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General BattleTech => General Discussion => Vehicle Factory => Topic started by: JPArbiter on February 11, 2013, 09:49:54 PM

Title: Bulldog LCT
Post by: JPArbiter on February 11, 2013, 09:49:54 PM
the Bulldog Medium Tank despite it's lackluster performance, has been a maintstay for Mercenary and Militia units for centuries.  this trend was even more prevelant during the clan invasion as prestigous and elite front line units with large bank rolls were trading in the reliable albeit inefficent Bulldogs for designs like Challengers, Brutus, Typhoons and Schilitrons.

for the Lioness Combat Team, the Bulldog Medium tnak has been a mainstay of thier forces, owning as many as 18, and never fewer then 6.  after Their 3072 rearming thanks to Hachiman Taro, LCT Engineers did the one thing that according to military critics made the most sense.  they replaced the Turbine engine with a fusion power plant of the same size.  this simple upgrade permitted the doubling of the bulldogs armor protection, and replacing the main gun from a large laser, to an extended range PPC (Courtesy of Panther re-downgrades).

The Lioness Combat Team uses six Bulldogs as part of their Third Battalion's Heavy armor Company.  one of those vehicles "Lucy" is one of the original Tanks in the LCT inventory, and the last remaining piece of equipment from the units origins.  the tank has proven unpopular compared to the Manticore Plasma Upgrade developed by their sister Peacemakers regiment.  the EDF has declined to lisence the bulldog tank, leaving this upgrade rare and scattered throughout the inner sphere.

Bulldog  LCT Update

Mass: 60 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Tournament Legal
Era: Dark Ages
Tech Rating/Era Availability: E/E-F-D
Production Year: 3132
Cost: 2,650,500 C-Bills
Battle Value: 1,005

Power Plant:  240 Fusion Engine
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor:  Standard Armor
Armament:
    1  ER PPC
    2  SRM-4s
    1  Machine Gun
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      30 points                6.00
Engine:             Fusion Engine                240                      17.50
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             15                        5.00
Control Equipment:                                                         3.00
Lift Equipment:                                                            0.00
Turret:                                                                    1.50
Armor:              Standard Armor               AV - 208                 13.00

                                                      Armor     
                                                      Factor     
                                               Front     48       
                                          Left/Right   40/40       
                                              Turret     40       
                                                Rear     40       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0.50
2 SRM-4s                                     T         6         2         4.00
ER PPC                                       T         15        1         7.00
@SRM-4 (50)                                  BD        -         0         2.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 10
4          2       1       1       0      3     0   Structure:  3
Special Abilities: SRM 1/1/0

Title: Re: Bulldog LCT
Post by: Walegrin on April 08, 2013, 08:14:03 PM
Me likes though part of me wonders if the ER PPC is worth it.
Title: Re: Bulldog LCT
Post by: Dragon Cat on April 09, 2013, 12:57:11 AM
I wouldn't bother with it a standard PPC leaves you with 5 tons to play with you don't loose too much range

An ER laser gives you 5 tons and range with very little loss

IMO ER PPCs are wasted on combat vehicles
Title: Re: Bulldog LCT
Post by: Walegrin on April 09, 2013, 01:12:52 AM
An ER laser gives you 5 tons and range with very little loss

Offhand I like that.  Maybe add another SRM rack then, or bump the 4's to 6's?
Title: Re: Bulldog LCT
Post by: Dragon Cat on April 09, 2013, 03:03:51 AM
An ER laser gives you 5 tons and range with very little loss

Offhand I like that.  Maybe add another SRM rack then, or bump the 4's to 6's?


Something along that lines.  Here's my take

ER Large Laser, 2 SRM-6 both Artemis equipped, CASE for long term survival of crew and a second turret mounted Machine Gun.  All because there isn't a PPC and its extra sinks.

Biggest negative issue is the price bump

Code: [Select]
Bulldog LCT '2'

Mass: 60 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Tournament Legal
Era: Dark Ages
Tech Rating/Era Availability: E/E-F-D
Production Year: 3132
Cost: 3,006,900 C-Bills
Battle Value: 1,012

Power Plant:  240 Fusion Engine
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor:  Standard Armor
Armament:
    1  ER Large Laser
    2  SRM-6s w/ Artemis IV FCS
    2  Machine Guns
    1 Unknown CASE
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      30 points                6.00
Engine:             Fusion Engine                240                      17.50
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             12                        2.00
Control Equipment:                                                         3.00
Lift Equipment:                                                            0.00
Turret:                                                                    1.50
Armor:              Standard Armor               AV - 208                 13.00

                                                      Armor     
                                                      Factor     
                                               Front     44       
                                          Left/Right   40/40       
                                              Turret     44       
                                                Rear     40       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0.50
ER Large Laser                               T         12        1         5.00
2 SRM-6s                                     T         8         2         6.00
    Artemis IV FCS                           T         -         0         2.00
Machine Gun                                  T         0         1         0.50
CASE                                         BD        -         1         0.50
@SRM-6 (Artemis) (30)                        BD        -         0         2.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 10
4          3       3       1       0      3     0   Structure:  3
Special Abilities: CASE

Title: Re: Bulldog LCT
Post by: JPArbiter on April 09, 2013, 10:13:38 AM
oh I like yours... ;D

as a little bit of background, I was experimenting witht he bulldog using Field repair and refit rules in strat ops, basically using recent salvage from a story I wrote and parts on hand from the setting (a DCMS military depot for unpopular and failed designs like Wolf Traps, Maulers etc.)  hence why ER lasers were hard to come by.
Title: Re: Bulldog LCT
Post by: Dragon Cat on April 09, 2013, 12:18:38 PM
oh I like yours... ;D

as a little bit of background, I was experimenting witht he bulldog using Field repair and refit rules in strat ops, basically using recent salvage from a story I wrote and parts on hand from the setting (a DCMS military depot for unpopular and failed designs like Wolf Traps, Maulers etc.)  hence why ER lasers were hard to come by.

That makes sense