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Author Topic: Modern Yakuzas  (Read 18730 times)

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Ice Hellion

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Modern Yakuzas
« on: September 07, 2011, 04:24:31 PM »

As promised, here it is.
I did it during my lunch break and didn't have time to read it once more.
There is some words in yellow in it and the explanation for it is that I am unsure which word is better as in French, the meaning wasn't 100% clear.

I hope you enjoy it.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Modern Yakuzas
« Reply #1 on: September 07, 2011, 08:21:34 PM »

Thanks much Ice, this should help put the Yakuza together quite nicely.  ;)

Although I remember an Obayan (might be misspelled) was in charge of a Draconis District.
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Halvagor

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Re: Modern Yakuzas
« Reply #2 on: September 07, 2011, 08:55:14 PM »

You're looking for oyabun
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Takiro

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Re: Modern Yakuzas
« Reply #3 on: September 07, 2011, 09:24:20 PM »

Thats it!
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Dread Moores

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Re: Modern Yakuzas
« Reply #4 on: September 08, 2011, 01:41:38 AM »

I can throw some more organizational data together if you like (some from fictionalized sources, most not). I'm a bit of an amateur organized crime fanatic. I'll look over some of my old links tomorrow.
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Takiro

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Re: Modern Yakuzas
« Reply #5 on: September 08, 2011, 08:23:32 AM »

That would be great Dread Moores - the Syndicate still has to be completed.
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Ice Hellion

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Re: Modern Yakuzas
« Reply #6 on: September 08, 2011, 03:28:40 PM »

I can throw some more organizational data together if you like (some from fictionalized sources, most not). I'm a bit of an amateur organized crime fanatic. I'll look over some of my old links tomorrow.

Sounds interesting.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Dread Moores

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Re: Modern Yakuzas
« Reply #7 on: September 09, 2011, 08:43:43 AM »

Fair warning: Enough of this information comes from fictional sources, out of date reports on North American branch operations (which often vary greatly from the home nation's original version of whichever ethnic syndicate you're dealing with), and artistic license to fit a fictional setting that none of this should be taken as gospel if you decide to go carry on a conversation with your local kumi-in. With that warning, and the note that I've added in some specific notes on how things could be changed in BT's setting, away we go.

General Organization

When we're talking about the Yakuza, there's two key points to keep in mind from their historical (and real-world) organization. They are the walking example of some of the xenophobia found ingrained in parts of Japanese culture. This is a racially pure syndicate (and almost universally sexually pure as well...this is historically a "no girls allowed" club), which has a big impact on operations. It makes them more difficult to infiltrate and even comprehend for law enforcement, as so many of their own traditions are rooted in historical Japanese traditions (which is something that non-Japanese may have some difficult understanding the importance of). So, more so than most of the other "big" syndicates (the Mob, as we love to inaccurately call them here Stateside, or the Vory/Vor), these folks have a nearly uniform culture and history that they come from.

How does this play into Battletech? Well, to be honest, it really doesn't. Sure, there's all kinds of pulp visions of Japanese culture floating around in the DC, but it isn't in any way a continuation of the nation of Japan. This means that the unifying culture of the Yakuza has fractured under interstellar travel. Interstellar travel will be the one key event that finally shatters the Yakuza's past, leading to a splintering of style, most particularly in the Combine where such a syndicate would find an easy home. You'll see the birth of a "New" and "Old" Way, something which will parallel Theodore's reforms and the conflicting Black Dragons. You'll find a huge amount of variation among the various gumi, with very few rengos still existing. More on those later. I would anticipate that one of the big differences between the New and Old way would be the acceptance of women in positions of command (as traditional DC culture seems to have continued the not so noble misogyny found in traditional Japanese culture) and the acceptance of foreigners. The idea of being racially pure will have fallen by the wayside in the BT setting. But I would believe that many of the outfits would find themselves with a strong basis on one specific Kuritan world. That will be their foundation, though they may have branches and interests on other worlds, even non-DC worlds (such as Solaris VII, one example shown in fluff). Any one from outside of that world is a foreigner. Exceptions will obviously be made, in terms of membership. Those exceptions will likely follow a simple hierarchy though: DC culture inside the DC first, DC culture outside the DC, and everybody else.
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Dread Moores

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Re: Modern Yakuzas
« Reply #8 on: September 09, 2011, 09:29:08 AM »

Org Chart: Part 1

Now comes the fun part! Let's try to make heads or tails of what the Yakuza looks like. So let's start with a few key terms that relate to a specific "clan" as a whole. (The term clan is completely inaccurate and would not be used by anybody within the organization, but we'll use it here for the sake of simplicity. That is an American term that we've inaccurately attached to Yakuza gumi.)

1. Kumi (this is often bastardized into gumi, as seen above) - One of the two basic Yakuza organizations; primarily based around a single "clan" and enforces the mentality of the Yakuza as a surrogate family very heavily. This style of "clan" is potentially more likely to fall on the side of the Old Way, as many of the kumi will be cults of personalities built around long-standing traditions. Additionally, these groups tend to be less specialized and will focus on a variety of different types of crime, as well as have multi-world operations.

2. Kai - The second basic Yakuza organization; primarily based around a particular ideal or symbol (youthful revolution, protection rackets, profit, or serving as a sort of shadow law enforcement are a few common examples). This grouping is potentially more likely to fall on the side of the New Way, with many not having the long-standing history of some kumi. These groups are less likely to be multi-world enterprises and will frequently focus on a very small number of criminal activities. Consequently, they are often superior in their specialties to similar kumi operations, something that can be exploited on worlds that have multiple Yakuza syndicates.

3. Rengo - This term exists outside the other two organizations and is used to denote an alliance or kumi/kai that unite under a central figurehead or authority. Effectively, several kumi/kai form franchises and decide on some sort leadership structure. They will ideally work together (whether it be on one single world, multiple worlds, or just in a specific market or activity), though intra-rengo conflict is still a definite possibility. This means that you could have both a Yakida-rengo and a Yakida-kumi. One is the overall alliance that several kumi/kai are a part of. The second is specifically the Yakida "clan" who happens to sit at the head of the rengo's council. Rengo is a type of structure often found with North American "satellite" Yakuza groups that are part of a larger whole based in Japan and the PacRim.

4. Nawabari - literally "roped-off area". This is the term used for a kumi's area of operations. This is their turf, and may be physical turf, a singular world, or even just a group of criminal activities. In the case of kai-style organizations, it may very well be a singular market.

Let's talk a bit about names. There's no set rule in terms of naming a given Yakuza organization. Some will claim long histories to organizations in Japan's past and take a symbolic name linked to that (Red Dragon Association, for example) while others will simply go with a family name (the aforementioned Yakida-kumi). Now, to be fair, those that hold mystical or symbolic links to past organizations are spinning that out of whole cloth in the BT setting. Yakuza organizations surviving the exodus from Terra intact is pure fantasy, and any tenuous ties to 18th century criminal organizations are about as existent as the Northwind Highlanders tie to the original, real world Royal Black Watch Regiment. It's also significant to note where the name Yakuza supposedly comes from. Reportedly named from the worst hand in the game of hanafu-da, the hand of 8 (ya), 9 (ku), and 3 (za). The hand was referenced as being worthless, something those ancient groups found pretty funny and modern incarnations have continued the name's usage (or we've simply popularized it). That name should tell you a bit about the irony found with this syndicate and the view it holds of itself; both worthless criminals and self-proclaimed protector of the people, still ruthlessly exploiting those who it wishes. This irony is in no way unique to the Yakuza (see also Mafia and Vor).
« Last Edit: September 09, 2011, 09:39:50 AM by Dread Moores »
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Dread Moores

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Re: Modern Yakuzas
« Reply #9 on: September 09, 2011, 09:37:42 AM »

Org Chart: Part 2

Next up comes the various "military" ranks of the Yakuza. These are your officers and street level operators. We'll work from highest on down.

1. Oyabun - The primary executive and father figure of each kumi/kai. That second part is particularly important to note. The traditional Japanese father/son relationship (or also the relationship found between a sempai and kohai) is absolutely integral to the inner workings of the Yakuza. It's a key reason why women were forbidden previously and would likely even struggle to some degree under New Way kumi. Under the Oyabun, the Yakuza becomes a surrogate family. In fact, many oyabun require new members of the kumi to swear off ties to their original family, binding them more tightly to the kumi. The oyabun controls his kumi through a combination of bonds of loyalty, fear, iron-fisted justice, and a reputation for being the baddest mofo on the block.

2. Kumicho - An equivalent title to Oyabun; functions as the head of a kumi/kai. This title is most often used when an oyabun is indisposed (mentally or physically unable to fulfill the role) or as a regent when the title of oyabun is being passed down through a family and the designated heir is not yet old enough. Some female leaders of a kumi/kai will also use this title, as they feel the oyabun title is too tied up in masculine tradition.

3. Wakagashira - This title is reserved for the second-in-command of a kumi, roughly equating to "1st Lieutenant". While individual wakagashira may vary from being a criminal underboss, military leader, or administrative wizard, any one holding this position must still have been part of the kumi-in (foot soldiers) at some point. So even the most beady-eyed, four-eyed accountant should not be underestimated, since that lieutenant survived the streets long enough to hold this position. Following the tradition of sakasuki (sake-sharing, more on that later), the oyabun must have a great deal of trust in his/her wakagashira. Most of the kumi-in have sworn loyalty to the wakagashira, with the wakagashira sharing sake with the oyabun. In the event of internal conflicts, this means that most kumi will find a majority of the kumi-in siding with the wakagashira rather than the oyabun.

4. Shategashira - This "2nd Lieutentant" is a position only used in larger kumi. Typically, this rank is given to an officer who handles a regional operation separated from the rest of the kumi by a great deal of distance. This position can report directly to the oyabun, circumventing the wakagashira entirely, or fit into the normal command structure directly under the wakagashira. Some oyabuns will use this position as a brake on ambitious wakagashira, since this will provide the oyabun with a directly loyal group of soldiers.

5. So-Honbucho - In cases where the yakuza operate openly (such as many DC core worlds), they may run a public headquarters. Any citizen in their territory (even the police) can enter to seek assistance with problems. Illegal activities are strictly forbidden at this public facility, though kumi-in often function as on-site security. The headquarters chief is a trusted senior kumi-in and is granted this title. If the so-honbucho needs an assistant, that person is granted the title of so-honbucho-hosa.

6. Wakagashira-hosa/Shategashira-hosa - Often regarded as the sergeants or 3rd lieutenants, this the lowest officer rank. The wakagashira-hosa are directly responsible for crews of kumi-in and daily street operations in a given area of the kumi's territory. They report directly to the wakagashira, having partaken in sakasuki with that officer. In the case of operations run by a shategashira, the officers reporting to him are referred to as shategashira-hosa.

7. Kumi-in - The street operators and foot soldiers of the kumi. They are lead in crews by a wakagashira-hosa and have undertaken sakasuki with the wakagashira or shategashira. In extremely large kumis, the kumi-in may only undertake sakasuki with their direct wakagashira-hosa, but this is not common.
« Last Edit: September 09, 2011, 03:53:54 PM by Dread Moores »
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Takiro

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Re: Modern Yakuzas
« Reply #10 on: September 09, 2011, 10:33:16 AM »

Some great stuff Dread Moores!
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Dread Moores

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Re: Modern Yakuzas
« Reply #11 on: September 09, 2011, 04:12:48 PM »

Org Chart Part 3

Now let's deal with the non-combatants and support staff.

1. Saiko-komon - Most kumi maintain two parallel leadership structures: one for the kumi-in (soldiers) and the non-combatants (komon, shingiin, kaikei, horishi, and hisho; more on that later). The saiko-komon is the rank equivalent to the wakagashira for all the non-combatants. Still nominally answerable to the wakagashira, most kumi have the two work hand in hand to accomplish the goals set by the oyabun. Those who follow the New Way tend to put this rank as subordinate to the wakagashira, feeling that the tradition of parallel leadership is a needless complication and archaic.

2. Horishi - In those kumi who still follow the tradition of irezumi (tattooing), this position is a revered rank held for the tattoo artists who handle these traditional markings. Most syndicates rarely posses more than one horishi, if any. There are exceptions to this, in which case, the horishi may well run a tattoo parlor as a front business, training a new generation to serve the syndicate's support staff. This position is an extremely valuable one to those following the Old Way, and harming such a revered person is considered a great crime against the whole syndicate.

3. Komon - This group is the specialists used by the kumi: drug chemists, hackers and programmers, directors for porn studios, doctors, etc.

4. Kaikei - This title is reserved for lawyers, private investigators, and legal experts who seek to defend the kumi and its members through legal means and handle all legal matters.

5. Shingiin - This title is for a group similar to the kaikei, except in this case it is a group of accountants and economic experts.

6. Hisho - The secretaries of the yakuza; this position should not be underestimated. Many of these staffers serve high-ranking members and know a great deal of secrets of the syndicate. Protection for this group is never underestimated, as they are the keepers of secrets and buffers for distractions for many of the officers. More than a few hisho are also fully qualified bodyguards, and will seek delay any interlopers (police or rival yakuza members) for their bosses through any means necessary.
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Dread Moores

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Re: Modern Yakuzas
« Reply #12 on: September 09, 2011, 04:55:57 PM »

Traditions and miscellaneous terms

1. Jingi - In Japanese (DC, in the case of Battletech) culture, this is the practice of social recognition of superiority. Literally taught to citizens and members from birth in the most traditional communities, this practice is all about showing those above you the proper respect and ensuring that all subordinates do the same for you. NOTE: This is not simply meant for your direct superiors in your career, but your societal betters and elders. This complex web of etiquette is at the heart of the Yakuza, delving into complicated and near incomprehensible relationships to outsiders. While one kumi-in is effectively equal to a given hisho, that hisho may very well have an extremely important boss. This means that the kumi-in had best be showing the proper respect to this non-combatant, as the status of the secretary's boss also reflects on him/her. It even extends to dress and behavior that reflects on the kumi as a whole. A kumi-in may dress loudly or act rude in public to civilians, but had better show proper decorum at a formal Yakuza function. He may certainly contribute to the syndicate's feared reputation with violence, but wanton destruction will quickly earn you some major hits on your reputation (and by extension, the reputation of your syndicate). It's all about keeping up appearances. Even though the yakuza may (in reality) be nothing more than gangsters, they often hold to the conceit (and appearance) that they are protectors of the citizens and society. They are the shadow enforcement arm, a place people can turn to when the government and police can't or won't help them. In terms of more info on this...good luck. This is a concept found deep at the heart of Japanese culture. Find a native, an expert, or a really high quality book about Japanese culture, I guess. I've never heard of any kind of close analogue in Western or European culture (to be fair, I'm not exactly well-traveled).

2. Giri - Another near impossible concept to explain to a gaijin (of which I am most certainly one); this very roughly translates to duty. It goes far beyond that though. This is far beyond gratitude. We're talking about life-or-death expectations to return any favor in kind, no matter the cost. To not do so (whomever the person who helped may be) is an incredible stain on your personal honor and that of your family (criminal or otherwise). Alongside jingi and ninjo, this is one of the main motivations and guiding forces behind the Yakuza. Like the previous tradition...good luck with finding more info. Look at cinematic examples of this, and guess a whole lot.

3. Ninjo - Somewhere between empathy and sympathy, this tradition is a bit of sleight-of-hand (to this Westerner's perception). Ostensibly, it means the responsibility held by the Yakuza to protect the people and keep outside influences and criminal elements from harming the community. Pay close attention to that last part, and note the emphasis on outside criminal elements. It is another concept that can fluctuate greatly between the New and Old Way, to both extremes. Some New Way may feel this is more important and restrict their own criminal activities to keep their harmful impact on the people to a minimum. Conversely, they may very well say "Screw the people, we run this turf." The same is true for the Old Way, possibly being either extremely hypocritical, extremely helpful and tradition bound, or anywhere in between. An individual kumi's implementation of ninjo will tell you an awful lot about the syndicate as a whole. Technically, this tradition means they will not target civilians. In reality, it means they'll try to keep destruction limited. They'll still break your arm for being late on your loan, but they do not practice the widespread violence against innocent bystanders that other syndicates use as methods of control and tools of fear. But even that conceit can be nothing more than lip service in some cases.

4. Irezumi - Ritual tattooing, for a simple definition. In reality, this is incredibly complex works of art done very often done with traditional, non-mechanical methods. It takes a great deal of time, a great deal of money, and typically, the more ink you have, the more important you are to the syndicate. Members are only approved to get tattoos as the higher ups feel they have done something worthy of recognition. If you see a thug sporting an entire body suit of ornate Japanese inspired ink...tread very carefully. Again, New Way and Old Way can vary on this, but not having any tattooing done in a syndicate is still rather rare.

5. Renaming - An uncommon practice that some syndicates undertake to further bind members into the surrogate family mentality. A member of the Yakida-kumi for example, would be renamed Yakida Kenno (from their previous name of Kurita Kenno).

6. Sakasuki - Roughly equating to an oath of loyalty, this complex ritual of sharing sake has its basis in Shinto traditions. Any sort of major diplomatic event (weddings, truces, alliances, new membership, etc.) will involve such a ceremony. This is where members will swear allegiance to their officer and the officer swear allegiance to the head honcho. I'm sure you can find more on this online, so I'm not going to delve into it too much.

7. Yabitsume - Ritual finger-cutting is a traditional punishment for failure or screw-ups. The worse the offense, the more of your finger that you have to cut off yourself. In the BT setting (and the age of regrown limbs and prostheses), I imagine some big variations on this tradition between New and Old Way. The oyabun or other ranking officer will attend such ceremonies, and many traditional syndicates will punish members who hide their mark of shame (with a fake joint or regrown digit) severely. So, yes, in some cases, if your dinner partner is missing some parts of his digits and has a whole lot of ink...be really polite. But if he isn't showing either? Be really polite anyway. You never know.

Final notes: I'm going to do up a post at some point regarding traditional markets/activities and operations, but that will take a whole lot longer. What applies today isn't necessarily accurate for BT, so there's a lot more thinking to be done there. That won't probably come for a few more days. Full disclosure time though. A lot of this information is cribbed from Shadowrun material, with liberal amounts of real-world material thrown in from my own crime book and article collection. I used Shadowrun (one, it's a basis I'm familiar with) because it has a number of the same issues that would be found in BT syndicates. Great distances separating syndicates, changes that lead to modern versus traditional conflicts (New/Old Way), etc. Even though the split in philosophy for SR comes from the Awakening, many of the same issues arise in BT with the explosion of colonies from Terra. Once the syndicates are exported to the stars, it is very difficult to not have substantial changes namely, the allowance of female members known as o-nee-san (elder sister) and o-nee-sama (revered elder sister) and moving away from strictly Japanese and Korean membership (as found today) and moving more towards Combine citizenship or elements of a former Combine community. If you want more information on a cinematic view of the Yakuza (and most other syndicates), pick up the PDFs of Vice and Underworld Sourcebook found under the SR section of Battlecorps or DTRPG. They really are useful views of crime for usage in just about any post-modern setting, with a bit of reworking.

Last thing, Takiro. Did you want similar write ups for the Vor, Mafia, and Tongs/Triads? I can do so, but obviously it'll take time. I don't imagine many of the other ethnic syndicates would survive, as I'd imagine a great deal of the ethnic mobs would subsumed under a greater whole of the Mafia (sort of a super-organization of all non-Asian ethnic syndicates). Well, at least, that's what I would do for cinematic reasons. It makes the Mafia a whole lot more interesting and diverse than it is currently. :)
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Dread Moores

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Re: Modern Yakuzas
« Reply #13 on: September 09, 2011, 05:18:04 PM »

As an additional resource there's a photographer who recently did a book about the Yakuza irezumi. Here's a link. It's a fantastic resource for the feel and imagery of things, if you can get your hands on it.

If you'd like something similar for the Vor, check out the film The Mark of Cain. It's brutal and awful and beautiful and oh so perfectly Russian.
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Takiro

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Re: Modern Yakuzas
« Reply #14 on: September 11, 2011, 07:50:51 AM »

Well for the Syndicate I was going to do a profile on the major criminal organization (1 maybe 2 from each House) and the Syndicate itself which is the controlling entity of them all. A Star League of crime if you will. The Russian Mob fits for areas of the Confederation or the Combine but their overlord organization are the Triads and Yakuza. Perhaps the Free Worlds for its eastern cultural influence may be a place for them. The Lyran Mafia based in or around Skye was going to be my choice there and I'm not sure about the Federated Suns.
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