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Author Topic: Texlos: Clear the Mountain Pass  (Read 3497 times)

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klinktastic

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Texlos: Clear the Mountain Pass
« on: April 15, 2011, 05:30:02 PM »

The Hexare Grenadiers are headed to the AFFS underground base in a volcanic mountain.  Step one is to clear the defenders from the pass leading to the entrance.  Check it out here: http://ourbattletech.com/2011/04/texlos-clear-the-mountain-pass-after-action-report/

Feel free to post comments, questions, or start a discussion.
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Ken

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Re: Texlos: Clear the Mountain Pass
« Reply #1 on: April 15, 2011, 11:29:27 PM »

About turn 3, Klink put a 'Mech and one of each VTOL behind my Cerberus with decent to-hit numbers (7s or less). the dice didn't go the Davion's way and only two SRMs hit, both on limbs.
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Dread Moores

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Re: Texlos: Clear the Mountain Pass
« Reply #2 on: April 16, 2011, 03:26:16 PM »

Klink must have forgot to mark the Davion symbol on those sheets or something. Dice always go Davion's way. Everything always goes Davion's way. It's in the rules (Total Warfare, pages 15-20, I think).  ;)
« Last Edit: April 16, 2011, 03:28:09 PM by Dread Moores »
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klinktastic

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Re: Texlos: Clear the Mountain Pass
« Reply #3 on: April 16, 2011, 09:36:12 PM »

Ha for sure.  I do believe I let someone else roll those attacks because I was managing so many units.  If I would have rolled, would have killled your Cerb for sure!  I definitely got overwhelmed in this mission.  I was way too spread out, partially because of the mission requirements.  In the end, they were able to apply more firepower more precisely than I was able to because I was so spread out.  Divide and conquor I suppose.
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