Since the design contest this week is for the Marauder, I thought I would see how much we could shrink a Clan Marauder while keeping the same damage profile.
Turns out, we can go down by about 20 tons, while keeping almost the same (overall, but not the same per location!) armor as the MAD-3R (182 points on my design vs 184 on the MAD-3R), boosting speed by 50% (6/9 movement profile instead of 4/6), and having the same amount of damage delivered . . . while being almost heat neutral as well (30 sinked vs 31 max generated)!
The three long-range guns (LB-5X, twin ER Large Lasers) have a greater range, but the twin ER Small Lasers have a shorter range. Still, the max damage of the two are identical and the only range where this is not true (and the MAD-3R could reach) is hexes 7-9!
Of course, my Mini Marauder IIC costs more (11,890,025 C-Bills vs 6,631,750 C-Bills) and is worth more in BV (1,855 vs 1,363). You have to decide for yourself if the increase in weapons range (overall) and increased speed is worth that cost.
Anyway, hope ya'll enjoy this thought exercise! Good hunting!
Mini Marauder IIC
Mass: 55 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D-A
Production Year: 3070
Dry Cost: 11,866,025 C-Bills
Total Cost: 11,890,025 C-Bills
Battle Value: 1,855
Chassis: Unknown Endo-Steel
Power Plant: Unknown 330 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 ER Large Lasers
1 LB 5-X AC
2 ER Small Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 91 points 3.00
Internal Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine: XL Fusion Engine 330 12.50
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks: Double Heat Sink 15(30) 5.00
Heat Sink Locations: 1 LT, 1 RT
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Ferro-Fibrous AV - 182 9.50
Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
CASE Locations: RT 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 18 28
Center Torso (rear) 7
L/R Torso 13 20
L/R Torso (rear) 6
L/R Arm 9 18
L/R Leg 13 25
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Large Laser RA 12 1 4.00
ER Small Laser RA 2 1 0.50
ER Large Laser LA 12 1 4.00
ER Small Laser LA 2 1 0.50
LB 5-X AC RT 1 4 7.00
@LB 5-X (Cluster) (20) RT - 1 1.00
@LB 5-X (Slug) (20) RT - 1 1.00
Free Critical Slots: 17
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 19
6 4 4 3 0 2 0 Structure: 3
Special Abilities: CASE, SRCH, ES, SEAL, SOA
I found out I can use a standard engine (not XL) and a 5/8 speed and it will be cheaper in C-Bills than the MAD-3R (5,467,342 C-Bills), but almost the same in BV as the 6/9 XL design (1,805). Have to give up two DHS, however, but max overheat is still just +5. Which ain't too bad.
Mini Marauder IIC (SFE)
Mass: 55 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D-A
Production Year: 3070
Dry Cost: 5,443,342 C-Bills
Total Cost: 5,467,342 C-Bills
Battle Value: 1,805
Chassis: Unknown Endo-Steel
Power Plant: Unknown 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 ER Large Lasers
1 LB 5-X AC
2 ER Small Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 91 points 3.00
Internal Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine: Fusion Engine 275 15.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Double Heat Sink 13(26) 3.00
Heat Sink Locations: 1 LT, 1 RT
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Ferro-Fibrous AV - 182 9.50
Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
CASE Locations: RT 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 18 28
Center Torso (rear) 7
L/R Torso 13 20
L/R Torso (rear) 6
L/R Arm 9 18
L/R Leg 13 25
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Large Laser RA 12 1 4.00
ER Small Laser RA 2 1 0.50
ER Large Laser LA 12 1 4.00
ER Small Laser LA 2 1 0.50
LB 5-X AC RT 1 4 7.00
@LB 5-X (Cluster) (20) RT - 1 1.00
@LB 5-X (Slug) (20) RT - 1 1.00
Free Critical Slots: 21
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 18
5 4 4 3 0 2 0 Structure: 5
Special Abilities: CASE, SRCH, ES, SEAL, SOA