AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Avatar Class Cruiser [OBS Tesla's Coil]
Tech: Inner Sphere / 2960
Vessel Type: WarShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 830,000 tons
K-F Drive System: (Unknown)
Length: 855 meters
Sail Diameter: 1,144 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Ferro-carbide
Armament:
20 Medium NPPC
14 Light NPPC
44 PPC
44 AMS
16 Heavy NPPC
10 Barracuda
4 NAC/20
4 Medium N-Gauss
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The OBS Tesla's Coil began life as the SLS Pioneer where it was found adrift in the outer system of Paran in 2984 by a Comstar Explorer Corps. It's location was reported back to Terra where it was recovered by one of ComGuards Faslane-class, CSS Plymouth. Immediate repairs were made to the K-F drive and the SLS Pioneer returned to the Titan shipyards. A full refit was performed where extensive changes were made to the armament. Precentor Arnold Rimmer chose to switch to a warload made up of Naval PPCs predominantly. The only remaining weapons from the SLS Pioneer are the Naval PPCs, the Medium Naval Gauss Rifles and four of the NAC/20 cannons. All other weapons have been replaced by a variety of Naval PPCs and ten Barracuda missile launchers. In addition to these changes a total of forty-four PPCs and forty-four anti-missile systems as secondary weapons systems. Following the refurbishment, she was christened the CSS Evanescent Light
After the Schism, the CSS Evanescent Light split with Comstar, but did not join with the Word of Blake and chose to strike out on its own. Taking up the life of both Pirate and Mercenary drifting in the Deep Periphery avoiding Comguards and Word of Blake Militia vessels all the while. Captained by self-styled Commodore Lester 'Mad Cat' Katzenberg, the Evanescent Light was renamed Tesla's Coil due to the vast number of Naval PPCs and PPCs mounted in her hull. The crew, however, refer to her as the 'Electric Bugaloo' given how she has evaded all pursuers to date.
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Class/Model/Name: Avatar Class Cruiser [OBS Tesla's Coil]
Mass: 830,000 tons
Equipment: Mass
Power Plant, Drive & Control: 149,400.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Kearny-Fuchida Hyperdrive: Compact (Integrity = 17) 375,575.00
Lithium Fusion Battery 8,300.00
Jump Sail: (Integrity = 5) 72.00
Structural Integrity: 85 70,550.00
Total Heat Sinks: 4,080 Double 3,489.00
Fuel & Fuel Pumps: 6,120.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 2,075.00
Fire Control Computers: .00
Food & Water: (137 days supply) 350.00
Armor Type: Ferro-carbide (620 total armor pts) 707.00
Capital Scale Armor Pts
Location: L / R
Fore: 100
Fore-Left/Right: 105/105
Aft-Left/Right: 105/105
Aft: 100
Cargo:
Bay 1: Fighters (18) with 6 doors 2,700.00
Small Craft (6) with 2 doors 1,200.00
Bay 2: Cargo (1) with 1 door 50,365.00
DropShip Capacity: 4 Docking Hardpoints 4,000.00
Grav Decks #1 - 2: (75-meter diameter) 100.00
Life Boats: 36 (7 tons each) 252.00
Escape Pods: 50 (7 tons each) 350.00
Crew and Passengers:
70 Officers (63 minimum) 700.00
205 Crew (141 minimum) 1,435.00
110 Gunners (83 minimum) 770.00
60 Marines 300.00
66 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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2 Medium NPPC Nose 18 18 18 18 270 3,600.00
2 Medium NPPC Nose 18 18 18 18 270 3,600.00
2 Light NPPC Nose 14 14 14 -- 210 2,800.00
3 PPC Nose 3(30) 3(30) -- -- 30 21.00
3 PPC Nose 3(30) 3(30) -- -- 30 21.00
3 AMS(360 rounds) Nose -- -- -- -- 3 31.50
3 AMS(360 rounds) Nose -- -- -- -- 3 31.50
2 Heavy NPPC FL/R 30 30 30 30 900 12,000.00
2 Medium NPPC FL/R 18 18 18 18 540 7,200.00
2 Light NPPC FL/R 14 14 14 -- 420 5,600.00
2 Barracuda(24 msls) FL/R 4 4 4 4 40 1,800.00
3 PPC FL/R 3(30) 3(30) -- -- 60 42.00
3 PPC FL/R 3(30) 3(30) -- -- 60 42.00
3 AMS(360 rounds) FL/R -- -- -- -- 6 63.00
3 AMS(360 rounds) FL/R -- -- -- -- 6 63.00
2 NAC/20(200 rounds) L/RBS 40 40 40 -- 240 10,160.00
2 Medium N-Gauss(200 roundsL/RBS 50 50 50 50 60 22,160.00
2 Heavy NPPC L/RBS 30 30 30 30 900 12,000.00
2 Heavy NPPC L/RBS 30 30 30 30 900 12,000.00
2 Medium NPPC L/RBS 18 18 18 18 540 7,200.00
2 Medium NPPC L/RBS 18 18 18 18 540 7,200.00
2 PPC L/RBS 2(20) 2(20) -- -- 40 28.00
2 PPC L/RBS 2(20) 2(20) -- -- 40 28.00
2 AMS(240 rounds) L/RBS -- -- -- -- 4 42.00
2 AMS(240 rounds) L/RBS -- -- -- -- 4 42.00
2 Heavy NPPC AL/R 30 30 30 30 900 12,000.00
2 Medium NPPC AL/R 18 18 18 18 540 7,200.00
2 Light NPPC AL/R 14 14 14 -- 420 5,600.00
2 Barracuda(24 msls) AL/R 4 4 4 4 40 1,800.00
3 PPC AL/R 3(30) 3(30) -- -- 60 42.00
3 PPC AL/R 3(30) 3(30) -- -- 60 42.00
3 AMS(360 rounds) AL/R -- -- -- -- 6 63.00
3 AMS(360 rounds) AL/R -- -- -- -- 6 63.00
2 Light NPPC Aft 14 14 14 -- 210 2,800.00
2 Light NPPC Aft 14 14 14 -- 210 2,800.00
2 Barracuda(24 msls) Aft 4 4 4 4 20 900.00
3 PPC Aft 3(30) 3(30) -- -- 30 21.00
3 PPC Aft 3(30) 3(30) -- -- 30 21.00
3 AMS(360 rounds) Aft -- -- -- -- 3 31.50
3 AMS(360 rounds) Aft -- -- -- -- 3 31.50
1 Lot Spare Parts (1.20%) 10,000.00
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TOTALS: Heat: 8,654 830,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 15,199,858,000 C-Bills
Battle Value: 150,246
Cost per BV: 101,166.47
Weapon Value: 66,397 (Ratio = .44)
Damage Factors: SRV = 6,716; MRV = 6,521; LRV = 4,926; ERV = 1,989
Maintenance: Maintenance Point Value (MPV) = 536,114
(79,856 Structure, 212,508 Life Support, 243,750 Weapons)
Support Points (SP) = 858,375 (160% of MPV)
BattleForce2: Not applicable