This Firestarter is a creation of Achernar Industries in the Federated Suns. It features a 210XL engine that allows this new Mech to carry more weaponry than the original. Armaments include an ER larger a pair each of medium pulse lasers and the ever-present flamers. To perform the task of being a scout a Beagle Active probe has been added. To achieve greater speed triple strength myomers have been installed. The standard armor has been replaced by ferro-fibrous armor and gives it 10% more protection without adding any extra weight.
Firestarter FS9-D
Mass: 35 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3054
Dry Cost: 6,407,100 C-Bills
Total Cost: 6,407,100 C-Bills
Battle Value: 1,128
Chassis: Unknown Standard
Power Plant: Unknown 210 Fusion XL Engine
Walking Speed: 64.8 km/h (75.6 km/h)
Maximum Speed: 97.2 km/h (118.8 km/h)
Jump Jets: Unknown
Jump Capacity: 180 meters
Armor: Unknown Ferro-Fibrous
Armament:
1 ER Large Laser
2 Medium Pulse Lasers
2 Flamers
1 Beagle Active Probe
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
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Equipment Type Rating Mass
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Internal Structure: Standard 58 points 3.50
Engine: XL Fusion Engine 210 4.50
Walking MP: 6 (7)
Running MP: 9 (11)
Jumping MP: 6 Standard
Jump Jet Locations: 3 LT, 3 RT 3.00
Heat Sinks: Double Heat Sink 10(20) 0.00
Heat Sink Locations: 1 LA, 1 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
TSM Locations: 1 LA, 1 RA, 2 LL, 2 RL
Armor: Ferro-Fibrous AV - 98 5.50
Armor Locations: 1 HD, 4 LT, 4 RT, 3 LA, 2 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 11 14
Center Torso (rear) 5
L/R Torso 8 10
L/R Torso (rear) 4
L/R Arm 6 10
L/R Leg 8 11
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Equipment Location Heat Critical Mass
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Beagle Active Probe CT 0 2 1.50
Flamer RT 3 1 1.00
Flamer LT 3 1 1.00
ER Large Laser RA 12 2 5.00
2 Medium Pulse Lasers LA 8 2 4.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 11
6j 2 2 1 0 1 1 Structure: 2
Special Abilities: TSM, PRB, RCN, ENE, SRCH, ES, SEAL, SOA