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Author Topic: My Little Tankies...Or Hells Horses with some actual flavour.  (Read 52171 times)

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marauder648

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My Little Tankies...Or Hells Horses with some actual flavour.
« on: October 16, 2018, 04:53:40 PM »

I was thinking last night whilst in the bath (always a dangerous thing when I think, lots of heat and grinding of gears) about the Hells Horses.  And about how they make little sense.  You know, ‘The Vehicle Clan’, yet they still use the 2nd line stuff that everyone else uses bar two unique developments of their own, the Epona, and the Athena.  At least until the Invasion and all the shenanigans after.

And this got me going ‘Okay..what if..’.  We know that the loss of the Tokasha works hurt the Horses badly, but what if it hurt them worse, and with a sudden shortfall in Mech production forced them to adapt to the new reality that for the foreseeable future, we’re not going to be able to produce anywhere near enough Mechs, and trade/trial will not cover the shortfall.  So instead they produce more tanks and equipment, not just pretending to have a combined arms approach. But actually going in whole hog?

This might have to very well move the loss of Tokasha forwards a decade or so or not to have it in place by the time of REVIVIAL by which point the Clan would be unique amongst the Clans of Kerensky for their tactics and the like, as much different as the Hellions are with their take on Zell. 

Basically this was a case of ‘lets give the Clans a bit more flavour’ rather than just having different Furry OC ideas and generally very minor changes.  If the Ravens are the Naval Clan, why the hell didn’t they update their ships or even commission new ones?  If the Bears like assault Mech’s why didn’t they build their own 100 tonner etc etc. 

And why didn’t the Tank Clan, go in whole hog.

So, and I’m just spitballing here.  Some ideas;
 
1 – Maybe have the loss of Tokasha to the Bears followed up with heavy damage to the Industriaplex Alpha on Niles as well, and this basically makes the Horses scramble for new equipment as they just can’t replace Mech’s quick enough whilst Alpha is being repaired.

2 – This dependence on vehicles has them go “You know what…our tanks are SHIT for the most part…” and to survive they need replacement vehicles that can actually fight, not just look impressive to keep any Bandit’s away.  Using good relations with the Coyote’s the Horses work with them to start developing new Tanks for not just PGC use but for combat alongside their MechWarriors.

3 – This might make other Clans go REEEEEEEE! Or it could make other Clans scoff at the ‘obvious’ Horse weakness and desperation so what do you think?  In theory there’s no rules against using Tanks, just long held prejudices. 

4 – Initial steps are just either IIC tanks of SLDF designs or the like but by the time REVIVAL comes around, there’s serious work going into OmniVehicles.  Perhaps the other Clans are still hissy about this or laughing about it, and generally ignore it. Tanks and helecopters are not the true weapon of a Warrior after all.  Maybe some see service in other clans but these are isorla only and outside of the Coyotes who also benefitted from this tech exchange
 And with the Clan’s being the Clans they could then actually look into having ‘advanced’ things like track and hover skirt protection (so armoured motive systems) whilst also (re) developing Chemical lasers for second line/PGC units.

So you could see something like this

Code: [Select]
Castor Heavy Flak Tank
Base Tech Level: Advanced Mixed (Base Clan)
Level          Era
-------------------
Experimental    - 
Advanced      3145+
Standard        - 
Tech Rating: F/X-X-X-D

Weight: 75 tons
BV: 942
Cost: 3,885,000 C-bills

Movement: 3/5 (Tracked)
Engine: 225 Fuel Cell

Internal: 40
Armor: 163 (Ferro-Fibrous)
        Internal  Armor   
---------------------------
Front          8     36   
Right          8     32   
Left           8     32   
Rear           8     28   
Turret         8     35   

Weapons      Loc  Heat 
------------------------
Sniper        TU   10   
LB 10-X AC    TU    2   
Machine Gun   FR    0   
Machine Gun   FR    0   

Ammo                   Loc  Shots 
-----------------------------------
Cluster Sniper Ammo     TU     10 
Cluster Sniper Ammo     TU     10 
Cluster Sniper Ammo     TU     10 
LB 10-X AC Ammo         TU     10 
LB 10-X AC Ammo         TU     10 
LB 10-X AC Ammo         TU     10 
Half Machine Gun Ammo   FR    100 

Equipment         Loc 
-----------------------
ECM Suite [Clan]   BD 



(And I'd note that the Horses would go out of their way to point out that whilst YES it has got an artillery piece, its only ever loaded with Flak rounds.)

Or

Code: [Select]
Pakhet Battle Tank
Base Tech Level: Experimental Mixed (Base Clan)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      3145+
Tech Rating: F/X-X-X-E

Weight: 55 tons
BV: 1,012
Cost: 2,342,308 C-bills

Movement: 4/6 (Tracked)
Engine: 220 Fuel Cell

Internal: 30
Armor: 172 (Ferro-Fibrous)
        Internal  Armor   
---------------------------
Front          6     37   
Right          6     35   
Left           6     35   
Rear           6     28   
Turret         6     37   

Weapons            Loc  Heat 
------------------------------
Ultra AC/5          TU    1   
Ultra AC/5          TU    1   
Medium Chem Laser   FR    2   
Medium Chem Laser   FR    2   

Ammo                        Loc  Shots 
----------------------------------------
Ultra AC/5 Ammo              TU     20 
Ultra AC/5 Ammo              TU     20 
Ultra AC/5 Ammo              TU     20 
Ultra AC/5 Ammo              TU     20 
Ultra AC/5 Ammo              TU     20 
Ultra AC/5 Ammo              TU     20 
Medium Chemical Laser Ammo   FR     30 
Medium Chemical Laser Ammo   FR     30 



Appearing in a pre-revival setting.  Whilst you might see this

Code: [Select]
Eris Assault Tank
Base Tech Level: Standard (Clan)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      3145+
Tech Rating: F/X-X-X-D

Weight: 100 tons
BV: 2,740
Cost: 21,727,000 C-bills

Movement: 3/5 (Tracked)
Engine: 300 XL

Internal: 50
Armor: 355 (Ferro-Fibrous)
        Internal  Armor   
---------------------------
Front         10     82   
Right         10     72   
Left          10     72   
Rear          10     56   
Turret        10     73   

Weapons            Loc  Heat 
------------------------------
Gauss Rifle         TU    1   
ER Large Laser      TU   12   
LRM 20              TU    6   
LRM 20              TU    6   
Light Machine Gun   FR    0   
Light Machine Gun   FR    0   
Light Machine Gun   LS    0   
Light Machine Gun   RS    0   
SRM 6               FR    4   
SRM 6               FR    4   

Ammo                                Loc  Shots 
------------------------------------------------
Gauss Rifle Ammo [Clan]              TU      8 
Gauss Rifle Ammo [Clan]              TU      8 
Gauss Rifle Ammo [Clan]              TU      8 
LRM 20 (Clan) Artemis-capable Ammo   TU      6 
LRM 20 (Clan) Artemis-capable Ammo   TU      6 
LRM 20 (Clan) Artemis-capable Ammo   TU      6 
LRM 20 (Clan) Artemis-capable Ammo   TU      6 
LRM 20 (Clan) Artemis-capable Ammo   TU      6 
LRM 20 (Clan) Artemis-capable Ammo   TU      6 
LRM 20 (Clan) Artemis-capable Ammo   TU      6 
LRM 20 (Clan) Artemis-capable Ammo   TU      6 
Light Machine Gun Ammo [Full]        BD    200 
SRM 6 Ammo                           FR     15 
SRM 6 Ammo                           FR     15 

Equipment         Loc 
-----------------------
Artemis IV FCS     TU 
Artemis IV FCS     TU 
ECM Suite [Clan]   BD 





Serving with an assault unit in the front lines

As far as we know the Horses have one of the larger Sibko turnouts and large groups of them so this gives them the manpower to start deploying tanks (assuming we ignore the idiotic crew requirements in the rules and go for a max of 5 man crews for the big vehicles an work down to 1 or 2 man crews for light bits of kit).
I was also thinking they could introduce a light and assault BA suit earlier than OTL as well, again, these guys are THE combined arms Clan, so why the hell didn't they develop other suits?  Yes the bog standard Elemental is a very good gold standard, but you might need something else.

I'm just spitballing here but what do you folks think?  And please, be honest, if you think its shit or a dumb idea, say so, i'm not going to be offended or triggered!




« Last Edit: October 16, 2018, 04:54:15 PM by marauder648 »
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Bradshaw

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #1 on: October 16, 2018, 06:44:25 PM »

I still have to finish reading this but you know what really makes the least sense for me about their clan? Its their founding history here you have a clan that is big on infantry since its founding but its bulk of troops are from the navy, wouldnt you have thought they would be a naval power based off that but no they are actually one if not the worst.

SMH

back to reading this


To be honest i think the writers screwed the pooch on most if not all of the home clans, there could have so much more versatility and diverse clans but they just didnt bother. Tak and I have talked about this in the past its why the inner sphere clans we came up with are mainly outside the box in regards to the real clans

OmniVehicles should have been around much sooner then they were it would make sense that the simplicity of vehicles over huge walking robot to be Omnified would be obvious.
« Last Edit: October 16, 2018, 06:51:37 PM by Bradshaw »
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Red Pins

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #2 on: October 16, 2018, 09:33:49 PM »

Well - its not a BAD idea, from a flavor standpoint.  But this is the Infantry Clan, too.  Given the relative vulnerability of vees to Infantry, you better look seriously at countermeasures, maybe a mixed series of Points or tanks with integrated BA units, like a Clan version of the Bulldog.

You might want to consider some kind of C3 system, too - given the accepted concept of 'One Mech/2 vees/2 ASF/5 BA' you might get away claiming that it assists them fight as a single unit.
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marauder648

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #3 on: October 16, 2018, 11:30:34 PM »

I had an idea for a heavy APC based on the Oro but sacrificing firepower for troop carrying capacity and having a big fat butt akin to this;

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #4 on: October 16, 2018, 11:43:36 PM »

"Sacrifice firepower?"

What are you thinking?!  Use a TRAILER!  Take that Oro, keep the firepower and put on an Infantry compartment, 10-rated fusion engine, and a heaping mass of LRMs.  Or whatever.
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marauder648

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #5 on: October 17, 2018, 01:08:19 AM »

I doubt the infantry would be happy being lugged around in a caravan :p

Code: [Select]
Yama IFV
Base Tech Level: Standard (Clan)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      3145+
Tech Rating: F/X-X-X-D

Weight: 60 tons
BV: 1,073
Cost: 7,980,800 C-bills

Movement: 4/6 (Tracked)
Engine: 240 XL

Internal: 30
Armor: 211 (Ferro-Fibrous)
        Internal  Armor   
---------------------------
Front          6     52   
Right          6     42   
Left           6     42   
Rear           6     33   
Turret         6     42   

Weapons             Loc  Heat 
-------------------------------
LB 10-X AC           TU    2   
Medium Pulse Laser   TU    4   
Small Pulse Laser    TU    2   
Small Pulse Laser    TU    2   
TAG (Clan)           TU    0   

Ammo             Loc  Shots 
-----------------------------
LB 10-X AC Ammo   BD     10 
LB 10-X AC Ammo   BD     10 
LB 10-X AC Ammo   BD     10 

Equipment            Loc 
--------------------------
Active Probe [Clan]   TU 

Carrying Capacity
-----------------
Troops - 10.0 tons


Tha Yama's got superior protection to the Oro, its LB-10 can still engage tanks and Mech's and the lasers are for anti-infantry and general purpose work.  But it can carry a double row of Elementals, with its infantry bay split down the middle.  Unfortunately this is very cramped and once inside the Elementals can't move around much or even disembark from their suits making the Yama more a Battle taxi than the much larger and more roomy Aithion.  Indeed, to board a Yama, Elemental's must reverse into the Troop compartment, so the last one in is the first one out.

There's also this



Iwisa Combat Vehicle.

Mass - 60 tons
Crew - 5 (Commander, Gunner, Driver, Radio/EW Operator, Defense System Operator
Max Speed - 64kph

Based on the hull of the Oro the Iwisa (named after the Zulu club weapon) was built to be cheap and serve as a Garrison forces heavy tank.  Stripping out the fusion engine the Iwisa featured a large fuel cell engine capable of pushing the tank along at 64kph.

Whilst armed with 'new' weapons the Iwisa featured the chemical laser as its primary armament.  A pair of large chemical lasers and a quartet of mediums sit in the turret and are provided with plenty of ammunition to allow for sustained firing.  For anti-infantry defence the Iwisha bristled with four light machine guns in paired arrays on the side.  Finally and somewhat curiously, a bulldozer attachment was added to the front of the tank.  This attachment let it dig its own firing pits on soft terrain whilst also allowing the tank to serve as a clearance vehicle if needed when not in combat.  It also let it shunt aside obstructions in built up terrain.  The Bulldozer blade when not deployed can swing back and to the sides, splitting down the middle.  The side sponsons did however have problems.  Despite good vision for the driver and commander thanks to mutliple cameras across the hull to increase crew awareness, it was irritatingly common (for the Techs) that the side sponsons hit or snag on obstacles and be damaged, or broken off if the tank was going fast enough.  Some crews would remove these sponsons entirely using the space for extra stowage but this was not an officially recognised modification.

Code: [Select]
Iwisa Combat Vehicle
Clan experimental
60 tons 
BV: 1,033
Cost: 2,275,200 C-bills

Movement: 4/6 (Tracked)
Engine: 240 Fuel Cell

Internal: 30
Armor: 160
                     Internal    Armor
--------------------------------------
Front                       6       39
Right                       6       29
Left                        6       29
Rear                        6       25
Turret                      6       38

Weapon                         Loc  Heat
----------------------------------------
Large Chem Laser                TU     6
Large Chem Laser                TU     6
Medium Chem Laser               TU     2
Medium Chem Laser               TU     2
Medium Chem Laser               TU     2
Medium Chem Laser               TU     2
Light Machine Gun Array         LS     0
Light Machine Gun Array         RS     0
Light Machine Gun               LS     0
Light Machine Gun               LS     0
Light Machine Gun               RS     0
Light Machine Gun               RS     0

Ammo                           Loc Shots
----------------------------------------
Light Machine Gun Ammo          BD   200
Large Chemical Laser Ammo       BD    10
Large Chemical Laser Ammo       BD    10
Large Chemical Laser Ammo       BD    10
Large Chemical Laser Ammo       BD    10
Medium Chemical Laser Ammo      BD    30
Medium Chemical Laser Ammo      BD    30
Medium Chemical Laser Ammo      BD    30

Equipment                      Loc
----------------------------------
Bulldozer                       FR
Trailer Hitch                   RR



And speaking of the Aithion, definately gonna use this version.





There was also an idea that DragonCat inspired to make a Combat Engineering Vehicle and a bridging unit.


Code: [Select]
Aspis CET
Clan advanced
60 tons 
BV: 678
Cost: 2,084,640 C-bills

Movement: 4/6 (Tracked)
Engine: 240 Fuel Cell

Internal: 30
Armor: 160
                     Internal    Armor
--------------------------------------
Front                       6       39
Right                       6       29
Left                        6       29
Rear                        6       25
Turret                      6       38

Weapon                         Loc  Heat
----------------------------------------
ProtoMech AC/8                  TU     2

Ammo                           Loc Shots
----------------------------------------
ProtoMech AC/8 Ammo             BD    10
ProtoMech AC/8 Ammo             BD    10
ProtoMech AC/8 Ammo             TU    10

Equipment                      Loc
----------------------------------
Backhoe                         TU
Bulldozer                       FR
Lift Hoist                      TU
Lift Hoist                      TU
Mine Sweeper                    RR
Mounted Searchlight             FR


The PAC-8 is there to blow up obstructions, not really to act as a combat weapon but to help the CET do its job.


and for the Bridging unit, which would be needed in rough terrain etc.

Code: [Select]
Bolo Assault Bridge.
Clan advanced
60 tons 
BV: 737
Cost: 1,835,200 C-bills

Movement: 4/6 (Tracked)
Engine: 240 Fuel Cell

Internal: 24
Armor: 160
                     Internal    Armor
--------------------------------------
Front                       6       50
Right                       6       35
Left                        6       35
Rear                        6       40

Weapon                         Loc  Heat
----------------------------------------
Vehicular Grenade Launcher      LS     1
Vehicular Grenade Launcher      RS     1
Vehicular Grenade Launcher      FR     1
Vehicular Grenade Launcher      RR     1
LRM 5                           FR     2

Ammo                           Loc Shots
----------------------------------------
VGL Chaff Grenade              None     1
VGL Chaff Grenade              None     1
VGL Chaff Grenade              None     1
VGL Chaff Grenade              None     1
LRM 5 (Clan) Smoke Ammo         BD    24

Equipment                      Loc
----------------------------------
Heavy Bridge Layer              FR
Fully Amphibious                BD
Lift Hoist                      LS
Lift Hoist                      RS

!MechView.CarringCapacity!Troops - 5.0 tons


The LRM although mounted on the front is like those on the Mars, they are rear mounted but fire forwards, but it will only be able to fire once the bridge is out the way.  The hoists are there to help build the bridge and the amphibious kit allows the Bolo to go into water to act as a support for its bridge if needs be.



« Last Edit: October 17, 2018, 01:14:14 AM by marauder648 »
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marauder648

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #6 on: October 17, 2018, 01:17:30 AM »

And I was thinking that a simple way of deliniating between if a vehicle's for front line, second line or tertiary forces.  Look at the engine.  If its an ICE or Fuel cell, then she's for PGC and 2nd line troops, fusion is less mainline units and XL's go into full on front line forces.  Although there's a large portion of fusion powered vehicles there too as XL's are more expensive to produce.

And sorry for the stream of conciousness, i've just got a few ideas bouncing around in my noggin'.

Like this thing which is in essence a Stermfuer IIC

Code: [Select]
Nergal Fire support tank
Base Tech Level: Standard (Clan)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      3145+
Tech Rating: F/X-X-X-C

Weight: 85 tons
BV: 2,277
Cost: 6,117,025 C-bills

Movement: 3/5 (Tracked)
Engine: 255 Fuel Cell

Internal: 45
Armor: 297 (Ferro-Fibrous)
        Internal  Armor   
---------------------------
Front          9     67   
Right          9     60   
Left           9     60   
Rear           9     50   
Turret         9     60   

Weapons              Loc  Heat 
--------------------------------
LRM 20                TU    6   
LRM 20                TU    6   
LRM 20                TU    6   
LRM 20                TU    6   
Anti-Missile System   FR    1   
Light Machine Gun     FR    0   
Light Machine Gun     FR    0   
Light Machine Gun     LS    0   
Light Machine Gun     RS    0   
Light Machine Gun     LS    0   
Light Machine Gun     RS    0   
TAG (Clan)            TU    0   

Ammo                             Loc  Shots 
---------------------------------------------
LRM 20 Ammo                       BD      6 
LRM 20 Ammo                       BD      6 
LRM 20 Ammo                       BD      6 
LRM 20 Ammo                       BD      6 
LRM 20 Ammo                       BD      6 
LRM 20 Ammo                       BD      6 
LRM 20 Ammo                       BD      6 
LRM 20 Ammo                       BD      6 
LRM 20 Ammo                       BD      6 
LRM 20 Ammo                       BD      6 
LRM 20 Ammo                       BD      6 
LRM 20 Ammo                       BD      6 
Anti-Missile System Ammo [Clan]   FR     24 
Light Machine Gun Ammo [Full]     BD    200 

Equipment         Loc 
-----------------------
ECM Suite [Clan]   BD 

« Last Edit: October 17, 2018, 01:34:14 AM by marauder648 »
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marauder648

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #7 on: October 17, 2018, 02:28:56 AM »

Another thought, as well as light BA, how about giving infantry forces PA(L) of some nature?  Nicky K saw the value in the Horses way of war and even if they start restructuring their Tourman to go properly for combined arms, the other Clans may snarl and growl but the Horses could point at Special K and say 'He endorsed it, thus it is allowed.'  And I might well have to nakedly steal the idea from MasterArminas' Scorpio Ascendant story and have the Horses also look at seeing if there's worthy people in Lower Castes that can survive training and the like to be accepted as Warriors. Whilst admittedly these might very well be shuffled into PGC's, its a good way of bulking up their Tourman.

I'd have to think about it and read through the Field Manuals for the Crusaders to see if they can get away with it.  Going by the letter of the Law it seems to be yes they can, its more that the Clans follow the spirit of it and have stepped away from their society technically being a Meritocracy.  There's nothing that deliberately prohibits such a change in position, just a huge cultural bias.

Another idea re Modular tanks/vehicles.

The first modular vehicles are a mix of fixed and podded equipment. If its got a turret you can swap the weapons out but stuff mounted on the hull is very much fixed in place.
« Last Edit: October 17, 2018, 04:15:53 AM by marauder648 »
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Abele

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #8 on: October 17, 2018, 05:10:08 AM »

"Sacrifice firepower?"

What are you thinking?!  Use a TRAILER!  Take that Oro, keep the firepower and put on an Infantry compartment, 10-rated fusion engine, and a heaping mass of LRMs.  Or whatever.

That's what the Indra is for
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marauder648

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #9 on: October 17, 2018, 05:26:08 AM »

The Indra always made me scowl.  Its HUGE in terms of length, it looks like a full on bendy bus so you're talking 60 feet long if not more, as well as being broad and tall, its not a small bit of kit.  And yet it has 3 tons of infantry in it.  Gonna assume that the Indra's interior has 1st class seats, a promenade and multi-screen cinema in it rather than fittings to carry Elementals :p
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Takiro

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #10 on: October 17, 2018, 06:26:21 AM »

Dude, some sweet freaking art. It would be interesting if after the loss of Tokasha that Hell's Horses would be pushed in this direction and probably more realistic. I never understood why there was one existing Clan OmniVehicle and evidence of more (two with Wolf Dragoons) which were apparently decommissioned at some point. Let me put up an addition cause they always seem to be forgotten when it comes to Vehicles, Blood Spirit. I know they have a anti-tech thing but even they realized the advantages of the OmniMech perhaps an ilChi between these two Clans would help these earlier OmniVehicles expand. I don't see the Spirits using XL Engines to power this stuff but their frontline forces could use Omnification. Call it the 'Thrifty Alliance'.

I don't know if this would lead to the creation of a 'Tanker' phenotype which Bradshaw and I have tried to do before or as masterarminas has pointed out in some of his excellent threads a 'Tank Cockpit' to overcome the Clan problem of shared glory.
« Last Edit: October 17, 2018, 06:30:17 AM by Takiro »
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marauder648

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #11 on: October 17, 2018, 09:10:00 AM »

Or perhaps an earlier 'TankWarrior' kind of thing.  The problem is that at this time you've got the Grand Council being used as an official forum for shitposting between Clans.  And if say....Clan *insert Furry/Scaly OC here* said that the Horses were 'arming their civilians' by having a kind of 'test up' program for volunteers to step forwards and be more than their station, then other Clans would have to investigate this. This would have to be VERY above board, and a new Eugenics program would be a slow burn thing that might pay off in two decades after the first Sibko have been decanted, grown up and been assigned and then the Horses can look into it to see if it works or if its not worth doing.

I think the Horses have the right mentality though as a Clan to overcome the whole 'shared glory' nonsense.  The Warriors and people of the Clan are trained and indoctrinated to view themselves as a team and integral parts of the machine that keeps the Clan going.  So with the right training and the like instead of ALL GLORY TO THE TANK COMMANDER.  Followed by all the other Crew resenting him/her they could view the kills as equally shared between them.  And if they kill a Mech, then more honour and glory to them all for as a team they brought down a larger more capable target who sought to make them prey. 
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Red Pins

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #12 on: October 17, 2018, 10:56:44 PM »

"Sacrifice firepower?"

What are you thinking?!  Use a TRAILER!  Take that Oro, keep the firepower and put on an Infantry compartment, 10-rated fusion engine, and a heaping mass of LRMs.  Or whatever.

That's what the Indra is for

>Snort<  That's what landfill is for.

Seriously, the Indra is a vehicle, not a vehicle and trailer.  It's also an Infantry transport, not a tank.  Put a 60-ton trailer behind an Oro, and the increase in firepower may mean those BA will still be alive at the end of the scenario.
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marauder648

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #13 on: October 19, 2018, 04:18:34 PM »

Khan Darwin Lassenarra kept his face impassive as the Merchant Factor droned on,  listing the damage done, predicted shortfalls, supply levels of ammunition and parts.  It was, in short a disaster.  Tokasha had fallen and then the enraged Bear’s had followed up with an assault on the Horses Niles factory.  Whilst that Trial had been successful, the fighting had ‘accidentally’ spilled over into the factory complex itself resulting in heavy damage as the two sides fought without regard for quarter or mercy for the better part of two days until mutual exhaustion had separated them and the Bears had finally fallen back.

“So, in short my Khan, we are down to twenty five percent production capability for Mechs and their parts.  With salvage from Niles we should be able to rebuild Alpha Galaxy to its notional strength but beyond that, any plans for expansion in the future will have to be severely curtailed and, even though it pains me to say this, we strongly suggest that future military operations be curtailed.  Replacing losses is going to be hard.  We estimate eight months before Niles is fully operational again and this will only bring us up to thirty five, to fourty percent of our previous production levels.  This will allow us to sustain production for any losses sustained and unless we are involved in battles on the scale of Niles of Tokasha, we should be able to produce enough Mech’s to not only sustain current loss projections but exceed them and start rebuilding.”

“And how long do you believe this will take? And please, be honest, we must be honest with ourselves in this time of crisis.”
The Merchant Factor glanced at the Scientist sat to his right and she nodded slightly “The damage to the Niles facility is extensive, if the fighting there was accidental, the Bears knew where to hit.  It will be at least eighteen months before we can begin to match our previous loss and repair rates.  To build a new facility to match those we lost, five years, and this is assuming a steady supply chain and no other Clan declaring a Trial for our facilities.”

There was gasps and muttering from the people assembled in the room, at least 5 years of ‘marking time’ before any major rebuilding could be done, it was unthinkable.  And if other Clans learned of their weakness, then the Horses could expect a flurry of Trials that would bleed their Tourman dry, opening them up to the threat of Absorption. 

“Silence, we need answers, not anger.  We cannot let our passions dictate our actions, not now. So…solutions?”

“We should charge the Bears with wantonly attacking our factory during the Trial on Nile.  They deliberately attacked the facility and caused excessive damage in a deliberate attack.”
“We have no evidence of that, they said our forces pulled them into the factory and the BattleROMs from our Mechs and those we have salvaged from the Bears cooberate both our point of view and theirs.  And they could declare a Trial of Refusal against us.”  What was left unsaid was that a Trial of Refusal of such a charge could escalate until the Horses could not win.  The Khan watched his two most Senior Galaxy Commanders argue their points but he saw only ruin in either approach.

“No, we need to rebuild.  If the other Clans know of our current state, then we will face Trial after Trial and it will lock us into a degenerative spiral that we might never recover from.  And I will -not- see our Clan be absorbed.  That is not our future.  SaKhan Yana Fletcher, your thoughts?”

The younger man gathered his thoughts, he’d gotten the reputation of being quite radical and one who refused to let the Horses abandon their traditional combined arms approach.

“We can not build enough Mechs and we must devote our resources to rebuilding, so our ability to trade for them will be limited.  So we take the obvious step, more vehicles.”

“More? We had begun winding down vehicle production and..”
“Now we need them more than ever.  We simply can not sit around for five years in our current state, we need equipment and we need it now.  Tanks consume less resources and are easier to run quiaff Chief Scientist?”

She looked up and nodded “Aff SaKhan, even a 100 ton tank would use the resources of a heavy OmniMech.  And whilst Galaxy Commander Vincent Anu is correct, we had begun winding down vehicle production due to the success of the Tokasha works, it would be a simple task to reactivate our vehicle facilities and to restore them to production.”

Fletcher smiled “So, we can produce our own equipment again, will this negatively affect our rebuilding efforts?”
“We might have to divert some resources, but only in the short term, in the long term it might impose a few months delay in upgrading the Nile Works, but these facilities are secure and can be brought online in a matter of weeks.”

“But you said yourself that most of our current vehicles are of little use outside of Garrison work queaff?”  Galaxy Commander Tina Neely said, meeting Fletcher’s eyes.

“Aff.  But in the short term, they will suffice, but new vehicles based on current and older marks could be developed and put into production.”
“And who will help us with this?”
“The Coyotes. The Scientists speak loudly in their halls, and would listen to us.  We have good relations with them, so we trade, our designs, for their assistance.  We offer to share the designs with them freely, in return for trade concessions to help us build facilities needed to produce any new vehicles.  We have the manpower, our Sibko’s are still on schedule and we risk having hundreds of trained warriors sitting around waiting for Mechs.  So let us give them tanks.  We alter our training to include a major focus on vehicle combat, the teamwork we emphasise will help gel the crews together and should not adversely affect unit cohesion.”
“A big ask…some may well refuse.”
“Then they will have to fight for what they want, and rise or fall on their own merits.  But, my Khan, my brothers and sisters, we cannot have any wild colts trying to show us ‘the way’.  The Herd will have to move as one, if we are to survive the coming years.”

Backed by the Khan and with the conscent of the Galaxy Commander’s, SaKhan Yana Fletcher’s Project Zhukov was approved and within days the Horses and Coyotes were speaking as the Technician Caste went to work on reactivating the facilities that had been put into standby mode.  It was estimated that it would take six months to crank up production and then the first new vehicles were expected to be undergoing testing and be pressed into production.  All the Horses had to do was survive eight months, and keep as low a profile as possible.  With the Bears spent from the great battles at Niles and Tokasha, one threat withdrew to lick its wounds, but other Clans could smell blood in the water and started to circle.


« Last Edit: October 20, 2018, 03:10:45 AM by marauder648 »
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Red Pins

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Re: My Little Tankies...Or Hells Horses with some actual flavour.
« Reply #14 on: October 19, 2018, 11:53:04 PM »

Sounds good so far!  ...can they have trailers?
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