CR-95 Corvette
Totally-not-a-Corellian-Corvette
Class/Model/Name: CR-95 Corvette
C-Bills: $4,154,084,000.00
BV2: 21,497
Tech: Inner Sphere
Vessel Type: Warship
Mass: 150,000 tons
K-F Drive System: Compact
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Standard
Armament:
8 Sub-Capital Laser Class-1
8 Naval Laser Class-55
8 ER Large Lasers
2 Baraccuda Launchers
------------------------------------------------------------------------------
Class/Model/Name: CR-95 Corvette
Mass: 150,000 tons
Equipment: Mass
Engine: 27,000.00
Controls: 375.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
K-F Drive: Integrity: 5 67,875.00
Jump Sail: Integrity: 3 38.00
Structural Integrity: 150 22,500.00
Total Heat Sinks: 988 711.00
Fire Control: 0.00
Fuel & Fuel Pumps: 1,020.00
Armor Type: Standard (360 total armor pts) 450.00
Capital Scale Armor Pts
Location: L / R
Fore: 75
Fore-Left/Right: 75/75
Aft-Left/Right: 75/75
Aft: 75
Cargo:
Bay 1: Small Craft (6) (3 Doors) 1,200.00
Cargo (9,386 Tons) (1 Door) 9,386.00
Bay 2: Fighters (12) (6 Doors) 1,800.00
Crew and Passengers:
25 Officers (1st Class Quarters) 250.00
125 Enlisted, Gunners, Bay Personnel (2nd Class Quarters) 875.00
100 First Class Passengers 1,000.00
500 Second Class Passengers 3,500.00
120 Escape Pods 600.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 Barracuda Launchers Nose 4-C 4-C 4-C 4-C 20 180.00
2 NL-55 Nose 11-C 11-C 11-C 11-C 170 2,200.00
2 NL-55 Nose 11-C 11-C 11-C 11-C 170 2,200.00
2 NL-55 FR/L 11-C 11-C 11-C 11-C 170 4,400.00
2 SCL-1 R/LBS 2-C 2-C 2-C -- 48 600.00
2 ER LL R/LBS 16 16 16 16 24 20.00
2 SCL-1 AR/L 2-C 2-C 2-C -- 48 600.00
2 ER LL AR/L 16 16 16 16 24 20.00
Ammunition Mass
------------------------------------------------------------------------------
Barracuda Missiles (40) 1,200.00
Nebula California Equipment Reduce Cargo space By:
------------------------------------------------------------------------------
Capital Shield Generator 1000.00
With the White Sun system under The Tribe's nominal control, the PDVF needed an upgraded capital ship to go along with it's new fighters, in order to capitalize on the new technology. Incom arranged a bidding among it's new subsidiaries, and this ship was the result. The design chosen was a small capital ship noted as being able to be built to numerous specifications, made-to-order as per the customer's wishes.
The redesign uses the new technology to pack as many of the various versions as possible into a single ship. The final design had a squadron (by this system's organization a squadron of fighters is 12, The Tribe chose not to change that at the present time) of aerospace bays, 6 small craft bays to ferry it's 600 passengers and 9,000 tons of cargo to and from the surface. It was further upgraded with a variety of laser weapons, designed to warn off enemies, and it can indeed bloody a dropship's nose, and give a hostile fighter squadron a bad day. It's not a serious threat to a powerhouse like the Totem, but it keep's the ship safe in general.
Unfortunately, the designers at the yard insisted that there was no way weapons could be placed in the aft fire arc, so like the CR-95's predecessor, this ship has a blind spot in the back. Since the whole system seems to be used to that state of affairs, The Tribe decided to not insist at this time, and would revisit the design at a later time, after they have brought this backward system out of it's technological dark age. Until then hopefully it's fighter squadron, and creative use of capital missiles can keep it's aft quarter safe.
Since it's release, and mass production, the CR-95 Corvette has seen use as a diplomatic transport, Enforcement and Customs ship, Relief ship, and even as a support/escort for Totem class ships. The Conellion Engineering Corp, Incom Corp's subsidiary, has made piles of c-bills from selling these to the PVDF. The Tribe itself has taken to assigning these to diplomatic officers as well, and it is quickly becoming one of the most common ships in the White Sun system.