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master arminas

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Astarte
« on: June 14, 2010, 03:52:03 PM »

==Overview:==
Designed and developed in the mid 3040s, the Astarte MBT (main battle tank) is
the primary class of vehicle in use by Scorpion PGCs (provisional garrison
clusters).  As will all of the Clans except the Blood Spirits, the Scorpions
use PGCs for police, security, and para-military duties in and around their
Home World enclaves.  These units are almost never seen in the rosters of the
Clan Toumen and are strictly defensive in nature.

Warriors who fail to meet the strigent requirements for front-line service are
assigned to Scorpion PGCs.  Although they remain members of the warrior caste,
these individuals lack opportunity to earn their blood-names; however, among
the Scorpions, warriors who excel in the PGCs can petition for promotion into
the front-line toumen.

Many older warriors whose skills and physical ability are deteriorating with
time and injury are given a choice between retirement into the civilian castes
or a posting with one of the fifteen Scorpion PGCs.  A sizable minority of
Scorpion warrors accept their new assignments, bringing men and women with
real battlefield experience into these formations.

Despite their second-class status, the PGCs and the warriors assigned to them
are vital to the Scorpion way of life.  There formations ensure law and order
among the civilian castes and form a final line of defense against hostile
forces.  While no true Clan would attack a civilian target guarded by a PGC
without first giving the defending Clan an opportunity to move front-line
troops into place, the Dark Caste bandits are not so honorable.  On several
occassions over the past century Scorpion PGCs have beaten off attacks by
bandits intent on stealing technology and civilians.

Unlike the majority of other Clans, the Khans of Goliath Scorpion have spared
no expense in outfitting their PGCs with top-of-the-line military technology.
Although restricted to the use of non-Omni vehicles and conventional infantry,
the PGCs can none-the-less delay or even defeat a hostile attacking force.

==Capabilities:==
The sixty-ton Astarte tracked MBT is the heaviest vehicle normally found in
Scorpion PGCs.  With forty-two of these tanks per Cluster, it is also the most
numerous.

For its size and class, the Astarte is quite fast and maneuverable--able to
maintain speeds of 86.4 kilometers per hour across open ground.  Twelve tons
of ferro-fibrous armor give these tanks superb protection against the threat
of hostile fire.

The primary weapon of the Astarte is an extended-range PPC carried in the
turret.  Hard-hitting and lethal with a range that exceeds that of even a
Gauss rifle, this weapon system ensures that an opponent facing as Astarte
will find himself in serious trouble rather quickly.  Making the ER PPC even
more deadly is the inclusion of an advanced targeting computer on the tank.
This equipment makes the Astarte hyper-accurate, even when moving at maximum
power.

The secondary weapon is a fifteen-tube LRM launcher mounted co-axial to the ER
PPC.  An Artemis V targeting system makes this weapon highly accurate and able
to group its missile salvoes tightly.  Sixteen salvoes of missiles are
provided for this weapon.  Two anti-personnel weapons are also provided for on
the tank:  AP Gauss Rifles, each with a magazine of forty bursts.  One APG is
mounted in a co-axial mount adjacent to the ER PPC and missile launcher, while
the second is mounted in the bow of the tank and is used by the driver to ward
off hostile infantry and Elementals who come too close.

While many Clan warriors outside of the Scorpions deride the vehicle for being
too lightly armed, the Scorpions are pleased with the Astartes combination of
firepower, speed, and protection.  Recent rumors suggest that the Khans of
Hell's Horses are seeking a batchall against the Scorpions for rights to
produce this tank for themselves.  No other Clan has expressed much of an
interest in the design, however.

==Battle History:==
Only rarely seen in the Inner Sphere, the Astarte compares quite favourably
with such powerful developments in tank design as the Rommel, Patton, and
Mymiddon.  So far, there is no known record of any Inner Sphere forces
engaging an Astarte in battle.

==Variants:==
The Astarte 2 replaces the LRM-15 launcher and its missile magazine with a
pair of quad SRM launchers, each capable of firing twenty-five missile
salvoes.  Like the primary model, this unit uses the Artemis V fire-control
system to ensure the accurate delivery of more missiles to the target.  The
Astarte 2 is lethal against other vehicles.

==Deployment==
Relegated to second-line in PGCs, the Astarte is a common sight around
Scorpion enclaves on Strany Mecha, Dagda, Roche, Marshall, and Tokasha.  Each
of the fifteen Scorpion PGCs deploy forty-two Astarte MBTs in their ranks; two
complete binaries that form the mailed fist of the PGC and an additional pair
assigned to the cluster command star.


Code: [Select]
         BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPONS

Type/Model:    Astarte 1
Tech:          Clan / 3050
Config:        Tracked Vehicle
Rules:         Level 3, Custom design

Mass:          60 tons
Power Plant:   300 XL Fusion
Cruise Speed:  54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type:    Ferro-Fibrous
Armament:     
  1 ER PPC
  1 LRM 15 w/ Artemis V
  2 AP Gausss*
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

------------------------------------------------------------------------------
--------------------------------------------------------
Type/Model:    Astarte 1
Mass:          60 tons

Equipment:                                 Items    Mass
Int. Struct.:  30 pts Standard               0      6.00
Engine:        300 XL Fusion                 1      9.50
Shielding & Transmission Equipment:          0      5.00
    Cruise MP:   5
     Flank MP:   8
Heat Sinks:     15 Single                    0      5.00
Cockpit & Controls:                          0      3.00
Crew: 4 Members                              0       .00
Turret Equipment:                            0      1.50
Armor Factor:  230 pts Ferro-Fibrous         1     12.00

                          Internal    Armor
                          Structure   Value
   Front:                     6         60
   Left / Right Sides:        6      40/40
   Rear:                      6         30
   Turret:                    6         60

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 ER PPC                 Turret  15          1      6.00
1 LRM 15 w/ Artemis V    Turret   0   16     2      7.00
1 AP Gauss*              Turret   0   40     2      1.50
1 AP Gauss*              Front    0   40     1      1.50
1 Targeting Computer                         1      2.00
1 C.A.S.E. Equipment     Body                0       .00
--------------------------------------------------------
TOTALS:                          15          9     60.00
Items & Tons Left:                           8       .00

Calculated Factors:
Total Cost:        10,029,600 C-Bills
Battle Value:      1,359
Cost per BV:       7,380.13
Weapon Value:      1,815 / 1,679 (Ratio = 1.34 / 1.24)
Damage Factors:    SRDmg = 31;  MRDmg = 22;  LRDmg = 14
BattleForce2:      MP: 5T,  Armor/Structure: 0 / 9
                   Damage PB/M/L: 4/4/3,  Overheat: 0
                   Class: GH;  Point Value: 14

Code: [Select]
         BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPONS

Type/Model:    Astarte 2
Tech:          Clan / 3050
Config:        Tracked Vehicle
Rules:         Level 3, Custom design

Mass:          60 tons
Power Plant:   300 XL Fusion
Cruise Speed:  54.0 km/h
Maximum Speed: 86.4 km/h
Armor Type:    Ferro-Fibrous
Armament:     
  1 ER PPC
  2 SRM 4s w/ Artemis V
  2 AP Gausss*
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Astarte 2
Mass:          60 tons

Equipment:                                 Items    Mass
Int. Struct.:  30 pts Standard               0      6.00
Engine:        300 XL Fusion                 1      9.50
Shielding & Transmission Equipment:          0      5.00
    Cruise MP:   5
     Flank MP:   8
Heat Sinks:     15 Single                    0      5.00
Cockpit & Controls:                          0      3.00
Crew: 4 Members                              0       .00
Turret Equipment:                            0      1.50
Armor Factor:  230 pts Ferro-Fibrous         1     12.00

                          Internal    Armor
                          Structure   Value
   Front:                     6         60
   Left / Right Sides:        6      40/40
   Rear:                      6         30
   Turret:                    6         60

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 ER PPC                 Turret  15          1      6.00
1 SRM 4 w/ Artemis V     Turret   0   25     2      3.50
1 SRM 4 w/ Artemis V     Turret   0   25     1      3.50
1 AP Gauss*              Turret   0   40     2      1.50
1 AP Gauss*              Front    0   40     1      1.50
1 Targeting Computer                         1      2.00
1 C.A.S.E. Equipment     Body                0       .00
--------------------------------------------------------
TOTALS:                          15         10     60.00
Items & Tons Left:                           7       .00

Calculated Factors:
Total Cost:        10,293,600 C-Bills
Battle Value:      1,162
Cost per BV:       8,858.52
Weapon Value:      1,569 / 1,488 (Ratio = 1.35 / 1.28)
Damage Factors:    SRDmg = 30;  MRDmg = 15;  LRDmg = 9
BattleForce2:      MP: 5T,  Armor/Structure: 0 / 9
                   Damage PB/M/L: 4/4/2,  Overheat: 0
                   Class: GH;  Point Value: 12
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Takiro

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Re: Astarte
« Reply #1 on: June 14, 2010, 10:44:32 PM »

I like making my Main Battle Tank about 10 tons bigger but would the term Main Battle Tank even apply for the Clans? Also the spare no expense line doesn't sit right with me in regard to the Scorpions. They are a poor Clan and such expense on a third line piece of equipment seems odd if not insane. The 300XL is pretty common so I'm not gonna argue about its use. Matter of fact is there any difference about a Star League 300XL and a Clan 300XL in a vehicle? The armor and weaponry seems quite advanced for such a defensive and hardly main line battle tank.

Just my opinion. Love to hear more thoughts.
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LordGrayson

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Re: Astarte
« Reply #2 on: June 15, 2010, 01:50:55 PM »

truthfully I'd put the design as a hell horse design with the xl engine and advanced weapons on it. Its speed and armor are nice but the speed I really don't see being needed in a defensive tank which would be used only to defend and not really attack someone. Weapons I'd most likly remove the PPC and replace it with the clan er large and add SRM's non strike versions for hitting power upclose but thats just me :) . On the AP GR's are they even around in the 3047 time period?.
 As a heavy cav tank this baby is very nice as its speed would allow it to keep pace with most heavy and medium mechs likly to be deployed with it. And its main gun does nice damage making most things under 50tns fearful of running into it with the TC its even more evil. but again I just don't see any clan other then the horses using this thing as its really top ended and more offensive minded then the hold and defend manner I'd expect out of a garrsion unit from the clans that think vehicles are lame and mechs are god
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Ice Hellion

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Re: Astarte
« Reply #3 on: June 15, 2010, 01:57:10 PM »

True, it is more a Hell Horses tank.

Just one question: is the name linked to some Adeptus Astartes?
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

master arminas

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Re: Astarte
« Reply #4 on: June 15, 2010, 02:04:55 PM »

Most clan vehicles seem to be named after mythological deites and legendary figures.  Astarte was a (sumerian/babylonian ??) god of some kind.  I think.

MA

Oh, wanted to add something else.  Just because a vehicle (or a 'Mech for that matter) is intended for defensive operations DOES NOT mean that it needs to be slow and plodding, ala the Demolisher and von Luckner.  Defensive ops include counter-attacks and maneuver warfare, not just defending a fixed point or fortification.  While I am not as fanatical about as most Hellions, I NEED my SPEED, both for offensive and defensive units.   LOL

MA
« Last Edit: June 15, 2010, 02:08:20 PM by master arminas »
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master arminas

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Re: Astarte
« Reply #5 on: June 15, 2010, 05:27:41 PM »

They are a poor Clan and such expense on a third line piece of equipment seems odd if not insane.

See, the idea of the Scorpions as a 'poor' clan are one the things I don't understand.  They control roughly one-third of Dagda, 86% of Roche, 36% of Marshall, and sizable portions of Tokasha and Strany Mechy.  Admittedly, most of these aren't the nicest places to live (except SM and perhaps Marshall), but all these worlds are known for their mineral wealth.  Indeed, on Dagda, the Scorpions have pioneered under-sea colonies and mineral extration operations, as well as controlling two of the continents (Riva and Tenno) both of which have rich deposits of natural resources.

Warriors of Kerensky, Field Manual:  Warden Clans, and Operation Klondike all make clear that the Scorpions utilize those resources; yet, one line in FM:WC says that the Scorpion worlds are "under-developed" in relation to the other Clans.  Under-developed how?  In population?  In agriculture?  In industrial capacity?  I seriously doubt it is in mining and mineral extraction.

According to WoK, the Scorpions have a total population of 67,238,000 and are 91% self-sufficent.  By the same sourcebook, the typical entry-level Clanner earns 20 Kerensky's a month in work credits, while the most skillful Clanner earns as much as 145 a month (20 base + 5 per grade to a max of 25 grades).  Let's say the average Clansman has a skill level of grade 3.  That is an average of 35 Kerensky's per month for 67,238,000 people in total; or 28.23996 billion Kerensky's a year.  Let us futher assume that the Clan governing council receives from that sum the equivilent of 20% as its annual budget:  5.647992 billion Kerensky's.

since the Clans are militaristic societies, lets then say that 15% of that budget is dedicated to the Scorpion toumen (a VERY low number for a caste society in which the military caste is the top dog; given the society and culture I was actually tempted to say 25% or even 30%, but I digress):  847,198,800 Kerensky;s. And let us further say that 60% of those funds are spent to maintain their current forces, feed and house the troops, overhaul and refit military shipping, purchase munitions, etc., etc. and another 20% is spent on R&D.  That leaves 20% of the budget (169,439,760 Kerensky's) available to purchase new 'Mechs, fighters, vehicles, battle-armor, or otherwise expand the toumen.

Now, remember that 1 Kerensky is approximately equal to 5 C-bills.  That means the Scorpions have an ANNUAL budget of roughly 847 million c-bills to buy new military equipment, in addition to maintaining their existing equipment.  EACH YEAR.  That's a lot of 'Mechs, fighters, Elementals, and vehicles, paw-paw.

Admittedly, these are assumptions piled upon assumptions.  However, given the numbers cited in WoK, and our own present day taxation rates, our current budgets and how much (or how little, depending on your point of view) is allocated to defense, I think it holds water.

The percentage allocated for expansion of the toumen could easily be larger by an order of magnitude, depending upon how much the Scorpions make by selling off those valuable natural resources they extract from the mountains and seas.  We just found out that Afghanistan has at least ONE TRILLION US dollars (in current exchange rates) of untapped natural resources.  How much more does the continents of Riva and Tenna on Dagda (or the oceans on Dagda) have?  How much more does Roche have?  Or Tokasha?  Or Marshall?  Or even the Scorpion enclaves on Strany Mecha?

Just because the Scorpions hold themselves aloof from Clan society as a whole; just because they do not over-extend themselves by having a dozen or so enclaves that must be defended; just because they are students of history and have a tradition of 'vision-quests through the use of necrosia' DOES NOT MEAN that the Clan is penniless and destitute.

They might not earn income the way the Sharks and Wolfs do (through a strong merchant arm and many colonial enclaves) or the way the Falcons do (via an aggressive banking and money-lending operation), but does that invalidate the manner in which they do earn their living?

Does it?

Now, the other Clans might easily have far larger sums of money and resources (hence the term relative in that above-listed quote for under-developed), but having less does not make one poor.

Sorry, didn't mean to go on and on with the rant, guys.  Just a few rambling thoughts on the subject.  Let me know if you disagree, and if so how please tell me where I have gone astray.

MA
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Takiro

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Re: Astarte
« Reply #6 on: June 15, 2010, 09:44:44 PM »

Well poor is a comparison to others. If you look at the Clans as a whole certain ones have powerful economies like the Sharks who exploit commerce to its hilt, the Jade Falcons who cornered the banking industry, while the Wolves and the Bears developed impressive industrial assets. At the other end of the spectrum are the Blood Spirits who fell into isolation, Fire Mandrills who lack any cohesion and the Goliath Scorpions.

Now you are quite right that the Scorpions pioneered under sea colonies and mineral extraction but why? Wouldn't you say that such endeavors are outside the norm so something must have pushed them to do it. I contend that they had to. Easy exploitation of abundant natural resources was not an option for them so they explored and discovered these niche industries.

I like the Scorpions and I'm enjoying your continuing stories on this unique faction but their Touman is another reason why they are poor. They have one of the smallest military arms of the Clans which means if they have anything of value they have limited resources with which to defend it. Think the OmniMech. Its discovery was so important that no Clan would go without it or stop until they possessed it.

Not saying they don't have good or even fantastic warriors within their Touman but if the Clans so desire a certain thing they don't let a single trail resolve the issue. See the Truce of Tukayyid and the relentless Crusader efforts to abrogate it. They won't stop until they possess it regardless of individual reversals. The Scorpions fail to possess even mid level strength among the Clans and would be easy prey if they had so very much.

So in regards to this design I could see the Hell's Horses issuing Trails for production runs to augment their Touman which values said vehicles. Plus the components could draw interest from Clans who not interested in the vehicle at all but are attracted by the 300XL Engine or even more likely the AP Gauss. I'd offset these concerns by bringing in the Wolves and Horses who traditionally get along with the Scorpions to produce a new Clan Main Battle Tank.
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Ice Hellion

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Re: Astarte
« Reply #7 on: June 16, 2010, 01:34:30 PM »

Most clan vehicles seem to be named after mythological deites and legendary figures.  Astarte was a (sumerian/babylonian ??) god of some kind.  I think.

Ok.

While I am not as fanatical about as most Hellions, I NEED my SPEED, both for offensive and defensive units.   LOL

Fanatic, who is a fanatic? :P

And poor, I wouldn't say so but who uses XL engines on vehicles? The Hell's Horses.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5
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