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Author Topic: Hound-class Corvette  (Read 5095 times)

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Dragon Cat

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Hound-class Corvette
« on: April 11, 2011, 02:59:10 PM »

the Hound-class Raider...  I mean Corvette

Hope you enjoy!!

Hound-class Corvette
Tech:            Inner Sphere /3063
Faction:         Federated Suns
Era:            What if
Vessel Type:         WarShip
Mass:            240,000 tons
K-F Drive System:      (Unknown)
Length:            460 meters
Sail Diameter:         990 meters
Power Plant:         Standard
   Safe Thrust:            4   Maximum Thrust:     6
Armour Type:         Ferro Aluminium
Armament:
   4 Naval Laser class-55
   2 Naval Laser class-45
   4 Naval Laser class-35
   2 NAC/35
   2 NAC/30
   26 Rotary AC/2
   30 Medium Lasers
   1 Screen Launcher
   15 Anti-Missile System

Overview
   Following poor combat performance of the Fox-class in Operation
Bulldog, Serpent, the attack on New Syrtis Shipyards and the Draconis Combine
Strike launched by House Davion’s Draconis March in 3062 the AFFS Admiralty
ordered Galax Shipyards and New Syrtis shipyards to fix the design and give
the Federated Suns a better ship.  In early 3064 the first such vessel, the
FSS Admiral Michael Sallie, was dubbed the Hound-class Corvette when it was
launched in reality it is little more than a Fox Block II.  The Hound
designation was chosen to honour Ian ‘The Hound’ Davion, Hanse ‘The Fox’
Davion’s brother and First Prince before his death in 3041 on Mallory‘s Word
while fighting Draconis Combine troops.

Capabilities
   The biggest change the Hound has over the original Fox is the larger
vessels engines providing the vessel with a cruising speed of two gravities
and a top speed of three gravities the Hound can easily out pace the original
design‘s one-and-a-half gravities cruise and two-and-a-half gravities flank
acceleration over short periods.  The armour and the Lithium Fusion Battery
are retained keeping with the Fox‘s survivability and tactical mobility.
   The originals fighter capacity has been almost doubled with the Hound
carrying a full wing of twenty fighters.  The small craft has been doubled to
four and four Battle Armour Squads have been added, although these are housed
in barracks as points instead of as marines.  The original five DropShips
have been cut to two making the vessel less of a fleet support ship and more
of a direct combat vessel/carrier making up for the lack of fighters on the
Avalon-class Cruiser.
   The armament of the Hound reflects this instead of NAC/10s and
Barracuda capital missile launchers with large pulse lasers providing the
anti-fighter protection of the original Fox, the Hound has an array of ten
Naval Lasers of various calibre and four Naval Autocannons, two NAC/30s and
two NAC/35s in the broadside-arcs for anti-WarShip firepower while twenty-six
Rotary Autocannon class-2s and thirty Medium Lasers providing their
anti-fighter firepower, the lack of range of these Medium Lasers are the only
real criticisms of the anti-fighter defences. 
   For added defence the Hound has ten forward and five aft facing
Anti-Missile Systems and a single forward Screen launcher defends the ship
from conventional missiles and capital weapons.
   This change in firepower and speed makes the Hound more like a Heavy
Raider than a Corvette but the vessel still maintains the Corvette designation
 because of its size.  The cargo capacity has been reduced to just
under nine thousand tons making the redesign less independent than the
Fox-class vessel.

Deployment
   Only the FSS Admiral Michael Sallie is in service at present however
there are seven more either in production or planned.  Some talk has gone
around the AFFS about upgrading the remaining Fox-class vessels to Hound
class however with the constant expansion of the Federated Suns Admiralty
this call has been ignored by the High Command.  In the future no more
Fox-class will be built instead all new planned Fox-class vessels will be
converted over to the Hound-class production line.

Code: [Select]
Hound-class Corvette (Fox Block II) WarShip Tonnage
Equipment:                                                            Mass 
Power Plant                                                       57,600
Thrust                          Safe Thrust 4
                                Maximum Thrust 6
K-F Drive                       Compact (Integrity 6)            108,600
Lithium Fusion Battery                                             2,400
Jump Sail                                                          0,042
Structual Integrity                        100                    24,000
Heat Sinks (Double)                        384 (768)               0.000
Fuel and pump                              29,600                  5,920
Bridge and Control systems                                         0,600
Armour             Ferro Aluminum          376pts                  0,394.5
        Fore             70
        Fore Left/Right  67
        Aft Left/Right   54
        Aft              64

Cargo
         Bay 1:     20 Aerospace Fighters with four Doors          3,000
         Bay 2:     4 Small Craft with two doors                   0,800
         Bay 3:     4 Battle Armour Squads (16) with one door      0,040
         Bay 4:     Cargo with one door                            8,773

Docking Collar                            2                        3,000
Gravity Deck                         1 Diameter 120 metres         0,100
Life Boats                                12                       0,084
Escape Pods:                              0                        0,000

Crew and Passengers:
   22 Officers                                                     0,220
   71 Enlisted                                                     0,497
   30 Gunners                                                      0,210

Weapons and Equipment      Location    Damage (C)      Max Range    Mass
2 NAC/30                     Nose         60             Long      7,000
Screen Launcher              Nose         --            Short      0,040
6 RAC/2                      Nose          5 (48)       Medium     0,048
4 Medium Lasers              Nose          2 (20)       Short      0,004
2 NL-55                      FL/R         11            Extreme    4,400
5 AMS                        FL/R         --            Point      0,005
3 RAC/2                      FL/R          2 (24)       Medium     0,048
3 Medium Laser               FL/R          2 (15)       Short      0,006
NAC/35                       R/LBS        35            Medium     8,000
4 RAC/2                      R/LBS         4 (32)       Medium     0,064
4 Medium Laser               R/LBS         2 (20)       Short      0,008
2 NL-35                      AF/R          7            Long       2,800
3 RAC/2                      AL/R          2 (24)       Medium     0,048
6 Medium Laser               AL/R          3 (30)       Short      0,012
2 NL-45                      Aft           9            Extreme    1,800
5 AMS                        Aft          --            Point      0,002.5
4 Medium Laser               Aft          --            Short      0,004

Ammo
NAC/35                 40 Rounds (20 per cannon)                   0,040
NAC/30                 50 Rounds (25 per cannon)                   0,040
AMS                   360 Rounds (24 per system)                   0,030
RAC/2              11,700 Rounds (450 per cannon)                  0,260
Screen Launcher        10 Rounds (10 per launcher)                 0,100
« Last Edit: March 21, 2015, 10:59:42 PM by Dragon Cat »
Logged
My stuff, and my AU timeline follow link and enjoy

http://www.ourbattletech.com/forum/dragon-cat-collection/

The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.
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