Skyhawk
The Skyhawk is an ASF that I have always wanted to see in canon. It has a thrust between most light ASF and canon medium designs, along with a decent array of guns and good armor protection. In my setting, it is the only home-grown Taurian fighter design and primarily sees service with the TDF and other periphery states, along with mercenary formations. A handful can be found in the service of the Great Houses, but most tend to prefer their own in-house designs.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Skyhawk
Tech: Inner Sphere / 3025
Vessel Type: Aerospace Fighter
Rules: Level 1, Custom design
Rules Set: AeroTech2
Mass: 50 tons
Length: 16 meters
Power Plant: 300 Fusion
Safe Thrust: 8
Maximum Thrust: 12
Armor Type: Standard
Armament:
1 Large Laser
4 Medium Laser
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Class/Model/Name: Skyhawk
Mass: 50 tons
Equipment: Mass
Power Plant: 300 Fusion 19.00
Thrust: Safe Thrust: 8
Maximum Thrust: 12
Structural Integrity: 8 .00
Total Heat Sinks: 12 Single 2.00
Fuel: 5.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Standard (192 total armor pts) 12.00
Standard Scale Armor Pts
Location: L / R
Nose: 50
Left/Right Wings: 50/50
Aft: 42
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 Large Laser Nose 8 8 -- -- 8 5.00
2 Medium Laser RW 5 -- -- -- 6 2.00
2 Medium Laser LW 5 -- -- -- 6 2.00
------------------------------------------------------------------------------
TOTALS: Heat: 20 50.00
Tons Left: .00
Calculated Factors:
Total Cost: 2,725,625 C-Bills
Battle Value: 993
Cost per BV: 2,744.84
Weapon Value: 1,532 (Ratio = 1.54)
Damage Factors: SRV = 15; MRV = 3; LRV = 0; ERV = 0
BattleForce2: MP: 8, Armor/Structure: 5 / 0
Damage PB/M/L: 2/1/-, Overheat: 1
Class: FM; Point Value: 10
Legionnaire-class Troop Carrier DropShip (Roughneck variant)
An older design dating back to the Age of War, the Legionnaire is rarely seen in the modern age. No longer in production, the handful that still exist are often in a sorry state of repair and require constant maintenance to keep in operation.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Ramrod (modified Legionnaire class)
Tech: Inner Sphere / 3025
Vessel Type: Spheroid DropShip
Rules: Level 1, Custom design
Rules Set: AeroTech2
Mass: 6,600 tons
Length: 97 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Standard
Armament:
36 Large Laser
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Class/Model/Name: Ramrod (modified Legionnaire class)
Mass: 6,600 tons
Equipment: Mass
Power Plant, Drive & Control: 1,287.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Structural Integrity: 15 198.00
Total Heat Sinks: 288 Single 195.00
Fuel & Fuel Pumps: 339.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 50.00
Fire Control Computers: .00
Food & Water: (180 days supply) 81.00
Armor Type: Standard (908 total armor pts) 53.00
Standard Scale Armor Pts
Location: L / R
Fore: 242
Left/Right Sides: 242/242
Aft: 182
Cargo:
Bay 1: Fighters (4) with 2 doors 600.00
Bay 2: BattleMechs (16) with 4 doors 2,400.00
Bay 3: Cargo (1) with 2 doors 400.00
Escape Pods: 16 (7 tons each) 112.00
Crew and Passengers:
5 Officers (4 minimum) 50.00
16 Crew (0 minimum) 112.00
6 Gunners (6 minimum) 42.00
11 2nd Class Passengers 77.00
12 Support, Service, and Operations Personnel 84.00
40 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 Large Laser Nose 2(16) 2(16) -- -- 16 10.00
2 Large Laser Nose 2(16) 2(16) -- -- 16 10.00
2 Large Laser Nose 2(16) 2(16) -- -- 16 10.00
2 Large Laser FL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser FL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser FL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser AL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser AL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser AL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser Aft 2(16) 2(16) -- -- 16 10.00
2 Large Laser Aft 2(16) 2(16) -- -- 16 10.00
2 Large Laser Aft 2(16) 2(16) -- -- 16 10.00
40 Bay Personnel Quarters 280.00
1 Support, Service, and Ope 60.00
------------------------------------------------------------------------------
TOTALS: Heat: 288 6,600.00
Tons Left: .00
Calculated Factors:
Total Cost: 263,360,384 C-Bills
Battle Value: 5,577
Cost per BV: 47,222.59
Weapon Value: 8,037 (Ratio = 1.44)
Damage Factors: SRV = 264; MRV = 208; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 46,343
(23,357 Structure, 17,370 Life Support, 5,616 Weapons)
Support Points (SP) = 31,961 (69% of MPV)
BattleForce2: MP: 3, Armor/Structure: 15 / 15
Damage PB/M/L: 10/10/-, Overheat: 0
Class: DL; Point Value: 56
Specials: sph
Legionnaire-class Troop Carrier DropShip (AoW/standard version)
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Legionnaire
Tech: Inner Sphere / 3025
Vessel Type: Spheroid DropShip
Rules: Level 1, Custom design
Rules Set: AeroTech2
Mass: 6,600 tons
Length: 97 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Standard
Armament:
12 LRM 15
12 Autocannon/10
12 Large Laser
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Class/Model/Name: Legionnaire
Mass: 6,600 tons
Equipment: Mass
Power Plant, Drive & Control: 1,287.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Structural Integrity: 15 198.00
Total Heat Sinks: 192 Single 99.00
Fuel & Fuel Pumps: 339.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 50.00
Fire Control Computers: .00
Armor Type: Standard (908 total armor pts) 53.00
Standard Scale Armor Pts
Location: L / R
Fore: 242
Left/Right Sides: 242/242
Aft: 182
Cargo:
Bay 1: BattleMechs (8) with 2 doors 1,200.00
Bay 2: BattleMechs (16) with 4 doors 2,400.00
Bay 3: Cargo (1) with 2 doors 283.00
Escape Pods: 13 (7 tons each) 91.00
Crew and Passengers:
5 Officers (4 minimum) 50.00
16 Crew (0 minimum) 112.00
6 Gunners (6 minimum) 42.00
48 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 LRM 15(80 rounds) Nose 2(18) 2(18) 2(18) -- 10 24.00
2 Autocannon/10(80 rounds) Nose 2(20) 2(20) -- -- 6 32.00
2 Large Laser Nose 2(16) 2(16) -- -- 16 10.00
2 LRM 15(80 rounds) FL/R 2(18) 2(18) 2(18) -- 20 48.00
2 Autocannon/10(80 rounds) FL/R 2(20) 2(20) -- -- 12 64.00
2 Large Laser FL/R 2(16) 2(16) -- -- 32 20.00
2 LRM 15(80 rounds) AL/R 2(18) 2(18) 2(18) -- 20 48.00
2 Autocannon/10(80 rounds) AL/R 2(20) 2(20) -- -- 12 64.00
2 Large Laser AL/R 2(16) 2(16) -- -- 32 20.00
2 LRM 15(80 rounds) Aft 2(18) 2(18) 2(18) -- 10 24.00
2 Autocannon/10(80 rounds) Aft 2(20) 2(20) -- -- 6 32.00
2 Large Laser Aft 2(16) 2(16) -- -- 16 10.00
------------------------------------------------------------------------------
TOTALS: Heat: 192 6,600.00
Tons Left: .00
Calculated Factors:
Total Cost: 374,968,384 C-Bills
Battle Value: 7,009
Cost per BV: 53,498.13
Weapon Value: 7,889 (Ratio = 1.13)
Damage Factors: SRV = 297; MRV = 234; LRV = 30; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 45,580
(23,956 Structure, 16,620 Life Support, 5,004 Weapons)
Support Points (SP) = 31,961 (70% of MPV)
BattleForce2: MP: 3, Armor/Structure: 15 / 15
Damage PB/M/L: 11/11/4, Overheat: 0
Class: DL; Point Value: 70
Specials: sph, if
Tramp-class JumpShip (Roughneck variant)
The Roughnecks have modified their Tramp-class Big Sky to meet their own needs. Along with a change in armament to reduce dependence on ammunition-based weapons, a fourth Docking Collar has been added and there is dedicated space for passengers, along with tonnage allocated for food, water, and life support (instead of relying on cargo space). This gives the Roughnecks two free collars which the mercenary unit is quite willing to make available for DropShips requiring interstellar transport . . . for a price. It also allows the Roughnecks to hire additional units ('Mech, armor, infantry, etc.) and to be able to transport them without having to lease another JumpShip.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Big Sky (modified Tramp class)
Tech: Inner Sphere / 3025
Vessel Type: JumpShip
Rules: Level 1, Custom design
Rules Set: AeroTech2
Mass: 250,000 tons
Length: 640 meters
Sail Diameter: 1,160 meters
Power Plant: Standard
Safe Thrust: 0
Maximum Thrust: 0
Armor Type: Standard
Armament:
36 Large Laser
Manufacturer: SelaSys Inc
Location: Loyality
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Class/Model/Name: Big Sky (modified Tramp class)
Mass: 250,000 tons
Equipment: Mass
Power Plant, Drive & Control: 3,000.00
Thrust: Safe Thrust: 0
Maximum Thrust: 0
Kearny-Fuchida Hyperdrive: Standard (Integrity = 5) 237,500.00
Jump Sail: (Integrity = 4) 63.00
Structural Integrity: 1 1,667.00
Total Heat Sinks: 288 Single 166.00
Fuel & Fuel Pumps: 727.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 625.00
Fire Control Computers: .00
Food & Water: (180 days supply) 54.00
Armor Type: Standard (54 total armor pts) 134.00
Capital Scale Armor Pts
Location: L / R
Fore: 9
Fore-Left/Right: 9/9
Aft-Left/Right: 9/9
Aft: 9
Cargo:
Bay 1: Small Craft (2) with 2 doors 400.00
Bay 2: Cargo (1) with 2 doors 882.00
DropShip Capacity: 4 Docking Hardpoints 4,000.00
Grav Deck #1: (140-meter diameter) 100.00
Escape Pods: 10 (7 tons each) 70.00
Crew and Passengers:
4 Officers (4 minimum) 40.00
15 Crew (15 minimum) 105.00
6 Gunners (6 minimum) 42.00
25 2nd Class Passengers 175.00
10 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 Large Laser Nose 2(16) 2(16) -- -- 16 10.00
2 Large Laser Nose 2(16) 2(16) -- -- 16 10.00
2 Large Laser Nose 2(16) 2(16) -- -- 16 10.00
2 Large Laser FL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser FL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser FL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser AL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser AL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser AL/R 2(16) 2(16) -- -- 32 20.00
2 Large Laser Aft 2(16) 2(16) -- -- 16 10.00
2 Large Laser Aft 2(16) 2(16) -- -- 16 10.00
2 Large Laser Aft 2(16) 2(16) -- -- 16 10.00
10 Bay Personnel Quarters 70.00
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TOTALS: Heat: 288 250,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 603,339,060 C-Bills
Battle Value: 3,398
Cost per BV: 177,557.11
Weapon Value: 4,046 (Ratio = 1.19)
Damage Factors: SRV = 264; MRV = 208; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 30,191
(13,200 Structure, 11,375 Life Support, 5,616 Weapons)
Support Points (SP) = 28,248 (94% of MPV)
BattleForce2: Not applicable
And that is all, folks!
MA