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Author Topic: Alternate Technological Progression  (Read 49788 times)

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Takiro

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Re: Alternate Technological Progression
« Reply #30 on: March 28, 2020, 01:04:19 PM »

So, lets look at technical specs for the 2 Streak SRM-2s and compare their operation to the 'future' Streak SRM-4.

                2 Streak SRM-2s       Streak SRM-4
Heat                   4                              3
Damage              8                              8
Max Range          9                              9
Tons                   3                              3
Criticals              2                              1
Ammo Rounds    25                            25
Cost (Unloaded)  30k                          90k
BV2                    60                            59

https://www.sarna.net/wiki/Streak_SRM-2
https://www.sarna.net/wiki/Streak_SRM-4

We save one heat from operation of the singular Streak SRM-4 and one critical space while increasing the cost by three times! Maybe the price is what scared away potential innovators as performance of these systems seems identical especially if you 'interlock' the Streak SRM-2 firing controls. Now in canon the Streak SRM-4 isn't available till 3058 following the examination of large amounts of Clan salvage by the Draconis Combine.

I think it is smart to set their discovery forward by a few years and to have a separate date then the Streak SRM-6 but is that plausible? However, for the Clans this middle weight Streak SRM system was perfected in 2826 along with its larger rack Streak SRM-6. There was a prototype system used during Operation Klondike which curiously had drawbacks as well.


While searching for information on this subject I also stumbled upon larger SRM racks apparently declared fanon if folks would like to discuss their possible inclusion.

https://battletechfanon.fandom.com/wiki/SRM-8
https://battletechfanon.fandom.com/wiki/SRM-10
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Bradshaw

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Re: Alternate Technological Progression
« Reply #31 on: March 28, 2020, 03:17:09 PM »

While on the one hand I love fan tech on the the other I'd like to suggest staying away really from completely new technology as there is no way to quantify it compared to canon things. Expediting things or changing it so clan tech can be produced by IS is one thing. Once we go down the route of completely new tech then whats next aliens?
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Ice Hellion

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Re: Alternate Technological Progression
« Reply #32 on: March 29, 2020, 04:11:12 PM »

So, lets look at technical specs for the 2 Streak SRM-2s and compare their operation to the 'future' Streak SRM-4.

Let's go further and make this for the 3rd Streak System too but for reading sake, I will not look at what is obviously the same (i.e. no damage, range)

                                 3 Streak SRM-2   Streak SRM-6
Heat                           6                4
Tons                                   4.5        4.5
Criticals                                3           2
Ammo rounds                      16.67      15
Cost (unloaded) in K C-Bills   45            120
BV 2                          90              89

The Streak SRM-6 is more heat efficient and compact but has less endurance and cost way more (almost thrice as much).

However one needs to add the fact that having to hit once, twice or thrice is not the same and that therefore the damage is likely to differ.
« Last Edit: March 29, 2020, 04:20:41 PM by Ice Hellion »
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Alternate Technological Progression
« Reply #33 on: March 30, 2020, 02:35:03 AM »

What do you think about simply 'interlocking' those Streak SRM2s? I believe it is mentioned in Tactical Handbook and perhaps Maximum Tech as well.

Tactical Handbook - BattleTechWiki
https://www.sarna.net/wiki/Tactical_Handbook


Could it be the breakthrough for the larger racks is something in common they have?
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Ice Hellion

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Re: Alternate Technological Progression
« Reply #34 on: March 30, 2020, 03:45:55 PM »

What do you think about simply 'interlocking' those Streak SRM2s? I believe it is mentioned in Tactical Handbook and perhaps Maximum Tech as well.

Tactical Handbook - BattleTechWiki
https://www.sarna.net/wiki/Tactical_Handbook


Could it be the breakthrough for the larger racks is something in common they have?

You just have a +1 to-hit modifier for each Streak launcher used in an interlocked barrage (and the other to-hit modifiers too obviously).
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Bradshaw

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Re: Alternate Technological Progression
« Reply #35 on: March 31, 2020, 02:56:00 PM »

Just Zoom talking with Tak, came up with idea of Myomer Web Launcher, launches web that causes a 'Mech to be immobilized. Would need to think of something to use as a strength check to break out though
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Ice Hellion

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Re: Alternate Technological Progression
« Reply #36 on: March 31, 2020, 04:39:47 PM »

Just Zoom talking with Tak, came up with idea of Myomer Web Launcher, launches web that causes a 'Mech to be immobilized. Would need to think of something to use as a strength check to break out though

Someone saw too many Spiderman movies.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Bradshaw

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Re: Alternate Technological Progression
« Reply #37 on: March 31, 2020, 07:37:29 PM »

Just Zoom talking with Tak, came up with idea of Myomer Web Launcher, launches web that causes a 'Mech to be immobilized. Would need to think of something to use as a strength check to break out though

Someone saw too many Spiderman movies.

Haha actually was talking about a Merc unit that used all spider mechs, Spider, Venom and Tarantula its what made me think of it.
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Red Pins

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Re: Alternate Technological Progression
« Reply #38 on: March 31, 2020, 07:48:02 PM »

Ah.  Why not a bolo?  Aren't there rules for that already?
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Takiro

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Re: Alternate Technological Progression
« Reply #39 on: March 31, 2020, 08:09:17 PM »

Not sure about the bolo, I know there is alot of melee weapons in the dark age future. I'd have to check them  out.

The Myomer Web is an out of the box concept certainly.

Reminds me of the far future weapon I thought of for the Imperium long ago, Ion Projection Canon (IPC). Stop a mech without damaging it per say...
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Red Pins

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Re: Alternate Technological Progression
« Reply #40 on: March 31, 2020, 11:46:28 PM »

Not sure about the bolo, I know there is alot of melee weapons in the dark age future. I'd have to check them  out.

The Myomer Web is an out of the box concept certainly.

Reminds me of the far future weapon I thought of for the Imperium long ago, Ion Projection Canon (IPC). Stop a mech without damaging it per say...

WAY out of the box.  Clearly I have been too cautious.  I shall reconsider, perhaps re-read Free TaiwSt. Ives.
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Bradshaw

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Re: Alternate Technological Progression
« Reply #41 on: March 31, 2020, 11:57:19 PM »

I think I found something that we could use for rules for the bolo/web idea the chain whip

Quote
When a 'Mech's leg is hit by the Chain Whip, the attacker can try to pull its opponent off balance by making a second to-hit roll. If the attacker has TSM, they receive a -2 bonus on the roll. If this attack roll is successful the Whip does no damage but the targeted 'Mech must make a piloting skill roll with a +3 modifier to avoid falling.

I'd say that would be similar if this hits legs but if hits torso/arms would have a + to weapon firing from weapons in location. I'd say range is not the greatest like 1-2 3-4 and 5 being long
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Bradshaw

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Re: Alternate Technological Progression
« Reply #42 on: April 01, 2020, 01:43:42 PM »

W.E.B. Deployment system

From the minds of the New Avalon Institute of Science and the surviving members of the defunct Team Banzi comes the Waylay Entanglement Bomb or more commonly called W.E.B.. Created from an experiment gone wrong as scientists were working on a variant of the triple strength myomer recipe hoping to gain the quadruple strength the original design allowed for. Instead what the team came up with is a gelatinous mass that when exposed to air after 10 secs turns into an extremely sticky substance that nearly impossible to remove without extreme heat and cold temperatures. Deciding to experiment with weaponizing the substance has provided mixed results. Ultimately finding three different methods to deploy on the battlefield. First was as bombs that could be deployed from both conventional and aerospace forces, second was a mines and third was the W.E.B. cannon. Firing a quarter ton mass of goo at a moving target is difficult endeavor for any pilot, so what the designers have came up with is a thin silicon material covering the glob fired with compressed air.

Game Rules:
Ranges 1 / 2 / 3
If weapon hits legs Pilot must make piloting skill roll +2 or fall on a success 'Mech remains standing but walking speed reduced by 2. If arms or torsos are hit weapons located in area are at a +2 to hit. Substance will remove itself if mech goes over heat by 10 or exposed to extreme heat or cold directly as in the case of flamers or coolants.

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Red Pins

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Re: Alternate Technological Progression
« Reply #43 on: April 06, 2020, 01:51:54 PM »

So, I had a thought that you could make a BA based off the Tortoise II, and make it rocket propelled with Jump Jets.

Fast forward the morning after, and Takiro's comment about Macross hover tanks got me thinking.  The concept might be a bit far-out for my own AU, but why not for SH?

So, it will take some fiddling, but I think I can come up with a set of construction rules for both wheeled and tracked (with a second wheeled/tracked 'mule' on a trailer hook to pull extra-heavy trailers - sort of a 'Centaur' concept), as well as hover units.  I don't have time, as all four kids are just getting introduced to distance learning and I'm helping, but it might fit the SH setting better than mine.

Introducing turning radius restrictions would be required, I'm afraid, and if 'hovermechs' are to become a thing,we might be best off to restrict them to the current max of 50 tons.
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Takiro

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Re: Alternate Technological Progression
« Reply #44 on: April 08, 2020, 02:54:23 PM »

Interesting ideas Red Pins. I think these alternate motive systems may have a place in Salient Horizons in some far future.

Something that has more relevance in the near future is the FWLM design approach with NARC Beacons and smaller LRM launchers. Do you guys thin it is plausible and worth the effort? Bradshaw and I have had some discussion on the amount of missiles that hit with larger racks versus those that hit with the smaller racks. Mathematical proof based on the existing rule set is what I am really looking for but opinions are welcomed too!
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