Why do you always time these for my busy periods? Dam YOU!
Why do you always time these for my busy periods? Dam YOU!
Shall I take a Sabbatical until you slow down? :o
MA
Grover began to reply, but then he shut his mouth. “You cannot prove anything.â€
At least his head is easier to remove this way
I may say many unflattering things about the Taurians. The one thing I will NEVER EVER SAY IS THAT THEY LACK COURAGE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You broke into their home and you expect them to be oh go ahead rip off our stuff. Loony Cappies.Most of the IS isn't nation states so that would be the prevailing attitude since the "stuff" wouldn't belong to the locals.
Micheal is truly doomed ... and he's just proven that he is far from the military genius he believes he is.http://www.youtube.com/watch?v=xWGAdzn5_KU
British Army Rank | AFFS Rank |
Warrant Officer Class One | Sergeant Major |
Warrant Officer CLass Two | Sergeant Major |
Staff/Colour Sergeant | Sergeant |
Segeant | Sergeant |
Corporal | Corporal |
Lance Corporal | Corporal |
Private | Private |
Okay Starship troopers action going on here.
And all of them are after the fakre core... ;)
I believe the Wolverines were the problem.
Great to see this one back. I'll have to reread it from the start. Why did the Blood paint you into a corner?
I doubt that your characterisation of Kristofur is correct, because "The Spider and the Wolf" depicts him as ambitious but also lacking any subtlety. Thus his mission to find the source of the military hardware of Wolf's Dragoons was doomed from the start (and the Primus knew that). Second he was sent to Alpha Hydrii, according to Kristofur 5 parsec from any inhabitated region. So he cannot find a forgotten Star League warehouse because if there was something Comstar would have already claimed it and he would not have been sent there.
Kristofur as Primus is far worse than Myndo Waterly. But that also means that all his plans are already doomed, because he lacks the skill and subtlety of Myndo Waterly.
Or made him bitter. I think that he is so full of hate and so strong in his believe in the Word of Blake that he does not believe that he needs to be subtle. The others do not know what kind of genius he is. Comstar has done such things in the past, why shouldn't it work again? To bad that he does not realize that the successor states of the 31st century are not the successor states of 29th century and thus the methods of Holy Shroud will not work again (they did not really work during Holy Shroud II).
On the first part (lack of subtlety), did you consider that in the years of his exile he might have learned such? After all, he failed and was then sent to the back-end of nowhere; might that have inspired him to greater development while retaining his ambitions?
And for the second . . . who said he STAYED at Alpha Hydrii? Or that the Rim-barbarians are from that region?Accordimng to canon he joined a band of pirates (and became their leader). So I think that he could only leave by finding some sort of transportation on his own. So if the pirates do not raid Alpha Hydrii he is stranded there. And if they raid the planet I really doubt that they will transport him into the Inner Sphere.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Vandenberg (Aerosapce Defense Destroyer)
Tech: Inner Sphere / 3028
Vessel Type: WarShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 420,000 tons
Hull: Templar X-Plate
K-F Drive System: KF Mark III-c
Length: 402 meters
Sail Diameter: 1,005 meters
Power Plant: Howser 2G2 "Hotfires" Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Delhi 9800 Improved Ferro-aluminum
Armament:
48 Barracuda
32 LRM 15
32 Autocannon/10
48 Medium Laser
Manufacturer: Delhi Warships
Location: Carver
Communications System: Belden 405M
Targeting & Tracking System: Ulsop Eagle-Eye 12
------------------------------------------------------------------------------
Class/Model/Name: Vandenberg (Aerospace Defense Destroyer)
Mass: 420,000 tons
Equipment: Mass
Power Plant, Drive & Control: 100,800.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Kearny-Fuchida Hyperdrive: Compact (Integrity = 10) 190,050.00
Jump Sail (Detachable): (Integrity = 4) 51.00
Structural Integrity: 40 16,800.00
Total Heat Sinks: 880 Single 387.00
Fuel & Fuel Pumps: 14,513.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,050.00
Fire Control Computers: .00
Food & Water: (360 days supply) 648.00
Armor Type: Improved Ferro-aluminum (220 total armor pts) 326.00
Capital Scale Armor Pts
Location: L / R
Fore: 38
Fore-Left/Right: 38/38
Aft-Left/Right: 38/38
Aft: 30
Cargo:
Bay 1: Fighters (8) with 4 doors 1,200.00
Small Craft (2) 400.00
Bay 2: Cargo (1) with 2 doors 21,000.00
Grav Deck #1: (60-meter diameter) 50.00
Escape Pods: 60 (7 tons each) 420.00
Crew and Passengers:
34 Officers (34 minimum) 340.00
95 Crew (95 minimum) 665.00
67 Gunners (67 minimum) 469.00
45 1st Class Passengers 450.00
63 2nd Class Passengers 441.00
30 Marines 150.00
26 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 Barracuda(30 msls) Nose 2 2 2 2 10 990.00
1 Barracuda(30 msls) Nose 2 2 2 2 10 990.00
1 Barracuda(30 msls) Nose 2 2 2 2 10 990.00
1 Barracuda(30 msls) Nose 2 2 2 2 10 990.00
1 Barracuda(30 msls) Nose 2 2 2 2 10 990.00
1 Barracuda(30 msls) Nose 2 2 2 2 10 990.00
2 LRM 15(120 rounds) Nose 2(18) 2(18) 2(18) -- 10 29.00
2 LRM 15(120 rounds) Nose 2(18) 2(18) 2(18) -- 10 29.00
2 Autocannon/10(120 rounds)Nose 2(20) 2(20) -- -- 6 36.00
2 Autocannon/10(120 rounds)Nose 2(20) 2(20) -- -- 6 36.00
3 Medium Laser Nose 2(15) -- -- -- 9 3.00
3 Medium Laser Nose 2(15) -- -- -- 9 3.00
1 Barracuda(30 msls) FL/R 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) FL/R 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) FL/R 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) FL/R 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) FL/R 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) FL/R 2 2 2 2 20 1,980.00
2 LRM 15(120 rounds) FL/R 2(18) 2(18) 2(18) -- 20 58.00
2 LRM 15(120 rounds) FL/R 2(18) 2(18) 2(18) -- 20 58.00
2 Autocannon/10(120 rounds)FL/R 2(20) 2(20) -- -- 12 72.00
2 Autocannon/10(120 rounds)FL/R 2(20) 2(20) -- -- 12 72.00
3 Medium Laser FL/R 2(15) -- -- -- 18 6.00
3 Medium Laser FL/R 2(15) -- -- -- 18 6.00
1 Barracuda(30 msls) L/RBS 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) L/RBS 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) L/RBS 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) L/RBS 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) L/RBS 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) L/RBS 2 2 2 2 20 1,980.00
2 LRM 15(120 rounds) L/RBS 2(18) 2(18) 2(18) -- 20 58.00
2 LRM 15(120 rounds) L/RBS 2(18) 2(18) 2(18) -- 20 58.00
2 Autocannon/10(120 rounds)L/RBS 2(20) 2(20) -- -- 12 72.00
2 Autocannon/10(120 rounds)L/RBS 2(20) 2(20) -- -- 12 72.00
3 Medium Laser L/RBS 2(15) -- -- -- 18 6.00
3 Medium Laser L/RBS 2(15) -- -- -- 18 6.00
1 Barracuda(30 msls) AL/R 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) AL/R 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) AL/R 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) AL/R 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) AL/R 2 2 2 2 20 1,980.00
1 Barracuda(30 msls) AL/R 2 2 2 2 20 1,980.00
2 LRM 15(120 rounds) AL/R 2(18) 2(18) 2(18) -- 20 58.00
2 LRM 15(120 rounds) AL/R 2(18) 2(18) 2(18) -- 20 58.00
2 Autocannon/10(120 rounds)AL/R 2(20) 2(20) -- -- 12 72.00
2 Autocannon/10(120 rounds)AL/R 2(20) 2(20) -- -- 12 72.00
3 Medium Laser AL/R 2(15) -- -- -- 18 6.00
3 Medium Laser AL/R 2(15) -- -- -- 18 6.00
1 Barracuda(30 msls) Aft 2 2 2 2 10 990.00
1 Barracuda(30 msls) Aft 2 2 2 2 10 990.00
1 Barracuda(30 msls) Aft 2 2 2 2 10 990.00
1 Barracuda(30 msls) Aft 2 2 2 2 10 990.00
1 Barracuda(30 msls) Aft 2 2 2 2 10 990.00
1 Barracuda(30 msls) Aft 2 2 2 2 10 990.00
2 LRM 15(120 rounds) Aft 2(18) 2(18) 2(18) -- 10 29.00
2 LRM 15(120 rounds) Aft 2(18) 2(18) 2(18) -- 10 29.00
2 Autocannon/10(120 rounds)Aft 2(20) 2(20) -- -- 6 36.00
2 Autocannon/10(120 rounds)Aft 2(20) 2(20) -- -- 6 36.00
3 Medium Laser Aft 2(15) -- -- -- 9 3.00
3 Medium Laser Aft 2(15) -- -- -- 9 3.00
1 Lot Spare Parts (5.00%) 21,000.00
26 Bay Personnel Quarters 182.00
------------------------------------------------------------------------------
TOTALS: Heat: 880 420,000.00
Wilkens blinked and then he smiled. Serrano smiled. Burke just laughed. "My god, if we can GET Hellfire to work . . .," he began, and then he laughed again, along with Helena and she nodded her head.
I agree, gotta try to get in touch with masterarminas.