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Author Topic: Kansas City Destroyer  (Read 423 times)

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JPArbiter

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Kansas City Destroyer
« on: January 13, 2014, 10:26:13 PM »

Post SLDF contest I was running the design through a excel based generator.  Mostly a few tweaks here and there.  I love the design comparison tool they have in here.  Gonna have to download the attatchment for it to see.

 
Code: [Select]
Kansas City Class Destroyer

Faction Star League Structural Integrity 60 Crew Complement 208 "HPG

Bay 1 (Nose)




Bay 2 (Aft Right)

" "Shipboard

8 Small Craft (4 Doors)
2 Troop Bays (No Door)
14 Passengers (No Door)
15,451 Cargo (2 Doors)

15,451 Cargo (2 Doors)


§ indicates optional items (based on the text)
* indicates non-canon items
"
Type IS Warship Armor (Capital) Ferro-Carbide Officers 30
Year of Introduction 2790 Nose 86 Enlisted 146
Mass 450,000 tons Fore Right/Left 81/81 Pilots and Bay Crew 32
Length 485m Aft Right/Left 76/76 Marine Complement None
Width 851m Aft 68 Officers 0
Height -18m Heat Sinks 2,000 (DBL) Enlisted 0
Safe Thrust 3 (1.5G) Docking Rings 4 Battle Armor Marines 0
Maximum Thrust 5 (2.5G) Fighter/Craft Complement 8 Unarmored Marines 0
Fuel 2,500 tons Fighters None Carried Troops 56
Tons/Burn Day 39.52 Small Craft 8 (4 Doors) Battle Armor Troops 0
Towing Adapter None Battlemechs None Conventional Infantry 56
Lithium-Ion Batteries No Vehicles None Passengers 14
KF-Drive Integrity 11 Drone (Remote) CCS None 1st Class 4
Sail Integrity 4 Drones Carried None 2nd Class 0
Sail Diameter 868m Cargo 31,142 tons 3rd Class 10
Battle Value 155,951 Food & Water None Escape Craft 240 Person Capacity
Offensive BV 143,993 Spare Parts None Lifeboats/Pods 20/20
Defensive BV 11,958 Cargo Bay 30,902 tons (4 Doors) Grav Decks 1
Total Cost (Unloaded) È» 17,321,732,000 One 250m
Ammunition È» 520,320,000 (Copy This Sheet For New Designs) class  Destroyer
Fully Loaded Cost È» 17,842,052,000

ARMOR FACINGS CAPITAL WEAPONS AND AMMO STANDARD WEAPONS AND AMMO
Structural Integrity Nose Damage Threshold KF-Drive Integrity "16 Medium Naval PPCs
16 Naval Autocannon/35s
" "240 NAC/35 Shells
" "32 Anti-Missile Systems
32 Medium Lasers
16 PPC
32 LRM 20 Launchers
" "11520 AMS Rounds
2880 LRM20 Missiles
"
60 11
(Total Armor)
9
Fore Left Damage Threshold Fore Right Damage Threshold
(86)
(Total Armor) (Total Armor)
9 9
                ███
(81)              â–ˆâ–ˆâ–ˆâ–ˆâ–ˆ (81)
Capital Armor                 ███ No Harjel System
             â–ˆâ–ˆâ–ˆâ–ˆâ–ˆ
Aft Left Damage Threshold          â–ˆâ–ˆâ–ˆâ–ˆâ–ˆâ–ˆâ–ˆâ–ˆ Aft Right Damage Threshold
         â–ˆâ–ˆâ–ˆâ–ˆâ–ˆâ–ˆâ–ˆâ–ˆ
(Total Armor)                 ███ (Total Armor)
8 8
Aft Damage  Threshold
(76) (76)
4 (Total Armor) 3/5
7

Sail Integrity (68) Safe/Max. Thrust

"NOSE (570 HEAT)
Standard               Capital " 0 TM "FORE LEFT/RIGHT (570 HEAT)
Standard               Capital " 0 TM "BROADSIDES (570 HEAT)
Standard               Capital " 0 TM "AFT LEFT/RIGHT (570 HEAT)
Standard               Capital " 0 TM "AFT (570 HEAT)
Standard               Capital " 0 TM (Copy This Sheet For New Designs) class  Destroyer
18 Extreme 18 Extreme 18 Extreme 18 Extreme 18 Extreme
18 Long 18 Long 18 Long 18 Long 18 Long Owner/Operator
88 Medium 88 Medium 88 Medium 88 Medium 88 Medium Naval Architect
88 Short 88 Short 88 Short 88 Short 88 Short Construction Yard
0 Screens 0 Screens 0 Screens 0 Screens 0 Screens Hull
0 Extreme 0 Extreme 0 Extreme 0 Extreme 0 Extreme Drives
48 Long 48 Long 48 Long 48 Long 48 Long KF Core
68 Medium 68 Medium 68 Medium 68 Medium 68 Medium Electronics
88 Short 88 Short 88 Short 88 Short 88 Short Weapons
0 Point Def. 0 Point Def. 0 Point Def. 0 Point Def. 0 Point Def. Availability
4 AMS 4 AMS 4 AMS 4 AMS 4 AMS Lioness Design Group

NOSE (570 HEAT) FORE LEFT/RIGHT (570 HEAT)
Type Short Medium Long Extreme Class Type Short Medium Long Extreme Class

"2 Naval Autocannon/35 (30)
2 Medium Naval PPC
" "70
18
" "70
18
" "
18
" "
18
" "Capital AC
Capital PPC
" "2 Naval Autocannon/35 (30)
2 Medium Naval PPC
" "70
18
" "70
18
" "
18
" "
18
" "Capital AC
Capital PPC
"









"4 LRM 20  (360lrm)
2 PPC
4 Medium Laser
4 AMS (1440)
" "5 (48)
2 (20)
2 (20)
1 (12)
" "5 (48)
2 (20)


" "5 (48)



" "



" "LRM
PPC
Laser
AMS
" "4 LRM 20  (360lrm)
2 PPC
4 Medium Laser
4 AMS (1440)
" "5 (48)
2 (20)
2 (20)
1 (12)
" "5 (48)
2 (20)


" "5 (48)



" "



" "LRM
PPC
Laser
AMS
"









BROADSIDES (570 HEAT) AFT LEFT/RIGHT (570 HEAT)
Type Short Medium Long Extreme Class Type Short Medium Long Extreme Class

"2 Naval Autocannon/35 (30)
2 Medium Naval PPC
" "70
18
" "70
18
" "
18
" "
18
" "Capital AC
Capital PPC
" "2 Naval Autocannon/35 (30)
2 Medium Naval PPC
" "70
18
" "70
18
" "
18
" "
18
" "Capital AC
Capital PPC
"









"4 LRM 20  (360lrm)
2 PPC
4 Medium Laser
4 AMS (1440)
" "5 (48)
2 (20)
2 (20)
1 (12)
" "5 (48)
2 (20)


" "5 (48)



" "



" "LRM
PPC
Laser
AMS
" "4 LRM 20  (360lrm)
2 PPC
4 Medium Laser
4 AMS (1440)
" "5 (48)
2 (20)
2 (20)
1 (12)
" "5 (48)
2 (20)


" "5 (48)



" "



" "LRM
PPC
Laser
AMS
"









AFT (570 HEAT) AFT (Standard Weapons)
Type Short Medium Long Extreme Class Type Short Medium Long Extreme Class

"2 Naval Autocannon/35 (30)
2 Medium Naval PPC
" "70
18
" "70
18
" "
18
" "
18
" "Capital AC
Capital PPC
" "4 LRM 20  (360lrm)
2 PPC
4 Medium Laser
4 AMS (1440)
" "5 (48)
2 (20)
2 (20)
1 (12)
" "5 (48)
2 (20)


" "5 (48)



" "



" "LRM
PPC
Laser
AMS
"








« Last Edit: January 13, 2014, 10:27:07 PM by JPArbiter »
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BattleTech products aren't Pokemon Cards. You don't have to catch, or collect them all.

WHAT NO ONE EVER TOLD ME THAT!

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