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Author Topic: Revised Centurion class Escort Cruiser  (Read 2834 times)

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wolfcannon

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Revised Centurion class Escort Cruiser
« on: August 29, 2010, 10:40:38 AM »

Code: [Select]
Class/Model/Name:  Centurion class Escort Cruiser
Tech:              Inner Sphere / 3067
Vessel Type:       WarShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              820,000 tons
K-F Drive System:  (Unknown)
Power Plant:       Standard
Safe Thrust:       3
Maximum Thrust:    5
Armor Type:        Improved Ferro-aluminum
Armament:         
   16 Medium NPPC
   24 Barracuda
   40 Large Laser
   80 Medium Laser
   48 Autocannon/10
   96 LRM 15
   24 NL45
   12 NAC/10
    6 NAC/20
   16 White Shark
------------------------------------------------------------------------------
==Overview:==
Originally constructed to act as an anti-aircraft cruiser to support the
Phalanx class battleships that carried no anti-fighter weaponry, as well as a
supplimental carrier to support the Snow Kite class carriers, the 820,000 ton
Centurion class Cruiser spent a lengthy period in the Republic Navy as the
flagship of escort groups because of its relative inability to face a
comparable sized warship in combat, and was eventually slated to be replaced
by the potent Artemis class Cruisers. However during the Amaris Coup this
warship found a new lease on life, albeit a short lived one, as Centurion
captains and crews who wished to go out in a blaze of glory often used the
Centurion as a suicide ship because the SLDF tended to ignore the class due to
their anti-fighter nature and weak firepower. Thus, while the Centurion class
did not survive the Amaris Coup, with one exception, they did account for
several of the largest kills against the SLDF.

==Capabilities:==
With roots in several of the SLDFs highly successful frigate class vessels the
Centurion was constructed to safeguard larger vessels such as the Phalanx from
aerofighter assault as well as from smaller vessels, the Centurion carries
state of the art Starcutter Drives capable of pushing the titanic vessel up to
two and a half Gs for short periods making it as fast as the Cameron Class
Battlecruiser as well as allowing it to keep up with the majority of larger
ships generally available to the Great Houses. This also gives the vessel good
tactical flexibility in combat when in the company of larger vessels as its
speed enables it to be redeployed from one area of the battlefield to another
with speed and ease, at least when compared to slower vessels such as the
Artemis and Phalanx.
This speed allowed the Centurion to engage in its primary task, destruction of
inbound fighter craft and dropships. Armed with one of the largest arrays of
antifighter weaponry found on in ship in service, it gave the Centurion to
neutralise the threat posed by ships such as the Vengeance class Dropship with
their massive fighter wings. Composed of multiple types of weaponry this
battery has the advantage that when a fighter gets past one layer of weaponry
it still has to content with the rest of the Centurions weaponry.

Any fighter coming into range of a Centurion first had to content with the
vessels two dozen Barracuda missile launchers before encountering its other
weapons. Long ranged firepower is composed of an astounding ninety-six LRM 15
missile racks, evenly spread over the entire vessel and with very healthy
supplies of ammunition, backed up by four dozen class 10 autocannons (in some
known cases during the Amaris Coup, these were upgraded to LBX type weapons)
which were easily capable of destroying anything that survived the LRMs.
Medium range is just as well covered with another forty Large Lasers providing
accurate firepower with eighty medium lasers backing them up and shredding
armour off any craft stupid enough to brave the Centurions barrages.

However this anti-fighter firepower did come at a cost, as the Centurion is
somewhat lacking in capital scale weaponry and that it has was chosen to
compliment its fighter shredding firepower. 16 Medium Naval PPCs spread across
the bow and broadsides provide most of the firepower, trading off high heat
requirements for extreme range and decent firepower while eighteen naval
autocannons, comprised of a dozen class 10 Naval Autocannons along the bow and
broadsides and half as many class 20s providing a backup punch. The Centurions
two dozen barracuda missile launchers are spread across the bow and broadsides
of the Centurion allowing them to be used against other capital ships, while
the supplemental sixteen White Shark tubes are aimed at scaring off ships at
extreme range. Thirty-two Naval Lasers scattered across the Centurion keep
dropships away from nearby ships and the Centurion.

The Centurions armour is also moderately impressive, with over 1,000 tons of
Ferro Aluminium armour providing greater protection than a number of other
contemporary cruisers, in addition two Docking Collars and bays for eighteen
Republic Aerofighters put the Centurion into a secondary role as a carrier,
however the titanic Snow Kite class Carrier performed many of the Rim Worlds
carrier duties and the Centurions rarely carried a full load of Fighters. The
Small Craft bays and the full company of marines carried by the Centurion were
more commonly fully staffed, and during the Amaris Coup are noted with causing
the downfall of several SLDF warships who became distracted by boarding
actions before being finished off by the Centurions weaponry.

==Deployment==
However for the first few years of the Centurions service most of the foes
encountered were Pirate Corvettes and Destroyers. Which often ran from the
sight of a Rim Worlds battlegroup, only a few battles allowed the Centurion to
distinguish itself from other classes, and none are truly remembered. Most of
the time the four Centurions on patrol duty found themselves relocated to
defending static locations like Apollo or the Star's End Shipyards.

When the Amaris Conflict came around, the 12 ships of the Centurion class was
on the forefront leading attack forces of Destroyers and Frigates into the
midst of Kerenskys Fleets while they concentrated on annihilating larger
ships. The Centurion class Demonic was responsible for the most dramatic of
these encounters in the skies over New St Andrews.

==Battle History:==
In the midst of battle against SLDF forces, the Demonic and three Raven class
Frigates leapt free of the raging battle, having been assigned to protect the
Phalanx class Stefan Amaris, however with the mighty ship taking volleys from
the Fireball and Hellgate there was little hope for the Rim Worlds forces as
both ships remained set on their target despite several Swiftlings dancing and
darting around the ponderous Hellgate attempting force her off her run.

There wasn't any smart plan to it, as the Demonic and the Ravens came in at
the Fireball from below, attempting to use their meagre weaponry to pierce the
McKennas thick hide.
In just under five minutes of combat the Fireball eviscerated the Raven Class
Carrion, forcing the remaining two Ravens pulled back as the Demonic surged
forward firing full broadsides into the Fireball. At the high point of the
battle, just as the Demonic seemed to be about to disable the Fireball at
extreme close range, it was engulfed in PPC fire from the Hellgate which had
dispatched 3 of the 5 Swiftlings and was returning to assist it's partner.

In response portals snapped open in the Demonics belly, as it's final defence
prepared. Before either McKenna fired a volley, 18 aerospace fighters joined
the battle, ready to exploit the McKennas lack of anti fighter weapons they
swooped in on the Fireball, diverting its attention as the Demonic slammed
into the Hellgate, just aft of her docking collars, in its last suicide
charge. The resulting impact set off the Demonic's ammunition stores and
gutted the ship, while the Demonic's fighters and small craft were able to
exploit damage dealt to the Fireball destroying its engines.

In the end however the Star League forces won the day with superior numbers
and technology, despite the near crippling loss of both McKennas to a
previously underestimated anti-aircraft cruiser.

------------------------------------------------------------------------------
Class/Model/Name:  Centurion class Escort Cruiser
Mass:              820,000 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                      147,600.00
Thrust:  Safe Thrust: 3
      Maximum Thrust: 5
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 17)               371,050.00
Jump Sail: (Integrity = 5)                                              71.00
Structural Integrity: 70                                            57,400.00
Total Heat Sinks:    6,224 Single                                    5,636.00
Fuel & Fuel Pumps:                                                  10,200.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              2,050.00
Fire Control Computers:                                             18,629.00
Food & Water:  (379 days supply)                                     1,542.25
Armor Type:  Improved Ferro-aluminum  (730 total armor pts)          1,146.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                137
   Fore-Left/Right:                  121/121
   Aft-Left/Right:                   121/121
   Aft:                                 109

Cargo:
   Bay 1:  Fighters (18) with 3 doors                                2,700.00
   Bay 2:  Small Craft (18) with 3 doors                             3,600.00
   Bay 3:  Cargo (1) with 2 doors                                   59,349.75

DropShip Capacity:  2 Docking Hardpoints                             2,000.00
Grav Decks #1 - 3:  (90-meter diameter)                                150.00
Life Boats:  75 (7 tons each)                                          525.00
Escape Pods:  75 (7 tons each)                                         525.00

Crew and Passengers:
     63 Officers (63 minimum)                                          630.00
    147 Crew (146 minimum)                                           1,029.00
    142 Gunners (142 minimum)                                          994.00
    336 Marines                                                      1,680.00
    126 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
4 Medium NPPC              Nose        36     36     36     36  540  7,200.00
8 Barracuda(160 msls)      Nose        16     16     16     16   80  5,520.00
5 Large Laser              Nose     9(90)  4(40)     --     --   40     25.00
  10 Medium Laser                                                30     10.00
6 Autocannon/10(300 rounds)Nose     6(60)  6(60)     --     --   18    102.00
12 LRM 15(604 rounds)      Nose   11(108)11(108)11(108)     --   60    160.00
4 NL45                     Nose        18     18     18     18  280  3,600.00
2 Medium NPPC              FL/R        18     18     18     18  540  7,200.00
2 NAC/10(100 rounds)       FL/R        20     20     20     --  120  8,040.00
1 NAC/20(50 rounds)        FL/R        20     20     20     --  120  5,040.00
4 White Shark(80 msls)     FL/R        12     12     12     12  120  7,360.00
5 Large Laser              FL/R     9(90)  4(40)     --     --   80     50.00
  10 Medium Laser                                                60     20.00
6 Autocannon/10(300 rounds)FL/R     6(60)  6(60)     --     --   36    204.00
12 LRM 15(604 rounds)      FL/R   11(108)11(108)11(108)     --  120    320.00
4 NL45                     FL/R        18     18     18     18  560  7,200.00
2 Medium NPPC              L/RBS       18     18     18     18  540  7,200.00
2 NAC/10(100 rounds)       L/RBS       20     20     20     --  120  8,040.00
1 NAC/20(50 rounds)        L/RBS       20     20     20     --  120  5,040.00
8 Barracuda(160 msls)      L/RBS       16     16     16     16  160 11,040.00
5 Large Laser              L/RBS    9(90)  4(40)     --     --   80     50.00
  10 Medium Laser                                                60     20.00
6 Autocannon/10(300 rounds)L/RBS    6(60)  6(60)     --     --   36    204.00
12 LRM 15(604 rounds)      L/RBS  11(108)11(108)11(108)     --  120    320.00
2 Medium NPPC              AL/R        18     18     18     18  540  7,200.00
2 NAC/10(100 rounds)       AL/R        20     20     20     --  120  8,040.00
1 NAC/20(50 rounds)        AL/R        20     20     20     --  120  5,040.00
4 White Shark(80 msls)     AL/R        12     12     12     12  120  7,360.00
5 Large Laser              AL/R     9(90)  4(40)     --     --   80     50.00
  10 Medium Laser                                                60     20.00
6 Autocannon/10(300 rounds)AL/R     6(60)  6(60)     --     --   36    204.00
12 LRM 15(604 rounds)      AL/R   11(108)11(108)11(108)     --  120    320.00
4 NL45                     AL/R        18     18     18     18  560  7,200.00
5 Large Laser              Aft      9(90)  4(40)     --     --   40     25.00
  10 Medium Laser                                                30     10.00
6 Autocannon/10(300 rounds)Aft      6(60)  6(60)     --     --   18    102.00
12 LRM 15(604 rounds)      Aft    11(108)11(108)11(108)     --   60    160.00
4 NL45                     Aft         18     18     18     18  280  3,600.00
1 Lot Spare Parts (1.00%)                                            8,200.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 6,224     820,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        3,945,484,000 C-Bills
Battle Value:      172,231
Cost per BV:       22,908.09
Weapon Value:      74,248 (Ratio = .43)
Damage Factors:    SRV = 7,322;  MRV = 6,632;  LRV = 4,580;  ERV = 1,799
Maintenance:       Maintenance Point Value (MPV) = 536,688
                   (69,899 Structure, 225,405 Life Support, 241,384 Weapons)
                   Support Points (SP) = 783,675  (146% of MPV)
BattleForce2:      Not applicable
Logged
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