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Author Topic: Quicksilver Program #31: Clan Hover Hellraiser  (Read 25140 times)

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Takiro

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Quicksilver Program #31: Clan Hover Hellraiser
« on: January 11, 2015, 02:42:44 PM »

For our second Clan OmniVehicle of the Quicksilver Program I wanted to go with a role described by some (masterarminas) as a Hellraiser. This fast mover much like a scout/ recon vehicle is built for combat as a flanker and harasser. You know get around the enemy and make them crazy. This rapid mover is ideally hovercraft who’s inherent speed, light to moderate armor, and solid weaponry can fill this role. Please no Extra Light (XL) Engines this time around as the Clans generally do not equip Vehicles with them. Again this Hover Vehicle is being built just after the Truce of Tukayyid (3052) on the Clan Homeworlds and must adhere to Clan Tech Level 2 rules of the time.

With their victory in the first VTOL contest Clan Wolf is out as a possible manufacturer but they remain interested in the creation of this new Armored Corps. Along with their Coyote allies (driven in large part by their enthusiastic Scientists) and two Fire Mandrill Kindraa (Payne and Kline) they will actively assist the remaining “Vehicle Clans”. Of the remaining five who will win? Maybe it will be Hell’s Horses with a similar design to the canon Hephaestus or the Ice Hellions with their focus on speed in combat or the military minded Star Adders which can develop a successful design based on their studies of Wolcott?? Don’t forget about Diamond Shark and Blood Spirit either.

Still fuming about this whole Vehicle non sense are the Burrocks, Jade Falcons, and Smoke Jaguars. Their hatred for this whole concept could manifest itself during the design process. These three Clans will go out of their way to wreck this phase if at all possible. The rest do not want anything to do with OmniVehicles and could careless about most events here. At best they will observe or have some kind of peripheral involvement but apathy is still the rule of the day here. Oh and don’t forget that all entries must follow established Naming Conventions for Clan Vehicles meaning Gods of War should be your guide.

Here again are the finalized Primary Industrial Commitments of the Clans for the Quicksilver Program.

Primary Industrial Commitments
Blood Spirit [3 OmniMechs & 1 OmniVehicle]
Burrock [3 OmniMechs & 1 OmniFighter]
Cloud Cobra [1 OmniMech, 2 OmniFighters, & 1 Aerospace Fighter]
Coyote [2 OmniMechs, 1 OmniFighter, & 3 BattleMechs]
Diamond Shark [3 OmniMechs, 1 OmniFighter, 1 OmniVehicle, & 1 Aerospace Fighter]
Fire Mandrill [2 OmniMechs, 1 OmniFighter, & 1 BattleMech]
Ghost Bear [5 OmniMechs, 2 OmniFighters, & 1 BattleMech]
Goliath Scorpion [1 OmniMech, 1 OmniFighter, & 2 BattleMechs]
Hell's Horses [1 OmniMech, 1 OmniFighter, 3 OmniVehicles, & 1 BattleMech]
Ice Hellion [2 OmniMechs, 1 OmniFighter, & 1 OmniVehicle]
Jade Falcon [6 OmniMechs & 2 OmniFighters]
Nova Cat [3 OmniMechs, 1 OmniFighter, & 2 BattleMechs]
Smoke Jaguar [5 OmniMechs & 1 OmniFighter]
Snow Raven [1 OmniMech & 3 OmniFighters]
Star Adder [3 OmniMechs, 1 OmniFighter, 1 OmniVehicle, & 1 BattleMech]
Steel Viper [4 OmniMechs, 1 OmniFighter, & 1 BattleMech]
Wolf [6 OmniMechs, 1 OmniFighter, & 1 OmniVehicle]

Remember my non binding suggestions to help any potential designers who are interested. The Ultralight Vehicle, 15 tons or lighter piloted by a single warrior, is an idea gaining traction. Such a Hover OmniTank could be very feasible in this hell raiser role. I hope to see at least one such challenger in these Trails. At the same time I would like to fill the missing gaps in the existing Clan Vehicle Force which can be seen in Technical Readout 3060. This has been a consistent theme of the Quicksilver Program I would like to see it continue here. One of the unfilled mass categories (45 tons) is available for this design. This would serve to augment existing Clan designs even though they are not modular in nature.

Criteria
Vehicle Type: Hover
Power Plant: Fusion Engine
Name: Clan Vehicle Naming Conventions (Gods of War)
Era: 3052, just following the Truce of Tukayyid
Tech: Clan Level 2
Manufacturer: Hell’s Horses (2), Blood Spirit (1), Star Adder (1), Ice Hellion (1), and Diamond Shark (1)

Fluff
An absolute must and since I love fluff it is a requirement. Bonus points to those who integrate existing Quicksilver and Clarion Call plot points.

Art
This would be nice if you could but is not at all required to enter this contest.
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JPArbiter

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #1 on: January 11, 2015, 09:21:33 PM »

Though the Shamash has been a roaring success for the Blood Spirits, they felt the needed to create a companion vehicle to provide heavier longer ranged support and escort for the nimble hovercraft.  Looking to the J Edgar, a ubiquitous light hover tank from the SLDF, the Spirits went to work.  the engine was downgraded due to a lack of the available components.  120 rated fusion engines however were avaliable on a wide variety of mechs and vehicles that had been cached away,Typically the Spirits stripped the Thorn and Flea mechs, given they were undervalued (and many Fleas were sent off with Wolf's Dragoons half a century prior) by most clans. 

The Armor was also downgraded so as to allow the new vehicle to carry payloads consisting of the Spirits most common weaponry. Despite the expense, Ferro Fibrous was used on the new vehicle, using the same molds as it's cousin, creating an odd visual hybrid of the Shamash and J Edgar. Technical assistance was provided from the fire Mandrills for the Reconnaissance enabled C Configuration, in exchange for vehicle schematics.  With their new vehicle designed they named it the Tanit, after the Patron Goddess of Carthage, a symbol of the Spirits resolve in the face of adversity.

Despite the vehicle being built from the ground up, the Spirts were experts in placing the components they had in any platform imaginable, with parts borrowed from the Shamash and engines ripped from mechs and vehicles no one would miss, nearly a binary were ready to present for technical demonstration.

Code: [Select]
Tanit

Mass: 25 tons
Tech Base: Clan
Motive Type: Hovercraft OmniVehicle
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-E-A
Production Year: 3025
Cost: 698,438 C-Bills
Battle Value: 235

Power Plant:  120 Fusion Engine
Cruise Speed: 108.0 km/h
Flanking Speed: 162.0 km/h
Armor:  Ferro-Fibrous
Armament:
    8.0 tons of pod space.
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                2.50
Engine:             Fusion Engine                120                       6.00
    Cruise MP:  10
    Flank MP:   15
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         1.50
Lift Equipment:                                                            2.50
Turret:                                                                    0.50
Armor:              Ferro-Fibrous                AV -  75                  4.00

                                                      Armor     
                                                      Factor     
                                               Front     20       
                                          Left/Right   15/15       
                                              Turret     15       
                                                Rear     10       



================================================================================
Loadout Name: Prime                                          Cost: 1,474,688
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 1,007

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Single Heat Sink             12                        2.00

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER Large Laser                               T         12        1         4.00
ECM Suite                                    T         0         1         1.00
Targeting Computer                           BD        -         1         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 10
10h        2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, ECM, ENE, TUR(2/2/2)


================================================================================
Loadout Name: A                                              Cost: 1,214,063
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 810

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
LRM-15                                       T         5         1         3.50
Anti-Missile System                          T         1         1         0.50
@LRM-15 (24)                                 BD        -         0         3.00
@Anti-Missile System (24)                    BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 8
10h        1       1       1       0      1     0   Structure:  2
Special Abilities: OMNI, AMS, CASE, TUR(1/1/1), IF 1


================================================================================
Loadout Name: B                                              Cost: 923,438
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 425

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 SRM-4s                                     T         6         2         2.00
Infantry Compartment (5.0 tons)              BD        0         1         5.00
@SRM-4 (25)                                  BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 4
10h        2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, TUR(2/2/0, SRM 1/1/0), SRM 1/1/0


================================================================================
Loadout Name: C                                              Cost: 1,767,188
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 817

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
TAG                                          T         0         1         1.00
2 Medium Pulse Lasers                        T         8         2         4.00
ECM Suite                                    BD        0         1         1.00
Active Probe                                 BD        0         1         1.00
Cargo, Standard (1.0 tons)                   BD        0         1         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 8
10h        2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, TAG, ECM, PRB, RCN, ENE, TUR(2/2/0)

« Last Edit: January 13, 2015, 01:19:02 PM by JPArbiter »
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Takiro

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #2 on: January 11, 2015, 10:41:52 PM »

Fluff to come later, my creativity is tapped out.

No problem JP, I look forward to seeing the Tanit completed as well as other competitors to come. The deadline for submissions is same as always. Friday midnight eastern time which gives everybody 5 more days. ;)
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masterarminas

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #3 on: January 12, 2015, 12:07:08 AM »

Nike



Overview

Fresh from winning the VTOL Gunship category of the ilKhan's Project Quicksilver with their Fenris, Clan Wolf made the decision not to participate in any further OmniVehicle projects.  The Clan chose instead to focus on improving and streamlining production of their current OmniMechs, OmniFighters, and their new OmniVehicle rather than devoting additional resources for new (and untested designs).

But that decision (made by a vote of all Blood-named Warriors of the Clan rather than the Wolf leaders) left Natasha Kerensky in a quandary. 

More than forty years of experience in the Inner Sphere style of warfare had taught her valuable lessons about the necessity and usefulness of having a wide array of vehicles to support 'Mechs and infantry . . . and she was determined to force the Clans to address this problem, even if it meant fighting Trials herself and dragging her fellow Warriors kicking and screaming forward.

Chief among the designs that the Wolf Khan wanted to see converted by the Clans was the ancient J Edgar light hover tank.  Just 25-tons in mass, this two-man hovertank was fast-moving, relatively well-protected, and featured a decent weapons array (for such a light IS vehicle, that is).  Natasha was convinced that a full Clan rework of the design would do better . . . and with the weapons concentrated in the turret in the original design, this made the J Edgar a perfect candidate for conversion to an OmniVehicle.

Her efforts were cut short, however, when the ilKhan ruled against her request for a Trial to overturn the decision of Wolf Warriors; Ulric Kerensky was concerned that such an action would exacerbate the Crusader/Warden split within the Clan; in private talks, he convinced Natasha to forgo the Trial.

She did, but refusing to let the project drop, she approached Khan Cassius N'Buta of the Star Adders.  Although a Clan of Crusaders, and quite conservative in many areas, the Adders were one of the few Clans that held appreciation for the role that vehicles could play on the battlefield. 

The idea intrigued N'Buta . . . a fast-moving, hard-hitting light vehicle manned by a civilian driver and a single Warrior (as a combination of vehicle commander and gunner), yet a design that remained relatively inexpensive to produce and maintain.  However, he noted the rarity of this design and the lack of a facility to produce the required 145-rate Standard Fusion engines.  The armor, communications system, and tracking & targeting arrays, he agreed that these systems could all be pulled from existing Asshur vehicle production lines on Sheridan.

But the engines?  The vehicle frames?  These were not common in the Clan Homeworlds.

Natasha smiled at Cassius.  "You do remember that the SLDF used the J Edgar in vast numbers, quiaff?"

The Star Adder Khan frowned.  "No . . . I was not aware of that.  Was the design not predominately used by the Periphery?"

"It was produced by Alphard Trading Company . . . which had many factories in the Periphery," Natasha answered.  "But ATC was originally a Free Worlds League corporation and when the J Edgar was introduced in 2722, the SLDF signed contracts to acquire a large number of examples.  Primarily to . . .," and she smiled again, "sooth the Captain-General's feelings over the lack of FWL designs within the Regular Army.  Oh, these little tanks never got much glory within the SLDF, but they served in independent Regiments, as well as the Armored Brigades attached to Infantry and BattleMech Divisions . . . and within the handful of Armored Divisions that the SLDF retained."

N'Buta slowly nodded.  "Even so, how many survive to this day?  I cannot account for any that I have seen, or heard, used in Clan Toumans?"

The Wolf laughed.  "That is because their current owner is a band of spiteful idiots, Cassius!  Exactly one Armored Division survived the Amaris Coup and the Liberation of Terra to accompany the SLDF on the Exodus:  the 238th Armored Division.  Which is one of the units that General Kerensky disbanded when he down-sized the SLDF after arriving in the Pentagon."

"That unit seems familiar; I feel as if I should know it," Cassius muttered.

"It was the unit in which the parents of both Osis blood-lines served," Natasha answered.

"Jaguars," the Adder snarled.

"The Jaguars.  Before General Kerensky's death, the few tank commanders retained in the SLDF wanted modern Hegemony designs . . . so the existing J Edgars were reassigned to the 238th as the entire division was mothballed within a Castle Brian.  The titular commander of the 238th remained loyal to Nicholas Kerensky and he locked down the cache before he joined our Exodus to Strana Mechty."  Natasha shrugged.  "The Warlords that were left behind fighting the Pentagon Civil War weren't about to waste their time breaking into the mountain to get a bunch of light-weight Free World hover-tanks!  At least not at first, and then after the initial years of the conflict, they no longer had the resources to excavate the cache.  Three full brigades, consisting in large part of J Edgars, just sat there, until our ancestors launched Klondike and retook the Pentagon."

"Three brigades?" croaked Cassius.

"More than six hundred of these light fast hover-tanks, my friend," Natasha answered.  "Plenty of existing frames and engines . . . that might need a bit of work to refurbish.  After we get the Jaguars to hand them over, that is.  They have owned that particular Brian Cache since Klondike."

"The Jaguars are not going to just give us those vehicles, Natasha," Cassius warned.  "They are against this entire project."

And Natasha Kerensky laughed again.  "In that case, we will have to challenge them to a Trial and beat their Crusader asses into bloody pulp then . . . won't we?"


The Trial

Needless to say, the Jaguar leadership was incensed by the sheer audacity of Khans Kerensky and N'Buta when they received the call for a Trial of Possession of the 238th Brian Cache on Eden.  Despite their anger, saKhan Howell managed to convince Khan Osis that given the current limitations of their Touman to instead avoid the Trial altogether.

Appealing to the ilKhan, the Jaguars insisted that the proposed Trail broke with the ilKhan Shower's ruling that the Homeworld Clans could not assault the holdings of the Invading Clans.  Khan Osis demanded that ilKhan Kerensky censure Khan N'Buta and declare the Trial illegal.

They were quite shocked (and infuriated even further) when the ilKhan refused their request.  Citing that it was Khan Natasha Kerensky of Clan Wolf who had issued the challenge, and that she was a member of an Invading Clan, the ilKhan found that there was no prohibition upon Invading Clans attacking one another either in the Homeworlds or the Occupation Zones.  However, he did confirm that neither Khan N'Buta nor the Star Adders could issue such a challenge . . . but that Khan Kerensky of Clan Wolf was free to do so.

Using a command circuit assembled for the purpose of reinforcing the Wolf Occupation Zone, Khan Kerensky travelled back to the Homeworlds and landed on Eden . . . where she personally issued a challenge to the 10th Jaguar Regulars for possession of Brian Cache 238. 

A second-line unit featuring a mix of OmniMechs and standard BattleMechs, the 10th Regulars were in the process of preparing for departure to the Jaguar Occupation Zone when Kerensky landed.  Those preperations were immediately halted and Star Colonel Isiash Moon declared that the Jaguars would defend "the heritage of the 238th Armored Division with every Warrior under his command".

Whether he believed that he needed an entire Cluster to defeat one Warrior, or if he felt that Khan Kerensky would back down in the face of such odds is an open question . . . for Star Colonel Moon died during the subsequent battle.

Although she had landed alone, Khan Kerensky laughed at the Jaguar response and answered, "Bargained well and done!"

That was when the 417th Adder Sentinels landed.  Also a second-line unit, the assault-weight 417th was a veteran formation that the Adders had used as part of their Opposition Force (Kappa Galaxy).  Exquisitely trained and drilled, and honed through hundreds of combats against fellow Adder units, the 417th reported to Khan Kerensky as the elements of a 'contract bid', placing itself (temporarily) under the aegis of the Wolf Touman and her direct command.

Moon howled in protest, sending HPG transmissions to the ilKhan as well as Khan Osis . . . who personally travelled via command circuit to Tamar demanding (once again) that the ilKhan take action to stop this breach of Clan law!

Ulric Kerensky denied the request, as he noted that the Adders were not issuing the challenge . . . and that contract bids, while uncommon, were allowed under Clan law.

The 10th Regulars fought bravely and with great zeal in the subsequent battle, but the firepower and experience of 417th was simply too much . . . not to mention the direct leadership and expertise of Khan Kerensky.  While the battle raged for six days in the jungles of Eden surrounding Brian Cache 238, the end was never truly in doubt.

On the sixth day of the battle, Star Captain Dane (an Warrior lacking a Blood-name, but the senior surviving Jaguar) asked for, and received, hegira.  Less than eight Stars of Jaguar Warriors accompanied him back to the Jaguar port. 

The 417th did not survive unscathed, however.  Close to forty percent of the formation's Warriors were either dead or critically injured; but the Brian Cache (with the stockpile of J Edgars within) was now owned by Khan Kerensky.

She then presented Brian Cache 238 to Khan N'Buta, in exchange for the right of Clan Wolf to purchase (at a signficant discount) the new OmniVehicles that they would create based on the J Edgars mothballed inside.  She did insist upon one last matter before the transaction was concluded, however.

Having learned that Clan Hell's Horses under the direction of Khan Fletcher (a man whom Natasha despised) were designing a new light tracked Omni-tank, Khan Kerensky insisted that Khan N'Buta file their submission immediately . . . using the name Nike.  The name that her sources told her was the project identifier for the new Clan Hell's Horses' vehicle.

"After all," she added, batting her eyelids at the Adder, "The goddess of Winged Victory is better associated with our fast light hover than a ground-crawling tread tank, quiaff?"

Laughing, Khan N'Buta agreed.

In the end, the Adders recovered some six hundred and seventeen J Edgars from the Brian Cache, along with nearly three hundred other SLDF and Inner Sphere vehicles dating back to the SLDF of old.  More than enough to provide the engines and frame for their new Nike design.

And in the process, both Khan Kerensky and Clan Star Adder earned the utter enimity and hatred of the Jaguars . . . who vowed to exact their revenge for this series of insults piled upon insults.


Capabilities and Configurations

Massing 25-tons, the Nike is heavily based upon the J Edgar light hover-tank of old.  The two share the same frame (refurbished and restored to like-new condition) as well as the same 145-rate Standard Fusion engine.  Outfitted for a two-man crew, the driver (typically a civilian Technician caste) sits in an isolated cockpit on the left-hand side of the chassis, while the turret (containing the Warrior who commands the vehicle and operates the weaponry) is placed on the right-hand side.  Although this asymmetric configuration is unusual, the Nike's control computers ensure that the hover-tank has a smooth ride despite the tonnage imbalance.

Armor has been upgraded to ferro-fibrous plating (derived from the current Asshur production line on Sheridan) and is slightly less thick than the original J Edgar design (4.5 tons of Compound JX3 versus 6.0 tons of standard plating).  This was deemed as adequate, however, as the armor distribution allows the Nike to resist a single Class 20 autocannon burst on the front, sides, and turret . . . although the rear is only able to absorb a single Inner Sphere Medium Pulse Laser strike before suffering penetration.

However, this did allow the Adder engineers to retain the original engine which allows for a cruise speed of 118.8 kilometers per hour and a flank speed of 183.6 kph.  And it provided a full six tons of pod-space within the newly converted turret (massing a half-ton in and of itself).  The communications system and tracking & targeting array were also 'borrowed' from the Asshur production line, ensuring that the Adders could produce this vehicle 'in-house' without any difficulties.

Faster than a Fire Moth (except when that OmniMech uses sprint mode), better protected, able to carry and deploy five Elementals as easily as the OmniMech, and possessing just a half-ton less pod-space, the Nike promises to make an extraordinary contribution to the Star Adder Touman (along with other Clans who will happily purchase this inexpensive little vehicle).  Costing less than half the price of the aforementioned Fire Moth, the Nike is easily affordable by even the poorest Clan.

The Nike Prime is armed with a single ER Large Laser mounted in the turret, with two additional heat sinks to deal with the heat production.  Possessing an excellent reach, this weapon allows the lightly-armored Nike to utilize its speed to the highest extent, staying at range and sparring from a distance few other weapons can respond.

Configuration A is very similar, but sacrifices some range for greater accuracy.  A Large Pulse Laser is the sole weapon in this version.

Configuration B has proven somewhat unpopular, mainly due to the lack of onboard offensive munitions.  The main gun is an LRM-10 with a ton of ammunition (12 salvoes), supported by an ER Medium Laser for close-range combat.  An Anti-Missile System has also been fitted (with a ton of ammunition as well) to protect against hostile missile strikes.  However, the lack of firepower on this design (concentrated firepower) has been an issue.

Configuration C features twin ER Medium Lasers supported by a Streak SRM-6 launcher (and a ton of ammunition).  Forgoing any effort to fight at the longest ranges, the Nike C is able to utilize its high speed to close rapidly and savage hostile forces with missile and laser fire from behind.

Configuration D likewise has twin ER Medium Lasers, but these are tied into a Targeting Computer for increased accuracy.  This version also carries an ECM Suite, an Active Probe, and a TAG target-designation system making it a superb light recon tank and artillery forward observer.

Configuration E has twin Medium Pulse Lasers and an Active Probe, along with two Machine-Guns for anti-personnel work (with a half-ton of ammunition). 

And finally, the Nike F is intended for point-blank range combat.  The main gun is an ER Medium Laser, supported by four ER Small Lasers and the three additional heat sinks required to deal with the heat produced.  Capable of inflicting more damage than any other Nike configuration, the F has to get into knife-fighting range and stay there . . . increasing the risk to the crew dramatically.  A fact which appeals to many Clan Warriors.


Code: [Select]
Nike

Mass: 25 tons
Tech Base: Clan
Motive Type: Hovercraft OmniVehicle
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3052
Cost: 795,312 C-Bills
Battle Value: 265

Power Plant:  Standard 145 Fusion Engine
Cruise Speed: 118.8 km/h
Flanking Speed: 183.6 km/h
Armor:  Compound JX3 Ferro-Fibrous
Armament:
    6.0 tons of pod space.
Manufacturer:  Sheridan LM VA 11-43
    Primary Factory:  Sheridan
Communications System: Consolidated Type 2R
Targeting and Tracking System:  Consolidated Type V

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                2.50
Engine:             Fusion Engine                145                       7.50
    Cruise MP:  11
    Flank MP:   17
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         1.50
Lift Equipment:                                                            2.50
Turret:                                                                    0.50
Armor:              Ferro-Fibrous                AV -  86                  4.50

                                                      Armor     
                                                      Factor     
                                               Front     20       
                                          Left/Right   20/20       
                                              Turret     20       
                                                Rear     6         



================================================================================
Loadout Name: Prime                                          Cost: 1,177,813
Tech Rating/Era Availability: F/X-X-E                         BV2: 905

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Single Heat Sink             12                        2.00

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER Large Laser                               T         12        1         4.00


================================================================================
Loadout Name: A                                              Cost: 1,123,438
Tech Rating/Era Availability: F/X-X-E                         BV2: 949

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            T         10        1         6.00


================================================================================
Loadout Name: B                                              Cost: 1,352,313
Tech Rating/Era Availability: F/X-X-E                         BV2: 914

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              T         5         1         1.00
LRM-10                                       T         4         1         2.50
Anti-Missile System                          T         1         1         0.50
@LRM-10 (12)                                 BD        -         0         1.00
@Anti-Missile System (24)                    BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 9
11         2       2       1       0      1     0   Structure:  1
Special Abilities: OMNI, AMS, CASE, IF 1


================================================================================
Loadout Name: C                                              Cost: 1,374,313
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,165

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           T         10        2         2.00
Streak SRM-6                                 T         4         1         3.00
@Streak SRM-6 (15)                           BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 12
11         3       3       0       0      1     0   Structure:  1
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: D                                              Cost: 1,957,813
Tech Rating/Era Availability: F/X-X-E                         BV2: 1,033

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Active Probe                                 T         0         1         1.00
2 ER Medium Lasers                           T         10        2         2.00
TAG                                          T         0         1         1.00
ECM Suite                                    BD        0         1         1.00
Targeting Computer                           BD        -         1         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 10
11         2       2       0       0      1     0   Structure:  1
Special Abilities: OMNI, PRB, RCN, TAG, ECM, ENE


================================================================================
Loadout Name: E                                              Cost: 1,414,563
Tech Rating/Era Availability: F/X-X-E                         BV2: 877

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 Medium Pulse Lasers                        T         8         2         4.00
2 Machine Guns                               T         0         2         0.50
Active Probe                                 T         0         1         1.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 9
11         2       2       0       0      1     0   Structure:  1
Special Abilities: OMNI, PRB, RCN, CASE


================================================================================
Loadout Name: F                                              Cost: 1,040,937
Tech Rating/Era Availability: F/X-X-E                         BV2: 864

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Single Heat Sink             13                        3.00

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              T         5         1         1.00
4 ER Small Lasers                            T         8         4         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 9
11         3       3       0       0      1     0   Structure:  1
Special Abilities: OMNI, ENE
« Last Edit: January 15, 2015, 04:31:50 PM by masterarminas »
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Abele

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  • A Man in a Tin Suit
Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #4 on: January 12, 2015, 01:50:39 AM »



Code: [Select]
Camulus

Mass: 30 tons
Tech Base: Clan
Motive Type: Hovercraft OmniVehicle
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 940,000 C-Bills
Battle Value: 241

Power Plant:  140 Fusion Engine
Cruise Speed: 97.2 km/h
Flanking Speed: 151.2 km/h
Armor:  Ferro-Fibrous
Armament:
    10.0 tons of pod space.
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:


Overview:

Clan Diamond Shark looking for an opportuinity to tap into the combat vehicle
market, the merchant and scientists seized on the opportunity proided by the
IlKhan's expansion of the Quicksilver challenge to include vehicles. After obtain-
ing a substantial enclave on Itabiana in Clan Nova Cat's Occupation Zone in the
Inner Sphere, the merchants went to work and began as much salvage from the
Nova Cats and Smoke Jaguar as those two clans would allow. Amongst these
acquisitions were the hulks of captured and damaged Panther battlemechs.
While the Mechs were inferior even by secondline standards, there were salvage-
able bits and pieces. Most importantly were the Series140 standard fusion engines.
These engines would fit nicely into the hull of a hovercraft that's been under develop-
ment for the better part of the last decade.

Based on plans for the Hipparch which were obtained from Clan Goliath
Scorpion at the turn of the century, the Camulus shares the same basic
hull and maneuverability as the Hipparch, but with greater offensive
capability at the expense of some armor protection. While the
Camulusdoes not have the greatest speed, even for a hovercraft, it does
come with ten tons of poddable weapons space. The forward hull has a small  pod
bay, while the turret is large enough to carry large missile launcher and
mid-range ballistic and energy weapons.

To protect the mythos of the warrior, the technician responsible for the care of the
vehicle is also the driver. This leaves the command of the vehicle and its weapons
under the command of the warrior, whether he be trueborn or freeborn.


Configurations:

Prime: This a general weapons platform carrying a broad range of
weapons. Twin medium pulse lasers and ten-tube long-range missile launcher are
mounted in the turret. Two tons of ammunition feed the launcher. The forward
hull pod bay is filled with a pair of machineguns with a half-tin of
ammunition.

A: A long-range attack platform, this configuration features an extended
range large laser matched with a pair of five-tube long-range missile
launchers. The twin machineguns carry over from the Prime configuration.

B: The B configuration is a strike platform fitted with a pair of
extended range medium lasers paired with a six-tube Streak short-range missile
launcher. The pod in the hull is fitted with an extended range small laser and
a vehicular flamer.

C: Fitted with a turret-mounted Class 5 Ultra autocannon with an extended
range medium laser, the C configuration is the only version with a large
ballistic weapon. The turret weapons are backed up by a pair of hull-mounted
extended range small lasers.

D: A long-range support platform, an Artemis IV-equipped
twenty-tube long-range missile launcher. Two tons of ammunition feed the
launcher. A pair of small pulse lasers are mounted in the hull to provide
minimal back up to the missile launcher.

E: With the addition of an ECM suite, the final configuration is deigned
to fill the role of the deep penetration vehicle. A large pulse laser is mounted
in the turret with the ECM suite. A four-tube Streak short-range missile
launcher occupies the pod bay in the forward hull.

Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                3.00
Engine:             Fusion Engine                140                       7.50
    Cruise MP:  9
    Flank MP:   14
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         1.50
Lift Equipment:                                                            3.00
Turret:                                                                    1.00
Armor:              Ferro-Fibrous                AV -  76                  4.00

                                                      Armor     
                                                      Factor     
                                               Front     20       
                                          Left/Right   14/14       
                                              Turret     14       
                                                Rear     14       



================================================================================
Loadout Name: Prime                                          Cost: 1,400,000
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,040

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               FR        0         2         0.50
2 Medium Pulse Lasers                        T         8         2         4.00
LRM-10                                       T         4         1         2.50
@LRM-10 (24)                                 BD        -         0         2.00
@MG (200)                                    BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 10
9h         3       3       1       0      1     0   Structure:  2
Special Abilities: OMNI, TUR(3/3/1), IF 1


================================================================================
Loadout Name: A                                              Cost: 1,488,000
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,052

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Single Heat Sink             12                        2.00

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               FR        0         2         0.50
ER Large Laser                               T         12        1         4.00
2 LRM-5s                                     T         4         2         2.00
@LRM-5 (24)                                  BD        -         0         1.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 11
9h         2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, TUR(2/2/2), IF 1


================================================================================
Loadout Name: B                                              Cost: 1,545,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,074

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Single Heat Sink             12                        2.00

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Vehicle Flamer                               FR        3         1         0.50
ER Small Laser                               FR        2         1         0.50
2 ER Medium Lasers                           T         10        2         2.00
Streak SRM-6                                 T         4         1         3.00
@Streak SRM-6 (15)                           BD        -         0         1.00
@Vehicle Flamer (20)                         BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 11
9h         4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, TUR(3/3/0)


================================================================================
Loadout Name: C                                              Cost: 1,545,000
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 904

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 ER Small Lasers                            FR        4         2         1.00
Ultra AC/5                                   T         1         1         7.00
ER Medium Laser                              T         5         1         1.00
@Ultra AC/5 (20)                             BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 9
9h         3       3       1       0      1     0   Structure:  2
Special Abilities: OMNI, TUR(2/2/1)


================================================================================
Loadout Name: D                                              Cost: 1,704,000
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,031

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 Small Pulse Lasers                         FR        4         2         2.00
LRM-20                                       T         6         1         5.00
    Artemis IV FCS                           T         -         0         1.00
@LRM-20 (Artemis) (12)                       BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 10
9h         3       3       2       0      1     0   Structure:  2
Special Abilities: OMNI, TUR(2/2/2, IF 2/2/2), IF 2


================================================================================
Loadout Name: E                                              Cost: 1,870,000
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,065

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Streak SRM-4                                 FR        3         1         2.00
Large Pulse Laser                            T         10        1         6.00
ECM Suite                                    T         0         1         1.00
@Streak SRM-4 (25)                           BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 11
9h         2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, ECM, TUR(2/2/2)

« Last Edit: January 15, 2015, 04:48:33 AM by Abele »
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
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Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
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Takiro

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #5 on: January 12, 2015, 03:37:47 AM »

Awesome, two more entries.

MasterArminas: Can't wait to see the fluff for the Nike which I thought based on an earlier effort would be a 40 ton tracked OmniVehicle

Abele: Nice job bud but who exactly built the Camulus?
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Abele

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #6 on: January 12, 2015, 09:36:15 AM »

My bad, it's been fixed
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

JPArbiter

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #7 on: January 12, 2015, 11:34:42 AM »

Just for the record, since we are much more limited in the use of names, we will NOT be penalized IF we re use a non winning name in a future project?  (I had Camulus pre pegged as a heavy tracked vehicle, and fear what happens to a bunch of us who watched Stargate SG-1)
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Takiro

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #8 on: January 12, 2015, 11:50:59 AM »

Actually that was never a rule per say of these contests. Many designers have just always followed that standard on their own. In practice it does help as failed entries are easier to remember if their name is used only once.

I have no problem saying that you will not be penalized if you re use a NON WINNING name in the future. Problem is if the Camulus wins here your in a pickle.  ;)
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Abele

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #9 on: January 12, 2015, 02:37:24 PM »



I have no problem saying that you will not be penalized if you re use a NON WINNING name in the future. Problem is if when the Camulus wins here your in a pickle.  ;)
FTFY
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #10 on: January 12, 2015, 04:12:09 PM »

Ha ha ha!!! ;D

You are out to an early lead Abele but that is because your other competitors have no fluff as of yet.  ;)
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masterarminas

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #11 on: January 12, 2015, 10:54:35 PM »



I have no problem saying that you will not be penalized if you re use a NON WINNING name in the future. Problem is if when the Camulus wins here your in a pickle.  ;)
FTFY

Oh, you want to play?  Let's play.  :)

[To minions off-stage]I need two 20 ounce Barq's Root Beers, a Brooklyn style Pepperoni and Sausage pizza, copies of TRO:2750, :3025, :3060, and :3075, plus a uninterrupted Wi-Fi connection to Sarna.net and Our BattleTech, and load up The Anvil of Crom, Crimson Tide, and The Hunt for Red October on the playlist . . . STAT![/to minions off-stage]

MA
« Last Edit: January 12, 2015, 10:58:52 PM by masterarminas »
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Abele

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #12 on: January 13, 2015, 12:13:00 AM »

I freely admit that you're the better fluff writer, however, like Takiro said, I had y fluff up first. My advantage will disappear as soon as you finish yours.
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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

drakensis

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #13 on: January 13, 2015, 04:42:32 AM »

Well. This took a while to come up with. I did look at a 45-ton platform but I couldn't find any source of suitable engines.



Tyr

Code: [Select]
Mass: 27 tons
Tech Base: Clan
Motive Type: Hovercraft OmniVehicle
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 846,038 C-Bills
Battle Value: 239

Power Plant:  140 Fusion Engine
Cruise Speed: 108.0 km/h
Flanking Speed: 162.0 km/h
Armor: Compound 2110 Ferro-Fibrous
Armament:
    7.5 tons of pod space.
Manufacturer: Niles Indistriplex Alpha
    Primary Factory: Niles
Communications System: Consolidated BMR 6
Targeting and Tracking System: TRTTS Mark II

Overview:
Clan Hells Horse were already contemplating the need for an escort to their
Svantovit Infantry Fighting Vehicle. The Blood Spirits, the other major users,
could field their Shamash Recon vehicles in the role, but the larger hover
vehicles of the Hells Horses couldn't quite keep up the pace demanded by the
role.

The funding for new Quicksilver projects was quickly tapped into for this and
designers took an Odin Scout tank, rebuilding the drive train entirely to turn
the scout tank into a hover vehicle.


Capabilities:
As predicted by computer modelling, the newly named Tyr can keep pace with the
Svantovit despite the size of the new drive demanding a 35% bloat of the
vehicle's total mass. This allowed the armour to be more than doubled while
retaining enough pod-space for the Odin's original equipment.

The Prime Configuration, sometimes referred to as the Odin configuration,
sports a Beagle Active Probe and a forward firing small laser, The turret
carries a pair of medium pulse lasers and a Streak Missile Launcher. Existing
Odin crews can transition to this without difficulty.

The Tyr A resembles the Prime, with turreted lasers and short-range missiles,
but swaps to extended range lasers and standard SRMs in order to free space for
the driver to have a forward-mounted LRM launcher.

With the current trend towards placing a warrior in charge of weapons and
leaving driving to a technican (the so-called 'chariot' system) among other
clans, the Hells Horses equipped the Tyr B and Tyr C with all weapons in the
turret and only supporting systems controlled by the driver in the hull.

The Tyr B uses a pair of dissimilar medium lasers and an SRM launcher to attack
targets while the hull space is occupied by sophisticated electronics to cut
through the Inner Sphere's dezgra stealth tactics.

In C configuration long range combat is the preference and the only armament is
an artemis-equipped LRM launcher in the turret. Three tons of ammunition cater
to longer engagements.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                3.00
Engine:             Fusion Engine                140                       7.50
    Cruise MP:  10
    Flank MP:   15
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         1.50
Lift Equipment:                                                            3.00
Turret:                                                                    0.50
Armor:              Ferro-Fibrous                AV -  76                  4.00

                                                      Armor     
                                                      Factor     
                                               Front     16       
                                          Left/Right   16/16       
                                              Turret     16       
                                                Rear     12       



================================================================================
Loadout Name: Prime                                          Cost: 1,512,569
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 936

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER Small Laser                               FR        2         1         0.50
2 Medium Pulse Lasers                        T         8         2         4.00
Streak SRM-2                                 T         2         1         1.00
Active Probe                                 BD        0         1         1.00
@Streak SRM-2 (50)                           BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 9
10h        3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, CASE, TUR(2/2/0)


================================================================================
Loadout Name: A                                              Cost: 1,462,038
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,120

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
LRM-10                                       FR        4         1         2.50
2 ER Medium Lasers                           T         10        2         2.00
SRM-4                                        T         3         1         1.00
@LRM-10 (12)                                 BD        -         0         1.00
@SRM-4 (25)                                  BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 11
10h        3       3       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, TUR(2/2/0), IF 1


================================================================================
Loadout Name: B                                              Cost: 2,039,538
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 966

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
SRM-6                                        T         4         1         1.50
ER Medium Laser                              T         5         1         1.00
Medium Pulse Laser                           T         4         1         2.00
Active Probe                                 T         0         1         1.00
ECM Suite                                    T         0         1         1.00
@SRM-6 (15)                                  BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 10
10h        3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, ECM, CASE, TUR(3/3/0)


================================================================================
Loadout Name: C                                              Cost: 1,375,413
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 837

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
LRM-15                                       T         5         1         3.50
    Artemis IV FCS                           T         -         0         1.00
@LRM-15 (Artemis) (24)                       BD        -         0         3.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 8
10h        2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, TUR(2/2/2, IF 1/1/1), IF 1
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Takiro

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Re: Quicksilver Program #31: Clan Hover Hellraiser
« Reply #14 on: January 13, 2015, 06:30:41 AM »

Very nice drak! Looks like we have a two way tie for now. ;)

However, MA sounds like he is on a fluff for the ages and I am sure JP will not be denied.

I am still looking for Ultralights and that 45 ton platform even if the engine is tough to do.

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