Space stations are tricky to design. I know, because I've tried once or twice. In fact, I have two that will be showing up in HB:CGS when I get that finished. One is based on the Olympus and is a recharge station with a pair of unpressurized repair bays for JumpShips (or small WarShips), plus two more pressurized repair bays for DropShips.
Designed to be placed at the Zenith and Nadir Jump Points of a System, the Oasis class isn't meant for combat. It carries only self-defense weapons (standard-scale weapons) and cannot engage capital WarShips or Assault DropShips with any hope of survival. It is, however, quite heavily armored (armor is cheap, after all!). And, as I said above, it has four repair slips that let it service JumpShips and DropShips. Along with an HPG. Showing here:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Oasis (Clan Goliath Scorpion)
Tech: Clan / 2663
Vessel Type: Space Station
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 1,000,000 tons
Length: 660 meters
Sail Diameter: 4,215 meters
Power Plant: Standard
Safe Thrust: 0
Maximum Thrust: 0
Armor Type: Ferro-carbide
Armament:
18 ER Large Laser
12 ER PPC
12 Gauss Rifle
6 Ultra AC/20
24 ER Medium Laser
30 ER Small Laser
------------------------------------------------------------------------------
Class/Model/Name: Oasis (Clan Goliath Scorpion)
Mass: 1,000,000 tons
Equipment: Mass
Power Plant, Drive & Control: 12,000.00
Thrust: Safe Thrust: 0
Maximum Thrust: 0
Energy Collecting Sail: (Integrity = 5) 80.00
Energy Storage Batteries: (Quantity of 8) 800,000.00
Structural Integrity: 1 10,000.00
Total Heat Sinks: 336 Double 137.00
Fuel & Fuel Pumps: 20,400.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,000.00
Fire Control Computers: .00
Food & Water: (360 days supply) 3,348.00
Hyperpulse Generator: 50.00
Armor Type: Ferro-carbide (1,362 total armor pts) 1,513.00
Capital Scale Armor Pts
Location: L / R
Fore: 227
Fore-Left/Right: 227/227
Aft-Left/Right: 227/227
Aft: 227
Cargo:
Bay 1: Small Craft (20) with 2 doors 4,000.00
Bay 2: UnPress Repair Facil. (500,000 T Capy, 1 door) 12,500.00
Bay 3: UnPress Repair Facil. (500,000 T Capy, 1 door) 12,500.00
Bay 4: Press Repair Facil. (75,000 T Capy, 1 door) 5,625.00
Bay 5: Press Repair Facil. (75,000 T Capy, 1 door) 5,625.00
Bay 6: Cargo (1) with 6 doors 90,000.00
DropShip Capacity: 4 Docking Hardpoints 4,000.00
Grav Decks #1 - 2: (1500-meter diameter) 1,000.00
Escape Pods: 310 (7 tons each) 2,170.00
Crew and Passengers:
44 Officers (44 minimum) 440.00
201 Crew (201 minimum) 1,407.00
17 Gunners (17 minimum) 119.00
89 1st Class Passengers 890.00
309 2nd Class Passengers 2,163.00
100 Marine Battle Armor Troopers/Elementals 700.00
1,000 Station Personnel 7,000.00
100 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
3 ER Large Laser Nose 3(30) 3(30) 3(30) 3(30) 36 12.00
2 ER PPC Nose 3(30) 3(30) 3(30) -- 30 12.00
2 Gauss Rifle(120 rounds) Nose 3(30) 3(30) 3(30) -- 2 39.00
1 Ultra AC/20(120 rounds) Nose 3(30) 3(30) -- -- 14 36.00
4 ER Medium Laser Nose 3(28) 3(28) -- -- 20 4.00
5 ER Small Laser Nose 3(25) -- -- -- 10 2.50
3 ER Large Laser FL/R 3(30) 3(30) 3(30) 3(30) 72 24.00
2 ER PPC FL/R 3(30) 3(30) 3(30) -- 60 24.00
2 Gauss Rifle(120 rounds) FL/R 3(30) 3(30) 3(30) -- 4 78.00
1 Ultra AC/20(120 rounds) FL/R 3(30) 3(30) -- -- 28 72.00
4 ER Medium Laser FL/R 3(28) 3(28) -- -- 40 8.00
5 ER Small Laser FL/R 3(25) -- -- -- 20 5.00
3 ER Large Laser AL/R 3(30) 3(30) 3(30) 3(30) 72 24.00
2 ER PPC AL/R 3(30) 3(30) 3(30) -- 60 24.00
2 Gauss Rifle(120 rounds) AL/R 3(30) 3(30) 3(30) -- 4 78.00
1 Ultra AC/20(120 rounds) AL/R 3(30) 3(30) -- -- 28 72.00
4 ER Medium Laser AL/R 3(28) 3(28) -- -- 40 8.00
5 ER Small Laser AL/R 3(25) -- -- -- 20 5.00
3 ER Large Laser Aft 3(30) 3(30) 3(30) 3(30) 36 12.00
2 ER PPC Aft 3(30) 3(30) 3(30) -- 30 12.00
2 Gauss Rifle(120 rounds) Aft 3(30) 3(30) 3(30) -- 2 39.00
1 Ultra AC/20(120 rounds) Aft 3(30) 3(30) -- -- 14 36.00
4 ER Medium Laser Aft 3(28) 3(28) -- -- 20 4.00
5 ER Small Laser Aft 3(25) -- -- -- 10 2.50
100 Bay Personnel Quarters 700.00
------------------------------------------------------------------------------
TOTALS: Heat: 672 1,000,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 38,918,082,500 C-Bills
Battle Value: 46,058
Cost per BV: 844,979.86
Weapon Value: 30,255 (Ratio = .66)
Damage Factors: SRV = 952; MRV = 641; LRV = 152; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 149,261
(28,613 Structure, 105,000 Life Support, 15,648 Weapons)
Support Points (SP) = 300,484 (201% of MPV)
BattleForce2: Not applicable
Note that it is hideously expensive! Repair bays will do that!
And I've got another--smaller--Station that was designed as an Orbital Transfer Point as well as planetary defense. This station--the Haven-class--is heavily armored and armed (with capital-scale weaponry!!) and includes twenty Factory-units for Orbital Processing. Along with a massive Flight Operations Control Center to direct traffic across the entire Star System. Which is why it mounts an HPG. Four pressurized repair bays, but all designed for DropShips . . . can't handle anything larger than 75,000 tons.
No fighters, but 40 Small Craft. But the weapons array! Oh, the glorious weapons array!. Each firing arc mounts two Naval Laser bays with four naval lasers each (2 NL-45 and 2 NL-55), two capital PPC bays with a pair of Heavy Naval PPCs each, two NAC-20 naval autocannon bays each with a pair of NAC-20s, and two NAC-40 autocannon bays. Plus the heat sinks to fire them all. Not including secondary standard-scale weapons! And it has 100 Elemental Marines.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Haven (Clan Goliath Scorpion)
Tech: Clan / 2663
Vessel Type: Space Station
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 500,000 tons
Length: 806 meters
Sail Diameter: 4,215 meters
Power Plant: Standard
Safe Thrust: 0
Maximum Thrust: 0
Armor Type: Ferro-carbide
Armament:
24 NL45
24 NL55
24 Heavy NPPC
24 NAC/20
12 NAC/40
18 ER Large Laser
12 ER PPC
12 Gauss Rifle
6 Ultra AC/20
24 ER Medium Laser
30 ER Small Laser
------------------------------------------------------------------------------
Class/Model/Name: Haven (Clan Goliath Scorpion)
Mass: 500,000 tons
Equipment: Mass
Power Plant, Drive & Control: 6,000.00
Thrust: Safe Thrust: 0
Maximum Thrust: 0
Structural Integrity: 1 5,000.00
Total Heat Sinks: 6,426 Double 6,272.00
Fuel & Fuel Pumps: 15,300.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 500.00
Fire Control Computers: 23,442.00
Food & Water: (360 days supply) 4,644.00
Hyperpulse Generator: 50.00
Armor Type: Ferro-carbide (1,902 total armor pts) 2,113.00
Capital Scale Armor Pts
Location: L / R
Fore: 317
Fore-Left/Right: 317/317
Aft-Left/Right: 317/317
Aft: 317
Cargo:
Bay 1: Small Craft (40) with 4 doors 8,000.00
Bay 2: UnPress Repair Facil. (4-75,000 T Capy, 4 doors) 7,500.00
Bay 3: Factory Unit (20) 34,000.00
Bay 4: Cargo (4) with 2 doors 100,000.00
DropShip Capacity: 4 Docking Hardpoints 4,000.00
Grav Decks #1 - 2: (750-meter diameter) 1,000.00
Escape Pods: 430 (7 tons each) 3,010.00
Crew and Passengers:
49 Officers (49 minimum) 490.00
96 Crew (96 minimum) 672.00
125 Gunners (125 minimum) 875.00
101 1st Class Passengers 1,010.00
409 2nd Class Passengers 2,863.00
100 Marine Battle Armor Troopers/Elementals 700.00
1,200 Station Personnel 8,400.00
30 Flight Operations Command Crew 300.00
270 Flight Operations Crew 1,350.00
200 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 NL45 Nose 20 20 20 20 140 1,800.00
2 NL55 170 2,200.00
2 NL45 Nose 20 20 20 20 140 1,800.00
2 NL55 170 2,200.00
2 Heavy NPPC Nose 30 30 30 30 450 6,000.00
2 Heavy NPPC Nose 30 30 30 30 450 6,000.00
2 NAC/20(120 rounds) Nose 40 40 40 -- 120 5,048.00
2 NAC/20(120 rounds) Nose 40 40 40 -- 120 5,048.00
1 NAC/40(60 rounds) Nose 40 40 -- -- 135 4,575.00
1 NAC/40(60 rounds) Nose 40 40 -- -- 135 4,575.00
3 ER Large Laser Nose 3(30) 3(30) 3(30) 3(30) 36 12.00
2 ER PPC Nose 3(30) 3(30) 3(30) -- 30 12.00
2 Gauss Rifle(120 rounds) Nose 3(30) 3(30) 3(30) -- 2 39.00
1 Ultra AC/20(120 rounds) Nose 3(30) 3(30) -- -- 14 36.00
4 ER Medium Laser Nose 3(28) 3(28) -- -- 20 4.00
5 ER Small Laser Nose 3(25) -- -- -- 10 2.50
2 NL45 FL/R 20 20 20 20 280 3,600.00
2 NL55 340 4,400.00
2 NL45 FL/R 20 20 20 20 280 3,600.00
2 NL55 340 4,400.00
2 Heavy NPPC FL/R 30 30 30 30 900 12,000.00
2 Heavy NPPC FL/R 30 30 30 30 900 12,000.00
2 NAC/20(120 rounds) FL/R 40 40 40 -- 240 10,096.00
2 NAC/20(120 rounds) FL/R 40 40 40 -- 240 10,096.00
1 NAC/40(60 rounds) FL/R 40 40 -- -- 270 9,150.00
1 NAC/40(60 rounds) FL/R 40 40 -- -- 270 9,150.00
3 ER Large Laser FL/R 3(30) 3(30) 3(30) 3(30) 72 24.00
2 ER PPC FL/R 3(30) 3(30) 3(30) -- 60 24.00
2 Gauss Rifle(120 rounds) FL/R 3(30) 3(30) 3(30) -- 4 78.00
1 Ultra AC/20(120 rounds) FL/R 3(30) 3(30) -- -- 28 72.00
4 ER Medium Laser FL/R 3(28) 3(28) -- -- 40 8.00
5 ER Small Laser FL/R 3(25) -- -- -- 20 5.00
2 NL45 AL/R 20 20 20 20 280 3,600.00
2 NL55 340 4,400.00
2 NL45 AL/R 20 20 20 20 280 3,600.00
2 NL55 340 4,400.00
2 Heavy NPPC AL/R 30 30 30 30 900 12,000.00
2 Heavy NPPC AL/R 30 30 30 30 900 12,000.00
2 NAC/20(120 rounds) AL/R 40 40 40 -- 240 10,096.00
2 NAC/20(120 rounds) AL/R 40 40 40 -- 240 10,096.00
1 NAC/40(60 rounds) AL/R 40 40 -- -- 270 9,150.00
1 NAC/40(60 rounds) AL/R 40 40 -- -- 270 9,150.00
3 ER Large Laser AL/R 3(30) 3(30) 3(30) 3(30) 72 24.00
2 ER PPC AL/R 3(30) 3(30) 3(30) -- 60 24.00
2 Gauss Rifle(120 rounds) AL/R 3(30) 3(30) 3(30) -- 4 78.00
1 Ultra AC/20(120 rounds) AL/R 3(30) 3(30) -- -- 28 72.00
4 ER Medium Laser AL/R 3(28) 3(28) -- -- 40 8.00
5 ER Small Laser AL/R 3(25) -- -- -- 20 5.00
2 NL45 Aft 20 20 20 20 140 1,800.00
2 NL55 170 2,200.00
2 NL45 Aft 20 20 20 20 140 1,800.00
2 NL55 170 2,200.00
2 Heavy NPPC Aft 30 30 30 30 450 6,000.00
2 Heavy NPPC Aft 30 30 30 30 450 6,000.00
2 NAC/20(120 rounds) Aft 40 40 40 -- 120 5,048.00
2 NAC/20(120 rounds) Aft 40 40 40 -- 120 5,048.00
1 NAC/40(60 rounds) Aft 40 40 -- -- 135 4,575.00
1 NAC/40(60 rounds) Aft 40 40 -- -- 135 4,575.00
3 ER Large Laser Aft 3(30) 3(30) 3(30) 3(30) 36 12.00
2 ER PPC Aft 3(30) 3(30) 3(30) -- 30 12.00
2 Gauss Rifle(120 rounds) Aft 3(30) 3(30) 3(30) -- 2 39.00
1 Ultra AC/20(120 rounds) Aft 3(30) 3(30) -- -- 14 36.00
4 ER Medium Laser Aft 3(28) 3(28) -- -- 20 4.00
5 ER Small Laser Aft 3(25) -- -- -- 10 2.50
200 Bay Personnel Quarters 1,400.00
1 Flight Control Operations 25,000.00
------------------------------------------------------------------------------
TOTALS: Heat: 12,852 500,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 17,876,972,500 C-Bills
Battle Value: 204,150
Cost per BV: 87,567.83
Weapon Value: 115,606 (Ratio = .57)
Damage Factors: SRV = 15,252; MRV = 14,941; LRV = 11,418; ERV = 3,070
Maintenance: Maintenance Point Value (MPV) = 595,581
(32,013 Structure, 135,000 Life Support, 428,568 Weapons)
Support Points (SP) = 317,473 (53% of MPV)
BattleForce2: Not applicable
Not nearly as expensive as the Oasis, but still costs nearly 50% more than my Lei Kung, a modified McKenna-class Battleship! The Haven is intended to be put in geo-sync orbit over the planetary capital to coordinate traffic in the system and in the planets atmosphere itself. Plus act as a final orbital line of defense for the planet below. In addition to providing industrial support in the form of those 20 orbital zero-g factory units.
Both are assembled from pre-fabricated, modular components. This allows the Clans to transport these Stations to a distant system and assemble them onsite (Yard Ship required, but not included! Bring your own!). The Oasis would take a full 10 docking collars to transport; the Haven requires 5. But the Scorpions will be taking two Oasis and one Haven with them when they leave the Homeworlds.
Anyway, that is my take on how Clan Stations might look.
MA