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Author Topic: Primer to Age of Chaos  (Read 77444 times)

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Ice Hellion

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Re: Primer to Age of Chaos
« Reply #45 on: February 07, 2011, 06:20:12 PM »

Also, as this starts to work itself out we'll need fresh write ups for a couple of new nations.

1. Tikonov Reaches
2. Federation of Skye
3. "Unnamed ex-Warlord Territory"
4. Capellan Marches
5. Robinson Freehold

Plus the good old...

1. Federated Suns
2. Outworlds Alliance
3. Taurian Concordat

And those are just the nations more or less decided.

If anyone has any ideas, I'm all ears.

What do you need?
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Knightmare

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Re: Primer to Age of Chaos
« Reply #46 on: February 07, 2011, 07:35:36 PM »

Well, here's the status update.

I'm hoping to finish the primer this evening. With it and (hopefully) a finished basic map, I'll have enough filler material to work with. I'm also finishing up the AU's development framework. Meaning, I'm almost finished writing how we'll go about building this universe.

I want to conduct a little social community experimentation using some of the latest techniques in online community development with some of my own ideas. It may not work, (I don't know if we have the numbers) but it's worth giving it a go.

So expect the big release in a day (if you're really luck and I don't feel like total drek - just walked in from the Doctor) I might have it finished tonight.
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Takiro

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Re: Primer to Age of Chaos
« Reply #47 on: February 07, 2011, 11:00:26 PM »

I look forward to it Knightmare. Hope your feeling alirght.
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Ice Hellion

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Re: Primer to Age of Chaos
« Reply #48 on: February 08, 2011, 02:35:12 PM »

I look forward to it Knightmare. Hope your feeling alirght.

+1
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Rainbow 6

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Re: Primer to Age of Chaos
« Reply #49 on: February 08, 2011, 03:36:06 PM »

I look forward to it Knightmare. Hope your feeling alirght.

+2
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Knightmare

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Re: Primer to Age of Chaos
« Reply #50 on: February 08, 2011, 05:32:32 PM »

Thanks, I'm doing ok. Some days I have a bit of a relapse and can't do much of anything, (work is terribly trying) but so far (fingers crossed) we're moving uphill.

I have another blood test tomorrow morning and more X-Rays on Friday to check the lungs. Meh.

Enough of this talk. I'm working on what will be the (final) revision for the General Overview Map and Primer. I'm wondering if I should put it all in a PDF or just post it here?
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Blacknova

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Re: Primer to Age of Chaos
« Reply #51 on: February 08, 2011, 05:36:15 PM »

Do both.
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Re: Primer to Age of Chaos
« Reply #52 on: February 09, 2011, 01:36:59 PM »

Yeah both, then we can comment and er help  ;)
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Knightmare

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Re: Primer to Age of Chaos
« Reply #53 on: February 09, 2011, 01:50:48 PM »

I'm hoping for help!

Ok, well then I'll start making it all pretty.
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Hessian

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Re: Primer to Age of Chaos
« Reply #54 on: February 09, 2011, 02:53:02 PM »

I'm hoping for help!

Ok, well then I'll start making it all pretty.

I'm looking forward to see what you have come up with.
Then I'll see in which way I might help/support you.

Ciao
Hessian
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Knightmare

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Re: Primer to Age of Chaos
« Reply #55 on: February 10, 2011, 08:02:33 AM »

Thanks Hessian.

We had a little snag with the map, but with Blacknova's hard work and due diligence he figured out a solution. I also ran a final edit of the primer last night and started creating "Turning Points." The last piece of information I want to add is a comprehensive list of canon changed by this universe. While most of the modifications are easily understood, there are a few subtle changes readers might miss or not fully grasp. 
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Blacknova

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Re: Primer to Age of Chaos
« Reply #56 on: February 10, 2011, 02:27:46 PM »

It was not so much a snag, as that I ran the wrong script and wrecked it.  Nearly done fixing it.
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Knightmare

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Re: Primer to Age of Chaos
« Reply #57 on: February 11, 2011, 02:04:36 PM »

Revised for Comments

This alternate universe splits, and events begin to change, from the point of the SLDF Exodus.
 
Toward the end of the First Succession War in 2821, the devastation and economic breakdown began to degrade relations within the borders of a number of Successor States. Not only was the war devastating, but its ferocity did not degrade with time, and in some regions never ended, before the outbreak of the Second Succession War.

By 2818, the Free Worlds League found itself fragmenting along the Andurien border when a relatively unscathed Capellan Confederation, in an attempt to seize the historically important worlds, launched a full scale invasion of the Andurien Province. The Lyran Commonwealth used the Capellan invasion of the Free Worlds League as an opportunity to assault its border around Bolan, forcing the Captain-General to split his forces from the capture of former Hegemony worlds. With the new invasion putting the FWL in jeopardy, the Chancellor committed additional forces to the growing Andurien melee, during which the Capellan Confederation lost a number of former Hegemony worlds when they proved incapable of consolidating their hold in the region. Aligning themselves with Tikonov in 2820, these worlds began to build a new state centered on Tikonov under the auspice of heirs to the old Hegemony bureaucracy. Although this region lacked a major domestic military presence, the insurgent forces of these worlds made them competitive opponents to their distracted invaders. 

With ComStar’s successful capture of Terra with Operation Silver Shield in 2786, along with the rebellions in the Tikonov and Skye regions and the stalled absorption of former Hegemony worlds, Jerome Blake began to believe in the possibility of a renewed Terran state. Deciding to take a massive gamble on the situation, but lacking the personnel to do it himself, Jerome Blake authorized ComStar to supply these nascent rebellions with military gear secreted away on Terra after the fall of the Star League. Within months of the first shipments of arms worlds throughout these regions were consumed in the flames of rebellion. 
 
The Skye Rebellion began as the First Succession War came to a close and as many former Terran worlds, unhappy beneath the Steiner yoke or fearful of being captured by the Draconis Combine revolted, joining in with the already fractious Isle of Skye. These rebels were soon aided by Free Tikonov forces bloated with secret ComStar help. Meanwhile, the Federated Suns – a nation badly mauled by the Draconis Combine – found itself vulnerable to its own upswing in domestic dissent as March Rulers attempted to consolidate and prepare for another looming invasion of their devastated territory. Not too soon, the Capellan and Draconis March Dukes began looking toward their own worlds to rule, rather than New Avalon. To make matters worse, cross-border raiding between the rebuilding Capellan March and the Capellan Confederation kept tension in the region at an all time high between the end of the First and the beginning of the Second Succession War. In reality, the short break between wars was a myth along the Capellan border, where fighting did not cease until late in the 29th century. 

There were also domestic issues brewing in the Draconis Combine. Failure to consolidate the momentum of the early part of the First Succession War and the Kentares Massacre loosened the tight-knit solidarity of the Combine’s various Warlords. Many worked to take advantage of a weakened Federated Suns, while others clamored for a renewed invasion of the distracted Lyran Commonwealth. The death of the Star League also breathed new life into the Free Rasalhague movement, which the terrified Lyran Commonwealth (among others) helped to foster in an effort to weaken and distract hungry Combine eyes from Lyran worlds. While Tamar Province rulers were unhappy with antagonizing the Dragon, having suffered enough already, they had little choice but to sit back and watch for the time being, simply hoping for the best.

The smoldering conflicts in Andurien, Tikonov, Terran and Capellan space flared into the Second Succession War in 2823, only a few years after the end of the first. The second war followed the same destructive pattern as the first, but quickly degenerated into a quagmire of mythic proportions when many of the Successor States began to fully fracture from within. First, the continued attacks into the Confederation’s soft underbelly by the Federated Suns’ Capellan March prompted resource-rich worlds around St. Ives to declare their independence from the Celestial Throne in 2826. Ignoring the demands issued by New Avalon, and determined to capture these worlds for the Suns, the Capellan March continued its invasion of Confederation and breakaway St. Ives worlds. When forces loyal to Prince Davion arrived in the March to halt the Duke Hasek’s drive into Liao space, open fighting erupted between the two sides. As a result, the Capellan March declared its independence from the Davion crown in 2829. AFFS units from loyal Marches began to pour into the area, and while Prince Davion believed a massive show of force would quickly squash resistance, the move fatally weakened significant portions of the Federated Suns’ border. 

Meanwhile, the Free Worlds League was unable to tip the Andurien stalemate in their favor and continued to funnel troops into the Confederation meat-grinder, all the while stripping other provinces of their Federal defenses to help stall the Commonwealth’s invasion. Between periphery, Lyran, Capellan and even the odd Combine raider, many of these provinces had begun to question the leadership of the Marik family and the Captain-General. When a devastating raid in 2828 cost the lives of thousands of League citizens on the world Helm, members of Parliament called for a vote of no confidence against the Captain-General. With tensions already at an all time high in Parliament, the vote quickly turned volatile. A fist fight broke out between members of the Andurien delegation and those from the Duchy of Oriente that quickly spread throughout the Atrean Parliament. 

As the civil war in the Federated Suns began to spiral out of control, the political situation in the Draconis Combine also started to fall apart. Ignoring the order of the Coordinator to press the Combine’s advantage along the Lyran Commonwealth’s troubled Skye and weakened Tamar borders, warlords along the Federated Suns’ Draconis March instead began a full scale assault on the beleaguered Federated Suns in late 2830. Desperate to crush the Capellan March rebellion so he could meet the Kurita threat head on, the Prince was unable to provide the Draconis March with little more than half-empty promises of assistance. Left with little support or recourse, the soldiers of the Draconis March fought with ferocity that the Kurita attackers were unprepared for or expecting. For the Kurita Warlords, their unauthorized invasion of the Federated Suns was a gambit. They expected easy success and the full support of the Coordinator, but as the assault slowed they were soon out of options. Failure would be their execution at the Coordinator’s hand, while a continued drive into the Federated Suns would inevitably result in the complete destruction of their forces.

While the situation along the Federated Suns’ Draconis border was descending into chaos, Free Tikonov forces, bolstered by success in the Skye March, continued to “liberate” worlds taken from the old Terran Hegemony in the Federated Suns and Capellan Confederation. Other ex-Terran worlds also used the spreading Sphere-wide chaos to create minor rebellions of their own or among other like-minded planets. While many of the core Terran worlds were wary of Tikonov or Skye, they warmed to ComStar’s offers of assistance.

By 2825 the Lyran Commonwealth was finally forced to contend with the Coordinator’s unexpected drive into the Tamar Province, while the continued troubles in the Skye March pushed the nation’s economy and industry to the limit. Fighting a three front war along all of its major borders, trouble soon began to crop up among ex-Rim Worlds Republic worlds the Commonwealth “inherited” after the fall of the Star League. This new threat could not have come at a worse time for the Archon or the Lyran economy. With the opposition seemingly supplied with arms from an unknown source, the LCAF was incapable of meeting the new threat with its material strength already stretched to the breaking point.

The cracks in the Lyran Commonwealth finally split wide open when the Archon ordered the withdrawal of troops from the Skye March in 2830 to fight insurgents along the nation’s periphery border. Against the protests of worlds belonging to the Tamar and Coventry Provinces, the Archon argued (incorrectly) that the Commonwealth should continue to press its claims along the fractured Free Worlds League border and simply re-conquer the (now) free Skye March after the LCAF had defeated its ancient enemy. For the desperate people of the Tamar March, who were barely holding the line against the Combine juggernaut, enough was enough. Claiming the Archon unfit, the leaders of the Tamar Province, along with a host of other Lyran worlds, declared themselves independent of the Commonwealth. Reclaiming their old titles from the time of the Archonettes, these independent provinces dug in, and waited for the inevitable from their former Archon and the Combine.
 
In the Draconis Combine, the stalled assault in the Federated Suns was only the start. The continued trouble in the Rasalhague worlds, as well as the occupied Tamar worlds, was beginning to irritate the Coordinator. When the invasion of the Federated Suns cost the Combine two of its irreplaceable WarShips in August of 2832, the Coordinator had enough. He declared the rogue Warlords Ronin for their unauthorized actions against the will of the Dragon. While the declaration was not entirely unexpected, the Warlords’ response was. They declared themselves free of the Coordinator and the Combine, citing a long list of grievances, which included the fact that the Coordinator did not invade the Federated Suns when the opportunity to smite their ancient foe presented itself. Almost immediately, the invasion of the Federated Suns grounded to a halt, as ex-DCMS regiments turned to face the Coordinator’s inevitable wrath. This unexpected pause gave the Robinson March a small measure of breathing space, and they intensified guerilla campaigns on occupied planets.

With their declaration of independence, the Coordinator’s response was swift and powerful. Pulling most of the regiments assigned to the invasion of the Lyran Commonwealth, the Coordinator drove straight for the heart of the Ronin camp. In the ensuing civil war a surprising number of worlds switched their allegiance from Luthien to the Warlords’ new capital of Galedon, apparently fed up or enticed by promises of prosperity and freedom. As more worlds declared for the Ronin leaders rumors of foreign help began to surface. Fingers were pointed at everyone from Federated Suns nobility to Free Tikonov guerilla cells, but it was never proven. In the end, the fighting would see the birth of a Rasalhague free state and the dissolution of much of the Combine’s Galedon and Dieron Districts. The fighting would also completely gut the Combine’s offensive foray into the Tamar worlds of the Lyran Commonwealth. As a result, the people of Tamar easily repulsed the Archon’s half hearted attempt to reclaim the province in 2834.

At the height of the so-called Second Succession War, every state in the Inner Sphere suffered from internal fragmentation to levels unseen since their formation. Perhaps the advance of the Periphery states at this time was insult to injury, but considering the situation – understandable. The fighting represented a free-for-all and was approached as such. Beginning with the Taurian Concordat’s invasion of the Federated Suns’ Pleiades Cluster in 2832, all of the major Periphery powers, with the exception of the Outworlds Alliance, attempted to secure vulnerable or historically owned worlds from the Great Houses. Even some quiet ex-Rim Worlds Republic planets began to agitate for independence, seeing an opportunity to reestablish a new nation. In many cases these reclamation excursions were very successful, netting the fringe powers valuable worlds and resources while sapping the local strength and resolve of the targeted House. Even the Outworlds Alliance, who made no overt attempts to conquer its neighbors benefitted from the bloody Sphere-wide conflict as piracy along the fringes of both the Federated Suns and the Draconis Combine pushed suffering and ignored worlds into the Alliance’s accepting bosom.

By early 2834 the situation began to worsen in places like the Federated Suns’ Draconis March, where Duke Sandoval was left to make increasingly important decisions without Prince Davion or the Crucis March’s support. When the Duke began to hire mercenary units to help dislodge the remaining pockets of Combine resistance and to help hunt down pirate raiders, the Prince objected – stating the resources could be better served subduing the rebel Duke Hasek, and ordering the release of the new hires to his control. For Duke Sandoval, this was the final straw. Being faced with a belligerent Prince, an occupied homeland and the specter of a renewed invasion of Robinson was all that the Duke needed to declare the March’s independence from the Federated Suns “for the duration of the conflict.”

History will never know whether or not the Duke’s declaration of independence from New Avalon would have jogged Prince Davion from his singular pursuit of Duke Hasek and turned him onto the other domestic problems he had been ignoring for so long. A day after Duke Sandoval’s withdrawal from the Federated Suns, Prince Davion was killed in a DropShip accident en-route to his private WarShip. The Prince’s death was the demise of the Federated Suns’ invasion of the Capellan March, and with it the possibility of reconciliation, as powers throughout the remaining Marches of the Suns’ jockeyed for control. Over the next year, the various powers of the Inner Sphere would continue their see-saw invasions of one another with unabated ferocity. Perhaps the specter of Civil War, now long since passed, having been replaced with hate, was the fuel that kept the bloodshed going. Regardless, whole planets were consumed, burned out of existence in the fighting.
   
When the Inner Sphere finally exploded for good it was not with a bang, but a confusing whisper of silence when ComStar imposed a Sphere-wide interdiction in December of 2835. For years, the unabashed destruction of HPGs hurt ComStar’s ability to provide adequate communications, as well as its ego. Even though ComStar’s neutrality was well known, the attacks occurred nevertheless. And while the Interdiction was a surprise, Jerome Blake’s threats were not. Since the war began, HPG stations were systematically disabled or destroyed throughout the Inner Sphere, even in parts untouched by the conflict. While most historians now believe it was Conrad Toyama’s secretive Order who directed or created the breakdown in communications to suit the group’s needs, the end result was a ComStar irate with the Inner Sphere’s innumerable powers.
 
While Blake proposed the Interdiction to help safe guard ComStar’s neutrality and perhaps help slow the tide of violence, the reality was that the interdiction was devastating to everyone; even ComStar would suffer when local elements attempted to forcibly restore communication on a number of beleaguered worlds early in the Interdiction. Many additional HPGs were damaged or rendered non-functional across the Inner Sphere and the Periphery due to these attacks. The Interdiction also gutted ComStar’s power base in a number of important regions, including Tikonov and the Isle of Skye, where Jerome Blake had previously enjoyed widespread acclaim for his help. Additionally, among the worlds of the former Terran Hegemony the Interdiction could not have come at a worse time – famine and disease ran rampant thanks to the constant fighting.

In the Lyran Commonwealth the Interdiction proved to be the final nail in the coffin that was the nation’s economy. Loss of interstellar communications collapsed the seemingly inexhaustible Lyran industries, and the country descended into chaos as the Archon desperately tried to hold the nation together. In the Estates General, many of its members would look at the empty seats once occupied by the Tamar delegations and wonder if they had the right idea all along. To help stave the economic downspin, the Archon enacted and imposed draconian economic measures to maintain the war effort. These measures were extremely unpopular to a population already unhappy with an unpopular Archon. Eventually, the Lyran Commonwealth would lose parts of whole provinces to the budding Isle of Skye and Tamar Province, while a crop of worlds along the old Rim Worlds Republic and Free Worlds League border would claim independence, tired of their old master.

For the Draconis Combine, the Interdiction was a mixed blessing. While it did cause the nation’s economy to collapse, it also slowed the military’s ability to coordinate multiple fronts. In turn, the areas in revolt were allocated extra breathing room to strengthen their position and defenses. While their own military efforts were also affected by the Interdiction, their smaller size and defensive stance made these break-away nations far more effective than the larger, but strung out DCMS. After a number of stinging defeats at the hands of Rasalhague rebels and Ronin soldiers, and the continued loss of worlds to Skye or the Outworlds Alliance, the Coordinator recalled his remaining forces. Surprisingly, the order to withdrawal spurned another wave of defections in the DCMS, who either joined with the Warlords of Galedon or struck out on their own.

The final straw in the Inner Sphere’s descent into chaos took place in June of 2836 when attacks perpetrated by an unknown agent or agents disabled the HPG grid. Roughly 93 percent of the Inner Sphere's hyperpulse generators were nearly simultaneously destroyed, crippled, or in some other way damaged beyond use. Approximately 80 percent of the A Circuit and a large portion of the B Circuit were rendered instantly inoperable by a computer virus which used a message cascade to burn out the HPG's transmission core and other key components. Even worse, before burning out, the infected HPG would automatically send an infected message to any other HPG within range. Any HPG that escaped the initial infection could contract the virus with this contact. Initially, only a few C Circuit stations survived the attack, but were left unused for fear of contracting the deadly virus. 

It is unknown why or by whom this was done, but their actions crippled communications. Early attempts by a frantic ComStar to remove the virus from the HPG network saw the loss of valuable replacement transmission cores when technicians found that the active virus also stored dormant copies of itself randomly within the host HPG’s various interconnected computers. If the virus was not fully and totally purged from the system – which required manual replacement of the infected components – any attempt to use a replacement core would result in the dormant virus springing to life once again. Even more disheartening, ComStar learned there were subtle variations among the collected virus copies. No two were exactly alike, and projects to cleanse infected software would prove impossible. The only solution available would be the complete replacement of the Inner Sphere’s entire communications grid before a single HPG could be used – a process that was projected to take a century, maybe longer, to complete. While the HPG blackout shocked the people of the Inner Sphere who recognized the magnitude of the event, it still took almost two more years for the fighting to slowly phase itself out towards the end of 2838.     

For the next 187 years ComStar worked to restore communications to the Inner Sphere. When they were finished in 3025, the Great Houses were no more. In their place, the Inner Sphere represented a motley collection of squabbling mini-states more akin to the original proto-nations of the 23rd and 24th centuries than the star-spanning empires they once were at the height of the Star League. Widespread use of weapons of mass destruction and the liberal destruction of the scientific-industrial bases of targeted worlds created a decline in technology on some of the most technologically advanced worlds known to man. Along with the destruction of thousands of JumpShips, life in the Inner Sphere was at a standstill – literally frozen in place.

Notes:

Everything in this AU has happened to some degree in canon. Rebellious Ronin, Free Skye Rebellions, a Hasek's invasion of the CC, etc. - even the HPG Blackout. The only real change to the AU is Blake's survival past 2819 and the lack of changes to ComStar. Everything else is just a minor variation of a common theme, or a change of dates.

Thoughts?   
« Last Edit: February 11, 2011, 04:45:26 PM by Knightmare »
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Re: Primer to Age of Chaos
« Reply #58 on: February 11, 2011, 02:53:25 PM »

Looks interesting, how's the map comming on?
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Knightmare

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Re: Primer to Age of Chaos
« Reply #59 on: February 11, 2011, 03:06:16 PM »

Actually, they're finished.  ;D

I was holding off on posting them so I could see a little more feedback, but I guess it would help to have a visual representation of what the Inner Sphere looks like circa 3025.

Here's the basic Overview Map outlining the various states of the Inner Sphere & Periphery.
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