And the modules - again Vition2 created these and they look awesome - all attach to the core vessel's DropShip collars
Hydroponics Module
Class/Model/Name: ArcShip - Hydroponics Module
Tech: Clan / 3132
Vessel Type: Spheroid DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 100,000 tons
Length: 360 meters
Power Plant: Standard
Safe Thrust: 1
Maximum Thrust: 2
Armor Type: Ferro-aluminum
Armament:
5 Laser AMS
6 Large Pulse Laser
------------------------------------------------------------------------------
Class/Model/Name: ArcShip - Hydroponics Module
Mass: 100,000 tons
Equipment: Mass
Power Plant, Drive & Control: 6,100.00
Thrust: Safe Thrust: 1
Maximum Thrust: 2
Structural Integrity: 50 10,000.00
Total Heat Sinks: 203 Double .00
Fuel & Fuel Pumps: 510.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 750.00
Fire Control Computers: .00
Armor Type: Ferro-aluminum (1,200 total armor pts) 119.00
Standard Scale Armor Pts
Location: L / R
Fore: 300
Left/Right Sides: 300/300
Aft: 300
Cargo:
Bay 1: Small Craft (2) 400.00
Bay 2: Farming Equipment 1,000.00
Cargo 1,171.00
Bay 3: Hydroponics - Dry 1 8,125.00
Bay 4: Hydroponics - Dry 2 6,625.00
Bay 5: Hydroponics - Dry 3 5,245.00
Bay 6: Hydroponics - Wet 53,000.00
Grav Decks #1 - 5: (150-meter diameter) 500.00
Grav Decks #6 - 10: (120-meter diameter) 500.00
Grav Decks #11 - 15: (90-meter diameter) 250.00
Life Boats: 5 (7 tons each) 35.00
Escape Pods: 5 (7 tons each) 35.00
Crew and Passengers:
4 Officers (4 minimum) 40.00
20 Crew (20 minimum) 140.00
2 Gunners (2 minimum) 14.00
200 Crew Workspace 400.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 Laser AMS Nose -- -- -- -- 25 5.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
1 Hydroponics Equipment 5,000.00
------------------------------------------------------------------------------
TOTALS: Heat: 85 100,000.00
Tons Left: .00
In addition the webwork stabilizing each of these modules between each other is 2,000 tons, and the portion stabilizing it to the ship is another 4,000 tons. The typical quartet ends up massing 410,000 tons. The 1/2 engine represents the power provided by its own fusion reactor, it does not actually have a thrust rating.
HazMat Module
Class/Model/Name: Arcship - HazMat Module
Tech: Clan / 3132
Vessel Type: Spheroid DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 30,000 tons
Length: 150 meters
Power Plant: Standard
Safe Thrust: 2
Maximum Thrust: 3
Armor Type: Ferro-aluminum
Armament:
5 Laser AMS
6 Large Pulse Laser
------------------------------------------------------------------------------
Class/Model/Name: Arcship - HazMat Module
Mass: 30,000 tons
Equipment: Mass
Power Plant, Drive & Control: 3,660.00
Thrust: Safe Thrust: 2
Maximum Thrust: 3
Structural Integrity: 75 4,500.00
Total Heat Sinks: 157 Double .00
Fuel & Fuel Pumps: 510.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 225.00
Fire Control Computers: .00
Armor Type: Ferro-aluminum (3,300 total armor pts) 179.00
Standard Scale Armor Pts
Location: L / R
Fore: 300
Left/Right Sides: 500/500
Aft: 2,000
Cargo:
Bay 1: Small Craft (2) 400.00
Bay 2: Science Laboraties (5) 250.00
Bay 3: Manufacturing - Large (1) 10,000.00
Manufacturing - Smal (1) 5,000.00
Bay 4: HazMat Storage (1) 4,000.00
Bay 5: Cargo (1) 845.00
Grav Decks #1 - 2: (100-meter diameter) 200.00
Crew and Passengers:
2 Officers (2 minimum) 20.00
8 Crew (8 minimum) 56.00
2 Gunners (2 minimum) 14.00
50 Crew Workspace 100.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 Laser AMS Nose -- -- -- -- 25 5.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
------------------------------------------------------------------------------
TOTALS: Heat: 85 30,000.00
Tons Left: .00
The base-mounted spire, supporting structure, and additional reinforcement against catastrophic explosions mass a total of 5,000 tons. Also, the engine for this module includes boosters rockets firing at 5 Gs but only for a single minute (thus its calculation as a 2/3 rather than a 1/2).
Standard Manufacturing Module
Class/Model/Name: Arcship - Standard Manufacturing Module
Tech: Clan / 3067
Vessel Type: Spheroid DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 50,000 tons
Length: 190 meters
Power Plant: Standard
Safe Thrust: 1
Maximum Thrust: 2
Armor Type: Ferro-aluminum
Armament:
5 Laser AMS
6 Large Pulse Laser
------------------------------------------------------------------------------
Class/Model/Name: Arcship - Standard Manufacturing Module
Mass: 50,000 tons
Equipment: Mass
Power Plant, Drive & Control: 3,050.00
Thrust: Safe Thrust: 1
Maximum Thrust: 2
Structural Integrity: 50 5,000.00
Total Heat Sinks: 210 Double 66.00
Fuel & Fuel Pumps: 128.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 375.00
Fire Control Computers: .00
Armor Type: Ferro-aluminum (1,200 total armor pts) 83.50
Standard Scale Armor Pts
Location: L / R
Fore: 300
Left/Right Sides: 300/300
Aft: 300
Cargo:
Bay 1: Small Craft (2) 400.00
Bay 2: Cargo (1) 5,253.50
Grav Decks #1 - 3: (125-meter diameter) 300.00
Life Boats: 5 (7 tons each) 35.00
Crew and Passengers:
2 Officers (2 minimum) 20.00
12 Crew (12 minimum) 84.00
2 Gunners (2 minimum) 14.00
75 Crew Workspace 150.00
10 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 Laser AMS Nose -- -- -- -- 25 5.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
1 Machine Shop 10,000.00
1 Factory 25,000.00
------------------------------------------------------------------------------
TOTALS: Heat: 85 50,000.00
Tons Left: .00
Large Manufacturing Module
Class/Model/Name: Arcship - Large Manufacturing Module
Tech: Clan / 3067
Vessel Type: Spheroid DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 100,000 tons
Length: 239 meters
Power Plant: Standard
Safe Thrust: 1
Maximum Thrust: 2
Armor Type: Ferro-aluminum
Armament:
5 Laser AMS
6 Large Pulse Laser
------------------------------------------------------------------------------
Class/Model/Name: Arcship - Large Manufacturing Module
Mass: 100,000 tons
Equipment: Mass
Power Plant, Drive & Control: 6,100.00
Thrust: Safe Thrust: 1
Maximum Thrust: 2
Structural Integrity: 50 10,000.00
Total Heat Sinks: 210 Double 7.00
Fuel & Fuel Pumps: 255.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 750.00
Fire Control Computers: .00
Armor Type: Ferro-aluminum (1,200 total armor pts) 119.00
Standard Scale Armor Pts
Location: L / R
Fore: 300
Left/Right Sides: 300/300
Aft: 300
Cargo:
Bay 1: Small Craft (2) 400.00
Bay 2: Cargo (1) 21,479.00
Grav Decks #1 - 3: (125-meter diameter) 300.00
Life Boats: 5 (7 tons each) 35.00
Escape Pods: 10 (7 tons each) 70.00
Crew and Passengers:
4 Officers (4 minimum) 40.00
20 Crew (20 minimum) 140.00
2 Gunners (2 minimum) 14.00
125 Crew Workspace 250.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 Laser AMS Nose -- -- -- -- 25 5.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
2 Machine Shop 20,000.00
1 Factory 40,000.00
------------------------------------------------------------------------------
TOTALS: Heat: 85 100,000.00
Tons Left: .00
Aerospace Module
Class/Model/Name: ArcShip - Aerospace Module
Tech: Clan / 3067
Vessel Type: Spheroid DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 50,000 tons
Length: 190 meters
Power Plant: Standard
Safe Thrust: 1
Maximum Thrust: 2
Armor Type: Ferro-aluminum
Armament:
5 Laser AMS
6 Large Pulse Laser
------------------------------------------------------------------------------
Class/Model/Name: ArcShip - Aerospace Module
Mass: 50,000 tons
Equipment: Mass
Power Plant, Drive & Control: 3,050.00
Thrust: Safe Thrust: 1
Maximum Thrust: 2
Structural Integrity: 60 6,000.00
Total Heat Sinks: 210 Double 66.00
Fuel & Fuel Pumps: 128.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 375.00
Fire Control Computers: .00
Armor Type: Ferro-aluminum (1,600 total armor pts) 113.50
Standard Scale Armor Pts
Location: L / R
Fore: 400
Left/Right Sides: 400/400
Aft: 400
Cargo:
Bay 1: Fuel Bunkerage (1) 3,000.00
Bay 2: Fighters (100) 15,000.00
Small Craft (10) 2,000.00
Cargo (1) 3,763.50
Bay 3: Repair Bays (1) 10,000.00
Grav Decks #1 - 2: (120-meter diameter) 200.00
Crew and Passengers:
2 Officers (2 minimum) 20.00
12 Crew (12 minimum) 84.00
2 Gunners (2 minimum) 14.00
100 1st Class Passengers 1,000.00
710 2nd Class Passengers 4,970.00
25 Marine Battle Armor Troopers/Elementals 175.00
250 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 Laser AMS Nose -- -- -- -- 25 5.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
------------------------------------------------------------------------------
TOTALS: Heat: 85 50,000.00
Tons Left: .00
Recreation Module
Class/Model/Name: ArcShip - Recreation Module
Tech: Clan / 3067
Vessel Type: Spheroid DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 50,000 tons
Length: 190 meters
Power Plant: Standard
Safe Thrust: 1
Maximum Thrust: 2
Armor Type: Ferro-aluminum
Armament:
5 Laser AMS
6 Large Pulse Laser
------------------------------------------------------------------------------
Class/Model/Name: ArcShip - Recreation Module
Mass: 50,000 tons
Equipment: Mass
Power Plant, Drive & Control: 3,050.00
Thrust: Safe Thrust: 1
Maximum Thrust: 2
Structural Integrity: 50 5,000.00
Total Heat Sinks: 144 Double .00
Fuel & Fuel Pumps: 255.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 375.00
Fire Control Computers: .00
Armor Type: Ferro-aluminum (1,200 total armor pts) 83.50
Standard Scale Armor Pts
Location: L / R
Fore: 300
Left/Right Sides: 300/300
Aft: 300
Cargo:
Bay 1: Small Craft (2) 400.00
Bay 2: Cargo (1) 4,477.50
Grav Decks #1 - 5: (120-meter diameter) 500.00
Life Boats: 50 (7 tons each) 350.00
Escape Pods: 50 (7 tons each) 350.00
Crew and Passengers:
2 Officers (2 minimum) 20.00
12 Crew (12 minimum) 84.00
2 Gunners (2 minimum) 14.00
1,000 Living Quarters 20,000.00
10 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 Laser AMS Nose -- -- -- -- 25 5.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
3 Large Pulse Laser Nose 3(30) 3(30) 3(30) -- 30 18.00
1 Parks 5,000.00
1 Recreation Equipment 10,000.00
------------------------------------------------------------------------------
TOTALS: Heat: 85 50,000.00
Tons Left: .00
Weapons Module
Class/Model/Name: ArcShip - Weapons Module
Tech: Clan / 3067
Vessel Type: Aerodyne DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 25,000 tons
Length: 285 meters
Power Plant: Standard
Safe Thrust: 1
Maximum Thrust: 2
Armor Type: Ferro-aluminum
Armament:
5 Laser AMS
3 Killer Whale
6 Manta Ray
2 Piranha
12 Large Pulse Laser
6 Stingray
2 Barracuda
------------------------------------------------------------------------------
Class/Model/Name: ArcShip - Weapons Module
Mass: 25,000 tons
Equipment: Mass
Power Plant, Drive & Control: 1,525.00
Thrust: Safe Thrust: 1
Maximum Thrust: 2
Structural Integrity: 50 6,250.00
Total Heat Sinks: 227 Double 151.00
Fuel & Fuel Pumps: 255.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 188.00
Fire Control Computers: .00
Armor Type: Ferro-aluminum (1,700 total armor pts) 179.00
Standard Scale Armor Pts
Location: L / R
Fore: 500
Left/Right Wings: 500/500
Aft: 200
Cargo:
Bay 1: Small Craft (2) 400.00
Bay 2: Cargo (1) 4,588.00
Grav Decks #1 - 2: (120-meter diameter) 200.00
Life Boats: 5 (7 tons each) 35.00
Escape Pods: 5 (7 tons each) 35.00
Crew and Passengers:
5 Officers (5 minimum) 50.00
4 Crew (4 minimum) 28.00
22 Gunners (22 minimum) 154.00
25 Marine Battle Armor Troopers/Elementals 175.00
10 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 Laser AMS Nose -- -- -- -- 25 5.00
3 Killer Whale(60 msls) Nose 12 12 12 12 60 3,450.00
2 Manta Ray (40 msls) Nose 10 -- -- -- 42 1,040.00
2 Piranha (40 msls) Nose 6 6 6 -- 18 600.00
3 Large Pulse Laser L/RW 3(30) 3(30) 3(30) -- 60 36.00
3 Large Pulse Laser L/RW 3(30) 3(30) 3(30) -- 60 36.00
3 Stingray (60 msls) L/RW 11 11 -- -- 72 2,160.00
2 Manta Ray (40 msls) L/RW 10 10 -- -- 84 2,080.00
1 Barracuda(20 msls) L/RW 2 2 2 2 20 1,380.00
------------------------------------------------------------------------------
TOTALS: Heat: 441 25,000.00
Tons Left: .00
Weapons Module (New)
Class/Model/Name: ArcShip - Weapons Module (New)
Tech: Clan / 3067
Vessel Type: Aerodyne DropShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 25,000 tons
Length: 285 meters
Power Plant: Standard
Safe Thrust: 1
Maximum Thrust: 2
Armor Type: Ferro-aluminum
Armament:
5 Laser AMS
1 Large Frenzy MCMLS
4 Manta Ray
2 Piranha
12 Large Pulse Laser
6 Stingray
2 Barracuda
------------------------------------------------------------------------------
Class/Model/Name: ArcShip - Weapons Module
Mass: 25,000 tons
Equipment: Mass
Power Plant, Drive & Control: 1,525.00
Thrust: Safe Thrust: 1
Maximum Thrust: 2
Structural Integrity: 50 6,250.00
Total Heat Sinks: 300 Double 224.00
Fuel & Fuel Pumps: 255.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 188.00
Fire Control Computers: .00
Armor Type: Ferro-aluminum (1,700 total armor pts) 179.00
Standard Scale Armor Pts
Location: L / R
Fore: 500
Left/Right Wings: 500/500
Aft: 200
Cargo:
Bay 1: Small Craft (2) 400.00
Bay 2: Cargo (1) 2,841.00
Grav Decks #1 - 2: (120-meter diameter) 200.00
Life Boats: 5 (7 tons each) 35.00
Escape Pods: 5 (7 tons each) 35.00
Crew and Passengers:
5 Officers (5 minimum) 50.00
10 Crew (10 minimum) 70.00
18 Gunners (18 minimum) 126.00
25 Marine Battle Armor Troopers/Elementals 175.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 Laser AMS Nose -- -- -- -- 25 5.00
1 Large Frenzy MCMLS (150) Nose 20 20 20 20 250 6,150.00
2 Piranha (40 msls) Nose 6 6 6 -- 18 600.00
3 Large Pulse Laser L/RW 3(30) 3(30) 3(30) -- 60 36.00
3 Large Pulse Laser L/RW 3(30) 3(30) 3(30) -- 60 36.00
3 Stingray (60 msls) L/RW 11 11 -- -- 72 2,160.00
2 Manta Ray (40 msls) L/RW 10 10 -- -- 84 2,080.00
1 Barracuda(20 msls) L/RW 2 2 2 2 20 1,380.00
------------------------------------------------------------------------------
TOTALS: Heat: 589 25,000.00
Tons Left: .00