I’m laughing that the FS9-P won. The only reason I can up with it was because if your comments about the FS9-Z having no flamers (if you ever do an official Mirage contest the FS9-Z with no flamers is my entry). I figured I’d come with a design that emphasized the anti-infantry role.
The inspiration for the was the Bandit from the pirates haven star cluster. I couldn’t necessarily justify building a mech from scratch but a heavily modified mech using stolen components seemed reasonable. Of course future runs depend on the availability of more firestarters and the necessary components. I can see the weapons
Load out changing based on what is available(I.e. what they can steal).