Okay, well here is my take on how I would have gone about designing the Mongrel (Grendel to all those IS heathens out there,
). Let me know what you think.
Mongrel II
Mass: 45 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 11,207,594 C-Bills
Battle Value: 789
Chassis: Unknown Endo-Steel
Power Plant: Unknown 315 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: Unknown
Jump Capacity: 210 meters
Armor: Unknown Ferro-Fibrous
Armament:
13.0 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 75 points 2.50
Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine: XL Fusion Engine 315 11.00
Walking MP: 7
Running MP: 11
Jumping MP: 7 Standard
Jump Jet Locations: 1 CT, 3 LT, 3 RT 3.50
Heat Sinks: Double Heat Sink 10(20) 0.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Ferro-Fibrous AV - 153 8.00
Armor Locations: 1 CT, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Internal Armor
Structure Factor
Head 3 9
Center Torso 14 22
Center Torso (rear) 6
L/R Torso 11 17
L/R Torso (rear) 5
L/R Arm 7 14
L/R Leg 11 22
================================================================================
Loadout Name: Prime Cost: 12,567,150
Tech Rating/Era Availability: F/X-X-E BV2: 2,247
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 7 (Standard)
Jump Jet Locations: 1 CT, 3 LT, 3 RT 0.00
Heat Sinks: Double Heat Sink 12(24) 2.00
CASE Locations: RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Large Laser RA 12 1 4.00
ER Medium Laser LA 5 1 1.00
Streak SRM-6 RT 4 2 3.00
ER Medium Laser LT 5 1 1.00
ECM Suite LT 0 1 1.00
@Streak SRM-6 (15) RT - 1 1.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 22
7j 3 3 1 0 2 0 Structure: 2
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: A Cost: 12,425,050
Tech Rating/Era Availability: F/X-X-E BV2: 2,016
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 7 (Standard)
Jump Jet Locations: 1 CT, 3 LT, 3 RT 0.00
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Medium Laser RA 5 1 1.00
ER Medium Laser LA 5 1 1.00
LRM-10 RT 4 1 2.50
Artemis IV FCS RT - 1 1.00
LRM-10 LT 4 1 2.50
Artemis IV FCS LT - 1 1.00
@LRM-10 (Artemis) (24) RT - 2 2.00
@LRM-10 (Artemis) (24) LT - 2 2.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 20
7j 3 3 2 0 2 0 Structure: 2
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2
================================================================================
Loadout Name: B Cost: 12,287,572
Tech Rating/Era Availability: F/X-X-E BV2: 1,803
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 7 (Standard)
Jump Jet Locations: 1 CT, 3 LT, 3 RT 0.00
CASE Locations: RA 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
LB 5-X AC RA 1 4 7.00
ER Medium Laser LA 5 1 1.00
TAG LA 0 1 1.00
ER Medium Laser RT 5 1 1.00
ER Medium Laser LT 5 1 1.00
@LB 5-X (Cluster) (20) RA - 1 1.00
@LB 5-X (Slug) (20) RA - 1 1.00
Free Critical Slots: 14
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 18
7j 3 3 1 0 2 0 Structure: 2
Special Abilities: OMNI, TAG, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: C Cost: 11,876,588
Tech Rating/Era Availability: F/X-X-E BV2: 2,164
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 7 (Standard)
Jump Jet Locations: 1 CT, 3 LT, 3 RT 0.00
Heat Sinks: Double Heat Sink 11(22) 1.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Large Pulse Laser RA 10 2 6.00
Medium Pulse Laser LA 4 1 2.00
Medium Pulse Laser RT 4 1 2.00
Medium Pulse Laser LT 4 1 2.00
Free Critical Slots: 16
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 22
7j 4 4 1 0 2 0 Structure: 2
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: D Cost: 12,373,666
Tech Rating/Era Availability: F/X-X-E BV2: 1,716
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 7 (Standard)
Jump Jet Locations: 1 CT, 3 LT, 3 RT 0.00
CASE Locations: LT, RT, RA 0.00
Actuators: L: SH+UA+LA+H R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Flamer RA 3 1 0.50
2 AP Gauss Rifles RA 2 2 1.00
2 Medium Pulse Lasers LA 8 2 4.00
Active Probe RT 0 1 1.00
2 AP Gauss Rifles RT 2 2 1.00
2 AP Gauss Rifles LT 2 2 1.00
Anti-Missile System LT 1 1 0.50
@AP Gauss Rifle (40) RA - 1 1.00
@AP Gauss Rifle (40) RT - 1 1.00
@AP Gauss Rifle (40) LT - 1 1.00
@Anti-Missile System (24) LT - 1 1.00
Free Critical Slots: 9
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 17
7j 4 4 0 0 2 0 Structure: 2
Special Abilities: OMNI, PRB, RCN, AMS, CASE, SRCH, ES, SEAL, SOA
No fluff yet.
MA