My thanks to Cosair_SG for the assistance in cleaning this one up
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Unity class Frigate
Tech: Inner Sphere / 3069
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 600,000 tons
K-F Drive System: (Unknown)
Length: 670 meters
Sail Diameter: 1,061 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Ferro-carbide
Armament:
72 AMS
24 NL45
15 NAC/20
16 AR10 Launcher
Manufacturer: Technicrom Naval Engineering/Forerunner AG
Location: Tamarind
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==Overview:==
Following almost six years of upgrades the Technicrom Naval
Engineering/Forerunner AG Shipyards of Tamarind reopened
in 3080 boasting a host of newly upgraded facilities immediately
they begun producing two brand new ships of a previously
unseen class - the Unity-class Frigate.
The origins of this craft were completely unknown to anyone outside
Technicrom. The original specifications of the Frigate had come
from the Word of Blake an unrealized design intended for mass
production for the Star League Defence Force. Star League
Defence Force engineers immediately said it appeared to be
similar to the Dante-class Frigate employed by ComStar but little
was made of this since the vessel looked only distantly similar to
the ComGuard class.
Capabilities
If you squint just right, you can see a little bit of the Dante in the
Unity. This isn't completely surprising, but considering the shear
amount of changes to the design, the term "based on the Dante" is
about as loosely affiliated as you can expect. The two ships are alike,
except for the hull, engines, weapons, deck plan, electronics, crew
complement, and plumbing. Some of the plates and fastening methods
are exactly the same.
The ship's original designers took a great many lessons from the
Free Worlds League designers in building the Unity. That is to say they
took note of all the bad ideas the Free Worlds League built into their
ships and tried to avoid them. Unlike the skinny, frail ships the League
built, the Unity is distinctly brick like, similar to the Davion asthetic. This
alone sets it aside from other ships seen within the Free Worlds League.
In terms of firepower, the Unity defies the current aesthetic by mounting
almost no dedicated anti-fighter batteries in favor of a purely capital
armament and an extensive point defense network. Mid-sized naval
autocannons and lasers make up the Unity's primary ship-killing power,
as well as most of its anti-fighter protection. Numerous AR10s allow for
an impressive standoff firing capability from virtually any angle of attack,
and are highly touted for their value in a secondary precision ground
attack role.
In terms of extras, the Unity packs on a lithium fusion battery for extra
tactical and strategic mobility, an HPG, and roughly a company of battle
armor equipped marines, keeping this considerable investment safe
from hostile boarders.
==Variants:==
The largest obstacle against the Unity's further acceptance is raw cost. At
present, the penny pinching Duchy of Tamarind-Abby leadership has its
naval specialists and engineers looking for ways to cut down on the cost
per ship. Bean Counters are focusing heavily on the KF drive, believing the
best cost cutting measures would be achieved by removing docking collars,
or the lithium fusion battery. The Admiralty, such as it is, is valiantly seeking to
defend both features of the Unity, however, something is going to have to give.
==Deployment==
Only two such craft have been constructed as of 3088 the Abby and Promised
Land. A third vessel launched soon after the first vessel was sent to the SLDF
as a gesture of peace. The craft was almost immediately moved to Titan
Shipyards for evaluation and modifications.
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Class/Model/Name: Unity class Frigate
Mass: 600,000 tons
Equipment: Mass
Power Plant, Drive & Control: 144,000.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Kearny-Fuchida Hyperdrive: Compact (Integrity = 13) 271,500.00
Lithium Fusion Battery 6,000.00
Jump Sail: (Integrity = 4) 60.00
Structural Integrity: 101 60,600.00
Total Heat Sinks: 1,200 Double 619.00
Fuel & Fuel Pumps: 4,080.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,500.00
Fire Control Computers: .00
Hyperpulse Generator: 50.00
Armor Type: Ferro-carbide (1,021 total armor pts) 1,201.00
Capital Scale Armor Pts
Location: L / R
Fore: 181
Fore-Left/Right: 171/171
Aft-Left/Right: 171/171
Aft: 156
Cargo:
Bay 1: Fighters (12) with 6 doors 1,800.00
Bay 2: Cargo (1) with 2 doors 13,081.00
Bay 3: Cargo (1) with 2 doors 13,011.00
Bay 4: Small Craft (4) with 2 doors 800.00
DropShip Capacity: 2 Docking Hardpoints 2,000.00
Grav Deck #1: (135-meter diameter) 100.00
Escape Pods: 50 (7 tons each) 350.00
Crew and Passengers:
40 Officers (40 minimum) 400.00
125 Crew (125 minimum) 875.00
67 Gunners (67 minimum) 469.00
36 Marine Battle Armor Troopers/Elementals 252.00
44 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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9 AMS(684 rounds) Nose -- -- -- -- 9 61.50
4 NL45 Nose 18 18 18 18 280 3,600.00
3 NAC/20(30 rounds) Nose 60 60 60 -- 180 7,512.00
9 AMS(684 rounds) FL/R -- -- -- -- 18 123.00
4 NL45 FL/R 18 18 18 18 560 7,200.00
3 NAC/20(30 rounds) FL/R 60 60 60 -- 360 15,024.00
9 AMS(684 rounds) L/RBS -- -- -- -- 18 123.00
6 AR10 (60 KW, 30 WS, 30 B)L/RBS * * * * 240 13,200.00
9 AMS(684 rounds) AL/R -- -- -- -- 18 123.00
4 NL45 AL/R 18 18 18 18 560 7,200.00
3 NAC/20(30 rounds) AL/R 60 60 60 -- 360 15,024.00
9 AMS(684 rounds) Aft -- -- -- -- 9 61.50
4 NL45 Aft 18 18 18 18 280 3,600.00
4 AR10 (40 KW, 20 WS, 20 B)Aft * * * * 80 4,400.00
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TOTALS: Heat: 2,972 600,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 11,785,082,000 C-Bills
Battle Value: 118,183
Cost per BV: 99,718.93
Weapon Value: 76,498 (Ratio = .65)
Damage Factors: SRV = 3,654; MRV = 3,494; LRV = 2,753; ERV = 1,075
Maintenance: Maintenance Point Value (MPV) = 405,932
(67,962 Structure, 186,750 Life Support, 151,220 Weapons)
Support Points (SP) = 268,296 (66% of MPV)
BattleForce2: Not applicable