OBT Forum

General BattleTech => General Discussion => Vehicle Factory => Topic started by: ATN082268 on June 04, 2013, 11:15:34 PM

Title: Bullseye
Post by: ATN082268 on June 04, 2013, 11:15:34 PM
BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Bullseye
Tech:          Clan / 3072
Config:        Tracked Vehicle
Rules:         Level 3, Custom design

Mass:          100 tons
Power Plant:   300 XL Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Ferro-Fibrous

Armament:     
  3 Large Pulse Lasers
  2 Streak SRM 6s
  1 Angel ECM Suite

Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Bullseye
Mass:          100 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  50 pts Standard               0     10.00
Engine:        300 XL Fusion                 1      9.50
Shielding & Transmission Equipment:          0      4.75
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     30 Single                    0     20.00
Cockpit & Controls:                          0      5.00
Crew: 7 Members                              0       .00
Turret Equipment:                            0      1.80
Sponson Turret Equipment:                    0       .60
Armor Factor:  335 pts Ferro-Fibrous         1     17.45

                          Internal    Armor
                          Structure   Value
   Front:                    10         75
   Left / Right Sides:       10      70/70
   Rear:                     10         60
   Turret:                   10         60

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
3 Large Pulse Lasers     Turret  30          3     18.00
1 Streak SRM 6           Lf_Spon  0   10     2      3.67
1 Streak SRM 6           Rt_Spon  0   10     1      3.67
1 Angel ECM Suite        Body     0          1      1.50
1 Targeting Computer                     1      4.00
1 C.A.S.E. Equipment     Body                0       .00
1 Trailer Hitch          Front               1       .00
1 Trailer Hitch          Rear                1      1.00
Cargo Bay Capacity       Body                1       .07
--------------------------------------------------------
TOTALS:                          30         13    100.00
Items & Tons Left:                          12       .00

Calculated Factors:
Total Cost:        20,454,800 C-Bills
Battle Value:      1,654
Cost per BV:       12,366.87
Weapon Value:      4,121 / 3,799 (Ratio = 2.49 / 2.30)
Damage Factors:    SRDmg = 50;  MRDmg = 37;  LRDmg = 21
BattleForce2:      MP: 3,  Armor/Structure: 0 / 13
                   Damage PB/M/L: 6/6/4,  Overheat: 0
                   Class: GA;  Point Value: 17
                   Specials: ecm
Title: Re: Bullseye
Post by: Takiro on June 05, 2013, 06:19:48 AM
Seems to be on target.  ;) To bad you couldn't include some LB-Xs.
Title: Re: Bullseye
Post by: Dragon Cat on June 05, 2013, 08:00:35 AM
Like a bigger version of the Sekhmet in TRO 3145 Draconis Combine
Me personally have same problem with it as I had with the Sekhmet and the Cizin

Those lasers weigh a total of 38 tons

They can fire forever but for me I'd rather have a single pulse spend the rest on an AC or Gauss with TC support

Curiosity actually the tow bars one at the front and back one uses tonnage the other doesn't?
Title: Re: Bullseye
Post by: ATN082268 on June 05, 2013, 11:52:12 AM
Like a bigger version of the Sekhmet in TRO 3145 Draconis Combine
Me personally have same problem with it as I had with the Sekhmet and the Cizin

Those lasers weigh a total of 38 tons

They can fire forever but for me I'd rather have a single pulse spend the rest on an AC or Gauss with TC support

Curiosity actually the tow bars one at the front and back one uses tonnage the other doesn't?

  Going all Pulse gives you a bouns of -3 to hit for all your shots. The tonnage on hitches should be 0. Must be a misprint. I came up with a second version of the design (see below).
Title: Bullseye II
Post by: ATN082268 on June 05, 2013, 11:54:44 AM
  Downgraded the Streak 6s to Streak 4s and added some armor and anti-infantry guns.

 BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Bullseye II
Tech:          Clan / 3072
Config:        Tracked Vehicle
Rules:         Level 3, Custom design

Mass:          100 tons
Power Plant:   300 XL Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Ferro-Fibrous

Armament:     
  3 Large Pulse Lasers
  2 Streak SRM 4s
  2 Light Machine Guns
  1 Angel ECM Suite

Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Bullseye II
Mass:          100 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  50 pts Standard               0     10.00
Engine:        300 XL Fusion                 1      9.50
Shielding & Transmission Equipment:          0      4.75
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     30 Single                    0     20.00
Cockpit & Controls:                          0      5.00
Crew: 7 Members                              0       .00
Turret Equipment:                            0      1.80
Sponson Turret Equipment:                    0       .45
Armor Factor:  373 pts Ferro-Fibrous         1     19.43

                          Internal    Armor
                          Structure   Value
   Front:                    10         90
   Left / Right Sides:       10      74/74
   Rear:                     10         65
   Turret:                   10         70

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
3 Large Pulse Lasers     Turret  30          3     18.00
1 Streak SRM 4           Lf_Spon  0   10     2      2.40
1 Light Machine Gun      Lf_Spon  0   20     2       .35
1 Streak SRM 4           Rt_Spon  0   10     1      2.40
1 Light Machine Gun      Rt_Spon  0   20     1       .35
1 Angel ECM Suite        Body     0          1      1.50
1 Targeting Computer                     1      4.00
1 C.A.S.E. Equipment     Body                0       .00
1 Trailer Hitch          Front               1       .00
1 Trailer Hitch          Rear                1      1.00
Cargo Bay Capacity       Body                1       .07
--------------------------------------------------------
TOTALS:                          30         16    100.00
Items & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        20,375,400 C-Bills
Battle Value:      1,608
Cost per BV:       12,671.27
Weapon Value:      4,063 / 3,830 (Ratio = 2.53 / 2.38)
Damage Factors:    SRDmg = 44;  MRDmg = 35;  LRDmg = 21
BattleForce2:      MP: 3,  Armor/Structure: 0 / 14
                   Damage PB/M/L: 5/5/4,  Overheat: 0
                   Class: GA;  Point Value: 16
                   Specials: ecm