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Dragon Cat

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Unity-class Frigate
« on: November 04, 2014, 04:03:40 PM »

My thanks to Cosair_SG for the assistance in cleaning this one up


                  AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Unity class Frigate 
Tech:              Inner Sphere / 3069
Vessel Type:       WarShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              600,000 tons
K-F Drive System:  (Unknown)
Length:            670 meters
Sail Diameter:     1,061 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Ferro-carbide
Armament:         
   72 AMS
   24 NL45
   15 NAC/20
   16 AR10 Launcher
Manufacturer:   Technicrom Naval Engineering/Forerunner AG
  Location:     Tamarind
------------------------------------------------------------------------------
==Overview:==
Following almost six years of upgrades the Technicrom Naval
Engineering/Forerunner AG Shipyards of Tamarind reopened
in 3080 boasting a host of newly upgraded facilities immediately
they begun producing two brand new ships of a previously
unseen class - the Unity-class Frigate.

The origins of this craft were completely unknown to anyone outside
Technicrom.  The original specifications of the Frigate had come
from the Word of Blake an unrealized design intended for mass
production for the Star League Defence Force.  Star League
Defence Force engineers immediately said it appeared to be
similar to the Dante-class Frigate employed by ComStar but little
was made of this since the vessel looked only distantly similar to
the ComGuard class.

Capabilities
    If you squint just right, you can see a little bit of the Dante in the
Unity. This isn't completely surprising, but considering the shear
amount of changes to the design, the term "based on the Dante" is
about as loosely affiliated as you can expect. The two ships are alike,
except for the hull, engines, weapons, deck plan, electronics, crew
complement, and plumbing. Some of the plates and fastening methods
 are exactly the same.

    The ship's original designers took a great many lessons from the
Free Worlds League designers in building the Unity. That is to say they
took note of all the bad ideas the Free Worlds League built into their
ships and tried to avoid them. Unlike the skinny, frail ships the League
built, the Unity is distinctly brick like, similar to the Davion asthetic. This
alone sets it aside from other ships seen within the Free Worlds League.

    In terms of firepower, the Unity defies the current aesthetic by mounting
almost no dedicated anti-fighter batteries in favor of a purely capital
armament and an extensive point defense network. Mid-sized naval
autocannons and lasers make up the Unity's primary ship-killing power,
as well as most of its anti-fighter protection. Numerous AR10s allow for
an impressive standoff firing capability from virtually any angle of attack,
and are highly touted for their value in a secondary precision ground
attack role.

    In terms of extras, the Unity packs on a lithium fusion battery for extra
tactical and strategic mobility, an HPG, and roughly a company of battle
armor equipped marines, keeping this considerable investment safe
from hostile boarders.

==Variants:==
The largest obstacle against the Unity's further acceptance is raw cost. At
present, the penny pinching Duchy of Tamarind-Abby leadership has its
naval specialists and engineers looking for ways to cut down on the cost
per ship. Bean Counters are focusing heavily on the KF drive, believing the
best cost cutting measures would be achieved by removing docking collars,
or the lithium fusion battery. The Admiralty, such as it is, is valiantly seeking to
defend both features of the Unity, however, something is going to have to give.

==Deployment==
Only two such craft have been constructed as of 3088 the Abby and Promised
Land.  A third vessel launched soon after the first vessel was sent to the SLDF
as a gesture of peace.  The craft was almost immediately moved to Titan
Shipyards for evaluation and modifications.

Code: [Select]
 
------------------------------------------------------------------------------
Class/Model/Name:  Unity class Frigate 
Mass:              600,000 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                      144,000.00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 13)               271,500.00
Lithium Fusion Battery                                               6,000.00
Jump Sail: (Integrity = 4)                                              60.00
Structural Integrity: 101                                           60,600.00
Total Heat Sinks:    1,200 Double                                      619.00
Fuel & Fuel Pumps:                                                   4,080.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              1,500.00
Fire Control Computers:                                                   .00
Hyperpulse Generator:                                                   50.00
Armor Type:  Ferro-carbide  (1,021 total armor pts)                  1,201.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                181
   Fore-Left/Right:                  171/171
   Aft-Left/Right:                   171/171
   Aft:                                 156

Cargo:
   Bay 1:  Fighters (12) with 6 doors                                1,800.00
   Bay 2:  Cargo (1) with 2 doors                                   13,081.00
   Bay 3:  Cargo (1) with 2 doors                                   13,011.00
   Bay 4:  Small Craft (4) with 2 doors                                800.00

DropShip Capacity:  2 Docking Hardpoints                             2,000.00
Grav Deck #1:  (135-meter diameter)                                    100.00
Escape Pods:  50 (7 tons each)                                         350.00

Crew and Passengers:
     40 Officers (40 minimum)                                          400.00
    125 Crew (125 minimum)                                             875.00
     67 Gunners (67 minimum)                                           469.00
     36 Marine Battle Armor Troopers/Elementals                        252.00
     44 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
9 AMS(684 rounds)          Nose        --     --     --     --    9     61.50
4 NL45                     Nose        18     18     18     18  280  3,600.00
3 NAC/20(30 rounds)        Nose        60     60     60     --  180  7,512.00
9 AMS(684 rounds)          FL/R        --     --     --     --   18    123.00
4 NL45                     FL/R        18     18     18     18  560  7,200.00
3 NAC/20(30 rounds)        FL/R        60     60     60     --  360 15,024.00
9 AMS(684 rounds)          L/RBS       --     --     --     --   18    123.00
6 AR10 (60 KW, 30 WS, 30 B)L/RBS        *      *      *      *  240 13,200.00
9 AMS(684 rounds)          AL/R        --     --     --     --   18    123.00
4 NL45                     AL/R        18     18     18     18  560  7,200.00
3 NAC/20(30 rounds)        AL/R        60     60     60     --  360 15,024.00
9 AMS(684 rounds)          Aft         --     --     --     --    9     61.50
4 NL45                     Aft         18     18     18     18  280  3,600.00
4 AR10 (40 KW, 20 WS, 20 B)Aft          *      *      *      *   80  4,400.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 2,972     600,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        11,785,082,000 C-Bills
Battle Value:      118,183
Cost per BV:       99,718.93
Weapon Value:      76,498 (Ratio = .65)
Damage Factors:    SRV = 3,654;  MRV = 3,494;  LRV = 2,753;  ERV = 1,075
Maintenance:       Maintenance Point Value (MPV) = 405,932
                   (67,962 Structure, 186,750 Life Support, 151,220 Weapons)
                   Support Points (SP) = 268,296  (66% of MPV)
BattleForce2:      Not applicable
« Last Edit: November 04, 2014, 04:16:27 PM by Dragon Cat »
Logged
My stuff, and my AU timeline follow link and enjoy

http://www.ourbattletech.com/forum/dragon-cat-collection/

The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

Dragon Cat

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Re: Unity-class Frigate
« Reply #1 on: November 05, 2014, 07:47:15 PM »

Again my thanks to Corsair_SG for the help in sorting this out.  The only variant of the Unity-class Frigate.

                   AeroTech 2 Vessel Technical Readout
                               * CUSTOM WEAPON

Class/Model/Name:  Unity class Frigate  Barracuda MCMLS
Tech:              Inner Sphere / 3069
Vessel Type:       WarShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              600,000 tons
K-F Drive System:  (Unknown)
Length:            670 meters
Sail Diameter:     1,061 meters
Power Plant:       Standard
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Ferro-carbide
Armament:         
   72 AMS
   24 NL45
   15 NAC/20
    2 Barracuda MCMLS*
Manufacturer:   Technicrom Naval Engineering/Forerunner AG
  Location:     Tamarind
------------------------------------------------------------------------------

==Capabilities:==
Barracuda MCMLS -   With the introduction of Sub-Capital missiles the
Barracuda Capital Missile has been almost completely forgotten by
ship designers.  The Barracuda MCMLS aims to reverse these
developments.  A paired down version of the Word of Blake’s unfielded
“Dragon’s Breath” unlike the Dragons Breath this weapon is far less
complex and so less likely to fail - although it still involves risks.

The system fires six Barracuda missiles in a single salvo intended to
overwhelm a target’s Anti-Missile systems.  Variations using more and/or
larger missiles were tried with even bigger launchers but the restricted
mobility of these larger missiles caused them to more often than not hit
each other.

The Barracuda MCMLS is capable of being mounted in a WarShip or
Space Station however it still requires quite a bit of space and must be
mounted in a Broadside Arc only.  For weapon spacing and fire control
aspects the Barracuda MCMLS takes up four weapon slots.  A WarShip
is restricted to a single Barracuda MCMLS per side, Space Stations are
restricted to one weapon per facing side.

When fired the Barracuda MCMLS fires six Barracuda Missiles, these can
only be standard Barracuda Capital Missiles not drones, nuclear or
Phantom Missiles. This system is fired as per standard Capital Missile firing
rules with the following exceptions.

Step 1: Firing Weapon - roll 2D6
- on a result of 2 the system explodes and is rendered completely ineffectual.
 None of the missiles explode and there is no resulting critical hits however
the weapon is destroyed completely.

- on a result of 3-4 the system misfires and all six missiles fire in random
directions.  If firing ship is in short range with other vessels roll a
further 2D6 on a result of 2 missiles hit any target within the broadside arc
of firing vessel.  If there is multiple vessels in formation missiles hit
closest target.

- on a result of 5+ system fires as per normal

Step 2: To hit rolls - each missile rolls for location struck randomly roll D6
for three locations facing ie.  Striking front of enemy vessel 1-2 Fore Left
arc/3-4 Fore arc/5-6 Fore-Right arc.

Point Defence and AMS engage missiles as per standard.

Construction Rules -
Barracuda MCMLS
Damage        6/2-C
Range           Extreme
Heat             70
Weapon Slots 4
Tonnage        250tons
Missile tonnage 30/per missile
Minimum Magazine Size 60 missiles

==Deployment==
Only a single vessel carrying this weapon system the SLS Tamarind which
is currently is in operation serving with the Star League Defence Force.
Although considered an operational vessel in the SLDF fleet the SLDF
are still evaluating the Barracuda MCMLS and keeping it away from the
prying eyes of the Succession States.

------------------------------------------------------------------------------

Code: [Select]

Class/Model/Name:  Unity class Frigate  Barracuda MCMLS
Mass:              600,000 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                      144,000.00
Thrust:  Safe Thrust: 4
      Maximum Thrust: 6
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 13)               271,500.00
Lithium Fusion Battery                                               6,000.00
Jump Sail: (Integrity = 4)                                              60.00
Structural Integrity: 101                                           60,600.00
Total Heat Sinks:    1,200 Double                                      619.00
Fuel & Fuel Pumps:                                                   4,080.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              1,500.00
Fire Control Computers:                                                   .00
Hyperpulse Generator:                                                   50.00
Armor Type:  Ferro-carbide  (1,021 total armor pts)                  1,201.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                181
   Fore-Left/Right:                  171/171
   Aft-Left/Right:                   171/171
   Aft:                                 156

Cargo:
   Bay 1:  Fighters (12) with 6 doors                                1,800.00
   Bay 2:  Cargo (1) with 2 doors                                   18,000.00
   Bay 3:  Cargo (1) with 2 doors                                   17,992.00
   Bay 4:  Small Craft (4) with 2 doors                                800.00

DropShip Capacity:  2 Docking Hardpoints                             2,000.00
Grav Deck #1:  (135-meter diameter)                                    100.00
Escape Pods:  50 (7 tons each)                                         350.00

Crew and Passengers:
     40 Officers (40 minimum)                                          400.00
    125 Crew (125 minimum)                                             875.00
     67 Gunners (53 minimum)                                           469.00
     36 Marine Battle Armor Troopers/Elementals                        252.00
     44 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
9 AMS(684 rounds)          Nose        --     --     --     --    9     61.50
4 NL45                     Nose        18     18     18     18  280  3,600.00
3 NAC/20(30 rounds)        Nose        60     60     60     --  180  7,512.00
9 AMS(684 rounds)          FL/R        --     --     --     --   18    123.00
4 NL45                     FL/R        18     18     18     18  560  7,200.00
3 NAC/20(30 rounds)        FL/R        60     60     60     --  360 15,024.00
9 AMS(684 rounds)          L/RBS       --     --     --     --   18    123.00
1 Barracuda MCMLS*(120 mslsL/RBS       12     12     12     12   20  7,700.00
9 AMS(684 rounds)          AL/R        --     --     --     --   18    123.00
4 NL45                     AL/R        18     18     18     18  560  7,200.00
3 NAC/20(30 rounds)        AL/R        60     60     60     --  360 15,024.00
9 AMS(684 rounds)          Aft         --     --     --     --    9     61.50
4 NL45                     Aft         18     18     18     18  280  3,600.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 2,672     600,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        11,771,362,000 C-Bills
Battle Value:      107,508
Cost per BV:       109,492.89
Weapon Value:      65,825 (Ratio = .61)
Damage Factors:    SRV = 3,753;  MRV = 3,575;  LRV = 2,844;  ERV = 1,148
Maintenance:       Maintenance Point Value (MPV) = 368,875
                   (68,061 Structure, 186,750 Life Support, 114,064 Weapons)
                   Support Points (SP) = 268,296  (73% of MPV)
BattleForce2:      Not applicable
Logged
My stuff, and my AU timeline follow link and enjoy

http://www.ourbattletech.com/forum/dragon-cat-collection/

The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.
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