OBT Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

AU Developers - Please PM Knightmare or MechRat if you need board or permission changes

Pages: [1] 2   Go Down

Author Topic: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons  (Read 1931 times)

0 Members and 2 Guests are viewing this topic.

Takiro

  • General
  • *
  • Online Online
  • Posts: 10,194
  • For the Last Cameron!
Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« on: April 22, 2018, 11:05:51 PM »

For our next Quicksilver Upgrade we go to a Blood Spirit design released in 2970, the Stooping Hawk. It is their standard Medium OmniMech composing 17% of their medium weight front line forces by 3048. While this modular war machine is an extravagance for the Clan it features no Extra Light Engine and is relatively inexpensive for an OmniMech. Not sure how Ghost Bear got its hands on this design (fluff point hint) but by the Revival Trials roughly 8% of their Medium forces are Stooping Hawks. Perhaps limited in production scope it was only these two Clans that fielded the Stooping Hawk in any numbers before the invasion.

In any event the Stooping Hawk was officially enshrined as the Clan 55-ton Zombie OmniMech early on in the Quicksilver Program. This promised to broaden the design’s reach to other Clans besides the Blood Spirit and Ghost Bear. Steel Viper had the lowest percentage of Stormcrows in their possession as of the Revival Trials (11%) and with their Snow Raven rivals winning primary production rights it is extremely likely that they will go to the Stooping Hawk as their 55-ton OmniMech of choice in the very near future.

Eventually in the future I could see Goliath Scorpion (17% Stormcrow) and Fire Mandrill (25% Stormcrow) shifting to the Stooping Hawk but it appears they may have ample access to the Stormcrow for now (the Scorpions less so). Diamond Shark may also show interest in the Stooping Hawk as their mercantile competition with the Snow Ravens has increased as of late and their share of the Stormcrow isn’t that high (14%). I am opened to your opinions on the subject but those are the few Clans I can think of at this moment for the challenge.

Please discuss what you like about the existing configurations (would you keep them as is Quicksilver fluff will give you half a point now) and introduce your alternatives. Please explain why yours is best, what role it plays with your modifications, etc. Remember I love fluff. Again, you are not allowed to alter the base design itself but the configurations are opened game. Clan Level 2 is the tech level for this contest just after Tukayyid so no ATMs, AP Gauss, Heavy Lasers, or Light Active Probes! Teamwork is also very welcomed so if you have an idea it is acceptable to collaborate. Since multiple configurations can win whoever gets the most wins, wins! Bonus points for the best new Quicksilver fluff and if you can think of an InnerSphere designation for the Stooping Hawk (likely appearing with the Bears)!!

Criteria
Design: Stooping Hawk (??) Medium OmniMech
Era: 3052, just following the Truce of Tukayyid
Tech: Clan Level 2
Mass: 55 tons
Internal Structure: EndoSteel (3 ton)
Engine: 275 Standard (15.5 tons)
Movement: 5/8/0
Heat Sinks: 10 (20)
Gyro: (3 tons)
Cockpit: (3 tons)
Armor: Ferro-Fibrous (9 tons – 172 armor factor)
Armament: 21.5 tons available for pod space

You have two weeks to complete this challenge so please have your entries in by Friday May 4th, 2018 at 11:59 PM Eastern Standard Time, good luck!!
Logged

marauder648

  • Generalmajor
  • *
  • Offline Offline
  • Posts: 775
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #1 on: April 23, 2018, 04:28:06 AM »

The Stoopid Hawk eh... iiiiiiiiinteresting!  The thing is, its normal configs are generally very good.

I did the Mech of the week article about it here - https://bg.battletech.com/forums/index.php/topic,52722.0.html

if folks are looking for information and thoughts.  And i'd honestly say this is one of the ones that is a case of 'leave well enough alone' as the Stoopid is very very well designed.  I'll have a look, but this is gonna be a tough cookie to crack through the Canon wall.

I can imagine Spirit Scientists looking very smug with this one, and rightfully so, they made a good Mech.
« Last Edit: April 23, 2018, 04:37:14 AM by marauder648 »
Logged

Takiro

  • General
  • *
  • Online Online
  • Posts: 10,194
  • For the Last Cameron!
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #2 on: April 23, 2018, 06:05:42 AM »

Sometimes canon can not be outdone true enough but you can supplement the existing configurations with others I am sure. ;)
Logged

marauder648

  • Generalmajor
  • *
  • Offline Offline
  • Posts: 775
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #3 on: April 23, 2018, 06:11:54 AM »

Aye, a case of expanding the alphabet soup :D
Logged

Abele

  • General
  • *
  • Offline Offline
  • Posts: 1,093
  • A Man in a Tin Suit
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #4 on: April 23, 2018, 03:11:14 PM »

Aye, a case of expanding the alphabet soup :D
Used the above as my motivation

Code: [Select]
Stooping Hawk

Mass: 55 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-E-A
Production Year: 2900
Cost: 5,339,427 C-Bills
Battle Value: 848

Chassis: Unknown Endo-Steel
Power Plant: Unknown 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    21.5 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
Star Captain Fumiyo Vardanyanof the 71st Crimson Cuirassiers is one of the
first Blood Spirt Mechwarriors to adopt the Stooping Hawk as her ride of
choice. While she felt that the standard configurations were adequat to the
task set before her cluster, she felt more could be done with this Omni
chassis. Tasking the technicians attached to her trinary with the implemntation
of her grand ideas.


The first of her creations was what she would call the J configuration and is
equipped as more of a generalist trooper and it's weaponry proves that fact. the
main weapon is an ER large laser backed up by a Class 5 LB-X autocannon
Additional support comes from a medium pulse laser and a Streak SRM-6. The jump
jets were an afterthought and replace a planned second ER large laser and some
heat sinks.


The second new configuration (K) is  variation of the previous configuration
and retains the jump jets, a large laser and a six-tube SRM launcher. However,
changes were still made as the large is now a pulse model and the SRM is
eqipped with an Artemis IV FCS. The LB-X has been replaced with an Artemis IV
FCS-equipped ten-tube LRM launcher. Additonal heat sinks heat sinks have been
added and the ammunition supply for both launchers is more than aequate.


The L configuration Star Captain Vardanyan's personal favorite as it employs
the most powerful available to  Clan Mechwarrior, the Gauss Rifle. As backup
weapons there are a pair of medium pulse lasers and small pulse laser. However,
given that this variation is designed for the Clan style of dueling rathar than
protracted engagements, it would likely suffer from an ammunition shortage and
be forced to retire to reload its ammo bins.


The final configuration is a variation on the C configuration and replaces the
three LRM-15 launchers with a pair of LRM-20 launchers. The LRMs have three
tons of ammunition for each launcher. Back up consists of three medium laser
anda small laser, all of the ER variety.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 2 RT, 3 RA, 2 RL
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 172                  9.00
    Armor Locations: 2 LT, 3 LA, 2 LL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           28       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           21       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     9            18       
                                             L/R Leg     13           20       




================================================================================
Loadout Name: J                                              Cost: 7,314,321
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 1,941

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-6                                 RT        4         2         3.00
LB 5-X AC                                    LT        1         4         7.00
ER Large Laser                               RA        12        1         4.00
Medium Pulse Laser                           LA        4         1         2.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@LB 5-X (Cluster) (20)                       LT        -         1         1.00
@LB 5-X (Slug) (20)                          LT        -         1         1.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 19
5j         3       3       2       0      2     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: K                                              Cost: 7,502,258
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,132

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 RT
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              HD        5         1         1.00
LRM-10                                       RT        4         1         2.50
    Artemis IV FCS                           RT        -         1         1.00
SRM-6                                        LT        4         1         1.50
    Artemis IV FCS                           LT        -         1         1.00
Large Pulse Laser                            RA        10        2         6.00
ER Medium Laser                              LA        5         1         1.00
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
@SRM-6 (Artemis) (15)                        LT        -         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5j         4       4       2       0      2     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 1


================================================================================
Loadout Name: L                                              Cost: 6,841,571
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,006

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
    CASE Locations: LT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            HD        2         1         1.00
Gauss Rifle                                  LT        1         6        12.00
Medium Pulse Laser                           RA        4         1         2.00
Medium Pulse Laser                           LA        4         1         2.00
@Gauss Rifle (16)                            LT        -         2         2.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 20
5j         4       4       2       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: M                                              Cost: 7,403,930
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 2,258

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               HD        2         1         0.50
ER Medium Laser                              CT        5         1         1.00
LRM-20                                       RT        6         4         5.00
    Artemis IV FCS                           RT        -         1         1.00
LRM-20                                       LT        6         4         5.00
    Artemis IV FCS                           LT        -         1         1.00
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
@LRM-20 (Artemis) (18)                       RT        -         3         3.00
@LRM-20 (Artemis) (18)                       LT        -         3         3.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 23
5          5       5       3       0      2     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2



EDIT: and I'm first to post on my limited return
« Last Edit: April 23, 2018, 03:14:52 PM by Abele »
Logged
The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

  • General
  • *
  • Online Online
  • Posts: 10,194
  • For the Last Cameron!
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #5 on: April 23, 2018, 06:32:57 PM »

Great to have you back aboard Abele!
Logged

drakensis

  • Duke of Avalon
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 1,299
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #6 on: April 24, 2018, 03:37:23 AM »

Stooping Hawk

Mass: 55 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 5,339,427 C-Bills
Battle Value: 848

Chassis: York YT Endo-Steel
Power Plant: Unknown 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Compound Alpha Ferro-Fibrous
Armament:
    21.5 tons of pod space.
Manufacturer: York OmniMech Y1
    Primary Factory: York
Communications System: York Y2-Com
Targeting and Tracking System: York Y2-T&T

Overview:
The Stooping Hawk was the initial backbone of Clan Blood Spirit's OmniMech force, although their inability to build it in great numbers led to it being overshadowed by 'Mechs obtained from other Clans. However it was the first and it had been based on one of Clan Ghost Bear's early prototypes.

During the rapid fire events following the arrival of the Outbound Light over Huntress, the Blood Spirits were eager to participate in the invasion and the Ghost Bears had taken brutal losses defeating Clan Wolf in the Trial of Refusal, a sacrifice that resonated with the Blood Spirits. As a result there was a brief detente between the two Clans and the Blood Spirits bargained for the Ghost Bears to build a production run of the Stooping Hawks for them, expecting to need extra OmniMechs for their part of the Invasion.

Events quickly soured of course as it became clear that the new ilKhan intended to reserve participation for only a few Clans and the Blood Spirits struggled to win a slot, ultimately being defeated while the Ghost Bears secured a slot. Humiliated, the Blood Spirits withdrew to their holdings and reneged on the bargain to buy the Stooping Hawks built by the Ghost Bears, not willing to expend the resources as they were excluded from the Invasion.

With other matters to deal with, the Ghost Bears simply used the 'Mechs to rebuild their losses against the Wolves and later the losses in the Inner Sphere. Without access to the Blood Spirits and little experience facing the relatively rare design the Bears developed their own configurations to use.


Capabilities:
The Ghost Bear primary configuration is quite similar to the Blood Spirits' but rather than pairing pulse and extended range lasers in the arms they fitted only extended range lasers, using the tonnage for additional cooling as they felt the extra range offset the reduced accuracy and the heatsinks more than offset the increased heat.

While the Bear's A configuration appears similar to the Blood Spirits with twin ER PPCs, the roles are envisaged quite differently. The Spirits buried the PPCs in the torso and fitted jump-jets, treating it as a mobile striker unit. In contrast the Ghost Bears moved the PPCs to the arms and fitted a targeting computer, turning it into a dual purpose sniper and air-defense platform.

Both the Blood Spirits and Ghost Bears conservatively reserved the B-configuration for fire support and the Bears couldn't improve upon the three artemis-guided LRM 15 launchers but they felt that the large laser, firing in the same range bracket, was causing massive overheating. They chose to replace it with multiple medium lasers, more than doubling the punch and turning it into a bracket-firing 'Mech.

The Blood Spirits had used the C-configuration as a Stormcrow substitute, but the Ghost Bears had ready access to these OmniMechs so their Stooping Hawk C switched to a pair of large pulse lasers to make maximum use of the targeting computer's accuracy. Retaining the jump-jets, the design uses a pair of small extended range lasers as secondary armament.

The Ghost Bear's original D-configuration is a balanced design inspired by the heavier Summoner, matching a LB 10-X and large laser alongside a streak missile launcher. An anti-missile system gives it more durability but no less than five tons of ammunition off-sets this to a degree.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 2 RT, 3 RA, 2 RL
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 172                  9.00
    Armor Locations: 2 LT, 3 LA, 2 LL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            8         
                                        Center Torso     18           29       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           21       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     9            18       
                                             L/R Leg     13           20       



================================================================================
Loadout Name: Prime                                          Cost: 7,260,071
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,136

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 2 LT
    CASE Locations: RT                                                     0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/10                                  RT        3         4        10.00
2 ER Medium Lasers                           RA        10        2         2.00
2 ER Medium Lasers                           LA        10        2         2.00
@Ultra AC/10 (30)                            RT        -         3         3.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5j         4       4       2       0      2     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 6,651,599
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,312

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Double Heat Sink             16(32)                    6.00
    Heat Sink Locations: 1 CT, 1 LT, 2 RT, 1 LA, 1 RA
    Actuators:      L: SH+UA    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Small Laser                               HD        2         1         0.50
Targeting Computer                           LT        -         3         3.00
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 23
5          4       4       4       0      2     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 7,779,321
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,215

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              HD        5         1         1.00
ER Medium Laser                              CT        5         1         1.00
LRM-15                                       RT        5         2         3.50
    Artemis IV FCS                           RT        -         1         1.00
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
LRM-15                                       RA        5         2         3.50
    Artemis IV FCS                           RA        -         1         1.00
2 ER Medium Lasers                           LA        10        2         2.00
@LRM-15 (Artemis) (16)                       RT        -         2         2.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
5          4       4       3       0      2     3   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, IF 2


================================================================================
Loadout Name: C                                              Cost: 6,714,665
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2,171

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 RT, 1 LA, 1 RA
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            RT        10        2         6.00
Large Pulse Laser                            LT        10        2         6.00
Targeting Computer                           LT        -         3         3.00
ER Small Laser                               RA        2         1         0.50
ER Small Laser                               LA        2         1         0.50
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
5j         4       4       3       0      2     0   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 7,174,530
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,660

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT, RA                                             0.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-4                                 RT        3         1         2.00
ER Large Laser                               LT        12        1         4.00
Anti-Missile System                          LT        1         1         0.50
LB 10-X AC                                   RA        2         5        10.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@Streak SRM-4 (25)                           RT        -         1         1.00
@Anti-Missile System (24)                    LT        -         1         1.00
@LB 10-X (Cluster) (10)                      RA        -         1         1.00
@LB 10-X (Slug) (10)                         RA        -         1         1.00
                                            Free Critical Slots: 22

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
5          3       3       2       0      2     0   Structure:  5
Special Abilities: OMNI, AMS, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1

Logged

Takiro

  • General
  • *
  • Online Online
  • Posts: 10,194
  • For the Last Cameron!
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #7 on: April 24, 2018, 06:05:32 AM »

Very nice drakensis!
Logged

Bradshaw

  • General
  • *
  • Offline Offline
  • Posts: 1,253
  • Expect it most when you expect it least
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #8 on: April 25, 2018, 10:03:21 AM »

Got to agree their configs are some of the best I've seen for a Clan mech.

Going a different route saying these were just notable customized variants seen and what they were used for.

Warrior Anik of Clan Blood Spirit used his customized variant in a trial vs Clan Snow Raven managing to shoot down three Raven fighters.

Code: [Select]
Config. Anti-Air

Weapons Loc Heat
LB 5-X AC LA 1
Large Pulse Laser RA 10
LRM 15 RT 5
ER Small RA 2

Ammo Loc Shots
LB 5-X AC Ammo LT 20
LRM 15 Ammo RT 8

During Star Commanders Istra's recent trial of position she was able to take advantage of the canyons terrain and easily achieved her rank only a missed shot by her Ultra AC causing a landslide damaging her own mech stopped her from finishing off her third opponent.

Code: [Select]
Config Urban Assault

Weapons Loc Heat
Ultra AC/20 RA 7
Streak SRM 6 LA 4
ER Medium Laser CT 5
 
Ammo Loc Shots
Ultra AC/20 Ammo RT 10
Streak SRM 6 Ammo LT 15

Warrior Urfa utilized her unique variant to devastating effects against the bandit caste, where the utilization of the NARC was able to be used to full effect.

Code: [Select]
Config Team Assist and/or Urban

Weapons Loc Heat
SRM 6 RA 4
SRM 6 RA 4
SRM 6 RA 4
SRM 6 LA 4
SRM 6 LA 4
SRM 6 LA 4
Narc RT 0
ER Medium Laser RA 5
ER Medium Laser LA 5


Ammo Loc Shots
Narc Pods RT 12
SRM 6 Ammo LT 30
SRM 6 Ammo RT 30

Star Captain Tanis Johns is a noted duelist within Clan Blood Spirit, removing the Jump Jets normally on the design, she has turned her variant into a 'Mech Assassin being easily able to eliminate many mechs from long range with selective and targeted fire.

Code: [Select]
Config Headhunter/Assassin

Weapons Loc Heat
ER PPC RA 15
ER PPC LA 15
ER Medium Laser RA 5
ER Medium Laser LA 5
ER Small Laser CT 2
 
Equipment Loc
Targeting Computer RT
2 Double Heat Sink LT
2 Double Heat Sink RT
Logged
NEVER trust a man who scratches his chin

Takiro

  • General
  • *
  • Online Online
  • Posts: 10,194
  • For the Last Cameron!
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #9 on: April 25, 2018, 10:30:57 AM »

Very nice Bradshaw! Welcome to the Quicksilver Upgrades.
Logged

Takiro

  • General
  • *
  • Online Online
  • Posts: 10,194
  • For the Last Cameron!
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #10 on: April 26, 2018, 06:04:40 AM »

Week one is rounding down and we have three entries so far. Anyone else jumping in?
Logged

marauder648

  • Generalmajor
  • *
  • Offline Offline
  • Posts: 775
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #11 on: April 26, 2018, 06:34:27 AM »

I will, i'm just a tad busy this week.
Logged

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,489
  • Beware of the all-seeing eye: Ice Hellion
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #12 on: April 26, 2018, 02:46:13 PM »

Week one is rounding down and we have three entries so far. Anyone else jumping in?

I will. I have ideas but I need to sit down and write them down.
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

  • General
  • *
  • Online Online
  • Posts: 10,194
  • For the Last Cameron!
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #13 on: April 26, 2018, 04:06:05 PM »

Very awesome, I look forward to seeing both!
Logged

Ice Hellion

  • Protector of the Taurian Concordat
  • KU Player
  • General
  • *
  • Offline Offline
  • Posts: 4,489
  • Beware of the all-seeing eye: Ice Hellion
Re: Quicksilver Upgrades #16: Stooping Hawk ( ) 55 tons
« Reply #14 on: April 28, 2018, 05:08:49 PM »

Code: [Select]
Stooping Hawk

Mass: 55 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 5 339 427 C-Bills
Battle Value: 848

Chassis: Unknown Endo-Steel
Power Plant: Unknown 275 Fusion Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    21.5 tons of pod space.
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3,00
    Internal Locations: 2 RT, 3 RA, 2 RL
Engine:             Fusion Engine                275                      15,50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0,00
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 172                  9,00
    Armor Locations: 2 LT, 3 LA, 2 LL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           28       
                                 Center Torso (rear)                  7         
                                           L/R Torso     13           21       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     9            18       
                                             L/R Leg     13           20       



================================================================================
Loadout Name: Prime                                          Cost: 7 294 946
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 254

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
    CASE Locations: RT                                                     0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Ultra AC/10                                  RT        3         4        10,00
Targeting Computer                           LT        -         3         3,00
2 ER Medium Lasers                           RA        10        2         2,00
2 ER Medium Lasers                           LA        10        2         2,00
@Ultra AC/10 (20)                            RT        -         2         2,00
                                            Free Critical Slots: 15

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 23
5j         4       4       2       0      2     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: A                                              Cost: 7 167 071
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 682

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
Heat Sinks:         Double Heat Sink             14(28)                    4,00
    Heat Sink Locations: 1 LT, 3 RT
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RT        15        2         6,00
ER PPC                                       LT        15        2         6,00
Targeting Computer                           LT        -         3         3,00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 27
5j         3       3       3       0      2     1   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: B                                              Cost: 7 275 571
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 153

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               HD        12        1         4,00
LRM-15                                       CT        5         2         3,50
LRM-15                                       RT        5         2         3,50
LRM-15                                       LT        5         2         3,50
ER Medium Laser                              RA        5         1         1,00
ER Medium Laser                              LA        5         1         1,00
@LRM-15 (16)                                 RT        -         2         2,00
@LRM-15 (24)                                 LT        -         3         3,00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 22
5          3       3       3       0      2     1   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2


================================================================================
Loadout Name: C                                              Cost: 7 399 571
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 554

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
Heat Sinks:         Double Heat Sink             14(28)                    4,00
    Heat Sink Locations: 2 LT, 2 RT
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               HD        12        1         4,00
ER Large Laser                               CT        12        1         4,00
ER Medium Laser                              RT        5         1         1,00
ER Medium Laser                              LT        5         1         1,00
Targeting Computer                           LT        -         3         3,00
ER Medium Laser                              RA        5         1         1,00
ER Medium Laser                              LA        5         1         1,00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 26
5j         4       4       2       0      2     2   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: D                                              Cost: 7 500 321
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 467

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
Heat Sinks:         Double Heat Sink             11(22)                    1,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               HD        12        1         4,00
Medium Pulse Laser                           CT        4         1         2,00
Medium Pulse Laser                           RT        4         1         2,00
ER Medium Laser                              RT        5         1         1,00
ER Medium Laser                              LT        5         1         1,00
Medium Pulse Laser                           LT        4         1         2,00
ER Medium Laser                              RA        5         1         1,00
Medium Pulse Laser                           RA        4         1         2,00
Medium Pulse Laser                           LA        4         1         2,00
ER Medium Laser                              LA        5         1         1,00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 25
5j         4       4       1       0      2     4   Structure:  5
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA


================================================================================
Loadout Name: E                                              Cost: 7 072 133
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1 700

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    CASE Locations: LT, RT                                                 0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   RT        2         5        10,00
SRM-4                                        RT        3         1         1,00
LRM-10                                       LT        4         1         2,50
SRM-4                                        LT        3         1         1,00
ER Medium Laser                              RA        5         1         1,00
ER Medium Laser                              LA        5         1         1,00
@LB 10-X (Cluster) (20)                      RT        -         2         2,00
@LRM-10 (24)                                 LT        -         2         2,00
@SRM-4 (25)                                  LT        -         1         1,00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
5          4       4       2       0      2     0   Structure:  5
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, IF 1, FLK 1/1/1


================================================================================
Loadout Name: F                                              Cost: 7 573 946
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 2 097

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
    Jumping MP: 5  (Standard)
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2,50
Heat Sinks:         Double Heat Sink             14(28)                    4,00
    Heat Sink Locations: 1 LT, 1 RT, 1 LA, 1 RA
    CASE Locations: LT                                                     0,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H

Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ECM Suite                                    HD        0         1         1,00
Medium Pulse Laser                           CT        4         1         2,00
Medium Pulse Laser                           RT        4         1         2,00
Active Probe                                 RT        0         1         1,00
Streak SRM-4                                 LT        3         1         2,00
Medium Pulse Laser                           LT        4         1         2,00
Medium Pulse Laser                           RA        4         1         2,00
Medium Pulse Laser                           LA        4         1         2,00
@Streak SRM-4 (25)                           LT        -         1         1,00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 21
5j         5       5       0       0      2     0   Structure:  5
Special Abilities: OMNI, ECM, PRB, RCN, CASE, SRCH, ES, SEAL, SOA

Overview
In spite of its isolationism and belief that it was the keeper of the rightful Way of the Clans, Clan Blood Spirit saw the rise of other Clans and among them of Clan Star Adder following the Quicksilver upgrades and the preparations for Operation Revival. Their Khans knew that should Clan Blood Spirit survive, something had to be done but the question of what remained.
Looking at the different Remembrances, Loremaster Bayle Campbell found an hint of wisdom in the tales of the founders of Clan Ghost Bear:
Drawing strength from each other, they survived;
Tseng and Jorgensson emerged from the snow,
And forged a Clan in the ghost bear's mold:
Unity of purpose and strength of spirit,
No task undertaken lightly or left half-done.
To these ideals we hold true until we all shall fall.

Inspired by these verses, Clan Blood Spirit sent an ambassador to the Ghost Bears to propose to revive old links and with a gift wrapped up in a proposal: to return the original OmniMech Prototype A to those who had first designed it in exchange for their help in designing a new Stooping Hawk and producing it as the different factories of Clan Blood Spirit were already working to the maximum. In true Clan fashion, the output would be split following a Trial.

As always, Clan Ghost Bear took time to answer, weighing the pros and cons, before deciding to give this project a try. However both because they had other matters at hand and because of the lack of resources of Clan Blood Spirit, it was agreed that the Stooping Hawk would only undergo a minor retrofit to improve it.

Capabilities
Configuration Prime was seen by many as the quintessence of the Stooping Hawk and as almost perfect. However Clan Ghost Bear, taking example of Clan Goliath Scorpion quest for precision fire and display of skill (something that seemed appealing to the elitist Blood Spirit Warriors), decided to drop one ton of ammo and to replace the Medium Pulse Lasers by ER ones in order to give all these weapons the benefits of a Targeting Computer. Depending on the situation and the personal preferences of each Warrior, the weapons firing can be optimised in several ways.

Feeling that Configuration A was overcooled, it was decided to drop 3 Double Heat Sinks for a more precise and thus better firepower thanks to the addition of a Targeting Computer. The price to pay (the slight overheating) was deemed acceptable for the increased accuracy.

The problem of Configuration B was always the lack of ammo for longer battles. The solution used by Clan Ghost Bear was to drop the Artemis-IV LRM-15 for standard ones, giving one more ton of ammo (for a total of 5) and two ER Medium Lasers to help the ER Large Laser should this Stooping Hawk fall out of ammo.

As with Configuration A, Configuration C was felt as overcooled. By dropping 3 Double Heat Sinks, two ER Medium Lasers were added boosting the firepower at closer ranges of this Configuration. The 14 Double Heat Sinks are more than enough to fire its two ER Large Lasers or its 4 ER Medium Lasers while jumping or moving at top speed.

Configuration D was another trial at a pure energy boat but one where raw firepower would be preferred over precise one. One ER Large Laser was put in the Head like in other Configurations. 4 ER Medium Lasers and 5 Medium Pulse Lasers provide the extra punch needed. With 5 Jump Jets and only 1 added Double Heat Sinks, some choices have to be made regarding both the mobility and the weapons used but in the right places like an urban setting, this Configuration can be deadly.

Configuration E seems like a vehicle or infantry hunter, a strange choice for both Clans. With a LB 10-X and two tons of munitions backed up by a LRM-10 and two SRM-4, it can fight from afar or close into range. Two ER Medium Lasers are there as back-up or a surprise for those trying to get too close.

Configuration F seems to draw inspiration from the Exterminator as a headhunter. Its ECM Suite and 5 Jump Jets allows it to swiftly get in position to unleash its Streak SRM-4 and 5 Medium Pulse Lasers on the opponents detected thanks to its Active Probe. 14 Double Heat Sinks allows it to fire and move at will.


Battle History
The Stooping Hawk became a common sight in the Inner Sphere during the 5th Wave of Operation Revival where this ammo independent OmniMech was liked by Clan Ghost Bear command. This advantage was never seen better as on Eguilles where the victorious counter-attack made by Clan Ghost Bears while the other units of the 115th Striker Cluster were resupplying and changing their weapons was only possible because of the Stooping Hawks were using Configurations with Jump Jets and energy weapons making them readily available to caught the 4th Arkab Legion by surprise with a speedy attack.

Deployment
Following the first production run, a Trial of Possession was held and Clan Ghost Bear won the right for 2/3rd of the production runs and has been building its stocks to in the near future make of the Stooping Hawks one of its standard Medium ‘Mechs.
Clan Blood Spirit is slowly replacing its Stooping Hawks with this new Configurations and with access to new production runs, it quickly increased the number of this ‘Mech in its forces.
Clan Goliath Scorpion gained quick access to this new model through several Trials made mostly by Seekers making it the 3rd Clan in terms of numbers of Stooping Hawks. The high number of pure energy

Notable Warriors
Seeker Kyle is one of the first Warriors of Clan Goliath Scorpion to have acquired a Stooping Hawk. It costed him his beloved Crab but in spite of the loss of a historical relic, the change seems to suit him and he tries to convince his fellow Clan members of the need to get more of this upgraded OmniMech.
Logged


"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5
Pages: [1] 2   Go Up