Will tinker with it on I get home.
Okay here is my proposed refit in the Beast Clan ABTU setting, hate or like it, I did it for the fun, i love to tinker/refit designs for people, and always willing to be recruited for such duty anytime needs a outside approach to a ship. Just look at some my refits for Dragon Cat in section of the boards
![Wink ;)](https://obtforum.com/forum/Smileys/default/wink.gif)
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Richelieu Class (Battle Cruiser) --
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Richelieu Class (Battle Cruiser) -- Beast Clan Kodiak Refit
Tech: Inner Sphere / 2820
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 940,000 tons
K-F Drive System: (Unknown)
Length: 871 meters
Sail Diameter: 1,184 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Lamellor Ferro-carbide
Armament:
18 NL55
2 Heavy N-Gauss
14 NAC/30
32 Gauss Rifle
32 ER PPC
30 AMS
14 Heavy NPPC
4 AR10 Launcher
2 NAC/20
------------------------------------------------------------------------------
==Variants:==
The original design was in the Library section of the Newgrange Yardship that
was part of the Fonders Fleet when the Crossing took place and the 12 TSSOG
was forever seperated by time and space from the Star League, but with the
need of new warships to fill the depleted ranks of the 12th's Battle Fleet.
the Founder authorised access to the Main Memory Core of the Yardship to
provide the needed plans and diagrams and past combat data needed to design or
refit exsisting designs need for the new levels of warfare the 12th was
exposed to in the more aggresive and destructive realm of space and time they
was now exsisiting in.
The Richelieu was one such ship found in the Core, concerning the enemys
panache fro frontal attacks, the heavy forward and forward arcs of the
Battlecruiser drew intrest from the Kodiak Design Team.
Right off the bat, the decision was mad to upgrade the armor from ferro
aluminum to Lamelor Ferro Carbide, this alone double the exsisting armor
belt.
The nex items addressed was the need of some type of nuclear stand off
capbility and long range antifighter and even anti missile capablity, this was
done with the refiting of dual turrents of Malestrom AR-10 Launchers.
as for close range Anti Fighter and Dropship combat, the addition of quad
turrents og Gauss Rifles and ER PPC's was added, for last line defense against
conventional and nuclear armed missiles, dual turrents of Anti Missile Shotgun
Launchers was added, the only exception was the Broadside launchers where only
one Dual AMS and a Single Turrent AMS was installed due to Fire Control
tonnage restrictions.
To deal with fighters attacks and the possible need for SAR and boarding
actions in the form of a increased Fighter and Small Craft compliment, as
proven in the past and present the best anti fighter weapon is another
firghter.
Unfortunatly this all came at the price of reducing the already limited gargo
and spare parts tonnage., but even after the reductions the ship would still
be able to deploy for up to 3 to 5 months away from port and with underway
replensiment this could be increased, as the ship was expected to be deployed
with task force to task group sized formations.
------------------------------------------------------------------------------
Class/Model/Name: Richelieu Class (Battle Cruiser) -- Beast Clan Kodiak Refit
Mass: 940,000 tons
Equipment: Mass
Power Plant, Drive & Control: 225,600.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Kearny-Fuchida Hyperdrive: Compact (Integrity = 19) 425,350.00
Lithium Fusion Battery 9,400.00
Jump Sail: (Integrity = 5) 77.00
Structural Integrity: 80 75,200.00
Total Heat Sinks: 3,500 Double 2,784.00
Fuel & Fuel Pumps: 6,120.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 2,350.00
Fire Control Computers: .00
Food & Water: (363 days supply) 850.00
Armor Type: Lamellor Ferro-carbide (1,552 total armor pts) 1,504.00
Capital Scale Armor Pts
Location: L / R
Fore: 280
Fore-Left/Right: 255/255
Aft-Left/Right: 255/255
Aft: 252
Cargo:
Bay 1: Fighters (24) with 6 doors 3,600.00
Small Craft (8) with 2 doors 1,600.00
Bay 2: Cargo (1) with 2 doors 14,500.00
DropShip Capacity: 2 Docking Hardpoints 2,000.00
Grav Decks #1 - 2: (90-meter diameter) 100.00
Life Boats: 40 (7 tons each) 280.00
Escape Pods: 40 (7 tons each) 280.00
Crew and Passengers:
54 Officers (54 minimum) 540.00
200 Crew (179 minimum) 1,400.00
70 Gunners (70 minimum) 490.00
56 Marine Battle Armor Troopers/Elementals 392.00
88 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
4 NL55 Nose 22 22 22 22 340 4,400.00
2 Heavy N-Gauss(60 rounds) Nose 60 60 60 60 36 14,030.00
2 NAC/30(60 rounds) Nose 60 60 60 -- 200 7,048.00
4 Gauss Rifle(64 rounds) Nose 6(60) 6(60) 6(60) -- 4 68.00
4 ER PPC Nose 4(40) 4(40) 4(40) -- 60 28.00
2 AMS(2400 rounds) Nose -- -- -- -- 2 201.00
2 AMS(2400 rounds) Nose -- -- -- -- 2 201.00
2 Heavy NPPC FL/R 30 30 30 30 900 12,000.00
2 NAC/30(60 rounds) FL/R 60 60 60 -- 400 14,096.00
2 NL55 FL/R 11 11 11 11 340 4,400.00
2 AR10 (10 KW, 10 WS, 10 B)FL/R * * * * 80 3,400.00
4 Gauss Rifle(64 rounds) FL/R 6(60) 6(60) 6(60) -- 8 136.00
4 ER PPC FL/R 4(40) 4(40) 4(40) -- 120 56.00
2 AMS(2400 rounds) FL/R -- -- -- -- 4 402.00
2 AMS(2400 rounds) FL/R -- -- -- -- 4 402.00
2 NAC/30(60 rounds) L/RBS 60 60 60 -- 400 14,096.00
2 NAC/30(60 rounds) L/RBS 60 60 60 -- 400 14,096.00
2 NL55 L/RBS 11 11 11 11 340 4,400.00
3 Heavy NPPC L/RBS 45 45 45 45 1350 18,000.00
4 Gauss Rifle(64 rounds) L/RBS 6(60) 6(60) 6(60) -- 8 136.00
4 ER PPC L/RBS 4(40) 4(40) 4(40) -- 120 56.00
2 AMS(2400 rounds) L/RBS -- -- -- -- 4 402.00
1 AMS(1200 rounds) L/RBS -- -- -- -- 2 201.00
2 Heavy NPPC AL/R 30 30 30 30 900 12,000.00
2 NL55 AL/R 11 11 11 11 340 4,400.00
4 Gauss Rifle(64 rounds) AL/R 6(60) 6(60) 6(60) -- 8 136.00
4 ER PPC AL/R 4(40) 4(40) 4(40) -- 120 56.00
2 AMS(2400 rounds) AL/R -- -- -- -- 4 402.00
2 AMS(2400 rounds) AL/R -- -- -- -- 4 402.00
2 NAC/20(60 rounds) Aft 40 40 40 -- 120 5,024.00
2 NL55 Aft 11 11 11 11 170 2,200.00
4 Gauss Rifle(64 rounds) Aft 6(60) 6(60) 6(60) -- 4 68.00
4 ER PPC Aft 4(40) 4(40) 4(40) -- 60 28.00
2 AMS(2400 rounds) Aft -- -- -- -- 2 201.00
2 AMS(2400 rounds) Aft -- -- -- -- 2 201.00
1 Lot Spare Parts (3.00%) 28,200.00
1 New Equipment 10.00
------------------------------------------------------------------------------
TOTALS: Heat: 6,858 940,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 10,862,400,000 C-Bills
Battle Value: 233,147
Cost per BV: 46,590.35
Weapon Value: 118,461 (Ratio = .51)
Damage Factors: SRV = 8,562; MRV = 8,324; LRV = 6,325; ERV = 2,392
Maintenance: Maintenance Point Value (MPV) = 635,662
(86,369 Structure, 291,535 Life Support, 257,758 Weapons)
Support Points (SP) = 716,850 (113% of MPV)
BattleForce2: Not applicable