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Author Topic: Quicksilver Dropships  (Read 40176 times)

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Bradshaw

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Re: Quicksilver Dropships
« Reply #75 on: September 08, 2018, 09:50:28 AM »

An idea would be for some of their mammoths/behemoths overhauled into minor production sites for armaments armor and ammo and shipped by the Diamond Shark potemkins and used in IS. I know ive read of other dropships converted by them just cant remember where. Think it was for endosteel
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marauder648

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Re: Quicksilver Dropships
« Reply #76 on: September 08, 2018, 10:22:04 AM »

This would make sense, you'd have a form of proto-arkship in that regard. Use the Potemkin as the main core and have the Dropships attached as the facilities.  By using the Potemkin you've got security, mobility, and a lot of cargo space to use.
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Takiro

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Re: Quicksilver Dropships
« Reply #77 on: September 08, 2018, 11:04:49 AM »

Thanks for the nod marauder648.

I would like to keep the focus on dropships and when I get a chance I want to go over what the Clans have now examining the niche that they fill and if age requires their replacement. For example the Miraborg may indeed be the necessary replacement of the Titan-C.

We agree that the Ravens are the masters of all things naval and will take steps to ensure their continued supremacy. I think the invasion is expanding how the Clans view naval assets for many reasons including logistics and survivability especially when faced with some new InnerSphere craft. The Ravens ain't dumb though and perhaps may get on board heavy when calls for a naval upgrade come in hopes of getting ahead of things.

I think that all space assets with the possible exception of McKenna's Pride and Prinz Eugen are the property of the Free Guilds or rather strategic assets benefiting all the Clans with output shared equally.

According to the fluff most Clans, WarShips are ill wanted solhama and a DropShips only job is to get Warriors from A to B.  The most aerospace minded Clans AFAIK are the Cloud Cobras and Ravens whilst the Shark's also are big ship users but only for trade. 

And then you look at the Falcons with their seemingly endless march of Aegis class ships and commissioning a Nightlord and so forth.  And then logic must sit there and go "The Clans DO care about WarShips, but they just use them very differently."

Basically because of their limited construction facilities, (until the War of Reaving where the Vipers managed to build a yard big enough to produce a Leviathan II in secret) with Lum probably being the only yard capable of making new WarShips of any size, WarShips are an asset that simply can't be risked.

The Clans do care for their naval assets just not for war.

Snow Ravens maintain their naval supremacy out of a need for survival among the Clans. A successful strategy given that their weak ground touman was so pathetic it couldn't qualify for Operation Revival. I mean if that ain't cause for absorption then what is? But no Clan raised a finger to even motion the notion. Combining this strategy with their political acumen they are the survivors of the Clan way based almost solely on this naval monopoly.

Cloud Cobra is more of an aerospace Clan which is similar to but not the same as the Ravens. They use their fighter fleet to augment their strength which has proven effective as nearly every Clan has integrated fighters directly into their ground based touman directly overtime. Their navy is more of a carrier concept used to project their strength outward and they don't want it to participate in combat directly.

It is my contention that the Goliath Scorpions look at their large naval fleet as a living museum which furthers their Seeking goals. Each ship is lovingly maintain and tells a story about the past which very much impacts the present and future. To this Clan it is part of their psyche IMO and subjecting it to danger such as direct combat is unthinkable or unfavorable at the least.

I never loved the idea of the Vipers building a yard in secret for the Leviathan and this is why I thought with the Marshall Yards they could perhaps challenge the Ravens by fielding a large fleet of droppers. I do have a vision for the Leviathans in this setting but again want to keep to dropships for now.

Yeah Diamond Shark is primarily established their fleet for commerce no doubt and actually might be the most inclined to use it to insure 'freedom of the black seas'. Their possession of the Babylon L-5 Yards would make a certain amount of sense could you please site, where you found this info Bradshaw (book title and page number). Also the Raven refit of the yard is interesting too.

I always think of the Blood Spirit participation in the Burrock Absorption as a fascinating example of how a Clan which rid itself of much of its fleet was able to deliver (albeit) with the element of surprise such a large portion of its ground based touman into battle against the Burrocks and Star Adders. Not only did they land but they also escaped so the Spirits are the one Clan IMO opinion who realizes its limitations and practices for a great offensive (yeah against Burrock) in spite of having a very small warship fleet.

A little of subject but want to mention don't forget we have some unknown Clan Warship classes from Strategic Operations (page 14-17) which has Clan Wolf first warship was the Molniya launched in 2951 and Jade Falcon's was the Peregrine launched in 2969 while Snow Raven launched something called the Corone in 2915. I know this is a bit off topic but none of these ships is currently in service so what happened to them? Were they from an age where ever briefly the Clans had naval trials??

In reality, to make any expansion or changes of the Clans naval program work, we'd have to go outside of the canon.

1 - First, the Clans are going to have to accept that their doctrine is wrong in regards to aerospace assets, especially DropShips.  They are not just a glorified cargo scow that gets Warriors from A to B.  Tukkayid, Luthen and more showed them that DropShips are vulnerable in space and on the ground and that the Spheroids WILL go for them in battle if they can because destroying a DropShip in space can severely impact the fight on the ground.  So use to SafCon the Clans would need to be shaken from their complacency and the idiotic idea that the Inner Sphere is going to play by their rules because they expect them to. 

2 - To do this you're probably going to have to work with the Ravens, in reality they are the only Clan with the expertise and the yard facilities to take the strain of a surge in DropShip building.  If this means that the Invading Clans have to work out a deal with them to ship them resources from the Inner Sphere to the Raven's holdings then so be it.  Work something out with the Sharks to ensure its 'fair' for all parties involved.

3 - The Clans have different designs and these could be shared or traded for production by other Clans in return for runs of Mechs or equipment or whatever.  The Jaguars for example have the very very new Miraborg/Charybdis which is far superior to the aeging and unmodernized (for some unknown reason) Titan II.  But they probably lack the resources to build it as well as the time, with them having to focus on rebuilding their shattered Tourman as a priority.  So to get the resources they need, they might be convinced to trade the design with the other Clans.  The same goes for the Vipers, their Noruff design is a potent ship and something that is needed to counter Spheroid tactics and hostile Assault DropShips.

4 - Spheroid WarShips.  Something tells me that the Great Houses wouldn't keep their WarShip building program a secret.  Its a big propaganda boost, flouting their industrial strength, their will, their techological expertise in facing the Clan threat and so on.  And if this was made public through news or something, the Clans would hear about it.  And the cold hard reality is that the Inner Sphere can EASILY outbuild the Clans once they get going.  And this means that the Invaders are going to have to shake off the ghost of Edo and Turtle Bay and view it as an abberation.  They'll need to have their own WarShips there just in case.  And whilst the Houses probably won't be able to build up enough forces to counter the Clan's WarShip fleets for a decade, how long does that 'Truce' last again?

The Free Guilds and all those naval caches out there make it very possible for the Clans to field more than what they have. They have naval stockpiles including dropships upon which to draw so I can see Quicksilver Dropships working to fill gaps and augment capabilities like the Vengeance which I called for and Bradshaw recently took a stab at. Might post my version soon so we can discuss the design.

But how can the Ravens jump out ahead of this and keep control? Does Steel Viper engage in its new dropship challenge theory here? How are the newly active Free Guilds viewed by the Clans?
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Bradshaw

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Re: Quicksilver Dropships
« Reply #78 on: September 08, 2018, 06:16:12 PM »



CC has one on new kent candra orbital shipyards that says makes their few dropships

Page 54 its a 92nd fighter wing cluster writeup that they are responsible for defending it

Quote
Snow Ravens refitted Diamond Sharks yards on Babylon

Page 60
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Takiro

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Re: Quicksilver Dropships
« Reply #79 on: September 08, 2018, 06:24:30 PM »

Field Manual Warden Clans? Nice spots, I will look them up.
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Bradshaw

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Re: Quicksilver Dropships
« Reply #80 on: September 08, 2018, 06:41:05 PM »

I think that all space assets with the possible exception of McKenna's Pride and Prinz Eugen are the property of the Free Guilds or rather strategic assets benefiting all the Clans with output shared equally.


I cant see these guys having access to any military tech. I see them as mechanics and pilots of civilian dropships. If they had access to military tech theyd be fair game for trails of possession imo


Quote

Snow Ravens maintain their naval supremacy out of a need for survival among the Clans. A successful strategy given that their weak ground touman was so pathetic it couldn't qualify for Operation Revival. I mean if that ain't cause for absorption then what is? But no Clan raised a finger to even motion the notion. Combining this strategy with their political acumen they are the survivors of the Clan way based almost solely on this naval monopoly.

Thats not the reason its because they had just gotten wrecked by clan coyote so showers didnt let them participate

Quote
I always think of the Blood Spirit participation in the Burrock Absorption as a fascinating example of how a Clan which rid itself of much of its fleet was able to deliver (albeit) with the element of surprise such a large portion of its ground based touman into battle against the Burrocks and Star Adders. Not only did they land but they also escaped so the Spirits are the one Clan IMO opinion who realizes its limitations and practices for a great offensive (yeah against Burrock) in spite of having a very small warship fleet.


They got mauled and lost something like 8 galaxies. I dont think so much was surprise but allowing to land safcon and beating their ass for interfering.

Quote

But how can the Ravens jump out ahead of this and keep control? Does Steel Viper engage in its new dropship challenge theory here? How are the newly active Free Guilds viewed by the Clans?

Snow Ravens
Reach out to Clans that are resource rich like invading clans and larger home ones for upgrading older ships for new ones. Some of the clans ships predate the star league

Steel Viper seems too strict for assault dropship positions i assumed they built and traded for other resources

I cant see free guilds as being a new thing its got to be something founded at birth of clans as a resource available to all clans freely for roles that either no one wanted to do or as the caretakers of the strahna mecty system.
« Last Edit: September 08, 2018, 06:42:36 PM by Bradshaw »
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Bradshaw

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Re: Quicksilver Dropships
« Reply #81 on: September 08, 2018, 07:31:58 PM »

So Marshall yards at this point is only making broadsword few years off on noruff and mercer isnt for over a decade so its not a huge facility it seems as of yet

Whats odd is the vipers that garrison marshall suck so it doesn't seem to be a highly thought of position based upon reading FM Wardens. Both Fire Mandrills and goliath scorpion are mentioned beating viper clusters. Guess Goliath Scorpion has reached out to Ravens as well to assist against a mutual foe
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marauder648

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Re: Quicksilver Dropships
« Reply #82 on: September 09, 2018, 04:22:06 AM »

We know the Ravens have a history of deal making, they helped the Bear's make the Leviathans which are still under construction at this point.  What's really needed is some aggressive expansion.  Have some ships scout the worlds on the Exodus Trail, look for easily accessable resources (ores etc) and then perhaps send in the Free Guild to start mining like a madman (asteroid mining etc).  Even have a temporary site to turn the ores into stuff like endo-steel and ferro-fibrous plate before having it shipped home to the Homeworlds.
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Takiro

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Re: Quicksilver Dropships
« Reply #83 on: September 09, 2018, 09:11:00 AM »

Now that is an interesting thought and perhaps the biggest Warden argument in favor of all this ramped up logistical support, dramatic increase in material wealth. If the Homeworlds benefit from the invasion substantial will they even want to return to the InnerSphere? Especially when they find out it ain't such a paradise. I did have in mind the establishment of new colonies in the Periphery by the Clans for logisitical linkage.

The Noruff is under construction and the Mercer at best a twinkle in the Vipers eye. Even when it is complete (those three design all producing at once) it still won't be that big. I have a feeling the if the Snow Ravens (Lum) and the Free Guilds (Strana Mechty) want to they can blow them away with production but both have held back or lacked the incentive for enhanced manufacturing. Speaking of the Mercer and the other designs from TRO3067 should we advance any of those?

We also have plenty of classic designs to chose from to upgrade as you both have seen my proposed list which perhaps we should discuss in more detail before proceeding.

Again the Free Guilds is entirely civilian and will not possess anything with weapons. They might help construct stuff with weaponry but only with the Clan taking possession of such craft having appropraite personnel on hand. Point of discuss though; the Strana Mechty system is a big place and we saw that the Jaguars had an SDS on Huntress. Would the Guild or more accurately Guild Keshik have an automated defense system including drones to help it police the star system?

I still have to detail all the events of the Hellion's Reckoning.

Yes Bradshaw the Snow Ravens did get wrecked by Coyote but for a Clan to be declared unfit for combat and not get further challenges speaks volumes about their chosen field of expertise.

I doubt the Spirits got safcon and they lost two warships (including their flagship) in the Absorption interference. I think you underestimate their achievement here as they should have been wiped completely out.
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marauder648

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Re: Quicksilver Dropships
« Reply #84 on: September 09, 2018, 11:03:04 AM »

I think if anything it will speed up a desire to return en mass.  The Clans were running out of resources or they were becoming harder and harder to obtain.  They were running out of territory which in turn put a limit on the number of people they could support without stressing their food supplies and capabilities further. 

And I doubt the other Clans would like being beholden to the 'good graces' of the Invaders to share with them the resources of the Inner Sphere.  In the four OZ's there's probably far more resources than the Clans could ever really use, and they are going to leap that big glut of 'food' like these boys;

https://i.imgur.com/BCukUbA.gifv

or

https://imgur.com/gallery/uSCEhwf (make sure to unmute)

And for the others in the Homeworld to be reliant on the other Clans shipping it to them fairly and in agreement with any Trade details and enjoy the 6-month delay in stuff coming from the OZ's to the Homeworlds, and then run the risk of another Clan trialling for it? 

The Clans are dumb, but they are not stupid. 

What they are is greedy and they have a mindset of 'if they have it, I want it.'

So now with the Invader Clans rolling around in a ballpit of resources, the other Clans will no doubt be looking at their rations and empty larders and go "Mine?"



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Takiro

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Re: Quicksilver Dropships
« Reply #85 on: September 09, 2018, 07:04:32 PM »

Well what you say involves a lot of Operation Restoration and the Clans attempt to assimilate the Occupation Zone. I figure lower castes who earn the trip to the InnerSphere could be replaced if needs be by those Spheroid denizens looking to prove their worth to Kerensky's descendants. Recreating the Exodus for these wannabes as well as exiling some troublemakers along the way (new colonies on the Exodus Road) to develop hard worlds which need work (mining, etc.) would I think be fitting. But this gets us a little off topic again.

What did you guys think of these questions;

Speaking of the Mercer and the other designs from TRO3067 should we advance any of those?

We also have plenty of classic designs to chose from to upgrade as you both have seen my proposed list which perhaps we should discuss in more detail before proceeding.

Again the Free Guilds is entirely civilian and will not possess anything with weapons. They might help construct stuff with weaponry but only with the Clan taking possession of such craft having appropriate personnel on hand. Point of discuss though; the Strana Mechty system is a big place and we saw that the Jaguars had an SDS on Huntress. Would the Guild or more accurately Guild Keshik have an automated defense system including drones to help it police the star system?
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Bradshaw

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Re: Quicksilver Dropships
« Reply #86 on: September 09, 2018, 07:14:30 PM »

New designs old names im fine with just refits i think should not be done. Lipstick on a pig comea to mind

Family all left so looking at upcoming designs as well as old ones to see what they have and what they need

Never seen any other mention of SDS systems in any of the Clan worlds they may have some but would think rare. Unless you know of examples in canon

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Back to research i see the alshain shipyards were built within the next few years do we know if moved to IS or built from scratch
« Last Edit: September 09, 2018, 07:18:25 PM by Bradshaw »
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Takiro

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Re: Quicksilver Dropships
« Reply #87 on: September 09, 2018, 07:16:40 PM »

The Bears moved much of the industry including shipyards from the Homeworlds. Likely moved.

Please give me a list of all the yards you find and what they do with citations of course. ;)
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Bradshaw

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Re: Quicksilver Dropships
« Reply #88 on: September 09, 2018, 07:20:48 PM »

Found it first in objective clans and its huge

http://www.sarna.net/wiki/Alshain_Naval_Yards#/search
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Bradshaw

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Re: Quicksilver Dropships
« Reply #89 on: September 09, 2018, 07:35:43 PM »

An idea we could use and maybe flesh out

http://www.sarna.net/wiki/Hughes
« Last Edit: September 09, 2018, 07:36:16 PM by Bradshaw »
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