I revised a few configurations, including creating a C3 Master config, and recreating the Woodsman A
Lioness LN1-O
Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped Omnimech
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-F
Production Year: 3132
Cost: 13,889,531 C-Bills
Battle Value: 1,102
Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h (86.4 km/h)
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
28.0 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
Overview:
The Lioness was designed from the ground up to be a symbol of Elysian power,
not just externally, but internally. The Lioness proved to the rest of the
galaxy that a deep Periphery realm could technologically compete with the Inner
Sphere.
Capabilities:
The Lioness’ origins come from two sources. The first was technical specs to
the long dead Woodsman Omnimech, purchased from Clan Sea Fox. The second was
the massive amounts of salvaged Celestial Omnimechs taken by the Lioness Combat
Team and Peacemakers during Operation SCOUR.
Once the frame and armor were established, it came down to selecting what
Battlemechs the platform would emulate. Most notable is the use of a fixed
supercharger for the engine. Like the Woodsman, MASC was considered, and even
installed on the very first generation of the machines, but after an incident
where a Lioness Combat Team mechwarrior was killed due to MASC failure, the
technology was rapidly abandoned by the EDF.
Battle History:
Massive military funds have been spent to ensure the Lioness would be deployed
quickly and widely by the EDF, the Mechs they are replacing being sold to the
mercenary market, used as trainers or just being dismantled and their parts
recycled.
It was the Lioness Battlemechs of the 21st Rim Worlds ragoons Axumite worlds as
part of a diplomatic mission that ultimately led to the creation of the Elysian
Federation. It proved handy to have those mechs available when a bandit raid
using Age of War period hovercraft attempted to attack the EDF post, only to be
swatted away effortlessly.
The Bandit Caste War was the Lioness’ first true test of capability. Numerous
Clan Bandits were confused, thinking they had run into more Clan Bandits
operating Woodsmen. Entire lances of Lionesses first in the Primary
configuration managed to repel the comparatively poorly equipped Clan Bandits,
then returning to base and swapping for the C Configuration overran and
annihilated their off world transportation.
In what was then considered an act of Bluster by the EDF, the 331st painted
Clan Wolverine insignias on their mechs to stir up the raiders. While this
brought the Bandit Caste War effectively to a halt, Clans Wolf, Jade Falcon,
and Hell’s Horses have now been probing Elysium militarily and diplomatically,
possibly making matters worse for the realm.
Variants:
in a response to squeeze more tonnage out of the Lioness, Ford Motor Company of
Elysium is experimenting with making the supercharger pod mounted equipment.
Despite thismodifacation all combat packages shipped from Ford and nevermind
still include Supercharger Pods.
Notable 'Mechs & MechWarriors:
General Michele Furey
One of the Smoke Jaguars who joined forces with then Major Christopher Hallis
after the Coudoux massacre in 3058, Michele practically jumped at the chance to
become one of the Lioness’ first pilots, relegating her beloved Fenris H to
guard her small farm on Elysium.
Michele rose through the ranks of the 21st BCT, taking command after General
Katherine Ellis retired in 3085. Michele led the 21st to great victories in
Operations BROTHER’S KEEPER and THERMOPYLAE, leading from the front in her
Lioness Prime.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 114 points 4.00
Internal Locations: 3 LT, 3 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine: Fusion Engine 300 19.00
Walking MP: 4
Running MP: 6 (
Jumping MP: 0
Heat Sinks: Double Heat Sink 12(24) 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 224 14.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 23 35
Center Torso (rear) 10
L/R Torso 16 24
L/R Torso (rear) 7
L/R Arm 12 24
L/R Leg 16 30
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Supercharger CT - 1 2.00
Free Critical Slots: 36
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 11
5 0 0 0 0 3 0 Structure: 6
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: Prime Cost: 16,860,156
Tech Rating/Era Availability: E/X-X-F BV2: 2,079
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 15(30) 3.00
Heat Sink Locations: 1 RT, 1 LA, 1 RA
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
C3 Computer (Slave) CT 0 1 1.00
Supercharger CT - 1 2.00
2 ER Medium Lasers RT 10 2 2.00
Streak SRM-6 LT 4 2 4.50
2 ER Medium Lasers LT 10 2 2.00
ER PPC RA 15 3 7.00
ER PPC LA 15 3 7.00
@Streak SRM-6 (15) LT - 1 1.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 21
5 3 3 2 0 3 1 Structure: 6
Special Abilities: OMNI, C3S, CASE, MHQ1, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: A Cost: 16,469,688
Tech Rating/Era Availability: E/X-X-F BV2: 1,979
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: 1 LT, 1 RT 1.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
C3 Computer (Slave) CT 0 1 1.00
Supercharger CT - 1 2.00
Light PPC RT 5 2 3.00
LRM-15 RT 5 3 7.00
Light PPC LT 5 2 3.00
LRM-15 LT 5 3 7.00
ER Medium Laser RA 5 1 1.00
ER Medium Laser LA 5 1 1.00
@LRM-15 (16) RT - 2 2.00
@LRM-15 (16) LT - 2 2.00
Free Critical Slots: 13
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 20
5 2 2 1 0 3 0 Structure: 6
Special Abilities: OMNI, C3S, CASE, MHQ1, SRCH, ES, SEAL, SOA, LRM 1/2/2, IF 2
================================================================================
Loadout Name: B Cost: 22,244,688
Tech Rating/Era Availability: E/X-X-F BV2: 1,840
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 4 (Standard)
Jump Jet Locations: 2 LT, 2 RT 4.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Supercharger CT - 1 2.00
C3 Computer (Master) RT 0 5 5.00
2 Medium Lasers RT 6 2 2.00
C3 Computer (Master) LT 0 5 5.00
2 Medium Lasers LT 6 2 2.00
ER Large Laser RA 12 2 5.00
ER Large Laser LA 12 2 5.00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 18
5/4j 3 3 2 0 3 0 Structure: 6
Special Abilities: OMNI, C3M, TAG, ENE, MHQ10, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: C Cost: 16,448,906
Tech Rating/Era Availability: E/X-X-F BV2: 2,083
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 17(34) 5.00
Heat Sink Locations: 3 LT, 2 RT
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Medium Laser HD 5 1 1.00
ER Medium Laser CT 5 1 1.00
Supercharger CT - 1 2.00
Snub-Nose PPC RT 10 2 6.00
ER Medium Laser RT 5 1 1.00
ER PPC RA 15 3 7.00
ER PPC LA 15 3 7.00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 21
5 3 3 2 0 3 1 Structure: 6
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: D Cost: 16,248,750
Tech Rating/Era Availability: E/X-X-F BV2: 1,821
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE II Locations: 1 RT 1.00
Actuators: L: SH+UA+LA R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Supercharger CT - 1 2.00
(R) Medium Pulse Laser RT 4 1 2.00
LB 10-X AC LT 2 6 11.00
(R) Medium Pulse Laser LT 4 1 2.00
Streak SRM-4 RA 3 1 3.00
ER Large Laser LA 12 2 5.00
ER Medium Laser LA 5 1 1.00
@LB 10-X (Cluster) (10) RT - 1 1.00
@LB 10-X (Slug) (10) RT - 1 1.00
@Streak SRM-4 (25) RT - 1 1.00
Free Critical Slots: 17
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 18
5 3 3 2 0 3 0 Structure: 6
Special Abilities: OMNI, CASEII, SRCH, ES, SEAL, SOA, FLK 1/1/1
================================================================================
Loadout Name: E Cost: 18,000,938
Tech Rating/Era Availability: E/X-X-F BV2: 1,768
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 6 (Improved)
Jump Jet Locations: 3 LT, 3 RT 12.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Medium Laser HD 5 1 1.00
ER Medium Laser CT 5 1 1.00
Supercharger CT - 1 2.00
Large Pulse Laser RA 10 2 7.00
Large Pulse Laser LA 10 2 7.00
Free Critical Slots: 14
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 18
5/6j 3 3 0 0 3 0 Structure: 6
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: F Cost: 15,763,672
Tech Rating/Era Availability: E/X-X-F BV2: 1,828
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 15(30) 3.00
Heat Sink Locations: 2 LT, 1 RT
CASE II Locations: 1 RT 1.00
Actuators: L: SH+UA+LA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Supercharger CT - 1 2.00
Ultra AC/20 RT/RA 8 2/8 15.00
3 Medium Pulse Lasers LA 12 3 6.00
@Ultra AC/20 (15) RT - 3 3.00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 18
5 5 5 0 0 3 0 Structure: 6
Special Abilities: OMNI, CASEII, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: G Cost: 16,087,969
Tech Rating/Era Availability: E/X-X-F BV2: 1,994
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE II Locations: 1 LT 1.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Supercharger CT - 1 2.00
Arrow IV Missile RT/RA 10 7/8 15.00
ER PPC LA 15 3 7.00
ER Medium Laser LA 5 1 1.00
@Arrow IV (ADA) (5) LT - 1 1.00
@Arrow IV (Cluster) (5) LT - 1 1.00
@Arrow IV (Homing) (10) LT - 2 2.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 20
5 3 2 1 0 3 0 Structure: 6
Special Abilities: OMNI, ARTAIS, CASEII, SRCH, ES, SEAL, SOA