I was really busy these last two weeks so I only got a change to do something yet.
Here is a Panther designed with a pack mentality.
Below you will find the the interview of Chief Petty Officer Tanaka from the 1st Amphigean Light Assault Group I did before he had to leave for an unknown destination.
Hello Chief Petty Officer Tanaka.
Hi Mr. Gunsmith.
Could you tell us a little more about yourself?
I am Chief Petty Officer Tanaka from the Draconis Mustered Soldiery and I have been assigned for more than 20 years to the 1st Amphigean Light Assault Group, the Legacy of Blood.
So you were on Galtor III?
Yes but this was a rather easy campaign. We just cut through the defending forces and it was over.
Note from the Editor: A loyal Son of the Dragon as it was not so easy, especially after the initial phase.
But we are here for you to tell us about your pet project, the Ichor. First question, isn’t this a strange name?
Not at all. Ichor was the name in Greek mythology of the ethereal fluid that was the blood of the gods and other immortals. Since I wanted to contribute to the avenging of our destroyed sister regiments and since by tradition, all the unit's Battalion and Company names are related to Greek mythos, I found that this name fitted the concept.
Okay. What is this concept?
The Ichor is basically a Panther PNT-10K updated to the Amphigean Light Assault Group standards, much like the PNT-9ALAG that we have been famous for.
So it is basically a custom variant of the famous Panther?
Yes and not. First, we wanted to increase the speed like we had done before. Luckily for us, there was a whole set of XL Engines waiting for us in the new factory of Luthien Armour Works, which would allow us to give the rest of the ‘Mech a much needed boost.
Note from the Editor: it seems that these engines were to be used in the new Raptor Omni. Were they given to the 1st Amphigean or did it “acquire†them remains unknown.
However against the Clans, this boost was not enough and we put a MASC to allow for short busts of speed and making the Ichor, the fastest Panther in the whole Inner Sphere.
I have heard that you also improved its mobility?
Yes, even if we prefer more ground speed, Jump Jets could provide a tactical edge in certain situations against the Clans. We even increased the jumping capacity of the PNT-10K by a full 25%.
And for the weapons? What did you bring in to play against the Big Guys?
I wouldn’t be so ironic if I were you as this Panther has more than its share of claws and teeth. The ER PPC remains where it was as it brings more range and firepower than any weapon. However gone is the SRM-4, we decided instead to use a SRM-6 One Shot from Budda Imperial Vehicles as a last line of defence and to ensure it would stay on the field, we added 2 Argra 3L Medium Lasers left over from the Jenner original production runs. And around this, mostly to make the best of the long range of its Lord’s Light 2, we added a C3 Slave to connect it to a C3 Network and use other ‘Mechs to support it.
Note from the Editor: This man is either well connected to Luthien Armor Works or this company might be missing some cargo.
Aren’t you running a bit hot?
Not at all. We have 10 Double Heat Sinks and obviously you must decide what weapons you will fire but in tests so far, we managed to run and fire all energy weapons without barely noticing the heat or to shoot the ER PPC while jumping.
In other words, more than enough.
This is what our ‘MechWarriors think. And don’t forget we are the Amphigean Light Assault Group, we are the sharks, we are a pack!
True but don’t forget that your new enemies aren’t playing by the same rules. Speaking of rules, you mentioned trials. Did you get the opportunity to field it against real opponents? Or the Clans?
You know that since the Truce, we aren’t allowed to move above the line but I can’t wait to make them pay for our sister regiments.
Note from the Editor: According to our intel, the 1st Amphigean is planning to raid several worlds and our bet is that the new Panther is likely to see action or has already seen some.
Well thank you Chief Petty Officer Tanaka.
It was a pleasure Mr. Gunsmith
From ‘MechWarrior and their toys, Irian Media Interstellar, December 3052
Panther PNT-10K Ichor
Mass: 35 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Dry Cost: 5 453 910 C-Bills
Total Cost: 5 453 910 C-Bills
Battle Value: 1 181
Chassis: Alshain 560-Carrier Endo Steel Endo-Steel
Power Plant: Omni 175 Fusion XL Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h (108,0 km/h)
Jump Jets: Lexington Lifters
Jump Capacity: 150 meters
Armor: Maximillian 42 Standard Armor
Armament:
1 Alshain Weapons/Lord's Light 2 ER PPC
2 Diplan 'Mechyards/Argra 3L Medium Lasers
1 SRM-6 (OS)
1 Kallon Industires/Kallon Sure-Shot C3-SU C3 Computer (Slave)
Manufacturer: Wakazashi Enterprises
Primary Factory: New Samarkand
Communications System: Sipher CommCon SCU-4
Targeting and Tracking System: Cat's Eyes 5
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 58 points 2,00
Internal Locations: 2 LT, 4 RT, 3 LA, 5 RA
Engine: XL Fusion Engine 175 3,50
Walking MP: 5
Running MP: 8 (10)
Jumping MP: 5 Standard
Jump Jet Locations: 1 LT, 2 LL, 2 RL 2,50
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 2 LT, 1 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 104 6,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 11 14
Center Torso (rear) 7
L/R Torso 8 10
L/R Torso (rear) 5
L/R Arm 6 10
L/R Leg 8 12
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
C3 Computer (Slave) HD 0 1 1,00
SRM-6 (OS) CT 4 2 3,50
MASC RT - 2 2,00
ER PPC RA 15 3 7,00
2 Medium Lasers LA 6 2 2,00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 12
6/5j 2 2 1 0 1 1 Structure: 2
Special Abilities: C3S, MHQ1, SRCH, ES, SEAL, SOA