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Author Topic: Optimizing the Centurion  (Read 15902 times)

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David CGB

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Re: Optimizing the Centurion
« Reply #15 on: July 25, 2020, 05:19:45 PM »

Now a great city fighter

Around 3050 Capellan March Militia units started to convert Centurions into city fighting battlemech, which they needed more then the original model. These Centurions were brought back to a depot were they were given a moderate upgrade, replace the old chassis with endo steel and then added both a Beagle Active Probe, and Guardian ECM Suite allowing for the Centurions to truly function as a city fighting battlemech Replacing all of the weapons with five SRM-6 launchers with three tons of ammo, this allowed for the battlemech to strike enemy battlemechs from behind without problem.

Mass: 50 tons, Tech Base: Inner Sphere, Chassis Config: Biped, Rules Level: Tournament Legal, Era: Succession War, Tech Rating/Era Availability: E/E-F-E-A, Production Year: 3050, Cost: 4,322,500 C-Bills, Battle Value: 1,179, Chassis: Unknown Endo-Steel, Power Plant: Unknown 200 Fusion Engine, Walking Speed: 43.2 km/h, Maximum Speed: 64.8 km/h, Armor: Unknown Standard Armor w/ CASE, Armament: 5 SRM-6s, 1 Beagle Active Probe, 1 Guardian ECM Suite, Manufacturer: refit, Primary Factory: Capellan March, Communications System: Unknown, Targeting and Tracking System: Unknown

Equipment           Type                         Rating                   Mass 
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 3 LT, 3 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 2 LA, 2 RA
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 168                 10.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24/7         
                                           L/R Torso     12           18/6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       


Equipment                                 Location    Heat    Critical    Mass 
2 SRM-6s                                     RT        8         4         6.00
2 SRM-6s                                     LT        8         4         6.00
Beagle Active Probe                          LT        0         2         1.50
Guardian ECM Suite                           LT        0         2         1.50
SRM-6                                        CT        4         2         3.00
@SRM-6 (45)                                  RT        -         3         3.00
                                            Free Critical Slots: 3
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Takiro

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Re: Optimizing the Centurion
« Reply #16 on: July 25, 2020, 08:17:07 PM »

Nice job David CGB!
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drakensis

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Re: Optimizing the Centurion
« Reply #17 on: July 26, 2020, 01:34:55 AM »




Centurion CN9-M

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 8,021,000 C-Bills
Battle Value: 1,439

Chassis: Corean-II Deluxe Endo-Steel
Power Plant: Magna 250 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: StarGuard III Standard Armor
Armament:
    1 Zeus Slingshot Gauss Rifle
    2 Photech 806c Medium Lasers
    2 Holly LRM-5s
Manufacturer: MacAdams-Suharno
    Primary Factory: Stewart
Communications System: Corean TransBand-J9
Targeting and Tracking System: Corean B-Tech

Overview:
With the blessings of Captain-General Thomas Marik, the AFFC requested that Corean Enterprises reach out to their former FWL-based branch to begin production of the Centurion, an increasingly popular workhorse of their medium lances after the exploits of Justin Allard and Kai Allard-Liao.

MacAdams-Suharno were generally co-operative, enough to alarm SAFE and MIIO, which had both suspected that the division from Corean was more on paper than reality, and a range of security checks and investigations delayed sending the detains of the new CN9-D from New Avalon to Stewart. Eager to receive the promised funding, MacAdams-Suharno went ahead with their own variation, the first shipments due to reach the AFFC early in 3053.

Capabilities:
The CN9-M uses the same extra-light engine and endosteel structure being prepared for the Trebuchet, long it's partner in FWL service. This gives the 'Mech a needed increase in speed to what is now considered average for medium 'Mech movements - sufficient for its workhorse role.

Inspired by reports of Kai Allard-Liao's upgraded Yen-lo-Wang, designers replaced the autocannon with a Zeus Slingshot. MacAdams-Suharno had been preparing this for an upgrade packages of the venerable Cyclops, this was readily available and significantly enhances long range firepower.

The  Luxor LRM launcher in the chest was no longer readily available to MacAdams-Suharno so they elected to replace it with a pair of smaller Holly racks, an increasingly common arrangement in the FWLM, but perhaps not an ideal fit for the AFFC.

To save time, neither CASE nor double-heatsinks have been fitted to the CN9-M Centurion. The 'Mech doesn't run particularly warm unless the rear-mounted medium laser is used, so this isn't considered a major issue. MacAdams-Suharno did reinforce the armour protection across the forward torso with an extra half-ton of armour, something that is quite welcome for Mechwarriors.

Deployment:
The CN9-M is expected to be shipped directly to the Tamar March where it is hoped that the Clans will confuse them for CN9-D models, although given their familiarity with OmniMechs, some analysts suggest that it is more likely Clan warriors will assume that the differences in armament are the result of Omni-tech.

House Stewart has raised the possibility of funding a second production line of the Centurion, eager to see advanced 'Mechs entering the Stewart Dragoons. Given the close relationship between House Stewart and House Marik, approval by the FWLM is unlikely to be a barrier.

Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 1 HD, 2 LT, 3 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             250                       6.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             10                        0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 144                  9.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           20       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           16       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           16       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Laser                             CT        3         1         1.00
Medium Laser                                 CT        3         1         1.00
2 LRM-5s                                     LT        4         2         4.00
Gauss Rifle                                  RA        1         7        15.00
@Gauss Rifle (24)                            RT        -         3         3.00
@LRM-5 (48)                                  LT        -         2         2.00
                                            Free Critical Slots: 12

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 14
5          3       3       3       0      2     0   Structure:  2
Special Abilities: SRCH, ES, SEAL, SOA, IF 1
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Takiro

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Re: Optimizing the Centurion
« Reply #18 on: July 26, 2020, 07:30:30 AM »

Very nice drak!
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Abele

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Re: Optimizing the Centurion
« Reply #19 on: July 26, 2020, 11:11:30 AM »

Garnet Sommersby is one of Corean's best engineers and he was set the task of building a better Centurion. Sommersby jumped at the mission set before him. His prime thought was to give the Centurion the most powerful gun available, the Poland Model A Gauss Rifle. In order to accomplish this, Garnet decided to add the GM 200XL fusion engine which saved a good deal of weight and along with the addition of ferro-fibrous, the Gauss Rifle could be easily mounted in the space that once contained the Class 10 auto-cannon. The LRM launcher has been replced by a pair of Federated SuperStreak Streak SRM2 launchers and the standard medium lasers were 'upgraded' to a pair of Magna 600P medium pulse lasers.

The CN10-G has the ability to stay in the battle for a long time due to the deep ammo bin for Gauss rifle and heavy armor protection to the nine tons of ferro-fibrous armor. In trials, it easily bested Mechs in its own weight class and those of heavier weights. Its only failing is its lack of mobility due to the lack of jump jets.

Code: [Select]
Centurion CN10-G

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-E
Production Year: 3054
Dry Cost: 6,796,000 C-Bills
Total Cost: 6,910,000 C-Bills
Battle Value: 1,262

Chassis: Starguard Standard
Power Plant: GM 200 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Starguard CIV Ferro-Fibrous w/ CASE
Armament:
    1 Poland Model A Gauss Rifle
    2 Magna 600P Medium Pulse Lasers
    2 Federated SuperStreak Streak SRM-2s
Manufacturer: Corean Enterprises
    Primary Factory: Augusta
Communications System: Corean TransBand-J9
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             XL Fusion Engine             200                       4.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 161                  9.00
    Armor Locations: 1 HD, 2 LT, 2 RT, 3 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           23       
                                 Center Torso (rear)                  9         
                                           L/R Torso     12           17       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           21       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Pulse Laser                       CT        4         1         2.00
Medium Pulse Laser                           CT        4         1         2.00
2 Streak SRM-2s                              LT        4         2         3.00
Gauss Rifle                                  RA        1         7        15.00
@Gauss Rifle (24)                            RT        -         3         3.00
@Streak SRM-2 (50)                           LT        -         1         1.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
4          3       3       2       0      2     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA

To address the mobility issues, Sommersby also put forth the CN10-H Centurion which is more conventional than the CN10-G. It uses an advanced version of the Class 10 auto-cannon from Mydron Industries. The Streak SRM2s have replaced by a pair of Federated 5-Shot LRM5s to give this variant added long-range firepower. The twin medium pulse lasers ahve been retained. Armor protection has been uprated to the addition of an extra half-ton of ferro-fibrous.

To correct the mobility issues. a quartet of Pitban LFT-50 jumpjets, normally found on the Hornet light Mech, have been added to the chassis. This gives the Mech the same mobility as the original Enforcer. This gives a field commander greater tactical flexibility and gives the Centurion an added ability.


Code: [Select]
Centurion CN10-H

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3054
Dry Cost: 7,321,000 C-Bills
Total Cost: 7,403,000 C-Bills
Battle Value: 1,119

Chassis: Starguard Standard
Power Plant: GM 200 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Pitban LFT-50
    Jump Capacity: 120 meters
Armor: Starguard CIV Ferro-Fibrous w/ CASE
Armament:
    1 Mydron Excel LB 10-X AC
    2 Magna 600P Medium Pulse Lasers
    2 Federated 5-Shot LRM-5s
Manufacturer: Corean Enterprises
    Primary Factory: Augusta
Communications System: Corean TransBand-J9
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5.00
Engine:             XL Fusion Engine             200                       4.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 1 LT, 1 RT, 1 LL, 1 RL                             2.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 169                  9.50
    Armor Locations: 1 HD, 1 LT, 1 RT, 7 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           23       
                                 Center Torso (rear)                  9         
                                           L/R Torso     12           17       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Pulse Laser                       CT        4         1         2.00
Medium Pulse Laser                           CT        4         1         2.00
2 LRM-5s                                     LT        4         2         4.00
LB 10-X AC                                   RA        2         6        11.00
@LB 10-X (Cluster) (20)                      RT        -         2         2.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
@LRM-5 (24)                                  LT        -         1         1.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 11
4j         2       2       2       0      2     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1


« Last Edit: July 26, 2020, 11:32:09 AM by Abele »
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Ice Hellion

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Re: Optimizing the Centurion
« Reply #20 on: July 26, 2020, 03:43:53 PM »

It seems we all had the same idea: here is my addition to the Gauss Rifle mafia.

And before anyone say anything, my personal vision of CASE is that it only prevents damage transfer from ammo explosions and since for Gauss Rifles, the ammo doesn't explode but the Rifle can, I don't use it where I should/could (I know I am wrong by the rules but this makes more sense to me).

First here is the fluff, with one reference (but a big one :P).


Overview
The Centurion has always been a unofficial Davion design and Corean Enterprises with the help of the NAIS had turned it into the primary test-bed for new technologies, which had led together with an aggressive marketing policy and the licensing to Jalastar Aerospace to a new era for a ‘Mech that was a few decades ago on the verge of phasing out.
However Corean Enterprises knew that something more was needed to bring the Centurion at the forefront of the AFFC and to make it compete with the Enforcer, securing its position, not only as a wonder toy but as a true front-line ‘Mech.
Thanks to the new licence agreement with Jalastar Aerospace, they could produce a new version without anyone looking too much at them as this new facility was clearly targeted at second-rated units.

Capabilities
The Centurion had always been a fighter known for its slow but steady advances and its increased firepower as it came closer to its enemy. The CN9-D, which was the most up-to-date variant of this ‘Mech, changed that thanks to the inclusion of a XL engine, improving by a third its maximum speed while keeping the original firepower and giving it some extra flexibility with the use of a LB 10-X.
However this was not seemed enough as the Centurion has always been known for its big gun and the confidence it gave to its ‘MechWarriors, meaning that Corean Enterprises wanted to bring a Gauss Rifle on this chassis while having as little as possible to change on its production lines.

Thanks to a deal with Johnston Industries that used this as a way to expand further its facility on New Syrtis dedicated to “lost tech” items, they secured access to a supply of Gauss Rifles. However with the Gauss Rifle weighing 4 tons more than the Mydron LB 10-X meant some radical measures were to be taken to ensure that the new gun would fit in the arm (having learned from its mistakes, Corean Enterprises had no will to go for a specially designed Gauss Rifle that could generate problems later on).
The first step was to put 8 tons of Ferro-Fibrous armour improving its protection and freeing some tons. The rear firing Medium Laser was replaced by a Small one, enough to deter most opponents from getting too close and the LRM-10 by twin LRM-5 without Artemis IV with only one ton of ammo shielded by a CASE.
The inclusion of the Gauss Rifle meant that the Lower Arm Actuator had to be removed to make room for the bulkier rifle but this was seen as a minor sacrifice for the increased damage capacity and range enjoyed by the new Centurion with its improved speed over the classical one, turning it into a real hunter on the battlefield (even if because of the inclusion of so many advanced technology, the ‘Mech is filled to the maximum and maintaining one remains a nightmare) or so Corean Enterprises hoped.

Battle History
The classical overconfidence of the Centurion ‘MechWarrior has been restored with this brand new version and this showed on several occasions. For example, on one occasion during a raid by pirates against a convoy organised by Consolidated Utilities and Services in the Outback.
In spite of being outnumbered with only 1 ‘Mech against a Lance of Pirates, ‘MechWarrior George Smith, the Centurion pilot decided that “A piece of spaghetti or a military unit can only be led from the front end” and thus went hunting using its range and speed to take his opponent from afar with one shot than another. The Pirates were not match for the speed and range of the Green Hornet and were quickly destroyed.

Deployment
All production lines except those working for test-bed versions have been switched to the new CN9-D2 with them being sent only to AFFC units or to mercenaries with outstanding loyalty and service history.
Strangely some CN9-D2 and A2 have been appearing in a few Regulan Hussars Siege units. Since DMI didn’t find any leak towards the Marik part of Corean Enterprises and since the Captain-General has made sure that the upgrade priority was not given to these units as a mean to punish them for their resistance to his reforms, the origin of these ‘Mechs remains a mystery for now.

Variants
The first test-bed for the new Centurion, the CN9-A2, was seen as a good compromise between modernisation and cost, perfect for militia units or mercenaries and packs almost the same weapons as the CN9-D2 (the fact that it has nearly the same free amount of tonnage for weapons helped).
Jalastar Aerospace has stopped the production of the classical CN9-A for the new one, which thanks to its Gauss Rifle and twin LRM-5 packs the same long-range punch as the CN9-D2. The protection was improved with 8 tons of Ferro-Fibrous locally produced and a CASE to protect the ‘Mech should the ammo of the missile launchers explode. Some have criticized the lack of secondary weapons but with one Medium Laser pointing forward, the CN9-A2 is only lacking regarding the rear protection when compared to almost any Centurion.
In spite of this short-coming, the CN9-A2 was a success and the 4 next production runs have already been bought, ensuring a influx of money for both Jalastar Aerospace and Corean Enterprises.

Notable ‘MechWarriors
The Grimm family has piloted Centurion for decades if not centuries and always in the Illician Lancers. Although Ian Grimm is no longer in his prime years, he is still as aggressive as before and the new Centurion suits him. He has christened it Eckesachs for the sword of an ancient German folk hero that belonged to a giant and was used to kill members of his family by the hero.

Code: [Select]
Centurion CN9-D2

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Dry Cost: 9 154 125 C-Bills
Total Cost: 9 224 125 C-Bills
Battle Value: 1 444

Chassis: Corean Model KL77 Endo Steel Endo-Steel
Power Plant: General Motors 300 Fusion XL Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: ArcShield Maxi IV Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
    1 Johnston Industries/Poland Main C Gauss Rifle
    1 Corean Enterprises/Photech 806c Medium Laser
    2 Lycomb-Davion IntroTech/Holly LRM-5s
    1 Corean Enterprises/Magna Mk I Small Laser
Manufacturer: Corean Enterprises
    Primary Factory: New Avalon
Communications System: Corean Transband-J9
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2,50
    Internal Locations: 4 LT, 4 RT, 3 LA, 3 RA
Engine:             XL Fusion Engine             300                       9,50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             10                        0,00
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Ferro-Fibrous                AV - 143                  8,00
    Armor Locations: 1 HD, 1 LT, 3 RT, 5 LA, 2 LL, 2 RL
    CASE Locations: 1 LT                                                   0,50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           21       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            13       
                                             L/R Leg     12           16       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 CT        3         1         1,00
(R) Small Laser                              CT        1         1         0,50
2 LRM-5s                                     LT        4         2         4,00
Gauss Rifle                                  RA        1         7        15,00
@Gauss Rifle (16)                            RT        -         2         2,00
@LRM-5 (24)                                  LT        -         1         1,00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 14
6          3       3       3       0      2     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1

Code: [Select]
Centurion CN9-A2

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Dry Cost: 3 601 000 C-Bills
Total Cost: 3 671 000 C-Bills
Battle Value: 1 263

Chassis: Corean Model K7 Standard
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: ArcShield Maxi IV Ferro-Fibrous Ferro-Fibrous w/ CASE
Armament:
    1 Johnston Industries/Poland Main C Gauss Rifle
    1 Corean Enterprises/Photech 806c Medium Laser
    2 Lycomb-Davion IntroTech/Holly LRM-5s
Manufacturer: Jalastar Aerospace
    Primary Factory: Panpour
Communications System: Corean Transband-J9
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      83 points                5,00
Engine:             Fusion Engine                200                       8,50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             10                        0,00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               2,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 143                  8,00
    Armor Locations: 1 CT, 4 LT, 9 RT
    CASE Locations: 1 LT                                                   0,50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           21       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            13       
                                             L/R Leg     12           16       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 CT        3         1         1,00
2 LRM-5s                                     LT        4         2         4,00
Gauss Rifle                                  RA        1         7        15,00
@Gauss Rifle (16)                            RT        -         2         2,00
@LRM-5 (24)                                  LT        -         1         1,00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
4          3       3       3       0      2     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Optimizing the Centurion
« Reply #21 on: July 26, 2020, 04:30:58 PM »

Great job Abele and Ice Hellion!

I won't add to the Gauss-a-thon now sweeping this contest but how about I Blaze a new trial with this one?  ;D Record sheets included!!

CN9-B CENTURION

Mass: 50 tons
Chassis: Corean Model KL77 EndoSteel
Power Plant: Magna 250
Cruising Speed: 54 kph
Maximum Speed: 86 kph
Jump Jets: None
   Jump Capacity: None
Armor: StarGuard CIV Ferro-Fibrous with CASE
Armament:
1 Armstrong Class-B ClusterGun
2 Holly LRM-5s
2 Photech 806c Medium Lasers
Manufacturer: Bander BattleMechs
Primary Factory: Terra Firma
Communications System: Corean Transband-J9
Targeting and Tracking System: Corean B-Tech

Overview:
Corean Enterprises was eager to upgrade all existing Centurions with lostech but had to admit the expense was significant. While the CN9-D was pretty successful some garrison commands and mercenaries sought a more cost-effective upgrade for their venerable Centurions. Felifious Bander, the former Chief Tech of the 12th Star Guard and new CEO of Bander BattleMechs, approached them with one such reasonable refit kit. Envisioning the ‘Mech as it should have been during the Star League era, especially when paired with the Trebuchet, provided his inspiration for the design. Bander also effectively imparted the urgency of performing such an upgrade to other mercenary commands as Succession War era variants grew more and more obsolete each day. Not only were these relics hopelessly outmatched by Clan technology but other lostech InnerSphere designs easily surpassed them as well. Pre-orders rolled in soon after word of the project leaked which in turn lead to a licensing agreement for this new Centurion between Bander and Corean Enterprises. Thus far the arrangement has worked nicely for both companies allowing them to keep up with the increased demand.

Capabilities:
Bander was able to use common parts from other ‘Mechs to complete this ‘tough’ refit of the Centurion. Unfortunately, this means advanced materiel like the Corean Model KL77 EndoSteel has to be imported from New Avalon which causes inevitable production delays. The three-ton gyroscope from the CN9-D is usually also included in the refit kits but other like devices can be made to work with the new Magna 250 Fusion Engine. Used on the Trebuchet this power plant can be obtained from many different sources including salvaged Crabs as well as other ancient BattleMechs, Combat Vehicles, or Aerospace Fighters. Modifications to a Rawlings 250 featured on the Thrush, the GM 250-a used on the Cheetah, or the GM 250 long employed on Sabre will also do in a pinch. Seven and a half tons of StarGuard CIV Ferro-Fibrous with CASE seen on the ENF-5D Enforcer is commonly used on the CN9-B upgrade and provides near identical armor protection as other current Centurion models despite a one-ton overall reduction. The new high-tech plating has been redistributed in order to take either a Gauss slug or a Clan ER PPC blast without sustaining critical damage. The CN9-B, like the new Bandersnatch, uses an Armstrong Class-B ClusterGun as its main weapon but can also use the Mydron Excel LB 10- X Autocannon found on the CN9-D if available. Two 2 Holly LRM-5s replace the single Luxor 3R LRM-10 used on other Centurion models saving some important mass for other necessary components. To eliminate any overheating concerns ten Double Heat Sinks were used despite their higher cost. Money saved by not using an Extra Light Engine made this a wise investment as the 250 Fusion Engine also incorporated all of these advanced freezers further eliminating critical damage concerns. The rest of the parts including myomers, electronics, and Photech 806c Medium Lasers are all from existing C99-A units.

Deployment:
   Many CN9-B Centurions have been tasked to the rebuilding 12th Star Guards as part Hanse Davion’s pledge to restore that nearly shattered command. Lieutenant Colonel Napoleon Hobart was initially reluctant to accept this gift which his broken unit could never repay but the First Prince was adamant. Currently on cadre duty in the Sarna March the Twelfth trains AFFC units on their way to the Clan front in the best uses of artillery against the invaders. The new CN9-B has often been found operating as an escort for the Guards large fire support assets which includes Trebuchets obtained from the Free Worlds League. This has been done through careful trading with the Silver Hawks Coalition and Thermostar League in spite of the 3rd Marik Civil War. Demand from units with SLDF origins working in those two provinces have generated this closely guarded mercantile activity in spite of the risks. Likewise, some Davion units with a common Star League heritage have also expressed interest in this new design. However, the new CN9-B has become especially prolific in the Capellan and Sarna March were the perfect storm of engine availability and Capellan activity have generated the most need.

Type: CN9-B Centurion
Technology Base: Inner Sphere - Level 2
Tonnage: 50

Equipment                        Mass
Internal Structure:         EndoSteel         2.5
Engine:            250            12.5
Walking MP:         5
Running MP:         8
Jumping MP:         0
Heat Sinks:            10 (20)            0
Gyro:                           3
Cockpit:                         3
Armor Factor:            134            7.5

Internal Structure   Armor Value
Head            3         9
Center Torso         16         20 / 5
R/L Torso         12         15 / 5
R/L Arm         8         15
R/L Leg         12         15

Weapons and Ammo      Location      Critical   Tonnage
LB 10-X AC          Right Arm       6      11
Ammo (LB-X) 20      Left Torso      2      2
2 LRM-5s         Right Torso      2      4
Ammo (LRM) 48      Left Torso      2      2
CASE            Left Torso      1      .5
2 Medium Lasers      Center Torso      2      2

Cost = 4,802,000 C-bills






Variant:
Felifious Bander was so intrigued by the performance of the Binary Laser Cannon during the 3rd Marik Civil War that he created a new variant dubbed the CN9-BL which mounts a Blazer in place of the LB 10-X AC. The single Luxor 3R LRM-10 launcher returns on this model along with Artemis IV FCS featured on the CN9-D. Two Double Heat Sinks have also been added, one mounted in each side torso, to deal with the extra heat generated by weapon fire. Cheaper than the previous variant it has impressed many with its concentrated firepower which can behead enemy ‘Mechs in a single blast.

Type: CN9-BL Centurion
Technology Base: Inner Sphere - Level 2
Tonnage: 50

Equipment                        Mass
Internal Structure:         EndoSteel         2.5
Engine:            250            12.5
Walking MP:         5
Running MP:         8
Jumping MP:         0
Heat Sinks:            12 (24)            2
Gyro:                           3
Cockpit:                         3
Armor Factor:            134            7.5

Internal Structure   Armor Value
Head            3         9
Center Torso         16         20 / 5
R/L Torso         12         15 / 5
R/L Arm         8         15
R/L Leg         12         15

Weapons and Ammo      Location      Critical   Tonnage
Blazer             Right Arm       4      9
LRM-10         Right Torso      2      5
Artemis IV FCS      Right Torso      1      1
Ammo (LRM) 24      Left Torso      2      2
CASE            Left Torso      1      .5
2 Medium Lasers      Center Torso      2      2

Cost = 4,784,000 C-bills
Logged

Takiro

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Re: Optimizing the Centurion
« Reply #22 on: July 28, 2020, 06:52:24 PM »

Came up with two more Centurion variants based off my originals for a pretty nice family or lance. Hope you enjoy!!

VARIANT:
Seeking ways to boost the efficiency of the CN9-B even further some Star Guard Mechwarriors replaced the LB 10-X AC with the smaller Ultra AC/5. Successful double fire from the Ultra, which has longer range, can match the firepower of the larger Autocannon. The space freed up by this weapon swap made room for a third Holly LRM-5 launcher which further supplemented long-range firepower. Bander quickly incorporated these changes into a third Centurion refit kit he dubbed the CN9-U.

Type: CN9-U Centurion
Technology Base: Inner Sphere - Level 2
Tonnage: 50

Equipment                        Mass
Internal Structure:         EndoSteel         2.5
Engine:            250            12.5
Walking MP:         5
Running MP:         8
Jumping MP:         0
Heat Sinks:            10 (20)            0
Gyro:                           3
Cockpit:                         3
Armor Factor:            134            7.5

Internal Structure   Armor Value
Head            3         9
Center Torso         16         20 / 5
R/L Torso         12         15 / 5
R/L Arm         8         15
R/L Leg         12         15

Weapons and Ammo      Location      Critical   Tonnage
Ultra AC/5          Right Arm       5      9
Ammo (Ultra AC/5) 40   Left Torso      2      2
3 LRM-5s         Right Torso      3      6
Ammo (LRM) 48      Left Torso      2      2
CASE            Left Torso      1      .5
2 Medium Lasers      Center Torso      2      2

Cost = 4,538,000 C-bills


VARIANT:
The CN9-BR is based off weapon swaps performed by Star Guard Mechwarriors in the field who were unsatisfied with their CN9-BL. After witnessing first hand the effectiveness of ranged weaponry in combat with the Clans they replaced the Blazer with an ER PPC which extended their own striking power. Then they upgraded from an LRM-10 to an LRM-15 which further enhanced ranged firepower compensating for the loss of the Blazer. They also removed a Double Heat Sink to make room for another ton of LRM ammo which gave the BR the same staying power as the BL. Bander was impressed by this long-range fire support Centurion and quickly incorporated these changes into a fourth refit kit.

Type: CN9-BR Centurion
Technology Base: Inner Sphere - Level 2
Tonnage: 50

Equipment                        Mass
Internal Structure:         EndoSteel         2.5
Engine:            250            12.5
Walking MP:         5
Running MP:         8
Jumping MP:         0
Heat Sinks:            11 (22)            1
Gyro:                           3
Cockpit:                         3
Armor Factor:            134            7.5

Internal Structure   Armor Value
Head            3         9
Center Torso         16         20 / 5
R/L Torso         12         15 / 5
R/L Arm         8         15
R/L Leg         12         15

Weapons and Ammo      Location      Critical   Tonnage
ER PPC          Right Arm       3      7
LRM-15         Right Torso      3      7
Artemis IV FCS      Right Torso      1      1
Ammo (LRM) 24      Left Torso      3      3
CASE            Left Torso      1      .5
2 Medium Lasers      Center Torso      2      2

Cost = 5,127,500 C-bills
« Last Edit: July 28, 2020, 06:53:08 PM by Takiro »
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masterarminas

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Re: Optimizing the Centurion
« Reply #23 on: July 29, 2020, 12:56:54 PM »

When Corean Enterprises was tasked with upgrading the CN-9A Centurion using recovered technology, there was a debate within the research labs and conference rooms.  While the proposed CN9-D was impressive, many engineers and technicians were concerned that too much emphasis was given to speed . . . and the use of a (relatively) fragile Extra-Light Fusion engine gave concerns that the new upgrade might prove to be less rugged than the older variants.

Indeed, the Centurion had long been known as a "trooper" 'Mech on the battlefields of the Inner Sphere and Near Periphery.  Not the best at delivering raw damage, not the fastest, not the toughest, but good enough in each of these categories to be counted on as a rugged, dependable BattleMech.

Accordingly, Corean offered the AFFS (and the Federated Commonwealth) an alternative design:  the CN9-B.

The CN9-B retains the Nissan 200 standard fusion engine of the CN9-A, but incorporates an Endo-Steel II internal structure to save mass.  This allowed the design team to add two tons of Star Guard III armor plating, making these new Centurions even more rugged and survivable on the battlefield.  The old Luxor AC-10 autocannon was replaced with a Mydron Excel LB-10X Autocannon, saving another ton which the design team used to add Artemis IV Fire-Control Systems to the Luxor 3R LRM-10 launcher.  Internally, all ammunition was moved to the right torso which was equipped with CASE (Cellular Ammunition Storage Equipment) increasing the odds of the MechWarrior surviving even in the event of an ammunition explosion.  Both Photech 806c Medium Lasers were retained (one still mounted firing to the rear).

Although these were only moderate improvements in weapon range, accuracy, and flexibility, Corean design engineers (and AFFS consultants) believed that the increased survivability and ruggedness of the design were well worth the cost.  And without an expensive XL engine, the AFFS could procure more than twice as many 'Mechs for the same expenditure of funds.

The AFFS procurement board was impressed by Corean's arguments, but in the end decided to field test both the CN9-B and CN9-D for further evaluation under combat conditions by veteran MechWarriors.  Eventually, it was planned to concentrate production on one design or the other, but the Clan Invasion changed that strategy as the AFFS (and Federated Commonwealth) found it needed every last 'Mech it could produce.

Consequently, the lower-cost CN9-B Centurion can be found throughout the Federated Suns and Federated Commonwealth serving alongside the higher-tech CN9-D and the new Enforcers being produced by Achernar.

Code: [Select]
Centurion CN9-B

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 4,028,500 C-Bills
Total Cost: 4,180,500 C-Bills
Battle Value: 1,171

Chassis: Corean Model K7/ES Endo-Steel
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: StarGuard III Standard Armor w/ CASE
Armament:
    1 Mydron Excel LB 10-X AC
    1 Luxor 3R w/Artemis IV LRM-10 w/ Artemis IV FCS
    2 Photech 806c Medium Lasers
Manufacturer: Corean Enterprises
    Primary Factory: New Avalon
Communications System: Corean Transband-9J
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 3 LT, 3 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             10                        0.00
    Heat Sink Locations: 2 RT
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RA        2         6        11.00
LRM-10                                       LT        4         2         5.00
    Artemis IV FCS                           LT        -         1         1.00
(R) Medium Laser                             CT        3         1         1.00
Medium Laser                                 CT        3         1         1.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 12
4          2       2       2       0      2     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1

The CN9-BH is a similar upgrade to the "Heavy" variant of the Centurion.  The Mydron Excel LB-10X Autocannon has been removed and replaced with a Luxor Devastator 20 AC-20 (with three tons of ammunition).  To accommodate this heavy weapon, the design team had to removed the Luxor 3R LRM-10 and ammunition, replacing it with a Luxor 3L LRM-5 launcher and a single ton of ammunition (and forgoing the use of Artemis IV FCS).  An additional heat sink has been added as well (for a total of 11).

Code: [Select]
Centurion CN9-BH

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 3,626,500 C-Bills
Total Cost: 3,686,500 C-Bills
Battle Value: 1,147

Chassis: Corean Model K7/ES Endo-Steel
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: StarGuard III Standard Armor w/ CASE
Armament:
    1 Luxor Devastator 20 Autocannon/20
    2 Photech 806c Medium Lasers
    1 Luxor 3J LRM-5
Manufacturer: Corean Enterprises
    Primary Factory: New Avalon
Communications System: Corean Transband-9J
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 3 LT, 3 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             11                        1.00
    Heat Sink Locations: 2 LT, 1 RT
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Autocannon/20                                RT/RA     7         3/7      14.00
LRM-5                                        LT        2         1         2.00
(R) Medium Laser                             CT        3         1         1.00
Medium Laser                                 CT        3         1         1.00
@LRM-5 (24)                                  RT        -         1         1.00
@AC/20 (15)                                  RT        -         3         3.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 11
4          3       3       1       0      2     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, AC 2/2/0

While some MechWarriors love the heavy firepower of this design (especially in an urban environment), many believe that the reduction in range is a fatal flaw.  Which is why Corean also introduced the CN9-BG which replaces the AC-20 and extra heat sink with a Poland Main Model A Gauss Rifle.  All other weapons remain the same as the CN9-BH.

Code: [Select]
Centurion CN9-BG

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 3,623,500 C-Bills
Total Cost: 3,713,500 C-Bills
Battle Value: 1,367

Chassis: Corean Model K7/ES Endo-Steel
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: StarGuard III Standard Armor w/ CASE
Armament:
    1 Poland Main Model A Gauss Rifle
    2 Photech 806c Medium Lasers
    1 Luxor 3J LRM-5
Manufacturer: Corean Enterprises
    Primary Factory: New Avalon
Communications System: Corean Transband-9J
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 3 LT, 3 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             10                        0.00
    Heat Sink Locations: 2 RT
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  RA        1         7        15.00
LRM-5                                        LT        2         1         2.00
(R) Medium Laser                             CT        3         1         1.00
Medium Laser                                 CT        3         1         1.00
@Gauss Rifle (24)                            RT        -         3         3.00
@LRM-5 (24)                                  RT        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 14
4          2       3       2       0      2     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA

Next, Corean offered the CN9-BL version for extended operations where ammunition resupply might be problematic.  This version retains the Luxor 3R LRM-10 with Artemis IV FCS (and two tons of ammunition for 24 missile salvos) and the two center torso mounted Photech 806c Medium Lasers, but replaces the autocannon with a Blazefire Sweetshot ER Large Laser in the right arm, a Sutel Precision Line Medium Pulse Laser (also in the right arm), two Defiance D5S Small Pulse Lasers (left arm), and a third Photech 806c Medium Laser (in the head).  The single heat sinks are replaced with double-strength freezers and three additional heat sinks added.  Although still capable of overheating, the margin is minor even on a running Alpha Strike . . . and Corean emphasizes that given the inaccuracy of LRMs at ranges where the Small Pulse Lasers come to bear, it is unlikely that both systems will be used simultaneously.  Of course, on the battlefield, most MechWarriors will push their machine to the limits and beyond . . . even if the firing solutions are "iffy", especially when one final weapon strike could mean the difference between victory or defeat.

Code: [Select]
Centurion CN9-BL

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 4,043,500 C-Bills
Total Cost: 4,163,500 C-Bills
Battle Value: 1,270

Chassis: Corean Model K7/ES Endo-Steel
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: StarGuard III Standard Armor w/ CASE
Armament:
    1 Blazefire Sweetshot ER Large Laser
    1 Luxor 3R w/Artemis IV LRM-10 w/ Artemis IV FCS
    1 Sutel Precision Line Medium Pulse Laser
    3 Photech 806c Medium Lasers
    2 Defiance D5S Small Pulse Lasers
Manufacturer: Corean Enterprises
    Primary Factory: New Avalon
Communications System: Corean Transband-9J
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 3 LT, 3 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 2 LT, 2 RT, 1 RA
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        2         5.00
Medium Pulse Laser                           RA        4         1         2.00
2 Small Pulse Lasers                         LA        4         2         2.00
LRM-10                                       LT        4         2         5.00
    Artemis IV FCS                           LT        -         1         1.00
(R) Medium Laser                             CT        3         1         1.00
Medium Laser                                 CT        3         1         1.00
Medium Laser                                 HD        3         1         1.00
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
                                            Free Critical Slots: 5

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 13
4          4       4       2       0      2     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1

Finally, Corean introduced the CN9-BL2, which removes the ER Large Laser, the Medium Pulse Laser, and both Small Pulse Lasers to install a Blazefire Doubleshot Binary Laser Cannon in the right arm.  Although shorter ranged, this weapon inflicts nearly as much damage as a Gauss Rifle and is favored by some MechWarriors.  Especially since this one of the few Inner Sphere weapons that can remove the head of a BattleMech in a single shot, even if it has not been damaged previously.  This variant retains the LRM-10 (with Artemis IV) and all three Photech 806c Medium Lasers (one still firing to the rear), along with all thirteen double-strength heat sinks.  While some consider the CN9-BL2 to be oversinked, MechWarriors in the field appreciate being able to use the Blazer Cannon without roasting themselves!

Code: [Select]
Centurion CN9-BL2

Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3053
Dry Cost: 3,905,500 C-Bills
Total Cost: 4,025,500 C-Bills
Battle Value: 1,262

Chassis: Corean Model K7/ES Endo-Steel
Power Plant: Nissan 200 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: StarGuard III Standard Armor w/ CASE
Armament:
    1  Binary Laser Cannon
    1 Luxor 3R w/Artemis IV LRM-10 w/ Artemis IV FCS
    3 Photech 806c Medium Lasers
Manufacturer: Corean Enterprises
    Primary Factory: New Avalon
Communications System: Corean Transband-9J
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    83 points                2.50
    Internal Locations: 3 LT, 3 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine:             Fusion Engine                200                       8.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 2 LT, 2 RT, 1 RA
Gyro:               Standard                                               2.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 168                 10.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     16           24       
                                 Center Torso (rear)                  7         
                                           L/R Torso     12           18       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     8            16       
                                             L/R Leg     12           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Binary Laser Cannon                          RA        16        4         9.00
LRM-10                                       LT        4         2         5.00
    Artemis IV FCS                           LT        -         1         1.00
(R) Medium Laser                             CT        3         1         1.00
Medium Laser                                 CT        3         1         1.00
Medium Laser                                 HD        3         1         1.00
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 13
4          3       3       1       0      2     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
« Last Edit: July 31, 2020, 01:03:29 AM by masterarminas »
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Takiro

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Re: Optimizing the Centurion
« Reply #24 on: July 29, 2020, 02:57:04 PM »

Good stuff masterarminas!
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Takiro

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Re: Optimizing the Centurion
« Reply #25 on: July 30, 2020, 09:45:20 PM »

One more day to go here folks, get any last minute entries in before tomorrow.
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Takiro

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Re: Optimizing the Centurion
« Reply #26 on: July 31, 2020, 08:10:55 PM »

Less than four hours remain for the Centurion contest!
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Takiro

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Re: Optimizing the Centurion
« Reply #27 on: August 01, 2020, 08:29:22 AM »

Another contest has come and gone folks. No more entries please. Thanks for participating.
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Takiro

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Re: Optimizing the Centurion
« Reply #28 on: December 21, 2020, 09:15:28 PM »

Unfortunately I just lost my writeup for the review here so I have to start from scratch tomorrow. My apologies folks. I am working on it!
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Takiro

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Re: Optimizing the Centurion
« Reply #29 on: January 01, 2021, 12:19:37 PM »

Nearly done, just got to finish up the write up.
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