Very pleased with the conclusion of this comment by Rainbow 6 which inspired the now complete Hanma (scratch the Cudgel) that works excellently I think. Love to hear what you guys think!
You know for the Cudgel you could use the Puma mini on the tabletop.
HNM-2 HANMAMass: 35 tons
Chassis: StarCorps 50 EndoSteel
Power Plant: GM 210 XL
Cruising Speed: 64 kph
Maximum Speed: 97 kph
Jump Jets: None
Jump Capacity: None
Armor: Durallex Ferro-Fibrous
Armament:
2 Donal Particle Projection Cannons
Manufacturer: StarCorps Industries
Primary Factory: Dieron
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB
Overview:
The story of the Hanma BattleMech is the result of a confluence of events that effectively merges the old with the new. InnerSphere attempts to replicate the Clan Puma were spearheaded by ComStar but ran into several issues early on. Efforts to copy the ultra-sophisticated Targeting Computer led techs to suggest the use of the Draconis Combine exclusive C3 Computer technology. While not a stand-alone accuracy solution it did promise to provide some very helpful telemetry from lancemates. Unfortunately, despite the continued Clan threat House Kurita was reluctant to share its high-tech design secrets with its allies. Ironically this situation mirrored ComStar’s actions in the 3030s when it held back Star League lostech equipment despite a common foe. Thankfully a third party stepped forward to sweeten the pot for the Dragon as a reemerging StarCorps Industries handsomely bankrolled by the Federated Commonwealth offered to get involved. Interested in constructing a miniaturized version of their iconic Warhammer the company proposed the creation of a new factory on Dieron which would build the ‘Mech that was proposed by ComStar engineers. The Coordinator and the Gunji no Kanrei both approved this arrangement naming the new BattleMech, the Hanma.
Capabilities:
The newly developed StarCorps 50 EndoSteel chassis retains most of the Warhammer’s iconic look at less than half of the original’s weight. The lack of a missile rack and single barreled arms without elbows is distinctive on this ‘Light Mech Warhammer’. The Hanma was powered by a GM 210 XL Engine utilized on a new Diplan ‘Mech which allowed it to match the Puma’s speed. Both Donal Particle Projection Cannons and the O/P electronic systems are faithful recreations of the original Warhammer. These standard PPCs were used in place of ER PPCs because of their superior heat to damage rates but it should be noted that they have their shortcomings. They have a shorter range than their Extended Range successors and lower firepower than the Clan version as well as minimum range concerns. Despite this, veterans of the DCMS were enthusiastic in their support for these proven weapon systems which paired with modern technology could do an exceptional job. The C3 Slave Computer mounted in the head in place of the Puma’s Targeting Computer can outdo its more advanced counterpart in certain situations. Thanks to eleven Double Heat Sinks the Hanma is able to constantly fire and move at its maximum rate with no danger of overheating. This run and gun ability that results in a heat neutral design is highly prized by Mechwarriors who don’t have to worry about overheating which plagued both the Puma and the Warhammer. Additionally, six and a half tons of Durallex Ferro-Fibrous armor makes the Hanma one tough little ‘Mech. With approximately ninety-seven percent of maximum armor for a thirty-five-ton BattleMech it features slightly more protection than the Puma. However, the use of all this bulky lostech equipment has resulted in an extremely tight interior with little free space left for maintenance crews. This also caused a lack of any supplemental weaponry like the integral Flamer of the Puma or the secondary arsenal of its predecessor.
Deployment:
The Sohei were the first Draconis unit to test the prototypes of the Hanma in action against the Clans where they performed admirably. The so-called ‘Strike Hammer’ is a capable Light ‘Mech fire support platform with good speed. While prototypes were assembled as early as 3053 the challenge of building a new factory on Dieron slowed production to a trickle until its grand opening in 3058. This event personally attended by the Coordinator marked Kurita as the final Great House to call StarCorps Industries home. Its construction made possible by heavy assistance from ComStar and the Martial Alliance was built on the newly focused industrial strength of the entire Terran Corridor. This manufacturing might has not been unleashed since the days of the Star League and was met with huge celebrations on Dieron. The pride of the native populace in this factory and its first BattleMech built to defeat the Clans have quelled fears of rebellion against the Dragon. DCMS units are eager to add the new war machine to their rosters and future production runs are slated for allied commands.
Variants:
Even while new production of the Hanma remains slow three variants have rapidly emerged thanks to its semi-modular nature. Some brash young Kurita Mechwarriors insist they can handle the increased heat buildup caused by ER PPCs and have deliberately altered their Hanma with these longer ranged guns. While they can now match the range of the Puma they still lack the firepower of the Clan weapon and they must deal with a massive heat bloom. Moderates within the DCMS argue for a compromise upgrading only one of the PPCs to an Extended Range model somewhat mitigating the problem while enabling a longer reach. Finally, it is unclear if allied forces will receive Hanma or Hammers as they call them with C3 Slave systems. Undeterred they insist that a TAG can replace the Draconis technology will adding the possibility of artillery support to the Mechs already formidable firepower.
Type: Hanma
Technology Base: Inner Sphere - Level 2
Tonnage: 35
Equipment Mass
Internal Structure: EndoSteel 2
Engine: 210 XL 4.5
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks: 11 (22) 1
Gyro: 3
Cockpit: 3
Armor Factor: 116 6.5
Internal Structure Armor Value
Head 3 9
Center Torso 11 16 / 5
R/L Torso 8 12 / 4
R/L Arm 6 12
R/L Leg 8 15
Weapons and Ammo Location Critical Tonnage
PPC Right Arm 3 7
PPC Left Arm 3 7
C3 Slave Head 1 1
Cost = 5,647,725 C-bills