Jade Falcon
Another design fielded by Clan Jade Falcon, the Jade Falcon OmniMech (also known as the Summoner II) is a heavy-weight unit greatly prized among the Clans of Kerensky. 70-tons in overall mass, the Jade Falcon is nonetheless able to walk at speeds of 54.0 kilometers per hour, run at 86.4 kph, and has been fitted with five fixed jump jets that allow for a maximum jump distance of 150 meters.
Fourteen double-strength heat sinks have been banked within the engine core, leaving ample space in the chassis for the 24.5 tons of available pod-space for weapons and equipment. With eleven full tons of ferro-fibrous armor plating, this OmniMech is also quite robust on the battlefield.
This combination of armor, speed, mobility, cooling, and weaponry is viewed within Clan Jade Falcon (and other Clans of Kerensky) as a nearly perfect example of what a Clan OmniMech should be.
The configurations shown below are those used by Clan Goliath Scorpion and are not in common use among the other Clans (although exceptions exist).
Jade Falcon
Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3051
Cost: 19,321,208 C-Bills
Battle Value: 1,011
Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
Jump Capacity: 150 meters
Armor: Unknown Ferro-Fibrous
Armament:
24.5 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 LT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL
Engine: XL Fusion Engine 350 15.00
Walking MP: 5
Running MP: 8
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 2 LT, 2 RT 5.00
Heat Sinks: Double Heat Sink 14(28) 4.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 211 11.00
Armor Locations: 1 LT, 1 RT, 1 LA, 2 RA, 1 LL, 1 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 30
Center Torso (rear) 10
L/R Torso 15 22
L/R Torso (rear) 7
L/R Arm 11 22
L/R Leg 15 30
The Prime configuration includes an Active Probe (head) to allow a commander to direct his subordinate units. Weaponry consists of an ER Large Laser (right arm), three ER Medium Lasers (left torso), an LRM-15 launcher with Artemis IV FCS (right torso) fed by three tons of ammunition (24 missile salvoes), and a Streak SRM-4 missile pack (center torso) with a ton of ammunition. The lasers are tied into a two-ton Targeting Computer located in the right torso, while eighteen DHS provides ample cooling ability. Indeed, the Jade Falcon Prime is heat neutral on a walking Alpha Strike with the Streak pack locking onto target.
Loadout Name: Prime Cost: 21,801,508
Tech Rating/Era Availability: F/X-X-E BV2: 2,899
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
Heat Sinks: Double Heat Sink 18(36) 4.00
Heat Sink Locations: 2 LA, 2 RA
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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ER Large Laser RA 12 1 4.00
LRM-15 RT 5 2 3.50
Artemis IV FCS RT - 1 1.00
Targeting Computer RT - 2 2.00
3 ER Medium Lasers LT 15 3 3.00
Streak SRM-4 CT 3 1 2.00
Active Probe HD 0 1 1.00
@LRM-15 (Artemis) (8) RT - 1 1.00
@LRM-15 (Artemis) (16) LT - 2 2.00
@Streak SRM-4 (25) LT - 1 1.00
Free Critical Slots: 1
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 29
5j 6 6 3 0 3 0 Structure: 4
Special Abilities: OMNI, PRB, RCN, CASE, SRCH, ES, SEAL, SOA, IF 1
There are two sub-configurations of the Jade Falcon A. Each mounts an ER Large Laser (right arm), three ER Medium Lasers (right arm, left arm, and center torso), two ER Small Lasers (right torso and left torso), and an Anti-Missile System (head) with one ton of ammunition (24 defensive bursts of fire). The A-1 Configuration also includes an LB-5X Autocannon (left arm) with two tons of ammunition. Configuration A-2 replaces that weapon with an Ultra AC-5 Autocannon, also with two tons of ammunition.
Both the A-1 and A-2 Configurations include a three-ton Targeting Computer in the right torso and mount seventeen DHS. While this does not completely negate weapon and movement heat, it provides enough cooling that any veteran Warrior should be able to easily operate on the battlefield.
Loadout Name: A-1 Cost: 21,381,608
Tech Rating/Era Availability: F/X-X-E BV2: 2,723
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
Heat Sinks: Double Heat Sink 17(34) 3.00
Heat Sink Locations: 2 LT, 1 RT
CASE Locations: LT, LA 0.00
Actuators: L: SH+UA R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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ER Large Laser RA 12 1 4.00
ER Medium Laser RA 5 1 1.00
LB 5-X AC LA 1 4 7.00
ER Medium Laser LA 5 1 1.00
ER Small Laser RT 2 1 0.50
Targeting Computer RT - 3 3.00
ER Small Laser LT 2 1 0.50
ER Medium Laser CT 5 1 1.00
Anti-Missile System HD 1 1 0.50
@LB 5-X (Cluster) (20) LA - 1 1.00
@LB 5-X (Slug) (20) LA - 1 1.00
@Anti-Missile System (24) LT - 1 1.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 27
5j 5 5 2 0 3 0 Structure: 4
Special Abilities: OMNI, AMS, CASE, SRCH, ES, SEAL, SOA
Loadout Name: A-2 Cost: 21,275,358
Tech Rating/Era Availability: F/X-X-E BV2: 2,797
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
Heat Sinks: Double Heat Sink 17(34) 3.00
Heat Sink Locations: 2 LT, 1 RT
CASE Locations: LT, LA 0.00
Actuators: L: SH+UA R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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ER Large Laser RA 12 1 4.00
ER Medium Laser RA 5 1 1.00
Ultra AC/5 LA 1 3 7.00
ER Medium Laser LA 5 1 1.00
ER Small Laser RT 2 1 0.50
Targeting Computer RT - 3 3.00
ER Small Laser LT 2 1 0.50
ER Medium Laser CT 5 1 1.00
Anti-Missile System HD 1 1 0.50
@Ultra AC/5 (40) LA - 2 2.00
@Anti-Missile System (24) LT - 1 1.00
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 28
5j 6 6 2 0 3 0 Structure: 4
Special Abilities: OMNI, AMS, CASE, SRCH, ES, SEAL, SOA
Configuration B also features two sub-configurations. Each is armed with an ER PPC (right arm) and three ER Small Lasers (center torso, right torso, and left torso), as well as a head-mounted ECM Suite. The B-1 Configuration includes an LB-10X Autocannon in the left arm with two tons of ammunition. Configuration B-2 replaces that weapon with an Ultra AC-10 Autocannon, also with two tons of ammunition. All weapons systems are tied into a four-ton Targeting Computer placed in the right torso. Only the fourteen base DHS are included, but on the Jade Falcon B-1 this results in a unit that is heat neutral on a jumping Alpha Strike. The B-2 Configuration does run slightly hotter, especially when the Ultra AC-10 is set to dual fire mode.
Loadout Name: B-1 Cost: 21,496,677
Tech Rating/Era Availability: F/X-X-E BV2: 2,594
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
CASE Locations: LA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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ER PPC RA 15 2 6.00
LB 10-X AC LA 2 5 10.00
ER Small Laser RT 2 1 0.50
Targeting Computer RT - 4 4.00
ER Small Laser LT 2 1 0.50
ER Small Laser CT 2 1 0.50
ECM Suite HD 0 1 1.00
@LB 10-X (Cluster) (10) LA - 1 1.00
@LB 10-X (Slug) (10) LA - 1 1.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 26
5j 4 4 3 0 3 0 Structure: 4
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
Loadout Name: B-2 Cost: 21,326,677
Tech Rating/Era Availability: F/X-X-E BV2: 2,755
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
CASE Locations: LA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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ER PPC RA 15 2 6.00
Ultra AC/10 LA 3 4 10.00
ER Small Laser RT 2 1 0.50
Targeting Computer RT - 4 4.00
ER Small Laser LT 2 1 0.50
ER Small Laser CT 2 1 0.50
ECM Suite HD 0 1 1.00
@Ultra AC/10 (20) LA - 2 2.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 28
5j 5 5 4 0 3 0 Structure: 4
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA
The C Configuration is armed with a Gauss Rifle (left arm) with two tons of ammunition, an ER Large Laser (right arm), two ER Medium Lasers (right torso and left torso), and an ER Small Laser (head). All weapons are tied into a four-ton Targeting Computer in the right torso. Only the base 14 DHS are included, but excess overheat production is minimal.
Loadout Name: C Cost: 20,938,865
Tech Rating/Era Availability: F/X-X-E BV2: 2,945
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
CASE Locations: LA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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ER Large Laser RA 12 1 4.00
Gauss Rifle LA 1 6 12.00
ER Medium Laser RT 5 1 1.00
Targeting Computer RT - 4 4.00
ER Medium Laser LT 5 1 1.00
ER Small Laser HD 2 1 0.50
@Gauss Rifle (8) LA - 1 1.00
@Gauss Rifle (8) LT - 1 1.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 29
5j 5 5 3 0 3 0 Structure: 4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
Configuration D is armed with two ER PPCs (right arm and left arm), an ER Medium Laser (center torso), and an ER Small Laser (head), along with an ECM Suite mounted in the left torso. All weapons are linked in a three-ton Targeting Computer located in the right torso, while twenty-one DHS make this configuration heat neutral on a jumping Alpha Strike.
Loadout Name: D Cost: 21,368,115
Tech Rating/Era Availability: F/X-X-E BV2: 3,209
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
Heat Sinks: Double Heat Sink 21(42) 7.00
Heat Sink Locations: 2 LT, 1 RT, 2 LA, 2 RA
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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ER PPC RA 15 2 6.00
ER PPC LA 15 2 6.00
Targeting Computer RT - 3 3.00
ECM Suite LT 0 1 1.00
ER Medium Laser CT 5 1 1.00
ER Small Laser HD 2 1 0.50
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 32
5j 5 5 4 0 3 0 Structure: 4
Special Abilities: OMNI, ECM, ENE, SRCH, ES, SEAL, SOA
Configuration E is very similar to the D. But this time the main guns are three ER Large Lasers (right arm, left arm, and center torso), supported an ER Medium Laser (right torso), and an ER Small Laser (head). A three-ton Targeting Computer (right torso) ensures that every shot is accurate, while twenty-two DHS make this configuration heat neutral on a walking Alpha Strike.
Loadout Name: E Cost: 20,994,540
Tech Rating/Era Availability: F/X-X-E BV2: 2,954
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
Heat Sinks: Double Heat Sink 22(44) 8.00
Heat Sink Locations: 3 LT, 1 RT, 2 LA, 2 RA
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
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ER Large Laser RA 12 1 4.00
ER Large Laser LA 12 1 4.00
ER Medium Laser RT 5 1 1.00
Targeting Computer RT - 3 3.00
ER Large Laser CT 12 1 4.00
ER Small Laser HD 2 1 0.50
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 30
5j 5 5 4 0 3 0 Structure: 4
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
Finally, there is Configuration F. Designed for urban combat, this unit includes an Active Probe (head), ECM Suite (center torso), and an Anti-Missile System (left torso) with one ton of ammunition. Weaponry consists of an ER Large Laser (right arm), an ER Medium Laser (right arm), an ER Small Laser (right arm), a Streak SRM-6 missile pack (left arm) with a ton of ammunition, a Small Pulse Laser (left arm), a Flamer (left arm), and four AP Gauss Rifles (two each right torso and left torso), fed by two tons of ammunition. The lasers and APGs are tied into a two-ton Targeting Computer set in the right torso, while 18 DHS comes close to rendering this configuration heat neutral even on a jumping Alpha Strike.
Loadout Name: F Cost: 21,804,802
Tech Rating/Era Availability: F/X-X-E BV2: 2,520
Equipment Type Rating Mass
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Jumping MP: 5 (Standard)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 0.00
Heat Sinks: Double Heat Sink 18(36) 4.00
Heat Sink Locations: 1 RT, 1 LA, 2 RA
CASE Locations: LT, RT, LA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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ER Large Laser RA 12 1 4.00
ER Medium Laser RA 5 1 1.00
ER Small Laser RA 2 1 0.50
Flamer LA 3 1 0.50
Streak SRM-6 LA 4 2 3.00
Small Pulse Laser LA 2 1 1.00
2 AP Gauss Rifles RT 2 2 1.00
Targeting Computer RT - 2 2.00
Anti-Missile System LT 1 1 0.50
2 AP Gauss Rifles LT 2 2 1.00
ECM Suite CT 0 1 1.00
Active Probe HD 0 1 1.00
@Streak SRM-6 (15) LA - 1 1.00
@Anti-Missile System (24) LT - 1 1.00
@AP Gauss Rifle (80) LT - 2 2.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 25
5j 6 6 2 0 3 0 Structure: 4
Special Abilities: OMNI, AMS, PRB, RCN, ECM, CASE, SRCH, ES, SEAL, SOA