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Author Topic: Shattered dawn storyline?  (Read 44640 times)

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Takiro

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Re: Shattered dawn storyline?
« Reply #45 on: March 19, 2017, 10:26:21 AM »

They look good except for the Snub Nose which would not be recovered technology for some time.

How about Light and Heavy Machine Guns?

I don't believe I had any ideas for lasers per say but MRMs certainly are not out of the question.

Physical weaponry would not develop until the hatchet in 3000s as canon despite our innovations.

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CJvR

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Re: Shattered dawn storyline?
« Reply #46 on: March 19, 2017, 11:40:36 AM »

              Heat  Damage  Range        Mass  Space Ammo
LMG -          0     1      -0,2:4:6      0.5   1     200
MG -           0     2      -0,1:2:3      0.5   1     200
HMG -          0     3      -1,1:2:--     1     1     100
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CJvR

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Re: Shattered dawn storyline?
« Reply #47 on: March 21, 2017, 05:57:34 PM »

Was over at Sarna.net and noticed that there actually is a canon super heavy combat dropship. It uses SC-waepons but still...

http://www.sarna.net/wiki/Castrum

I shudder to contemplate the cost for that thing!
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Takiro

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Re: Shattered dawn storyline?
« Reply #48 on: March 22, 2017, 07:16:29 PM »

Would we institute a dual docking collar rule to transport these goliaths?
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CJvR

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Re: Shattered dawn storyline?
« Reply #49 on: March 23, 2017, 10:44:58 AM »

...No...

Unless it is how the entire DS system operate in the SD setting. I don't like it because it sets up yet another artificial breakpoint to break up the DS construction range. There will be no reason to build anything above the breakpoint unless you go real big, and if the BP is somewhere over 50k there is no reason ever to build anything larger than that. (Other than perhaps a few specialized designs, which is not an entirely bad outcome.) Not that Im sure 100k battle droppers would become common due to the armoring rules which becomes punishing over 50k, particularly without advanced armor types.

I generally prefer putting a tonnage limit on the JS.
A KF-core can lift twice it's ship's mass through a jump...

I used to use this house rule for compact cores:
A compact core can lift only it's ship mass through a jump - explaining the small size of military dropships and the vast cargo capacity on earlier WS models. After designs with small cargo capacity became canon I boosted it to 120% of shipmass.

There is an example of dropshuttle bays in canon ( http://www.sarna.net/wiki/Defender_(WarShip_class) ) but IIRC there are no canon rules for them.
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CJvR

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Re: Shattered dawn storyline?
« Reply #50 on: March 23, 2017, 01:05:49 PM »

Btw I did start a superheavy gunship but I wasn't entirely pleased with the result so I didn't put it up in the AT section. I don't know, it feels like there is something missing, not quite right. What do you think?

Terra Nova CLASS GUNSHIP

Type:              Military Spheroid
Tech:              Standard + Naval
Mass:              48,000 tons
Dimensions
   Length:            184.00 meters
   Width:             184.00 meters
   Height:            246.00 meters

Fuel:                2000.00 tons (20,000)
Tons/Burn-day:          1.84 tons
Safe Thrust:            4
Max Thrust:             6
Heatsinks:(291 free)  796 single
Structural Integrity: 150

Armor:                540 tons standard
   Nose:             2500 (250) 
   R/L Sides:        1200 (120) 
   Aft:              1400 (140)

Weapons:
Arc (Heat) Type         Short   Medium  Long   Xtreme
Nose(316 Heat)
   2 NAC30 (100 rounds) 60      60      60      -   
   4 KW (40 rounds)     16      16      16     16
   6 LRM20 (180 rounds)  7(72)   7(72)   7(72)  -
LF/RF(256 Heat)
   8 LRM20 (240 rounds) 10(96)  10(96)  10(96)  -
   2 AC10 (60 rounds)    2(20)   2(20)   -      -
   2 PPC                 2(20)   2(20)   -      -
   6 Large Laser         5(48)   5(48)   -      -
   6 small Laser         2*(18*) -       -      -
AL/AR(96 Heat)
   2 AC10 (60 rounds)    2(20)   2(20)   -      -
   2 PPC                 2(20)   2(20)   -      -
   2 Large Laser         2(16)   2(16)   -      -
   6 small Laser         2*(18*) -       -      -
Aft(128 Heat)
   8 LRM20 (240 rounds) 10(96)  10(96)  10(96)  -
   2 AC10 (60 rounds)    2(20)   2(20)   -      -
   2 PPC                 2(20)   2(20)   -      -
   6 Large Laser         5(48)   5(48)   -      -
   6 small Laser         2*(18*) -       -      -

Cargo: 1613 tons
   Bay 1: Small Craft ( 4 ), Cargo            2 Doors
   Bay 2: Fighters ( 9 )                      3 Doors
   Bay 3: Fighters ( 9 )                      3 Doors

Escape Pods:           24
Life Boats:            24
Crew: 225, 45 Officers, 30 Gunners, 60 Bay, 30 Marines

Ammunition:
   100 rounds of NAC30 ammunition (80 tons)
    40 Killer Whale Missiles (2000 tons)
   300 rounds of AC10 ammunition (300 tons)
   900 rounds of LRM 20 ammunition (150 tons)
   
Note:
   Equipped with 540 tons of standard armor.
   NACs may not use bracket fire.
Cost:
   2500 million C-bills.
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Takiro

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Re: Shattered dawn storyline?
« Reply #51 on: March 23, 2017, 03:57:12 PM »

Nice, one thing I was looking forward to doing was a max or near max sized aerodyne with a single NAC40 going as fast as the design could.
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CJvR

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Re: Shattered dawn storyline?
« Reply #52 on: March 23, 2017, 05:31:08 PM »

Nice, one thing I was looking forward to doing was a max or near max sized aerodyne with a single NAC40 going as fast as the design could.
Like a giant ASF? Not sure how good that would be, although strafing runs with a NAC40 would be an apocalyptic sight... Although at 648 million CB for the gun alone it had better be!!! Still big aerodynes are crippled by the armoring rules, they cant get the structure needed to make the lower armor values to work.

EDIT: on a 24kt aerodyne frame...
A NAC40 will take up about 19%
SI of 70 for about 2500 armor is about 35%
Thrust of 6/9 is 39%, 5/8 is 33%
That is 93% or 87% to get a reasonably protected NAC40 off the ground leaving you either a 1680 tons or 3120 tons for the rest of the ship - depending on thrust.
« Last Edit: March 23, 2017, 07:51:22 PM by CJvR »
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Takiro

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Re: Shattered dawn storyline?
« Reply #53 on: March 24, 2017, 08:40:16 AM »

And so the Apocalypse class Gunship was born.
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CJvR

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Re: Shattered dawn storyline?
« Reply #54 on: March 24, 2017, 11:32:07 AM »

I wonder how badly cap-weapons on DS are going to break the orbital bombardment rules. Firing NACs from the short range bracket against ground targets... The Mechs will need deeper bunkers to hide from that.
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Takiro

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Re: Shattered dawn storyline?
« Reply #55 on: March 24, 2017, 12:49:06 PM »

I wonder if aerodynes could maintain orbital distance to fire nose mounted NACS like that.
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CJvR

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Re: Shattered dawn storyline?
« Reply #56 on: March 24, 2017, 02:26:27 PM »

Perhaps, they would not be stationary but you can certainly point your nose at the planet, just make sure you have enough time to avoid falling deeper into the gravity well than you intended. But a spheroid with aft mounted guns could hover a few miles over the battlefield and blast just about anything with impunity. Perhaps some serious heavy AA needs to be developed.

The Clans might run into some serious planetary defenses when they show up.
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lrose

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Re: Shattered dawn storyline?
« Reply #57 on: April 22, 2017, 08:22:12 PM »

I was able to dig up my old notes - here is what I have for the Cougar.  The stat block is for the design I was basing the Cougar on- the changes I was planning to make are detailed in the notes. Of course the design might have had other changes made before we finally released it - this was apparently something I put together as a first pass at the design.  I don't have any fluff for this- I don't think I ever made it that far.

Cougar Class dropship
Cougar:
The Cougar (based on the Federation design I sent you)- can carry a combined arms battalion- 12 mechs, 12 light vehicles, a company of jump infantry and 2 fighters (basically the changes to the design are remove 2 fighter bays and 300 tons of cargo to carry the vehicles and replace the battle armor with a jump infantry company- 3 platoons)

Federation Class Dropship
Type: Military Spheriod
Use: Mech Transport
Introduced: 3077
Mass: 6400 tons

Fuel: 200 tons
Tons/Burn Day: 1.84
Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 40
Heatsinks: 118 (2366)

Armor:144 tons of Ferro Aluminum Armor
Fore: 700 + 40
Sides: 640 + 40
Aft: 600 + 40

Crew: 20
Passengers: 0
Escape pods: 0
Lifeboats: 8

Bays:
Bay 1: Mechs (12) 6 doors
Bay 2: Fighters (4) 4 doors
Bay 3: Battle Armor (4 Squads) 4 doors
Bay 4: Cargo 476 tons

Weapons
Fore:
4 Large Pulse Lasers
4 ER Large Lasers

FL/FR:
4 Large Pulse Lasers
4 ER Large Lasers

AL/AR:
3 Large Pulse Lasers
3 ER Large Lasers

Aft:
2 Large Pulse Lasers
2 ER Large Lasers

Again the battle armor can be replaced with standard infantry.

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CJvR

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Re: Shattered dawn storyline?
« Reply #58 on: April 23, 2017, 08:58:58 AM »

A somewhat enlarged Cheetha then, good ship for a hot LZ. Prime candidate for a GB variant... ;-)
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CJvR

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Re: Shattered dawn storyline?
« Reply #59 on: May 11, 2017, 05:07:34 AM »

How would the surviving warship numbers in SD post SW-1 match the BT canon ones? SD had much larger fleets to begin with, about 4 times larger IIRC ~200 in OBT vs ~800 in SD.
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