OBT Forum
General BattleTech => General Discussion => Vehicle Factory => Topic started by: JPArbiter on August 28, 2012, 07:19:16 PM
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This vehicle idea was born from the back story for the Manticore Plasma. if Elysium engineers retrofitted Manticore turrets with new weapons, what would happen to the spare weapons. Missiles were easy enough, mount them on mechs, but the PPCs posed a problem since early on we were gonna make ERPPCs our standard gun. XTRO Primitives gave us the solution in the guise of the LTV-4 Hover tank, which we adapted into the LTV 5
LTV-5 Hovertank
Mass: 50 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-E
Production Year: 3132
Cost: 3,242,333 C-Bills
Battle Value: 998
Power Plant: 215 Fusion Engine
Cruise Speed: 97.2 km/h
Flanking Speed: 151.2 km/h
Armor: Standard Armor
Armament:
1 PPC
1 Streak SRM-6
1 Unknown Targeting Computer
1 Unknown CASE
1 C3 Computer (Slave)
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
================================================================================
Equipment Type Rating Mass
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Internal Structure: Standard 25 points 5.00
Engine: Fusion Engine 215 14.50
Cruise MP: 9
Flank MP: 14
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 2.50
Lift Equipment: 5.00
Turret: 1.50
Armor: Standard Armor AV - 88 5.50
Armor
Factor
Front 24
Left/Right 16/16
Turret 16
Rear 16
================================================================================
Equipment Location Heat Spaces Mass
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PPC T 10 1 7.00
Streak SRM-6 T 4 1 4.50
Targeting Computer BD - 1 2.00
CASE BD - 1 0.50
C3 Computer (Slave) BD 0 1 1.00
@Streak SRM-6 (15) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 10
9 3 3 2 0 2 0 Structure: 2
Special Abilities: CASE, C3S
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Reminds me of my Mitchell Attack Hovertank for the Terran Republic with its PPC/ SRM loadout. Nice job!
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Ideally I would name the vehicles some variation of the word chariot or carriage, but Merkava has already been taken. I am looking at Russian, French, and Italian for other ideas.
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Ideally I would name the vehicles some variation of the word chariot or carriage, but Merkava has already been taken. I am looking at Russian, French, and Italian for other ideas.
For Russian, Troika should suffice as it was a cart/chariot pulled by three horses
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Ideally I would name the vehicles some variation of the word chariot or carriage, but Merkava has already been taken. I am looking at Russian, French, and Italian for other ideas.
For Russian, Troika should suffice as it was a cart/chariot pulled by three horses
I considered Troika, but wanted to avoid overlapping with the aerospace fighter of the same name.
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Chariot in hungarian is "szekér" according to Google Translate. Sounds kinda cool. If possible, your streak 6 shoudl be 3 streak 2's, just reduces damage variance turn by turn down to a more consistently level.
Edit: Also consider large laser instead of PPC for adding TAG, which is awesome sauce in a combined arms environment supported by A4 homing and copperheads.
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It may just be me, but this seems somewhat lightly armored. Is that intentional? What's the track record for something that moves 9/14 and carries 5.5 tons of standard armor? Do they last very long in combat? Nice warload, but... huh, guess I would have to see it in play to determine whether the armor protects it adequately or not.
I dropped the speed from 9/14 to 8/12 and found myself with 4.5 tons - put into armor, it rounded out to 10 tons, which seems pretty good. Or is that too slow for the mission profile? I didn't notice one mentioned, but I was skimming.
Cent13
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in a bout of laziness to update the LTV 4 I merely transferred over the identical armor coverage to the LTV 5 no attempts were made to improve overall protection, instead focusing on maintaining the Fusion engine and enhancing accuracy and firepower.
I can say from playing with the LTV 4 which sports a 7/11 speed that it is fairly survivable and the turret is what makes the vehicle a powerhouse.
in hindsight were I to improve the armor I would downgrade the Streak system to a standard SRM pack and add more plate. ditching the CASE for an extra half tone would not hurt either since the standard SRM rack does not conserve ammo. as it stands my Elysium Project is undergoing a massive rewrite as far as the EDF. I am changing the Initial Jihad technology level to Retrotech not because of technological degradation, but a choice of economies of scale.
also I have tentatively renaming this vehicle the Gungnir after the spear of Odin.
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succession wars LTV-4.5 again armor coverage is the same, though a little adjusted to cover the turret better. standard fusion engine with a faster speed.
LTV-4.5
Mass: 50 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D
Production Year: 2750
Cost: 2,783,667 C-Bills
Battle Value: 816
Power Plant: 265 Fusion Engine
Cruise Speed: 108.0 km/h
Flanking Speed: 162.0 km/h
Armor: Standard Armor
Armament:
1 PPC
1 SRM-4
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
================================================================================
Equipment Type Rating Mass
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Internal Structure: Standard 25 points 5.00
Engine: Fusion Engine 265 21.00
Cruise MP: 10
Flank MP: 15
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 2.50
Lift Equipment: 5.00
Turret: 1.00
Armor: Standard Armor AV - 88 5.50
Armor
Factor
Front 20
Left/Right 16/16
Turret 20
Rear 16
================================================================================
Equipment Location Heat Spaces Mass
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PPC T 10 1 7.00
SRM-4 T 3 1 2.00
@SRM-4 (25) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 8
10 2 2 1 0 2 0 Structure: 2
Special Abilities:
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and now an early clan invasion version
LTV-5.0.4
Mass: 50 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-E
Production Year: 0
Cost: 4,060,333 C-Bills
Battle Value: 1,020
Power Plant: 215 Fusion Engine
Cruise Speed: 97.2 km/h
Flanking Speed: 151.2 km/h
Armor: Ferro-Fibrous
Armament:
1 PPC
1 SRM-4
1 Unknown CASE
1 C3 Computer (Slave)
1 Guardian ECM Suite
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
================================================================================
Equipment Type Rating Mass
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Internal Structure: Standard 25 points 5.00
Engine: Fusion Engine 215 14.50
Cruise MP: 9
Flank MP: 14
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 2.50
Lift Equipment: 5.00
Turret: 1.00
Armor: Ferro-Fibrous AV - 161 9.00
Armor
Factor
Front 35
Left/Right 33/33
Turret 35
Rear 25
================================================================================
Equipment Location Heat Spaces Mass
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PPC T 10 1 7.00
SRM-4 T 3 1 2.00
CASE BD - 1 0.50
C3 Computer (Slave) BD 0 1 1.00
Guardian ECM Suite BD 0 1 1.50
@SRM-4 (25) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 10
9 2 2 1 0 2 0 Structure: 2
Special Abilities: CASE, C3S, ECM
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and an SLDF Royal (read overly expensive for not much benefit) version
LTV-4.1.3
Mass: 50 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-E
Production Year: 2750
Cost: 7,987,333 C-Bills
Battle Value: 1,077
Power Plant: 215 Fusion XL Engine
Cruise Speed: 97.2 km/h
Flanking Speed: 151.2 km/h
Armor: Ferro-Fibrous
Armament:
1 ER PPC
2 Streak SRM-2s
1 TAG
1 Beagle Active Probe
1 Guardian ECM Suite
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
================================================================================
Equipment Type Rating Mass
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Internal Structure: Standard 25 points 5.00
Engine: XL Fusion Engine 215 7.50
Cruise MP: 9
Flank MP: 14
Heat Sinks: Single Heat Sink 15 5.00
Control Equipment: 2.50
Lift Equipment: 5.00
Turret: 1.00
Armor: Ferro-Fibrous AV - 116 6.50
Armor
Factor
Front 30
Left/Right 23/23
Turret 20
Rear 20
================================================================================
Equipment Location Heat Spaces Mass
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Streak SRM-2 FR 2 1 1.50
ER PPC T 15 1 7.00
Streak SRM-2 T 2 1 1.50
TAG T 0 1 1.00
Beagle Active Probe BD 0 1 1.50
Guardian ECM Suite BD 0 1 1.50
@Streak SRM-2 (50) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 11
9 2 2 1 0 2 0 Structure: 2
Special Abilities: TAG, PRB, RCN, ECM