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Author Topic: The New Clans  (Read 8152 times)

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Dread Moores

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Re: The New Clans
« Reply #45 on: June 05, 2012, 08:25:33 PM »

Tiny, minor editing note. Touman, not toumen. Plural would be toumans.
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masterarminas

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Re: The New Clans
« Reply #46 on: June 05, 2012, 08:30:17 PM »

Tiny, minor editing note. Touman, not toumen. Plural would be toumans.

Oops.  Thanks.  I will try to catch that.

MA
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masterarminas

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Re: The New Clans
« Reply #47 on: June 05, 2012, 08:35:47 PM »

Goliath Scorpion

Overview:

The Goliath Scorpion is a relatively new design fielded by Clan Goliath
Scorpion.  One of the heaviest BattleMechs commonly fielded by that Clan, it
serves as a hard-hitting unit well adapted to leading their toumen to victory. 
At 70 tons, it is a workable heavy-class unit, but the general lack of
assault-class BattleMechs in their toumen occassionally limits the Scorpions
ability to engage the heaviest of hostile forces. But this is a direct product
of the Scorpion belief in precision and maneuver--and they disdain using
BattleMechs with a walking speed of less than 54 kilometers per hour.

When first encountered by the Inner Sphere, it was assumed that this BattleMech
was based upon the venerable Awesome. In fact, the design was inspired by the
SLDF Lancelot (with the tonnage increased, speed dropped slightly, and more
powerful weapons installed). However that makes no difference to the average
Inner Sphere MechWarrior who still refers to this BattleMech as the 'Awesome
from Hell'.

Capabilities:

At 70-tons, the Goliath Scorpion is a middle of the road heavy class
BattleMech. The unit utilizes a 350-rate extra-light fusion engine that gives
it a walking speed of 54 kilometers per hour and a running speed of 86.4 kph.
The design does not mount jump jets, but it does include endo-steel internal
structure and eleven tons of ferro-fibrous armor plating.

Weaponry is concise and to the point in the Scorpion style: two ER PPCs (right
arm and left arm) and one ER Large Laser (center torso), all of which are tied
into a four-ton targeting computer. For defensive fire, an Anti-Missile System
is mounted in the head, with 24 shots stored in the center torso. Twenty-two
double strength heat sinks allow the Warrior piloting one of these lethal
BattleMechs to maintain a nearly constant barrage of PPC bolts and laser blasts
against their opponents.

Deployment:
Produced by the Cloud Cobras and Goliath Scorpions, this heavy weight slugger
is uncommon in other Clans, but there are a few isorla units within the touman
rosters.

Variants:
The Cloud Cobras produce their own version of the Goliath Scorpion, the Mod CC.
 This model removes the four-ton targeting computer, one double-heat sink, and
the ER Large Laser in order to add an ER Medium Laser to the center torso and
two Streak SRM-6 launchers, each with a ton of ammunition (right torso and left
torso).

Code: [Select]
Goliath Scorpion Mk LXX Mod GS (Prime)

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 16,657,507 C-Bills
Battle Value: 2,870

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  ER PPCs
    1  ER Large Laser
    1  Anti-Missile System
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 1 LT, 1 RT, 1 LA, 2 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             22(44)                   12.00
    Heat Sink Locations: 4 LT, 2 RT, 1 LA, 1 RA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 211                 11.00
    Armor Locations: 1 LT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: CT                                                     0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           32       
                                 Center Torso (rear)                  8         
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     11           22       
                                             L/R Leg     15           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
Targeting Computer                           RT        -         4         4.00
ER Large Laser                               CT        12        1         4.00
Anti-Missile System                          HD        1         1         0.50
@Anti-Missile System (24)                    CT        -         1         1.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 29
5          5       5       5       0      3     0   Structure:  4
Special Abilities: AMS, ENE, SRCH, ES, SEAL, SOA

Code: [Select]
Goliath Scorpion Mk LXX Mod CC

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 16,953,307 C-Bills
Battle Value: 2,676

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  ER PPCs
    2  Streak SRM-6s
    1  ER Medium Laser
    1  Anti-Missile System
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 1 LT, 2 LA, 2 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             21(42)                   11.00
    Heat Sink Locations: 2 LT, 3 RT, 1 LA, 1 RA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 211                 11.00
    Armor Locations: 1 LT, 2 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: CT, LT, RT                                             0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           32       
                                 Center Torso (rear)                  8         
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     11           22       
                                             L/R Leg     15           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
Streak SRM-6                                 RT        4         2         3.00
Streak SRM-6                                 LT        4         2         3.00
ER Medium Laser                              CT        5         1         1.00
Anti-Missile System                          HD        1         1         0.50
@Streak SRM-6 (15)                           RT        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
@Anti-Missile System (24)                    CT        -         1         1.00
                                            Free Critical Slots: 2

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 27
5          7       7       3       0      3     0   Structure:  4
Special Abilities: AMS, CASE, SRCH, ES, SEAL, SOA
Logged

masterarminas

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Re: The New Clans
« Reply #48 on: June 05, 2012, 08:41:41 PM »

Naga

Overview:

The 70-ton Naga is produced only by Clans Diamond Shark, Star Adder, and Wolf,
although it is in use by all the Clans of Kerensky.  Designed by Clan Wolf as a
heavy artillery BattleMech, the Naga makes many sacrifices in firepower and
armor to bring two Arrow IV rocket artillery launchers onto the battlefield.

Capabilities:

Massing 70-tons, the Naga uses a 350-rate extra-light fusion engine to acheive
a ground speed of 54 kilometers per hour (walking) and 86.4 kph (running). 
Endo-steel internal structure has been used to save tonnage, along with
eight-and-a-half tons of ferro-fibrous armor plating (75.11% of maximum).

This design carries two massive Arrow IV artillery rocket launchers, one in the
right arm/torso and the second in the left arm/torso.  Each launcher has twenty
Arrow IV munitions available, giving the Naga a powerful support capability. 
However, the only secondary weapon is a center torso mounted extended-range
Large Laser.  Unlike the Dark Hunter, which was designed to defend itself, the
Naga has only minimal self-defense capabilities and normally requires an escort
of true BattleMechs.

Deployment:

Nearly every Clan has least a handful of Nagas, although many prefer the
lighter, faster, less expensive Dark Hunter.  However, for sheer bombardment
potential, the Naga has few competitors, a factor which keeps the design in
service.

Variants:

The Clans have not bothered with variants on the Naga chassis.  Assignment to
one of these artillery 'Mechs is usually a sign that a Warrior is treading on
the edge of being sent to a Solahma formation.

Code: [Select]
Naga Mk LXX Mod W (Prime)

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 16,776,167 C-Bills
Battle Value: 2,154

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  ER Large Laser
    2  Arrow IV Missiles
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 1 HD, 2 LT, 2 RT, 1 LL, 1 RL
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 163                  8.50
    Armor Locations: 1 CT, 2 LT, 2 RT, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           25       
                                 Center Torso (rear)                  7         
                                           L/R Torso     15           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           15       
                                             L/R Leg     15           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Arrow IV Missile                             RT/RA     10        2/10     12.00
Arrow IV Missile                             LT/LA     10        2/10     12.00
ER Large Laser                               CT        12        1         4.00
@Arrow IV (Cluster) (5)                      RT        -         1         1.00
@Arrow IV (Homing) (5)                       RT        -         1         1.00
@Arrow IV (FASCAM) (5)                       RT        -         1         1.00
@Arrow IV (Non-Home) (5)                     RT        -         1         1.00
@Arrow IV (FASCAM) (5)                       LT        -         1         1.00
@Arrow IV (Homing) (5)                       LT        -         1         1.00
@Arrow IV (Non-Home) (5)                     LT        -         1         1.00
@Arrow IV (Cluster) (5)                      LT        -         1         1.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 22
5          4       1       1       0      3     0   Structure:  4
Special Abilities: ARTAC, CASE, SRCH, ES, SEAL, SOA
Logged

masterarminas

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Re: The New Clans
« Reply #49 on: June 05, 2012, 08:51:54 PM »

Silver Grizzly

Overview:

Clan Ghost Bear built their Silver Grizzly Heavy BattleMech because of their
respect for General Kerensky's ancient Orion. Originally intended to serve as
an homage Mech that would see just ceremonial service in Trials of Grievance
among high-ranking Blood-named Warriors of the Clan, the combat performance
convinced the Ghost Bears to place this unit in general production instead.
Although other Clans have expressed covetous longings over the design, only the
Coyotes and Star Adders  have so far managed to acquire the rights to
manufacture this unit.

Capabilities:

At 70-tons, the Silver Grizzly is a large, powerful combat BattleMech. The
design uses a 350-rate extra-light fusion engine to move at speeds of 54
kilometers per hour (walking) and 86.4 kph (running), although it does lack any
jump jets. Endo-steel internal structure was used in the construction, along
with eleven tons of ferro-fibrous armor plating.

The armament of this BattleMech mirrors that of the ancient SLDF (and before
that the Terran Hegemony) Orion. The long-range missile rack is LRM-15 launcher
with Artemis IV set in the left torso (24 shots), while the right torso
contains an LB-10X series autocannon (30 shots, 20 of slug and 10 of cluster).
Each arm has a fully functional hand actuator (unlike the original Orion) and
carries an ER Medium Laser and a Streak SRM-4 (25 shots each). The only weapon
addition is a third ER Medium Laser set directly beneath the cockpit in the
head of this BattleMech.

Fourteen double-strength heat sinks eliminate all but movement heat when every
weapon successfully fires. Since the Streaks will not always acheive a lock, it
is quite easy to balance the overall heat load.

These capable and effective BattleMechs are one of the main reason behind the
rise in power of Clan Ghost Bear.

Deployment:

Common only in Clan Ghost Bear, Coyote, and Star Adder  heavy-weight
formations, the Silver Grizzly is a powerful heavy unit. A handful have been
made available to other Clans (usually as isorla), but these number less than a
dozen.

Variants:

The Coyote's Mod C removes three double-heat sinks, the LRM-15, the LB-10X, the
center torso ER Medium, and both Streak SRM-4s.  Instead, this version carries
an left torso LRM-20 with Artemis (four tons of ammunition for 24 salvoes), a
right torso Gauss Rifle (two tons of ammunition in the right torso, a third ton
in the center torso), an ECM Suite in the head, a Streak SRM-6 in the right arm
(with 15 salvos), and an ER Small Laser in the left arm.  This is in addition
to the two ER Mediums (right arm/left arm) that the design retained.

The Mod SA used by the Star Adders removes the left arm Streak SRM-4 and
ammunition to add a three-ton targeting computer to the left torso.  One DHS
has also been removed in order to upgrade the right arm Streak SRM-4 to a
Streak SRM-6.

Code: [Select]
Silver Grizzly Mk LXX Mod GB (Prime)

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 17,075,367 C-Bills
Battle Value: 2,308

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  LRM-15 w/ Artemis IV FCS
    1  LB 10-X AC
    3  ER Medium Lasers
    2  Streak SRM-4s
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 1 LT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 211                 11.00
    Armor Locations: 1 CT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: LT, RT, LA, RA                                         0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           32       
                                 Center Torso (rear)                  8         
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     11           22       
                                             L/R Leg     15           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
Streak SRM-4                                 RA        3         1         2.00
ER Medium Laser                              LA        5         1         1.00
Streak SRM-4                                 LA        3         1         2.00
LB 10-X AC                                   RT        2         5        10.00
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
ER Medium Laser                              CT        5         1         1.00
@Streak SRM-4 (25)                           RA        -         1         1.00
@Streak SRM-4 (25)                           LA        -         1         1.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (20)                         RT        -         2         2.00
@LRM-15 (Artemis) (24)                       LT        -         3         3.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 23
5          6       6       2       0      3     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1

Code: [Select]
Silver Grizzly Mk LXX Mod C

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 17,038,392 C-Bills
Battle Value: 2,696

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  Gauss Rifle
    1  LRM-20 w/ Artemis IV FCS
    1  Streak SRM-6
    2  ER Medium Lasers
    1  ER Small Laser
    1  ECM Suite
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 1 LT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             11(22)                    1.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 211                 11.00
    Armor Locations: 1 CT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: LT, RT, RA                                             0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           32       
                                 Center Torso (rear)                  8         
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     11           22       
                                             L/R Leg     15           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
Streak SRM-6                                 RA        4         2         3.00
ER Medium Laser                              LA        5         1         1.00
ER Small Laser                               LA        2         1         0.50
Gauss Rifle                                  RT        1         6        12.00
LRM-20                                       LT        6         4         5.00
    Artemis IV FCS                           LT        -         1         1.00
ECM Suite                                    HD        0         1         1.00
@Streak SRM-6 (15)                           RA        -         1         1.00
@Gauss Rifle (16)                            RT        -         2         2.00
@LRM-20 (Artemis) (24)                       LT        -         4         4.00
@Gauss Rifle (8)                             CT        -         1         1.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 27
5          6       7       4       0      3     0   Structure:  4
Special Abilities: ECM, CASE, SRCH, ES, SEAL, SOA, IF 2

Code: [Select]
Silver Grizzly Mk LXX Mod SA

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 16,929,167 C-Bills
Battle Value: 2,408

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  LRM-15 w/ Artemis IV FCS
    1  LB 10-X AC
    3  ER Medium Lasers
    1  Streak SRM-6
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 1 LT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             13(26)                    3.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 211                 11.00
    Armor Locations: 1 CT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: LT, RT, RA                                             0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           32       
                                 Center Torso (rear)                  8         
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     11           22       
                                             L/R Leg     15           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
Streak SRM-6                                 RA        4         2         3.00
ER Medium Laser                              LA        5         1         1.00
LB 10-X AC                                   RT        2         5        10.00
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
Targeting Computer                           LT        -         3         3.00
ER Medium Laser                              CT        5         1         1.00
@Streak SRM-6 (15)                           RA        -         1         1.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (20)                         RT        -         2         2.00
@LRM-15 (Artemis) (24)                       LT        -         3         3.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 24
5          6       6       2       0      3     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1
Logged

masterarminas

  • General
  • *
  • Offline Offline
  • Posts: 2,515
Re: The New Clans
« Reply #50 on: June 05, 2012, 09:00:44 PM »

Summoner

Overview:

Although widely thought be a Clan only interested in WarShips, the Snow Ravens
field a powerful--albeit small--BattleMech force in their toumen. And leading
that toumen is their home-grown Summoner Heavy BattleMech.

Drawing inspiration from the SLDF Warhammer, the Ravens added their touches,
increasing the speed, mobility, and firepower while retaining enhancing the
already formidable firepower even more. In 3037, the Fire Mandrills won
production rights, and they in turn were forced to share the design with Blood
Spirits in 3041. Both the Jade Falcons and the Nova Cats gained manufacturing
rights in 3044, as well, followed by the Goliath Scorpions in 3046.  Over the
past ten years, the design has spread throughout Clan space and can be found in
nearly every toumen.

Capabilities:

The 70-ton Summoner is highly mobile for its weight class. A 350-rate
extra-light fusion engine is used to provide a speed of 54 kilometers per hour
walking and 86.4 kph running, while five jump jets gives the design a 150-meter
jump capability. The Raven scientists fitted the chassis with endo-steel
internal structure and ten and a half tons of ferro-fibrous armor plating.
Although not the heaviest possible armor protection, the plating was deemed to
be sufficient (with 92.62% maximum coverage).

Duplicating the weapons layout the ancient Warhammer, the Summoner carries two
ER PPCs (one each in the right arm and left arm). These weapons provide a
fearsome long-range bite for the heavy BattleMech. In close, a Streak SRM-6 box
launcher on the right torso closely matches the profile of its ancestor,
equipped with 15 salvoes. The secondary battery consists of two ER Medium
Lasers, two ER Small Lasers, and two AP Gauss Rifles (each with 20 shots).

At long range, the Summoner can fire both ER PPCs and jump for zero net heat
build-up. In close, the four ER lasers, two AP Gauss, Streak SRM-6,  and one ER
PPC can be fired while walking for zero net heat build-up, or while jumping for
4 points of excess overheat.

Deployment:

Fairly common throughout the Clans of Kerensky, the Summoner is still most
common in the Cat, Falcon, Mandrill, Raven, Scorpion, and Spirit toumens where
it is remains in full production.

Variants:

Clan Goliath Scorpion fields the Mod GS.  This version removes the Streak SRM-6
launcher and ammunition to fit a four-ton targeting computer in the right
torso.  All other weapons and equipment remains the same.

The Nova Cat's Mod NC Summoner down-grades the ER PPCs to ER Large Lasers,
allowing for the addition of two additional double-strength heat sinks.  The
Streak SRM-6 and ammunition bin have been removed and replaced with two Streak
SRM-4 units and a single ton of ammunition.  Finally, the design adds an ECM
Suite in the left torso.


Code: [Select]
Summoner Mk LXX Mod SR (Prime)

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-E
Production Year: 3049
Cost: 17,230,917 C-Bills
Battle Value: 3,045

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  ER PPCs
    1  Streak SRM-6
    2  ER Medium Lasers
    2  ER Small Lasers
    2  AP Gauss Rifles
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 1 HD, 1 LT, 2 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   5.00
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 2 RT, 1 LA, 1 RA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 201                 10.50
    Armor Locations: 1 RT, 2 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           22       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           28       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
ER Small Laser                               RT        2         1         0.50
AP Gauss Rifle                               RT        1         1         0.50
ER Medium Laser                              RT        5         1         1.00
ER Small Laser                               LT        2         1         0.50
AP Gauss Rifle                               LT        1         1         0.50
Streak SRM-6                                 LT        4         2         3.00
ER Medium Laser                              LT        5         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
@AP Gauss Rifle (40)                         CT        -         1         1.00
                                            Free Critical Slots: 4

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 30
5j         6       6       3       0      3     2   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA

Code: [Select]
Summoner Mk LXX Mod GS

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-E
Production Year: 3049
Cost: 17,094,917 C-Bills
Battle Value: 3,386

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  ER PPCs
    2  ER Medium Lasers
    2  ER Small Lasers
    2  AP Gauss Rifles
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 1 HD, 1 LT, 2 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   5.00
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 2 RT, 1 LA, 1 RA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 201                 10.50
    Armor Locations: 1 RT, 2 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           22       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           28       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
ER Small Laser                               RT        2         1         0.50
AP Gauss Rifle                               RT        1         1         0.50
ER Medium Laser                              RT        5         1         1.00
ER Small Laser                               LT        2         1         0.50
AP Gauss Rifle                               LT        1         1         0.50
ER Medium Laser                              LT        5         1         1.00
Targeting Computer                           LT        -         4         4.00
@AP Gauss Rifle (40)                         CT        -         1         1.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 34
5j         6       6       3       0      3     1   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA

Code: [Select]
Summoner Mk LXX Mod NC

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-E
Production Year: 3049
Cost: 17,353,317 C-Bills
Battle Value: 2,758

Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  ER Large Lasers
    2  ER Medium Lasers
    2  Streak SRM-4s
    2  ER Small Lasers
    2  AP Gauss Rifles
    1  ECM Suite
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
Although widely thought be a Clan only interested in WarShips, the Snow Ravens
field a powerful--albeit small--BattleMech force in their toumen. And leading
that toumen is their home-grown Summoner Heavy BattleMech.

Drawing inspiration from the SLDF Warhammer, the Ravens added their touches,
increasing the speed, mobility, and firepower while retaining enhancing the
already formidable firepower even more. In 3037, the Fire Mandrills won
production rights, and they in turn were forced to share the design with Blood
Spirits in 3041. Both the Jade Falcons and the Nova Cats gained manufacturing
rights in 3044, as well, followed by the Goliath Scorpions in 3046.  Over the
past ten years, the design has spread throughout Clan space and can be found in
nearly every toumen.


Capabilities:
The 70-ton Summoner is highly mobile for its weight class. A 350-rate
extra-light fusion engine is used to provide a speed of 54 kilometers per hour
walking and 86.4 kph running, while five jump jets gives the design a 150-meter
jump capability. The Raven scientists fitted the chassis with endo-steel
internal structure and ten and a half tons of ferro-fibrous armor plating.
Although not the heaviest possible armor protection, the plating was deemed to
be sufficient (with 92.62% maximum coverage).

Duplicating the weapons layout the ancient Warhammer, the Summoner carries two
ER PPCs (one each in the right arm and left arm). These weapons provide a
fearsome long-range bite for the heavy BattleMech. In close, a Streak SRM-6 box
launcher on the right torso closely matches the profile of its ancestor,
equipped with 15 salvoes. The secondary battery consists of two ER Medium
Lasers, two ER Small Lasers, and two AP Gauss Rifles (each with 20 shots).

At long range, the Summoner can fire both ER PPCs and jump for zero net heat
build-up. In close, the four ER lasers, two AP Gauss, Streak SRM-6,  and one ER
PPC can be fired while walking for zero net heat build-up, or while jumping for
4 points of excess overheat.


Deployment:
Fairly common throughout the Clans of Kerensky, the Summoner is still most
common in the Cat, Falcon, Mandrill, Raven, and Spirit toumens where it is
still in full production.


Variants:
The Nova Cat's Mod NC Summoner removes the two ER Small Lasers and downgrades
the ER PPCs to ER Large Lasers in order to add a third ER Medium and a
three-ton targeting computer.  One additional double-strength heat sinks allows
the Mod NC to fire its short-range battery and one ER Large Laser while jumping
without generating any excess overheat.

Clan Goliath Scorpion fields the Mod GS.  This version removes the Streak SRM-6
launcher and ammunition to fit a four-ton targeting computer in the right
torso.  All other weapons and equipment remains the same.


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 1 HD, 1 LT, 2 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   5.00
Heat Sinks:         Double Heat Sink             20(40)                   10.00
    Heat Sink Locations: 2 RT, 2 LA, 2 RA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 201                 10.50
    Armor Locations: 1 RT, 2 LA, 2 RA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           22       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           20       
                                             L/R Leg     15           28       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
ER Large Laser                               LA        12        1         4.00
ER Small Laser                               RT        2         1         0.50
AP Gauss Rifle                               RT        1         1         0.50
ER Medium Laser                              RT        5         1         1.00
ER Small Laser                               LT        2         1         0.50
AP Gauss Rifle                               LT        1         1         0.50
ER Medium Laser                              LT        5         1         1.00
2 Streak SRM-4s                              LT        6         2         4.00
ECM Suite                                    LT        0         1         1.00
@Streak SRM-4 (25)                           LT        -         1         1.00
@AP Gauss Rifle (40)                         CT        -         1         1.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 28
5j         6       6       2       0      3     1   Structure:  4
Special Abilities: ECM, CASE, SRCH, ES, SEAL, SOA
« Last Edit: June 05, 2012, 09:07:03 PM by masterarminas »
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masterarminas

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Re: The New Clans
« Reply #51 on: June 05, 2012, 09:11:52 PM »

Nova Cat

Overview:

The Nova Cat is the signature heavy BattleMech of Clan Nova Cat. The design is
based upon the SLDF Marauder and incorporates all of the traditional weapons
layout, with greater damage potential and range. These BattleMechs were
unveiled in 3042 and immediately were praised for their weapons configuration,
high turn of speed, and heavy armor protection. To date, the Cats have fought
four trials for production rights, but have managed to retain their exclusive
status as the sole producer.

Capabilities:

This heavy BattleMech masses 75 tons and features a 375-rate extra-light fusion
engine that gives the Nova Cat a walking speed of 54 kilometers per hour and a
running speed of 86.4 kph. Like the old Marauder, the design does not mount
jump jets. It does incorporate endo-steel internal structure and mounts eleven
and a half tons of ferro-fibrous armor protection (95.23% of maximum).

The Nova Cat hewed rigorously to the traditional Marauder layout, with each arm
having an ER PPC and an ER Medium Laser, removing the hand actuators in order
to fit the weapons pod so characteristic of the Star League design. The right
torso features an LB-10X autocannon with two tons of ammunition (10 shots of
cluster and 10 shots of slug). Seventeen double-strength heat sinks are
mounted, allowing for the use of the ER PPCs and LB-10X while running without
overheating. Adding the ER Medium Lasers into the mix will result in a great
deal of excess heat production, however, but any skilled Warrior should be able
to juggle the weapons use to balance the heat load over the course of several
minutes of combat.

Since its introduction, the Nova Cat has seen nothing but praise, and many Clan
Warriors are salivating at the day they can capture one as isorla.

Deployment:

Less than sixty Nova Cats have been taken as isorla in the past eight years.
The remainder serve Clan Nova Cat as its primary heavy BattleMech.

Variants:

There have been no variants of the Nova Cat introduced into Clan service to
date.

Code: [Select]
Nova Cat Mk LXXV Mod NC (Prime)

Mass: 75 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 19,227,250 C-Bills
Battle Value: 2,713

Chassis: Unknown Endo-Steel
Power Plant: Unknown 375 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  ER PPCs
    1  LB 10-X AC
    2  ER Medium Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   114 points                4.00
    Internal Locations: 1 CT, 2 LT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             375                      19.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             17(34)                    7.00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 220                 11.50
    Armor Locations: 1 CT, 2 LT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: RT                                                     0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           32       
                                 Center Torso (rear)                  7         
                                           L/R Torso     16           26       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     12           24       
                                             L/R Leg     16           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER Medium Laser                              RA        5         1         1.00
ER PPC                                       LA        15        2         6.00
ER Medium Laser                              LA        5         1         1.00
LB 10-X AC                                   RT        2         5        10.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
                                            Free Critical Slots: 14

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 27
5          5       5       4       0      3     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
« Last Edit: June 05, 2012, 09:14:42 PM by masterarminas »
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masterarminas

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Re: The New Clans
« Reply #52 on: June 05, 2012, 09:20:31 PM »

Timber Wolf

Overview:

Designed by Clan Wolf, the Tiimber Wolf is an impressive war-machine that
projects power and inspires fear. This 75-ton BattleMech is certain to be a
crucial part of Clan Wolfs attempt to remain the power among the Clans of
Kerensky.  This machine was exclusive to the Wolves until just five years ago,
when Clan Diamond Shark managed to win a Trial of Possession for the rights to
produce this BattleMech.

Capabilities:

At 75 tons, the Timber Wolf uses a 375-rate extra-light fusion engine to give
it a land speed of 54 kilometers per hour (walking) and 86.4 kph (running). The
design forgoes the use of jump jets to instead mount a heavy battery of
weapons. Endo-steel internal structure was used in the construction, as well as
eleven and a half tons of ferro-fibrous armor plating.

Armament consists of two ER Large Lasers and two ER Medium Lasers (one of each
in the right arm and left arm). Hand actuators were omitted from the design,
resulting in the familiar Marauder-style weapons pods. Two LRM-15 launchers are
fitted to the right and left torsos (one in each), with each missile system
equipped with Artemis IV Fire Control and provided with 16 salvoes. For
anti-personnel defense, the scientists included in a pair of AP Gauss Rifles
(right torso and left torso, with 20 shots each).

Although eighteen double strength heat sinks are mounted, the heat generated by
the weapons can easily exceed that amount. However, it is sufficient to allow
the Timber Wolf to run and fire both ER Large and both LRMs and remain heat
neutral. At close range, if the Warrior piloting this machine does not fire one
ER Large, it is still heat neutral.

Deployment:

Although a few isorla examples have been circulated throughout the Clans, for
the most part the Timber Wolf is seen only in Wolf Guard, Battle, or Assault
Clusters. In those formations, it is the most common heavy weight BattleMech.

Recently, the Diamond Sharks have made both the Mod W and Mod DS available to
any Clan that wishes to purchase them--a move that the Wolves feel only adds
insult to their injury.

Variants:

Clan Diamond Shark has created a variant of their own that they provide for
sell or trade with the other Clans, in addition to the Mod W they obtained in
the Trial of Possession.   This model reduces the heat sinks to 17, and cuts
the size of the LRM launchers to 10-packs in order to fit a three-ton targeting
computer in the right torso.

Code: [Select]
Timber Wolf Mk LXXV Mod W (Prime)

Mass: 75 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-E
Production Year: 3049
Cost: 19,360,250 C-Bills
Battle Value: 2,693

Chassis: Unknown Endo-Steel
Power Plant: Unknown 375 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  ER Large Lasers
    2  LRM-15s w/ Artemis IV FCS
    2  ER Medium Lasers
    2  AP Gauss Rifles
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   114 points                4.00
    Internal Locations: 1 LT, 2 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             375                      19.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             18(36)                    8.00
    Heat Sink Locations: 1 LT, 1 RT, 1 RA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 220                 11.50
    Armor Locations: 2 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: CT, LT, RT                                             0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           32       
                                 Center Torso (rear)                  7         
                                           L/R Torso     16           26       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     12           24       
                                             L/R Leg     16           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
LRM-15                                       RT        5         2         3.50
    Artemis IV FCS                           RT        -         1         1.00
LRM-15                                       LT        5         2         3.50
    Artemis IV FCS                           LT        -         1         1.00
2 AP Gauss Rifles                            CT        2         2         1.00
@LRM-15 (Artemis) (16)                       RT        -         2         2.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
@AP Gauss Rifle (40)                         HD        -         1         1.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 27
5          6       6       4       0      3     1   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 2

Code: [Select]
Timber Wolf Mk LXXV Mod DS

Mass: 75 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-E
Production Year: 3049
Cost: 19,139,750 C-Bills
Battle Value: 2,636

Chassis: Unknown Endo-Steel
Power Plant: Unknown 375 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    2  ER Large Lasers
    2  ER Medium Lasers
    2  LRM-10s w/ Artemis IV FCS
    2  AP Gauss Rifles
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Capabilities:


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   114 points                4.00
    Internal Locations: 1 LT, 2 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             375                      19.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             17(34)                    7.00
    Heat Sink Locations: 1 LT, 1 LA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 220                 11.50
    Armor Locations: 2 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
    CASE Locations: CT, LT, RT                                             0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           32       
                                 Center Torso (rear)                  7         
                                           L/R Torso     16           26       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     12           24       
                                             L/R Leg     16           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
ER Medium Laser                              RA        5         1         1.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              LA        5         1         1.00
LRM-10                                       RT        4         1         2.50
    Artemis IV FCS                           RT        -         1         1.00
Targeting Computer                           RT        -         3         3.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
2 AP Gauss Rifles                            CT        2         2         1.00
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
@AP Gauss Rifle (40)                         HD        -         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 26
5          5       5       4       0      3     2   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 2
Logged

masterarminas

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Re: The New Clans
« Reply #53 on: June 05, 2012, 09:25:24 PM »

Solahma Alpha

Overview:
The Solahma Alpha is the largest and most powerful of the Solahma series. It is
provided only to those warriors thought most likely to redeem their codex.

Capabilities:

Massing 70-tons, the Alpha uses a 280-rate standard fusion engine to achieve a
slow, ponderous speed normally seen only on Clan Assault-weight designs. It
does, on the other hand, carry an impressive eleven tons of ferro-fibrous armor
plating.

The weapons load is equally impressive, especially for a Solahma design. The
Alpha mimicks the SLDF Atlas in its choice of weapons, although the Clan
systems it uses increases its overall effectiveness and engagement range.
Long-range firepower is provided by a LRM-20 with 18 shots in the left torso.
At mid-range, two ER Medium Lasers (head and left arm) chime in, quickly
followed by the right arm LB-20X (right arm) with a total of 15 shots in the
right torso (10 slug and 5 cluster). At short range, a SRM-6 launcher in the
left torso with 15 shots joins in the fun. Instead of the two rear-firing
lasers of the original Atlas, the Alpha instead carries a pair of torso-mounted
AP Gauss for anti-personnel work, along with a ton of ammunition (40 shots) in
the center torso.

Fourteen double-heat sinks are carried--enough to fire all weapons and just
generate movement heat. Although slow and ponderous, the Alpha has proven
itself to be a rather formidable opponent--and of the few Solahma Warriors that
manage to regain their honor, the lion's share were piloting an Alpha.

Deployment:

Every Clan maintains at least one Solahma Cluster manned by Warriors deemed too
old to serve in front-line or second-line Clusters. Seeking an honorable death,
these warriors have spent their careers being unlucky enough to acheive no
glorious record of deeds on their codex and are not likely to have their
genetic diversity passed on to future generations of Clan warriors. By
volunteering to serve in a Solahma unit, these warriors earn one final chance
to earn the distinction and honor that will ensure they are part of their
Clan's legacy.

Variants:

None of the Solahma series of BattleMechs have varients--the Clans do not
believe in devoting large amounts of resources to provide for what
are--ultimately--expendable troops.

Code: [Select]
Solahma Alpha Mk LXX

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-E
Production Year: 3049
Cost: 7,639,573 C-Bills
Battle Value: 2,013

Chassis: Unknown Endo-Steel
Power Plant: Unknown 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  LB 20-X AC
    1  LRM-20
    2  ER Medium Lasers
    1  SRM-6
    2  AP Gauss Rifles
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   107 points                3.50
    Internal Locations: 3 LA, 4 RA
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 LT, 1 LL, 1 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 211                 11.00
    Armor Locations: 4 LA, 3 RA
    CASE Locations: CT, LT, RT                                             0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           32       
                                 Center Torso (rear)                  8         
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     11           22       
                                             L/R Leg     15           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
ER Medium Laser                              LA        5         1         1.00
LB 20-X AC                                   RT        6         9        12.00
LRM-20                                       LT        6         4         5.00
SRM-6                                        LT        4         1         1.50
2 AP Gauss Rifles                            CT        2         2         1.00
@LB 20-X (Cluster) (5)                       RT        -         1         1.00
@LB 20-X (Slug) (10)                         RT        -         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
@LRM-20 (18)                                 LT        -         3         3.00
@AP Gauss Rifle (40)                         HD        -         1         1.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 20
4          4       4       0       0      3     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, LRM 1/1/1, IF 1, FLK 1/1/0
« Last Edit: June 05, 2012, 09:27:27 PM by masterarminas »
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masterarminas

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Re: The New Clans
« Reply #54 on: June 05, 2012, 09:33:01 PM »

And with that, the Heavy-weights are finished.  In my view, Clan Heavies (the second most common, but still just slightly more than half as many in service as Medium-weight designs) serve much the same ROLE as IS Assault designs.  These BattleMechs form the cornerstone of Clan forces providing heavy firepower to support the lighter maneuver elements.  But unlike IS Assaults, the Clan heavies have the speed to keep pace and give Clan combat formations blistering speed.

Anyway, here is the production list.

Blood Spirit:  Blood Tick, Hellbringer, Summoner
Cloud Cobra:  Hellbringer, Goliath Scorpion
Coyote:  Mad Dog, Hellbringer, Silver Grizzly
Diamond Shark:  Mad Dog, Hellbringer, Naga, Timber Wolf
Fire Mandrill:  Mad Dog, Hellbringer, Summoner
Ghost Bear:  Mad Dog, Silver Grizzly
Goliath Scorpion:  Mad Dog, Hellbringer, Goliath Scorpion, Summoner
Hell's Horses:  Hellbringer
Ice Hellion:  Frost Wyrm
Jade Falcon:  Frost Wyrm, Hellbringer, Summoner
Nova Cat:  Summoner, Nova Cat
Smoke Jagaur:  Ebon Jaguar
Snow Raven:  Summoner
Star Adder:  Tomb Scarab, Hellbringer, Naga, Silver Grizzly
Steel Viper:  Tomb Scarab; Ebon Jaguar
Wolf:  Tomb Scarab, Naga, Timber Wolf

Master Arminas
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Gabriel

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Re: The New Clans
« Reply #55 on: June 06, 2012, 12:15:44 AM »

Very Good and Well Balanced.
Logged
Fear is our most powerful weapon and a Heavy Regiment of Von Rohrs Battlemech's is a very close second.-attributed to Kozo Von Rohrs
Will of Iron,Nerves of Steel,Heart of Gold,Balls of Brass... No wonder I set off metal detectors.Death or Compliance now that's not to much to ask for,is it?

masterarminas

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Re: The New Clans
« Reply #56 on: June 06, 2012, 12:11:08 PM »

Gargoyle

Overview:

The Gargoyle is one of the most common Clan Assault-weight BattleMechs.
Originally designed by Clan Wolf, it is now in production by the Cloud Cobras,
Diamond Sharks, Fire Mandrills, Goliath Scorpions, and Snow Ravens as well.
Nearly all Clans (except the Ice Hellions) field several Gargoyles in their
touman, thanks to the Sharks making this BattleMech available for purchase.
Very mobile for an Assault unit, the Gargoyle owes much of its design to the
Lyran Zeus BattleMech.

Capabilities:

Although the Gargoyle masses 80-tons, it uses a extremely heavy and powerful
400-rate engine to give it speeds of 54 kilometers per hour (walking) and 86.4
kph (running). No jump jets are mounted on the design, but the scientists who
built this BattleMech used endo-steel internal structure and twelve and a half
tons of ferro-fibrous armor plating to acheive a weapons and equipment payload
of 30 tons.

Designed to begin the engagement at long-range and grow more powerful as the
range drops, the Gargoyle includes an ER Large Laser in the left torso as a
long-range weapon, supported by an LRM-15 launcher in the right arm. The LRM
launcher is equipped with Artemis IV and has three tons of ammunition (24
missile salvoes). As the range continues to drop, the LB-10X autocannon on the
left arm comes to bear (10 cluster and 20 slug). At short range, an ER Medium
Laser (center torso) add a slight improvement in damage capacity.

To assist in defense, the Gargoyle also includes a head mounted Anti-Missile
System (24 shots stored in the center torso). Thirteen double-strength heat
sinks are mounted, which perfectly balances the full heat load of this
BattleMech. Warriors assigned to the Gargoyle can fire away without concern
over heat generation, but even though substantial ammunition is included, it
must be remembered that the supply is finite. If a Gargoyle exhausts its
munitions storage, it armament is dramatically decreased in effectiveness.

Deployment:

Found in nearly every Clan toumen, most Warriors regard the Gargoyle as an
oversized heavy-class BattleMech. With the speed to maintain pace with most
heavies, many Clans assigned heavy or assault-star Star Commanders one of these
machines as their command BattleMech. Clan Wolf extensively uses the Gargoyle
in this role, while other Clans group the Gargoyle into light assault Stars
that use their heavy armor protection and speed to subdue larger, more
dangerous assaults. Currently, the Gargoyle is produced by Clans Cloud Cobra,
Diamond Shark, Fire Mandrill, Goliath Scorpion, Snow Raven, and Wolf.

Variants:

The Gargoyle Mk LXXX Mod CC removes all weapon systems to mount an all-energy
battery of weapons.  One ER PPC (center torso), two ER Large Lasers (right and
left arms), and three ER Medium Lasers (right torso, left torso, and head) form
the armament of this BattleMech.  Twenty-three double strength heat sinks are
installed to deal with the tremendous heat load of this design, but a full
alpha-strike will still result in significant overheat problems.

The Fire Mandrills Mod FM once again removes the weapons, but the Mandrills
added five jump jets to the Gargoyle allowing for a 150-meter jump capacity. 
The main gun is a LB-20X autocannon in the right arm, fed by three tons of
ammunition (10 slug and 5 cluster) in the right torso.  A Streak SRM-4 missile
launcher (25 shots) in the left torso provides backup to the heavy autocannon,
along with an ER Medium Laser placed in the head.  To give the design a
long-range sting, the Mandrill scientists added an ER Large Laser to the left
arm.  Only twelve double-strength heat sinks are mounted, but this is fire
everthing except the Streak while walking for zero net heat buildup.  A jumping
alpha strike, especifcally if the Streak locks on target, will result in a
sizable heat spike.

The Goliath Scorpions field the Gargoyle Mod GS.  This version includes nineteen
double-strength heat sinks (sixteen in the engine; one each in the right arm,
left arm, and center torso).  Based upon the SLDF BattleMaster, it is used as a
command BattleMech.  Armament consists of a Streak SRM-6 launcher (left torso)
with 15 shots, two AP Gauss Rifles (left arm) with 40 shots, an ER PPC (right
arm), and six ER Medium Lasers (three each in the right and left torso).  Two of
the ER Medium Lasers are fixed to fire to the rear.  In addition, there is a three-
ton targeting computer mounted in the left torso.

Code: [Select]
Gargoyle Mk LXXX Mod W (Prime)

Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 21,679,800 C-Bills
Battle Value: 2,295

Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  ER Large Laser
    1  LRM-15 w/ Artemis IV FCS
    1  LB 10-X AC
    1  ER Medium Laser
    1  Anti-Missile System
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System:  Unknown
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 2 LT, 2 RT, 1 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             400                      26.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             13(26)                    3.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 240                 12.50
    Armor Locations: 2 LT, 2 RT, 1 RA, 1 LL, 1 RL
    CASE Locations: CT, LA, RA                                             0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           36       
                                 Center Torso (rear)                  9         
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LRM-15                                       RA        5         2         3.50
    Artemis IV FCS                           RA        -         1         1.00
LB 10-X AC                                   LA        2         5        10.00
ER Large Laser                               LT        12        1         4.00
ER Medium Laser                              CT        5         1         1.00
Anti-Missile System                          HD        1         1         0.50
@LRM-15 (Artemis) (24)                       RA        -         3         3.00
@LB 10-X (Cluster) (10)                      LA        -         1         1.00
@LB 10-X (Slug) (20)                         LA        -         2         2.00
@Anti-Missile System (24)                    CT        -         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 23
5          4       4       3       0      4     0   Structure:  4
Special Abilities: AMS, CASE, SRCH, ES, SEAL, SOA, IF 1, FLK 1/1/1

Code: [Select]
Gargoyle Mk LXXX Mod CC

Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 21,333,840 C-Bills
Battle Value: 2,808

Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  ER PPC
    2  ER Large Lasers
    3  ER Medium Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 2 LT, 1 LA, 2 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             400                      26.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             23(46)                   13.00
    Heat Sink Locations: 3 LT, 4 RT
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 240                 12.50
    Armor Locations: 1 LT, 1 RT, 2 LA, 1 RA, 1 LL, 1 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           36       
                                 Center Torso (rear)                  9         
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
ER Large Laser                               LA        12        1         4.00
ER Medium Laser                              RT        5         1         1.00
ER Medium Laser                              LT        5         1         1.00
ER PPC                                       CT        15        2         6.00
ER Medium Laser                              HD        5         1         1.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 28
5          5       5       4       0      4     0   Structure:  4
Special Abilities: ENE, SRCH, ES, SEAL, SOA

Code: [Select]
Gargoyle Mk LXXX Mod FM

Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 22,157,520 C-Bills
Battle Value: 2,510

Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 150 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  ER Large Laser
    1  LB 20-X AC
    1  ER Medium Laser
    1  Streak SRM-4
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 2 LT, 2 RT, 1 LA, 1 LL, 1 RL
Engine:             XL Fusion Engine             400                      26.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   5.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 240                 12.50
    Armor Locations: 2 LT, 2 RT, 1 LA, 1 LL, 1 RL
    CASE Locations: LT, RT                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           36       
                                 Center Torso (rear)                  9         
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
LB 20-X AC                                   RA        6         9        12.00
ER Large Laser                               LA        12        1         4.00
Streak SRM-4                                 LT        3         1         2.00
ER Medium Laser                              HD        5         1         1.00
@LB 20-X (Cluster) (5)                       RT        -         1         1.00
@LB 20-X (Slug) (10)                         RT        -         2         2.00
@Streak SRM-4 (25)                           LT        -         1         1.00
                                            Free Critical Slots: 9

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 25
5j         4       4       1       0      4     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0

Code: [Select]
Gargoyle Mk LXXX Mod GS

Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-E
Production Year: 3049
Cost: 21,488,640 C-Bills
Battle Value: 2,926

Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  ER PPC
    6  ER Medium Lasers
    1  Streak SRM-6
    2  AP Gauss Rifles
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 2 LT, 2 RT, 1 LA, 1 LL, 1 RL
Engine:             XL Fusion Engine             400                      26.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             19(38)                    9.00
    Heat Sink Locations: 1 CT, 1 LA, 1 RA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 240                 12.50
    Armor Locations: 2 LT, 2 RT, 1 LA, 1 LL, 1 RL
    CASE Locations: LT, LA                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           36       
                                 Center Torso (rear)                  9         
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
2 AP Gauss Rifles                            LA        2         2         1.00
2 ER Medium Lasers                           RT        10        2         2.00
(R) ER Medium Laser                          RT        5         1         1.00
Targeting Computer                           RT        -         3         3.00
Streak SRM-6                                 LT        4         2         3.00
2 ER Medium Lasers                           LT        10        2         2.00
(R) ER Medium Laser                          LT        5         1         1.00
@AP Gauss Rifle (40)                         LA        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
                                            Free Critical Slots: 6

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 29
5          7       7       2       0      4     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SEAL, SOA
« Last Edit: June 06, 2012, 12:33:02 PM by masterarminas »
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masterarminas

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Re: The New Clans
« Reply #57 on: June 06, 2012, 12:44:37 PM »

Thunder Stallion

Overview:

The Thunder Stallion has a strange history. Developed by Clan Hell's Horses,
the original schematics called for a quad design. But the failure of the Boreal
Wildcat and the disdain that Horse Warriors showed for that quad design caused
the Thunder Stallion to undergo a radical change during the initial design
phase. Changing to a biped configuration, the scientists found a far greater
usable internal volume, and used that volume to the limit. As constructed, the
Thunder Stallion has no remaining room for any systems, making it a difficult
BattleMech to modify--but it seems to serve its purpose in Hell's Horses
assault stars.

Capabilities:

Possessing a speed more in line with traditional assault machines, the 80-ton
Thunder Stallions uses 320-rate extra-light fusion engine that gives it a
walking speed of 43.2 kilometers per hour and a running speed of 64.8 kph. No
jump jets were mounted on the design, and the lack of space prevented the use
of ferro-fibrous armor plating. Endo-steel internal structure was used,
however, and fifteen tons of standard armor composite was fitted to the chassis.

The main weapon is an ER PCC located in the center torso, backed up by a pair
of LRM-20 launchers (left arm and left torso), each of which is equipped with
Artemis IV and provided with three tons of munitions (giving each missile rack
18 shots). The right arm features an LB-5X autocannon with 20 shots of cluster
and 20 shots of slug, plus an under-slung ER Medium Laser. Considered by many
as too light-weight an autocannon to be placed on an assault-class BattleMech,
the Horse's like the inclusion of the LB-5X because of the superior range and
ability to fire anti-air cluster munitions (which also are superb at engaging
infantry troops caught in the open). The final system is an Anti-Missle System
mounted in the head, fed by 24 shots in the right torso.

Seventeen double-strength heat sinks are mounted on the design, while allows
the full use of all weapon systems with only movement generating excess
overheat. If properly supported by lighter, more mobile BattleMechs, fast hover
tanks, and Elemental infantry, the Thunder Stallion presents a difficult
opponent on the battlefield--and the Horse's excel at using this BattleMech in
just such a manner.

Deployment:

The Thunder Stallion is produced by Clans Coyote, Hell's Horses, and Steel
Viper, all of whom value the solid, well-balanced machine and its fearsome
ranged firepower.  In addition, the Khans of Hell's Horse's have been unusually
placid in trading newly consturcted Thunder Stallions to other Clans in
exchange for needed resources.  Thus, the 'Mech can be found throughout the
Clans of Kerensky.

Variants:

Extremely difficult to modify, the Thunder Stallion has remained remarkably
static since its introduction in the late 3030s. Only the original biped design
is currently in production. The quad design never made it past the blue-print
stage and none were constructed.

Code: [Select]
Thunder Stallion Mk LXXX Mod HH (Prime)

Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 19,247,520 C-Bills
Battle Value: 2,573

Chassis: Unknown Endo-Steel
Power Plant: Unknown 320 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    1  ER PPC
    2  LRM-20s w/ Artemis IV FCS
    1  ER Medium Laser
    1  LB 5-X AC
    1  Anti-Missile System
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System:  Unknown
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 1 RT, 2 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             320                      11.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             17(34)                    7.00
    Heat Sink Locations: 1 LT, 4 RT
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 240                 15.00
    CASE Locations: LT, RT, LA, RA                                         0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           36       
                                 Center Torso (rear)                  9         
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  7         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              RA        5         1         1.00
LB 5-X AC                                    RA        1         4         7.00
LRM-20                                       LA        6         4         5.00
    Artemis IV FCS                           LA        -         1         1.00
LRM-20                                       LT        6         4         5.00
    Artemis IV FCS                           LT        -         1         1.00
ER PPC                                       CT        15        2         6.00
Anti-Missile System                          HD        1         1         0.50
@LB 5-X (Cluster) (20)                       RA        -         1         1.00
@LB 5-X (Slug) (20)                          RA        -         1         1.00
@LRM-20 (Artemis) (18)                       LA        -         3         3.00
@Anti-Missile System (24)                    RT        -         1         1.00
@LRM-20 (Artemis) (18)                       LT        -         3         3.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 26
4          6       6       5       0      4     0   Structure:  4
Special Abilities: AMS, CASE, SRCH, ES, SEAL, SOA, IF 3
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masterarminas

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Re: The New Clans
« Reply #58 on: June 06, 2012, 12:55:51 PM »

Dune Stalker

Overview:

The 85-ton Dune Stalker is the primary assault BattleMech of Clan Star Adder.
Based in large part upon the SLDF Stalker, it is this massive and hard-hitting
BattleMech that has made the Adders such a feared Crusader Clan.

Capabilities:

The Dune Stalker uses a 340-rate extra-light fusion engine that give this beast
a ground speed of 43.2 kilometers per hour while walking and 64.8 kph running.
As with most Assault BattleMechs, the design does not mount jump jets, instead
devoting the tonnage to additional weapon systems and equipment. Although the
design team was able to equip the Dune Stalker with endo-steel internal
structure, there simply was not sufficient room in the internal volume to
accomodate ferro-fibrous armor. Instead, sixteen tons of standard armor are
used to provide near maximum armor coverage (97.33%).

The weapons layout is based largely upon the ancient Stalker, but the Adder
Warriors overseeing the design insisted upon concentrating the long-range
weapons in the two arms. This allows the Dune Stalker to engage targets while
closing and simultaneously carrying mechanized Battle Armor Elementals. Both
arms remove the lower arm actuator and hand actuator, allowing the Warrior
piloting this war-machine to 'flip' the arms (and arm-mounted weapons) into the
rear arc. Since Clan LRMs have no minimum range, units attempting to attack the
Dune Stalker from behind are liable to receive a devasting attack in return.

Long-range weapons consist of two ER Large Lasers and two LRM-15 launchers,
each with Artemis IV Fire Control Systems. The long-range missile launchers are
provided with a total of six tons of ammunition for 24 shots apiece. Before
installing the short-range battery, the design scientists next fitted seventeen
double-strength heat sinks to the chassis, allowing for the full use of the
long-range weapons with the only excess heat production coming from movement.

All of the short-range weapons are mounted in the right and left torso. Four ER
Medium Lasers are the main guns, backed up by a pair of Streak SRM-6 launchers
(15 shots each) and two AP Gauss Rifles (20 shots apiece, with the ammunition
in the center torso). At short range, the Dune Stalker can fire all four
lasers, both AP Gauss, both SRM launchers, and run and remain two below the
nominal heat dissipation capacity of the design. Warriors piloting a Dune
Stalker can easily substitute one or both LRM launchers if either or both
Streaks fail to achieve weapons lock and still remain heat neutral.

Deployment:

Clan Nova Cat surprised the Adders in 3040 when they successfully won a trial
for production rights to the Dune Stalker.  Although they are the only Clan to
have won the right to produce the design from the Adders, the Cats quickly lost
three trials to the Coyotes, Fire Mandrills and Smoke Jaguars, although it
remains relatively rare in the Mandrill Clusters.

Concentrated in the ranks of assault Clusters, this BattleMech leads Coyote,
Nova Cat, Smoke Jaguar, and Star Adder offensives against the other Clans.
These tough and powerful war machines are certain to cause trepidation, if not
panic, among the first Inner Sphere forces to encounter them.

Variants:

The layered weapons arrangement and bracked fire concept makes altering the
weapons layout of that assault BattleMech a difficult proposistion. Instead of
wasting time and resources on such a task, the Clans that possess this unit
instead concentrat on producing as many of Dune Stalkers as possible.

Code: [Select]
Dune Stalker Mk LXXXV Mod SA (Prime)

Mass: 85 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-E
Production Year: 3049
Cost: 21,647,158 C-Bills
Battle Value: 2,794

Chassis: Unknown Endo-Steel
Power Plant: Unknown 340 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    2  ER Large Lasers
    2  LRM-15s w/ Artemis IV FCS
    2  Streak SRM-6s
    4  ER Medium Lasers
    2  AP Gauss Rifles
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   130 points                4.50
    Internal Locations: 1 CT, 1 LA, 1 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             340                      13.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             17(34)                    7.00
    Heat Sink Locations: 2 LT, 2 RT
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV - 256                 16.00
    CASE Locations: LT, RT, LA, RA                                         0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           40       
                                 Center Torso (rear)                  7         
                                           L/R Torso     18           30       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     14           28       
                                             L/R Leg     18           36       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER Large Laser                               RA        12        1         4.00
LRM-15                                       RA        5         2         3.50
    Artemis IV FCS                           RA        -         1         1.00
ER Large Laser                               LA        12        1         4.00
LRM-15                                       LA        5         2         3.50
    Artemis IV FCS                           LA        -         1         1.00
2 ER Medium Lasers                           RT        10        2         2.00
Streak SRM-6                                 RT        4         2         3.00
AP Gauss Rifle                               RT        1         1         0.50
2 ER Medium Lasers                           LT        10        2         2.00
Streak SRM-6                                 LT        4         2         3.00
AP Gauss Rifle                               LT        1         1         0.50
@LRM-15 (Artemis) (24)                       RA        -         3         3.00
@LRM-15 (Artemis) (24)                       LA        -         3         3.00
@Streak SRM-6 (15)                           RT        -         1         1.00
@Streak SRM-6 (15)                           LT        -         1         1.00
@AP Gauss Rifle (40)                         CT        -         1         1.00
                                            Free Critical Slots: 5

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 28
4          6       6       3       0      4     4   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
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masterarminas

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Re: The New Clans
« Reply #59 on: June 06, 2012, 01:05:07 PM »

Warhawk

Overview:

The Warhawk is a Jade Falcon design that emphasizes mobility, armor protection,
and firepower on an 85-ton assault chassis. This excellent BattleMech is able
to jump distances of 120 meters and still manages to carry enough weapon
systems to invoke fear among lighter units. Taking down a Warhawk is not an
easy task, for the only ammunition is carried in the heavily armored torsos,
with other locations equally (or better) protected.

Originally, the scientists presented a radically different Warhawk that
featured four ER PPCs, plus secondary weapons. But even before the start of
production, the Falcon saKhan ordered the lead scientist seized and killed him
in a Trial of Grievance. Properly motivated to produce a usable BattleMech for
the Clan, the second design (which was placed in production) proved more to the
Warrior Castes liking.

In 3046, Blood Spirit Warriors gained production rights to the Warhawk after
defeating a Falcon Trinary on Ironhold, and they traded the right to construct
more to Clan Smoke Jaguar. Currently, this machine is commonly encountered only
in those three Clans, although limited number of isorla have managed to worm
through way through the various toumans.

Capabilities:

As originally envisioned by saKhan Timur Malthus, the Warhawk would be a mobile
fire support platform, capable of delivering a blistering barrage of weapons
fire at short-range, yet maintaining heavy long-range firepower. Jump jets, in
his opinion, were necessary to make up for the lower speed of the Assault-class
BattleMech.

But the original design veered sharply from his specifications. Not only did it
lack jump-jets, but it also removed the entire short-range and mid-range
weapons, instead fitting four ER PPCs and an LRM-10 launcher onto the chassis.
Malthus was furious when a scientist loyal to the saKhan leaked the design
schematics. This was a design more to the Jaguar liking than the Falcon, and it
was one that could not fire its main battery more than once without an
immediate engine shutdown!

After the death of the lead scientist in a Trial of Grievance, the redesigned
Warhawk was submitted for approval. This version featured a 340-rate
extra-light fusion engine and four jump jets, allowing for a maximum jump
distance of 120 meters. Endo-steel internal structure was used in the
construction, along with sixteen tons of standard armor plating.

Some of the original armament was kept, with two ER PPCs (right arm and left
arm) and a pair of LRM-10 launchers (right torso and left torso), each of which
was fitted with Artemis IV Fire Control and supplied with two tons of
ammunition (24 shots each). Twenty double-strength heat sinks were fitted,
allowing the Warhawk to run and fire all four of these weapons without
overheating--jumping would result in a slight production of excess overheat.

To meet Mathus's short-range requirements, the scientists next installed seven
ER Medium Lasers (two in the right torso, two in the left torso, and one each
in the right arm, left arm, and head). Once within effective ERML range, the
Warrior assigned to a Warhawk could salvo all seven guns and jump for zero net
heat production, or walk and fire all seven plus one LRM launcher without
generating any excess.

His anger at the scientists suspended, saKhan Malthus recommended full
production, which Khan Crichell approved.

Deployment:

The majority of Warhawks belong to Clans Blood Spirit, Jade Falcon, and Smoke
Jaguar, although these sluggers have made their into the toumeas of several
other Clans as well. Although not common, they are by no means rare, and are
much sought after assignments.

Variants:

The Smoke Jaguars have modified their Warhawks into the Mod SJ varient to
remove the 'Falcon' influences on the design.  Quite similar to the original
prototype of the Warhawk, the Mod SJ removes the jump jets and all of the
weapon systems, except for the arm mounted ER PPCs.  The right torso now mounts
a Gauss Rifle with 16 shots, while the left carries an LB-10X autocannon with
20 shots.  Sixteen double-strength heat sinks provide good cooling for this
assault BattleMech, but the lack of secondary weapons has proven problematic on
occassion.

saKhan Malthus has referred to the Smoke Jaguar 'modifications' as neutering
the Warhawk design, a turn of phrase that has incensed the Jaguar Khans against
him.

Code: [Select]
Warhawk Mk LXXXV Mod JF (Prime)

Mass: 85 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 22,069,883 C-Bills
Battle Value: 3,267

Chassis: Unknown Endo-Steel
Power Plant: Unknown 340 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
    2  ER PPCs
    2  LRM-10s w/ Artemis IV FCS
    7  ER Medium Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   130 points                4.50
    Internal Locations: 1 LA, 2 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             340                      13.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             20(40)                   10.00
    Heat Sink Locations: 1 CT, 1 LT, 1 RT, 2 LA, 2 RA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 256                 16.00
    CASE Locations: LT, RT                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           40       
                                 Center Torso (rear)                  7         
                                           L/R Torso     18           30       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     14           28       
                                             L/R Leg     18           36       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER Medium Laser                              RA        5         1         1.00
ER PPC                                       LA        15        2         6.00
ER Medium Laser                              LA        5         1         1.00
LRM-10                                       RT        4         1         2.50
    Artemis IV FCS                           RT        -         1         1.00
2 ER Medium Lasers                           RT        10        2         2.00
LRM-10                                       LT        4         1         2.50
    Artemis IV FCS                           LT        -         1         1.00
2 ER Medium Lasers                           LT        10        2         2.00
ER Medium Laser                              HD        5         1         1.00
@LRM-10 (Artemis) (24)                       RT        -         2         2.00
@LRM-10 (Artemis) (24)                       LT        -         2         2.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 33
4j         6       6       3       0      4     2   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1

Code: [Select]
Warhawk Mk LXXXV Mod SJ

Mass: 85 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-D
Production Year: 3049
Cost: 21,041,283 C-Bills
Battle Value: 2,669

Chassis: Unknown Endo-Steel
Power Plant: Unknown 340 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    2  ER PPCs
    1  Gauss Rifle
    1  LB 10-X AC
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   130 points                4.50
    Internal Locations: 1 LA, 2 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             340                      13.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             16(32)                    6.00
    Heat Sink Locations: 1 CT, 1 LT, 1 RT
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 256                 16.00
    CASE Locations: LT, RT                                                 0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           40       
                                 Center Torso (rear)                  7         
                                           L/R Torso     18           30       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     14           28       
                                             L/R Leg     18           36       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        2         6.00
ER PPC                                       LA        15        2         6.00
Gauss Rifle                                  RT        1         6        12.00
LB 10-X AC                                   LT        2         5        10.00
@Gauss Rifle (16)                            RT        -         2         2.00
@LB 10-X (Cluster) (10)                      LT        -         1         1.00
@LB 10-X (Slug) (10)                         LT        -         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 27
4          5       6       6       0      4     0   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
« Last Edit: June 06, 2012, 01:09:01 PM by masterarminas »
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