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Author Topic: Yurei S-YR-1LAM (LAM Gyro Upgrade)  (Read 2186 times)

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Dragon Cat

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Yurei S-YR-1LAM (LAM Gyro Upgrade)
« on: April 26, 2015, 03:43:02 AM »

The LAM Gyro
http://www.ourbattletech.com/forum/techlab/new-tech-lam-advancements/

And the first unit to use it

Code: [Select]
Yurei S-YR-1LAM

Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech

Chassis: Spectral-L Series YR1L
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: GM ATO 100
    Jump Capacity: 150 meters
Armour: Standard Armour
Armament:
    2  Medium X-Pulse Lasers
    2  ER Medium Lasers
    1 Bomb Bay
Manufacturer: LexaTech, Gilmour MilTech
    Primary Factory: Irece, Talitha
Communications System: Cel-Beta and C3 Slave
Targeting and Tracking System: Omega 1 Sight

Overview
Working together Gilmour MilTech of Talitha and LexaTech Industries of Irece began
to look at improving the LAM technology and adding new designs to their production lines.  The
first of these new designs was the Screamer which was based on an experimental Star League
era design however this design used standard LAM technology and that was not enough for the
two companies.  Leading to the development of the LAM Gyro and the Yurei.

Capabilities
The Yurei's capabilities are nothing major to write home about mediocre as a Medium
BattleMech and as an aerospace fighter the unit is a proof of concept design for the LAM Gyro.
Although this only saves the LAM a single ton it allows the LAM to carry four advanced lasers, a
bomb bay and CASE II.  A C3 Slave provides enhanced communication between LAMs.

Deployment
Built by both companies alongside the Shadow Hawk LAM, Screamer LAM and Wasp
LAM designs the Gilmour production is open to all customers while the LexaTech production
primarily goes to the Draconis Combine.

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      67 points                4.00
Engine:             Fusion Engine                200                       8.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    AirMech Crusing MP: 15
    AirMech Flank MP: 23
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT
Gyro:               LAM    3 LT, 3 RT                                      2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armour:              Standard Armour             AV - 128                  8.00
    CASE II Locations: 1 RT                                                1.00

                                                      Internal       Armour     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Centre Torso     12           13       
                                 Centre Torso (rear)                  10       
                                           L/R Torso     10           11       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     6            11       
                                             L/R Leg     10           17       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Conversion Equipment                                   0         6         4.00
   Avionics (1 Head 1 LT, 1 RT) Landing Gear (1 LT, 1 CT, 1 RT)
Bomb Bay (1.0 tons)                          RT        0         1         1.00
Medium X-Pulse Laser                         RA        6         1         2.00
C3 Computer (Slave)                          LT        0         1         1.00
ER Medium Laser                              RA        5         1         1.00
Medium X-Pulse Laser                         LA        6         1         2.00
ER Medium Laser                              LA        5         1         1.00
                                            Free Critical Slots: 24
« Last Edit: April 26, 2015, 11:19:46 AM by Dragon Cat »
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Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

Rainbow 6

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Re: Yurei S-YR-1LAM (LAM Gyro Upgrade)
« Reply #1 on: April 26, 2015, 05:55:34 AM »

Nice DC, but in the fluff, should LexaTechs production primarily go to the Draconis Combine?
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Dragon Cat

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Re: Yurei S-YR-1LAM (LAM Gyro Upgrade)
« Reply #2 on: April 26, 2015, 11:20:09 AM »

Nice DC, but in the fluff, should LexaTechs production primarily go to the Draconis Combine?

Nice catch cheers
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My stuff, and my AU timeline follow link and enjoy

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Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

Rainbow 6

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Re: Yurei S-YR-1LAM (LAM Gyro Upgrade)
« Reply #3 on: April 26, 2015, 12:02:15 PM »

Nice DC, but in the fluff, should LexaTechs production primarily go to the Draconis Combine?

Nice catch cheers

No worries.
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Dragon Cat

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Re: Yurei S-YR-1LAM (LAM Gyro Upgrade)
« Reply #4 on: April 26, 2015, 03:54:42 PM »

Hopefully now I've got one done the new variants of the other active LAM designs should be easy enough
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My stuff, and my AU timeline follow link and enjoy

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The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.
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