Takiro
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TA 2785: Military Efficiency Ratings
« on: April 29, 2009, 06:09:46 PM » Quote Modify Remove Split Topic
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This is one aspect I'd like to focus on in our upcoming Fanbook. I mean size isn't the only factor determining military strength, its how you use it! Seriously folks, a general discussion or perhaps a simple rating system to indicate the orderly flow of communications and supplies through each military bureaucracy would be a good thing. Does your nation have ample transportation, effective command and control, etc. So preliminarily I jotted down a few notes and a first take on the order. 1 being the most efficient to 7 the least.
1. Draconis Combine - Coordinator Minoru Kurita has introduced many reforms that have angered some by made the DCMS a force to be contended with.
2. Free Worlds League - Captain-General Kenyon Marik's Resolution 288 has centralized authority over the FWLM for the first time in history
3. Terran Republic - built on the successes of the SLDF, badly damaged by the Coup
4. Lyran Commonwealth - resurgence of "traditional" practices such as Social Generals under Robert Steiner has hurt SL era reforms
5. Capellan Confederation - material shortages caused by poor industrial base
6. Federated Suns - the worst IS military because of regional and inter service rivalries
7. Periphery Nations - shattered infrastructure, long distances, poor communication
Thoughts??
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Re: TA 2785: Military Efficiency Ratings
« Reply #1 on: April 29, 2009, 06:22:00 PM » Quote Modify Remove Split Topic
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Quote from: Takiro on April 29, 2009, 06:09:46 PM
6. Federated Suns - the worst IS military because of regional and inter service rivalries
Why can't we all just get along anymore?
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Re: TA 2785: Military Efficiency Ratings
« Reply #2 on: April 29, 2009, 07:19:32 PM » Quote Modify Remove Split Topic
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Quote from: Takiro
1. Draconis Combine - Coordinator Minoru Kurita has introduced many reforms that have angered some by made the DCMS a force to be contended with.
The DCMS might have improved but fundamentally it is not that much changed, the Bushido and competent leadership will always make the DCMS dangerous. Dont underestimate the impact of the leaders at the very top and the morale of the troops, once that cracked after Kentares the DCMS fractured worse than any other military in the SW. The common knowledge that Jinjiro is nuts will probably cause a rather serious underestimaton of DCMS capacity.
Quote from: Takiro
2. Free Worlds League - Captain-General Kenyon Marik's Resolution 288 has centralized authority over the FWLM for the first time in history
The main advantage though is that Kenyon had decided on war, prepared for it and seized the initiative against weaker opponents. I would not rate the FWL ahead of the TR other than in absolute size.
Quote from: Takiro
3. Terran Republic - built on the successes of the SLDF, badly damaged by the Coup
The short time in existence will be a handicap, the TRAS will still basicly be growing into it's new organization and doctrine when the balloon goes up. The lack of the highground will be expensive in the opening of any campaign but fighting from behind old SL fortifications will help to compensate somewhat. The TR is also the state that is most sensitive to terrain losses given the shortage of natural resources meaning it must expose it's forces earlier than might be strategicly adviceable. Getting the fleet up and running is the most critical issue in 2785.
Quote from: Takiro
4. Lyran Commonwealth - resurgence of "traditional" practices such as Social Generals under Robert Steiner has hurt SL era reforms
Massive industrial capacity but poorly exploited combined with the absorption of half the Rim Worlds pulling much force out of position. The SW could not have ignited at a worse time for the LC, a few years later and the LCAF could be expanded by many brigades and a heavy taskforce or two all properly deployed. The leadership deficiencies would probably not be noticed until Skondia, or at least not the level of the problem.
Quote from: Takiro
5. Capellan Confederation - material shortages caused by poor industrial base
Material shortages are not that big an issue in the opening phases of the war though. For the short term the CCAF is as good as most militaries in the IS but the length of the war eventually broke it. In BTSD without the third of the TH Liao managed to grab in the opening the survival of the CC beyond SWII is doubtful.
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6. Federated Suns - the worst IS military because of regional and inter service rivalries
Yeah the AFFS is not in a good state. Regionalism is the worst problem but even then it is a formidable force. Remeber that Jinjiro's blitzkrieg took 10 years to reach New Avalon. In addition the AFFS will be much stronger in relation to it's historic enemies. Neither the DCMS or the CCAF have the benefit of large spoils from the TH, the FS got very little of that so would be less affected by the loss of TH worlds.
Quote from: Takiro
7. Periphery Nations - shattered infrastructure, long distances, poor communication
Rather irrelevant really. No Peripherals will intrude in the squable of the great Houses and no house will waste assets on useless peripheral worlds.
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Ice Hellion
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Re: TA 2785: Military Efficiency Ratings
« Reply #3 on: April 29, 2009, 07:37:33 PM » Quote Modify Remove Split Topic
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I might rate the Terran Republic a bit higher because of the potential of inner lines of communication.
The Draconis Combine might be still too Bushido oriented with their quartermaster putting loyal and noble units in top of their priority list.
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