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General BattleTech => General Discussion => Vehicle Factory => Topic started by: Ice Hellion on April 06, 2013, 02:45:56 AM

Title: Panthera tigris
Post by: Ice Hellion on April 06, 2013, 02:45:56 AM
After reading XTRO 1945, I decided to give a try to the Tiger a try but as a MBT and not as a Support Vehicle but a MBT for low on cash forces (militia, Periphery, Pirates (to defend their worlds), mercenaries...).
 
I made 4 designs that I will post below and I would like to know what you think of them

Some basic principles for all these tanks are slowness, heavy armour, a turret with one big gun/MG combo and a MG in the front part.

The two first are the lightest designs I could make with a Medium or a Heavy Rifle.
The two others are close to the original specifications for the Tiger (45 tons, a big gun and an average speed of 40 kph).

Quote
Tiger

Mass: 20 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-F-X
Production Year: 0
Cost: 295 100 C-Bills
Battle Value: 297

Power Plant:  40 I.C.E.
Cruise Speed: 21,6 km/h
Flanking Speed: 32,4 km/h
Armor:  Standard Armor
Armament:
    1  Medium Rifle
    2  Machine Guns
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      10 points                2,00
Engine:             I.C.E. Engine                 40                       2,00
    Cruise MP:  2
    Flank MP:   3
Heat Sinks:         Single Heat Sink             0                         0,00
Control Equipment:                                                         1,00
Lift Equipment:                                                            0,00
Turret:                                                                    1,00
Armor:              Standard Armor               AV -  88                  5,50

                                                      Armor     
                                                      Factor     
                                               Front     22       
                                          Left/Right   17/17       
                                              Turret     18       
                                                Rear     14       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0,50
Machine Gun                                  T         0         1         0,50
Medium Rifle                                 T         2         1         5,00
@MG (1/2) (100)                              BD        -         0         0,50
@Medium Rifle (18)                           BD        -         0         2,00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 3
2          1       1       0       0      1     0   Structure:  1
Special Abilities: EE

Quote
Tiger

Mass: 25 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-F-X
Production Year: 0
Cost: 351 292 C-Bills
Battle Value: 345

Power Plant:  50 I.C.E.
Cruise Speed: 21,6 km/h
Flanking Speed: 32,4 km/h
Armor:  Standard Armor
Armament:
    1  Heavy Rifle
    2  Machine Guns
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                2,50
Engine:             I.C.E. Engine                 50                       3,00
    Cruise MP:  2
    Flank MP:   3
Heat Sinks:         Single Heat Sink             0                         0,00
Control Equipment:                                                         1,50
Lift Equipment:                                                            0,00
Turret:                                                                    1,00
Armor:              Standard Armor               AV -  88                  5,50

                                                      Armor     
                                                      Factor     
                                               Front     22       
                                          Left/Right   17/17       
                                              Turret     18       
                                                Rear     14       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0,50
Machine Gun                                  T         0         1         0,50
Heavy Rifle                                  T         4         1         8,00
@MG (1/2) (100)                              BD        -         0         0,50
@Heavy Rifle (12)                            BD        -         0         2,00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 3
2          2       1       1       0      1     0   Structure:  1
Special Abilities: EE

Quote
Tiger

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-D-D
Production Year: 0
Cost: 924 188 C-Bills
Battle Value: 745

Power Plant:  135 I.C.E.
Cruise Speed: 32,4 km/h
Flanking Speed: 54,0 km/h
Armor:  Standard Armor
Armament:
    1  Autocannon/10
    2  Machine Guns
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                4,50
Engine:             I.C.E. Engine                135                       9,00
    Cruise MP:  3
    Flank MP:   5
Heat Sinks:         Single Heat Sink             0                         0,00
Control Equipment:                                                         2,50
Lift Equipment:                                                            0,00
Turret:                                                                    1,50
Armor:              Standard Armor               AV - 192                 12,00

                                                      Armor     
                                                      Factor     
                                               Front     47       
                                          Left/Right   38/38       
                                              Turret     38       
                                                Rear     31       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0,50
Machine Gun                                  T         0         1         0,50
Autocannon/10                                T         3         1        12,00
@MG (1/2) (100)                              BD        -         0         0,50
@AC/10 (20)                                  BD        -         0         2,00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 7
3          1       0       0       0      2     0   Structure:  2
Special Abilities: EE, AC 1/1/0

Quote
Tiger

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/D-F-D
Production Year: 0
Cost: 999 313 C-Bills
Battle Value: 841

Power Plant:  135 I.C.E.
Cruise Speed: 32,4 km/h
Flanking Speed: 54,0 km/h
Armor:  Standard Armor
Armament:
    1  Gauss Rifle
    2  Machine Guns
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                4,50
Engine:             I.C.E. Engine                135                       9,00
    Cruise MP:  3
    Flank MP:   5
Heat Sinks:         Single Heat Sink             0                         0,00
Control Equipment:                                                         2,50
Lift Equipment:                                                            0,00
Turret:                                                                    2,00
Armor:              Standard Armor               AV - 136                  8,50

                                                      Armor     
                                                      Factor     
                                               Front     34       
                                          Left/Right   27/27       
                                              Turret     27       
                                                Rear     21       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0,50
Machine Gun                                  T         0         1         0,50
Gauss Rifle                                  T         1         1        15,00
@MG (1/2) (100)                              BD        -         0         0,50
@Gauss Rifle (16)                            BD        -         0         2,00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 8
3          2       2       2       0      2     0   Structure:  2
Special Abilities: EE
Title: Re: Panthera tigris
Post by: Gabriel on April 06, 2013, 01:57:13 PM
Got to give you props that is a good idea.
Title: Re: Panthera tigris
Post by: Ice Hellion on April 07, 2013, 03:20:04 AM
Got to give you props that is a good idea.

But which one is better?
Okay it will depend on the setting and a lot of thing.

Anyway, after reading again XTRO 1945, I was thinking that I could perhaps also go for a LB-10X with 2 tons of slug ammo and 1 of cluster ammo.
After all, "it was hoped [...] the Tiger I would prove its worth against both air and ground targets."
Title: Re: Panthera tigris
Post by: Walegrin on April 08, 2013, 08:20:53 PM
Too darn slow. :)  That isn't the point though I know.


Good translations I feel.  Particularly like the AC-10 version myself.
Title: Re: Panthera tigris
Post by: Dragon Cat on April 09, 2013, 12:59:32 AM
Suggestion instead of
Quote
use
Code: [Select]

Much better results easier to read and prettier  ;)

Nice I'd think if upgrading to gauss if go fuel cell too seems to be engine of choice atmo
Title: Re: Panthera tigris
Post by: Ice Hellion on April 09, 2013, 01:50:22 PM
Too darn slow. :)  That isn't the point though I know.

True but the Tiger was not that mobile.

Suggestion instead of
Quote
use
Code: [Select]

Much better results easier to read and prettier  ;)

I tried to do it but failed.

Nice I'd think if upgrading to gauss if go fuel cell too seems to be engine of choice atmo

Fuel cell instead of ICE?
Title: Re: Panthera tigris
Post by: Dragon Cat on April 09, 2013, 02:37:38 PM
Yeah fuel cell is lighter than an ICE overall it's as good if not better than a fusion on vehicles because it doesn't need the extra shielding a fusion does

It also follows canon trends with two vehicles in TRO 3145 using fuel cells - and being pretty sweet designs
Title: Re: Panthera tigris
Post by: JPArbiter on April 09, 2013, 02:49:49 PM
the only downside to Fuel Cells is the lack of strategic mobility compared to ICE and Fusion engines.
Title: Re: Panthera tigris
Post by: Dragon Cat on April 09, 2013, 09:41:38 PM
Fuel Cell can be charged from any fusion engine I bet even the gun trailers tiny engine for power could power them

You're screwed if you're a pure fuel cell force but a couple of fusions in there and the only drawback is needing to stop to fuel
Title: Re: Panthera tigris
Post by: JPArbiter on April 09, 2013, 10:48:16 PM
yeah, I would never design a PDF completly around fuel cell engines.  I am more inclined to use them for defensive vehicles or fire support platforms.
Title: Re: Panthera tigris
Post by: Ice Hellion on April 10, 2013, 03:20:28 PM
the only downside to Fuel Cells is the lack of strategic mobility compared to ICE and Fusion engines.

True but I thought about using railway transportations for the strategic moves.

However I did not really see a great benefit of turning to Fuel Cells Engines as I have troubles finding what to do with the few extra tons available (the what to do should be in line with the original design).
Title: Re: Panthera tigris
Post by: JPArbiter on April 10, 2013, 03:46:16 PM
Strategic mobility is also only an issue in strategic games I admit.  one of those things I would prefer my combat tanks to cross country, but I will airlift my artillery and LRM carriers.
Title: Re: Panthera tigris
Post by: Dragon Cat on April 10, 2013, 04:14:44 PM
the only downside to Fuel Cells is the lack of strategic mobility compared to ICE and Fusion engines.

True but I thought about using railway transportations for the strategic moves.

However I did not really see a great benefit of turning to Fuel Cells Engines as I have troubles finding what to do with the few extra tons available (the what to do should be in line with the original design).

Targeting comp? CASE? Additional ammo or machine guns
Title: Re: Panthera tigris
Post by: Ice Hellion on April 11, 2013, 02:35:46 PM
Targeting comp? CASE? Additional ammo or machine guns

Perhaps a bit too advanced for my original concept but I will give it a try.
Title: Re: Panthera tigris
Post by: Dragon Cat on April 11, 2013, 08:41:40 PM
No such thing as too advanced when you have walking tanks of death ;D ;D ;D