AU Developers - Please PM Knightmare or MechRat if you need board or permission changes
Type/Model: TREE FROG PRIMETech: Clan / 3050Config: Biped OmniMechRules: Level 2, Standard design Mass: 30 tonsChassis: Endo SteelPower Plant: 210 XL FusionWalking Speed: 75.6 km/hMaximum Speed: 118.8 km/hJump Jets: 7 Standard Jump Jets Jump Capacity: 210 metersArmor Type: Ferro-FibrousArmament: 1 Large Pulse Laser 2 ER Medium Lasers 1 Streak SRM 2 Manufacturer: (Unknown) Location: (Unknown)Communications System: (Unknown)Targeting & Tracking System: (Unknown)Type/Model: TREE FROG PRIMEMass: 30 tonsEquipment: Crits MassInternal Structure: 51 pts Endo Steel 7 1.50 (Endo Steel Loc: 7 LT)Engine: 210 XL 10 4.50 Walking MP: 7 Running MP: 11 Jumping MP: 7 Heat Sinks: 10 Double [20] 4 .00 (Heat Sink Loc: 1 LA, 1 RA)Gyro: 4 3.00Cockpit, Life Support, Sensors: 5 3.00Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00Armor Factor: 86 pts Ferro-Fibrous 7 4.50 (Armor Crit Loc: 1 LT, 6 RT) Internal Armor Structure Value Head: 3 9 Center Torso: 10 13 Center Torso (Rear): 4 L/R Side Torso: 7 9/9 L/R Side Torso (Rear): 2/2 L/R Arm: 5 8/8 L/R Leg: 7 11/11Weapons & Equipment: Loc Heat Ammo Crits Mass1 Large Pulse Laser RA 10 2 6.002 ER Medium Lasers LA 10 2 2.001 Streak SRM 2 RT 2 50 2 2.00 (Ammo Loc: 1 RT)7 Standard Jump Jets: 7 3.50 (Jump Jet Loc: 1 LT, 1 RT, 1 CT, 2 LL, 2 RL)TOTALS: 22 66 30.00Crits & Tons Left: 12 .00Calculated Factors:Total Cost: 6,387,550 C-BillsBattle Value: 1,533Cost per BV: 4,166.7Weapon Value: 776 / 757 (Ratio = .51 / .49)Damage Factors: SRDmg = 23; MRDmg = 17; LRDmg = 7BattleForce2: MP: 7J, Armor/Structure: 2/2 Damage PB/M/L: 3/2/1, Overheat: 1 Class: ML, Point Value: 15 Specials: omni
Type/Model: TREE FROG ATech: Clan / 3050Config: Biped OmniMechRules: Level 2, Standard design Mass: 30 tonsChassis: Endo SteelPower Plant: 210 XL FusionWalking Speed: 75.6 km/hMaximum Speed: 118.8 km/hJump Jets: 7 Standard Jump Jets Jump Capacity: 210 metersArmor Type: Ferro-FibrousArmament: 1 ER PPC 2 ER Small Lasers 1 SRM 4 Manufacturer: (Unknown) Location: (Unknown)Communications System: (Unknown)Targeting & Tracking System: (Unknown)Type/Model: TREE FROG AMass: 30 tonsEquipment: Crits MassInternal Structure: 51 pts Endo Steel 7 1.50 (Endo Steel Loc: 7 LT)Engine: 210 XL 10 4.50 Walking MP: 7 Running MP: 11 Jumping MP: 7 Heat Sinks: 10 Double [20] 4 .00 (Heat Sink Loc: 1 LA, 1 RA)Gyro: 4 3.00Cockpit, Life Support, Sensors: 5 3.00Actuators: L: Sh+UA+LA+H, R: Sh+UA 14 .00Armor Factor: 86 pts Ferro-Fibrous 7 4.50 (Armor Crit Loc: 1 LT, 6 RT) Internal Armor Structure Value Head: 3 9 Center Torso: 10 13 Center Torso (Rear): 4 L/R Side Torso: 7 9/9 L/R Side Torso (Rear): 2/2 L/R Arm: 5 8/8 L/R Leg: 7 11/11Weapons & Equipment: Loc Heat Ammo Crits Mass1 ER PPC RA 15 2 6.002 ER Small Lasers LA 4 2 1.001 SRM 4 RT 3 50 3 3.00 (Ammo Loc: 2 RT)7 Standard Jump Jets: 7 3.50 (Jump Jet Loc: 1 LT, 1 RT, 1 CT, 2 LL, 2 RL)TOTALS: 22 65 30.00Crits & Tons Left: 13 .00Calculated Factors:Total Cost: 6,434,025 C-BillsBattle Value: 1,502Cost per BV: 4,283.64Weapon Value: 647 / 647 (Ratio = .43 / .43)Damage Factors: SRDmg = 22; MRDmg = 11; LRDmg = 6BattleForce2: MP: 7J, Armor/Structure: 2/2 Damage PB/M/L: 3/2/1, Overheat: 1 Class: ML, Point Value: 15 Specials: omni
Type/Model: TREE FROG BTech: Clan / 3050Config: Biped OmniMechRules: Level 2, Standard design Mass: 30 tonsChassis: Endo SteelPower Plant: 210 XL FusionWalking Speed: 75.6 km/hMaximum Speed: 118.8 km/hJump Jets: 7 Standard Jump Jets Jump Capacity: 210 metersArmor Type: Ferro-FibrousArmament: 1 Ultra AC/5 2 ER Medium LasersManufacturer: (Unknown) Location: (Unknown)Communications System: (Unknown)Targeting & Tracking System: (Unknown)Type/Model: TREE FROG BMass: 30 tonsEquipment: Crits MassInternal Structure: 51 pts Endo Steel 7 1.50 (Endo Steel Loc: 7 LT)Engine: 210 XL 10 4.50 Walking MP: 7 Running MP: 11 Jumping MP: 7 Heat Sinks: 10 Double [20] 4 .00 (Heat Sink Loc: 1 LA, 1 RA)Gyro: 4 3.00Cockpit, Life Support, Sensors: 5 3.00Actuators: L: Sh+UA+LA+H, R: Sh+UA 14 .00Armor Factor: 86 pts Ferro-Fibrous 7 4.50 (Armor Crit Loc: 1 LT, 6 RT) Internal Armor Structure Value Head: 3 9 Center Torso: 10 13 Center Torso (Rear): 4 L/R Side Torso: 7 9/9 L/R Side Torso (Rear): 2/2 L/R Arm: 5 8/8 L/R Leg: 7 11/11Weapons & Equipment: Loc Heat Ammo Crits Mass1 Ultra AC/5 RA 1 20 4 8.00 (Ammo Loc: 1 RA)2 ER Medium Lasers LA 10 2 2.007 Standard Jump Jets: 7 3.50 (Jump Jet Loc: 1 LT, 1 RT, 1 CT, 2 LL, 2 RL)TOTALS: 12 64 30.00Crits & Tons Left: 14 .00Calculated Factors:Total Cost: 6,324,338 C-BillsBattle Value: 1,326Cost per BV: 4,769.49Weapon Value: 647 / 647 (Ratio = .49 / .49)Damage Factors: SRDmg = 19; MRDmg = 13; LRDmg = 4BattleForce2: MP: 7J, Armor/Structure: 2/2 Damage PB/M/L: 3/2/1, Overheat: 0 Class: ML, Point Value: 13 Specials: omni
Type/Model: TREE FROG CTech: Clan / 3050Config: Biped OmniMechRules: Level 2, Standard design Mass: 30 tonsChassis: Endo SteelPower Plant: 210 XL FusionWalking Speed: 75.6 km/hMaximum Speed: 118.8 km/hJump Jets: 7 Standard Jump Jets Jump Capacity: 210 metersArmor Type: Ferro-FibrousArmament: 2 LRM 10s 3 ER Medium LasersManufacturer: (Unknown) Location: (Unknown)Communications System: (Unknown)Targeting & Tracking System: (Unknown)Type/Model: TREE FROG CMass: 30 tonsEquipment: Crits MassInternal Structure: 51 pts Endo Steel 7 1.50 (Endo Steel Loc: 7 LT)Engine: 210 XL 10 4.50 Walking MP: 7 Running MP: 11 Jumping MP: 7 Heat Sinks: 10 Double [20] 4 .00 (Heat Sink Loc: 1 LA, 1 RA)Gyro: 4 3.00Cockpit, Life Support, Sensors: 5 3.00Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00Armor Factor: 86 pts Ferro-Fibrous 7 4.50 (Armor Crit Loc: 1 LT, 6 RT) Internal Armor Structure Value Head: 3 9 Center Torso: 10 13 Center Torso (Rear): 4 L/R Side Torso: 7 9/9 L/R Side Torso (Rear): 2/2 L/R Arm: 5 8/8 L/R Leg: 7 11/11Weapons & Equipment: Loc Heat Ammo Crits Mass1 LRM 10 RA 4 24 3 4.50 (Ammo Loc: 1 RA, 1 RT)3 ER Medium Lasers LA 15 3 3.001 LRM 10 RT 4 1 2.507 Standard Jump Jets: 7 3.50 (Jump Jet Loc: 1 LT, 1 RT, 1 CT, 2 LL, 2 RL)TOTALS: 23 67 30.00Crits & Tons Left: 11 .00Calculated Factors:Total Cost: 6,624,800 C-BillsBattle Value: 1,585Cost per BV: 4,179.68Weapon Value: 874 / 874 (Ratio = .55 / .55)Damage Factors: SRDmg = 26; MRDmg = 18; LRDmg = 6BattleForce2: MP: 7J, Armor/Structure: 2/2 Damage PB/M/L: 3/3/1, Overheat: 1 Class: ML, Point Value: 16 Specials: omni, if
Type/Model: TREE FROG DTech: Clan / 3050Config: Biped OmniMechRules: Level 2, Standard design Mass: 30 tonsChassis: Endo SteelPower Plant: 210 XL FusionWalking Speed: 75.6 km/hMaximum Speed: 118.8 km/hJump Jets: 7 Standard Jump Jets Jump Capacity: 210 metersArmor Type: Ferro-FibrousArmament: 2 Medium Pulse Lasers 4 ER Medium LasersManufacturer: (Unknown) Location: (Unknown)Communications System: (Unknown)Targeting & Tracking System: (Unknown)Type/Model: TREE FROG DMass: 30 tonsEquipment: Crits MassInternal Structure: 51 pts Endo Steel 7 1.50 (Endo Steel Loc: 7 LT)Engine: 210 XL 10 4.50 Walking MP: 7 Running MP: 11 Jumping MP: 7 Heat Sinks: 10 Double [20] 4 .00 (Heat Sink Loc: 1 LA, 1 RA)Gyro: 4 3.00Cockpit, Life Support: 5 3.00Actuators: L: Sh+UA+LA+H, R: Sh+UA+LA+H 16 .00Armor Factor: 86 pts Ferro-Fibrous 7 4.50 (Armor Crit Loc: 1 LT, 6 RT) Internal Armor Structure Value Head: 3 9 Center Torso: 10 13 Center Torso (Rear): 4 L/R Side Torso: 7 9/9 L/R Side Torso (Rear): 2/2 L/R Arm: 5 8/8 L/R Leg: 7 11/11Weapons & Equipment: Loc Heat Ammo Crits Mass2 Medium Pulse Lasers RA 8 2 4.004 ER Medium Lasers LA 20 4 4.001 Targeting Computer RT 2 2.007 Standard Jump Jets: 7 3.50 (Jump Jet Loc: 1 LT, 1 RT, 1 CT, 2 LL, 2 RL)TOTALS: 28 68 30.00Crits & Tons Left: 10 .00Calculated Factors:Total Cost: 6,397,300 C-BillsBattle Value: 1,935Cost per BV: 3,306.1Weapon Value: 1,105 / 1,105 (Ratio = .57 / .57)Damage Factors: SRDmg = 30; MRDmg = 21; LRDmg = 2BattleForce2: MP: 7J, Armor/Structure: 2/2 Damage PB/M/L: 3/3/-, Overheat: 2 Class: ML, Point Value: 19 Specials: omni
Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.