Heavy Weapons PlatoonNotable Unit: Amaris Republican Guard Storm Detachment
Tech Base (Rating): Inner Sphere (E/C-X-E)
Transport Weight: 2.8 tons
Cost (SLD): $4,420,000
Equipment: Primary Weapon: 24 Mauser 960 Assault Systems
Secondary weapon: 4 Weigel A&M Kopis Heavy Machine Guns
Armor: Mimetic Camouflage
Battle Value: 122
Platoon type (Specialty): Leg
Ground MP: 1
Platoon Size (squad/platoon): 28 (7/4)
Armor Divisor: 1
Armor Type (Special): Sneak Camo
Modifiers:+3/+2/+1/0 (1/2/3/4 MP)
To-Hit Modifier (Range in Hexes): –1 (0 Hex), 0 (1-2 Hexes), +2 (3-4 Hexes), +4 (5-6 hexes)
Maximum weapon damage (# of troopers): 26 (28), 19 (21), 13 (14), 8 (7), 1 (1)
Motorized PlatoonNotable Unit: Krypteia Hunter-Killer Detachment
Tech Base (Rating): Inner Sphere (D/C-X-D)
Transport Weight: 5.88 tons
Cost (SLD): $5,125,000
Equipment: Primary Weapon: 14 Makhaira 7.92mm Semi-Automatic Rifles
Secondary weapon: 14 Zippo Heavy Flamers
Armor: Trident 3-System Stealth Camouflage
Battle Value: 117
Notes: Capable of Anti-'Mech attacks.
Platoon type (Specialty): Motorized
Ground MP: 3
Platoon Size (squad/platoon): 28 (14/2)
Armor Divisor: 1
Armor Type (Special): Sneak, Infrared & ECM Camo
Modifiers:+3/+2/+1/0 (1/2/3/4 MP); +1/+1/+2 (Range)
Effects:Invisible to radar detection systems.
To-Hit Modifier (Range in Hexes): -1 (0 Hex), 0 (1 Hex), +2 (2 Hexes), +4 (3 Hexes)
Maximum weapon damage (# of troopers): 18 (28), 14 (21), 9 (14), 5 (7), 1 (2)
Anti-'Mech Motorized PlatoonNotable Unit: Amaris Regulars
Tech Base (Rating): Inner Sphere (C/C-D-C)
Transport Weight: 5.88 tons
Cost (SLD): $774,700
Equipment: Primary Weapon: 14 Makhaira 7.92mm Semi-Automatic Rifles
Secondary weapon: 4 Death Blossom Rocket-Propelled Grenade Launchers
Armor: Infrared Camouflage
Battle Value: 119
Notes: Capable of Anti-'Mech attacks.
Platoon type (Specialty): Motorized
Ground MP: 3
Platoon Size (squad/platoon): 28 (4/7)
Armor Divisor: 1
Armor Type (Special): Infrared Camo
Modifiers: +1/+1/+2 (Range)
Effects: Camouflage affects Vehicle and 'Mech units only.
To-Hit Modifier (Range in Hexes): -2 (0 Hex), 0 (1 Hex), +2 (2 Hexes), +4 (3 Hexes)
Maximum weapon damage (# of troopers): 14 (28), 10 (21), 7 (14), 3 (7), 1 (2)