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Author Topic: BattleTech movie?  (Read 20971 times)

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Dread Moores

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Re: BattleTech movie?
« Reply #15 on: July 02, 2014, 06:27:06 PM »

Fair enough. I just think to broaden your viewership you'll need to simplify the background to create large appeal. Big stompy robots done right will be a great draw in its own right, but a good story and plot will make the movie or show a winner. Think less Transformers and more NuBSG: as in a drama that just HAPPENS to be set in space.

I think that example drives my point home even more. We aren't talking about a show built for the Battletech fans here, but for the mass market appeal. NuBSG grittier tone and powerful performances in key roles early on is what drew the larger market in (just like the uneven writing drove it out). I see "We're part of an embattled faction centered on Earth, fighting the good fight with goodness and light (they aren't, but that's Season 2!)" works a whole lot more on mass market appeal then "We're knights in 'Mechs fighting battles for like two salvos, then withdrawing like the Redcoats, because no one can fix anything after a hundred or so years of war."
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JPArbiter

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Re: BattleTech movie?
« Reply #16 on: July 03, 2014, 10:47:50 AM »

if I HONESTLY had to pick any one novel to use as the basis for a Feature Film... it would be measure of a Hero.  there is the background of a Civil war brewing, but the plot is on one planet, with relativly few mechs, and a lot of interaction outside of Mechs including some infantry and even Aerospace action.
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BattleTech products aren't Pokemon Cards. You don't have to catch, or collect them all.

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Takiro

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Re: BattleTech movie?
« Reply #17 on: July 03, 2014, 01:34:01 PM »

The Blood of Kerensky Trilogy for me JP.
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JPArbiter

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Re: BattleTech movie?
« Reply #18 on: July 03, 2014, 06:17:31 PM »

The Blood of Kerensky Trilogy for me JP.

the Blood of Kerensky trilogy is all well and good but way to spread out  way to much back story, way to much loaded into it that would need to be told to the audience.  we would end up with a movie like The Last Airbender, which tried to compress 8 hours of TV into two hours of movie.   you would have to focus on one of three main characters (Phelan, Victor, Hohiro) to make it work, or go all Game of Thrones on it and submit to HBO.

single character, relativly isolated narrative is the way to go if we want the idea of a battletech movie to SUCCEED rather then just serve the limited fanbase.
« Last Edit: July 05, 2014, 11:09:09 AM by JPArbiter »
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lrose

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Re: BattleTech movie?
« Reply #19 on: July 04, 2014, 04:48:41 PM »

If I were to pick 1 novel to base a movie on it would be Decision at Thunder Rift.  The scale is small enough to make it work and really you don't need much of the overarching BT background to understand it. 
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JPArbiter

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Re: BattleTech movie?
« Reply #20 on: July 05, 2014, 11:08:12 AM »

Plot wise you would be absolutly right, but it falls right into the unseen minefield, and there would be next to no chance of seeing the mechs that are iconic to the franchise right now.

which are the Atlas, Battlemaster and Mad Cat.
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BattleTech products aren't Pokemon Cards. You don't have to catch, or collect them all.

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JPArbiter

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Re: BattleTech movie?
« Reply #21 on: July 05, 2014, 11:12:39 AM »

"We're knights in 'Mechs fighting battles for like two salvos, then withdrawing like the Redcoats, because no one can fix anything after a hundred or so years of war."

Honestly this discussion just proves to me we need to toss out the idea of the Mad Max Third Succession war.  it has hindered plot development for 30 freaking years.
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BattleTech products aren't Pokemon Cards. You don't have to catch, or collect them all.

WHAT NO ONE EVER TOLD ME THAT!

Blacknova

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Re: BattleTech movie?
« Reply #22 on: July 05, 2014, 04:17:34 PM »

I dont see DaTR having a  unseen issue. Just use the reseen.
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skiltao

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Re: BattleTech movie?
« Reply #23 on: July 06, 2014, 12:07:13 AM »

Scrounging supplies wouldn't be a good use of screen-time. Feints, probes, fighting withdrawals, parleys, truces, surrenders and ransoms, on the other hand, seem much better plot-wise than watching half the combatants destroyed irreparably every 80 seconds.

Focusing on a single planetary campaign, or some subset of a planetary campaign, also sounds good. Even better (like Knightmare was saying) if it's in an era (like the 3rdSW or Dark Age) where House Lords take a back seat to the local strongmen... which also negates the need for pointless or confusing faction-specific details.

Or set factions to maximum and set it in the Capellan Crusades!

And have a Clan Warrior along. Not in the best 'Mech, and never make any effort to explain Clan culture. Just along to be the weird alien who acts & talks & expects different things than the other protagonists do.

PS, another fan video (the german one with the woman on foot): http://www.youtube.com/watch?v=Al_SlO5DAkw

To be perfectly honest, I'd put even money that a writer would find the Dark Age an even easier starting point than the morass of tied up and bundled history that is the Third Succession War. We're talking about a war spanning decades, versus a period of time that can largely be summed up as "Apocalyptic war. Enforced peace from new faction. Humans are idiots. Here we go again."

Okay, to be fair, more than a few eras can be summed up that way. But the 3rd SW has a whole lot of relevant back story and side stories tied into as near integral. I don't see that same issue with the Dark Age.

Which back and side stories are you seeing as integral? I can see how Anton's Rebellion would affect everything in that region for a while, but otherwise most campaigns seem pretty compartmentalizable. I mean, it's not like the raid on Galtor is really going to have a noticeable effect on a movie or story set +/- a few years somewhere else on the Kuritan/Davion border.

I dont see DaTR having a  unseen issue. Just use the reseen.

That assumes (like someone pointed out up thread) that the movie won't redesign the models anyways. Best notion might be to design completely new 'Mechs for the movie and preview them in a BT publication shortly before release.
« Last Edit: July 06, 2014, 12:09:08 AM by skiltao »
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JPArbiter

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Re: BattleTech movie?
« Reply #24 on: July 06, 2014, 01:28:06 AM »


That assumes (like someone pointed out up thread) that the movie won't redesign the models anyways. Best notion might be to design completely new 'Mechs for the movie and preview them in a BT publication shortly before release.

and there is precedent for this in the bushwhacker, Hunchback IIC, Axman 2N, Infiltrator Mk I and Sloth BA being made from the cartoon
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BattleTech products aren't Pokemon Cards. You don't have to catch, or collect them all.

WHAT NO ONE EVER TOLD ME THAT!

Dread Moores

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Re: BattleTech movie?
« Reply #25 on: July 06, 2014, 05:48:40 PM »

Plot wise you would be absolutly right, but it falls right into the unseen minefield, and there would be next to no chance of seeing the mechs that are iconic to the franchise right now.

It also runs into the problem of being an iconic example of BT's deathgrip stranglehold on the whole "future of the 1980's! Now with worse hair and even goofier tech!". That will not translate well on-screen to a larger audience. There's some hefty revisioneering (that's totall a word, right?) that would need to be done on the presentation side.
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skiltao

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Re: BattleTech movie?
« Reply #26 on: July 07, 2014, 10:50:27 AM »

Goofy tech seem to work out okay for Pacific Rim and Transformers.
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Dread Moores

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Re: BattleTech movie?
« Reply #27 on: July 08, 2014, 09:57:34 AM »

I don't recall a whole lot of floppy disks and modems dialing up in PacRim. The only outdated tech I recall being used in Transformers was the old hardline computer in the Hoover Dam scene. Presenting a future with big stompy robots with weapons that put Transformers to shame, but seems to have the level of civilian tech sophistication found in the Breakfast Club would be a quick way to ensure that you get one single movie which doesn't see a whole lot of profit. Goofy tech was perhaps not the best description. Battletech cannot make the leap to a major market film release with the future of the 1980's philosophy as such a core guiding concept as it remains within the game now.
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skiltao

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Re: BattleTech movie?
« Reply #28 on: July 08, 2014, 11:08:27 AM »

I thought you were referring to the distance at which fights take place; my mistake, I should've realized you meant '80s computer tech. The "Future of the 1980s" mantra isn't about holding to floppy disks and tape decks, it's about what sorts of futuristic technology you replace them with. Nanobot-based liquid data storage, for instance? Futuristic, but not "future of the '80s."

I don't think replacing "current technology at time of publication" with "current technology at time of movie" as being a problem or requiring heavy revisioneering.

Edit: for what it's worth, magnetic tape is apparently preferred even today for certain types of data storage, conditions which may apply more strongly to BattleTech's setting; and modern third world nations (a la Trellwan) tend to see a hodgepodge of modern and backwards technology, so some backwards tech in such a movie should be expected. Whether that comes off as "future of the 80s" or "future of the third world" would be up to the skill of the film-makers, I guess.

Edit2: if they kept all the civilian tech exactly as written, and played it for laughs, I think I'd enjoy that.
« Last Edit: July 08, 2014, 11:23:19 AM by skiltao »
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JPArbiter

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Re: BattleTech movie?
« Reply #29 on: July 09, 2014, 05:21:53 PM »

Civilian Technology in the Battletech Universe is kind of hinted at as being barely more advanced then Civilian Tech in the 21st Century... I recall in one movie mention of a 1200 Watt Microwave oven, which has been commercially available since the 1980s
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BattleTech products aren't Pokemon Cards. You don't have to catch, or collect them all.

WHAT NO ONE EVER TOLD ME THAT!

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