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Kojak

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Arcadia
« on: April 05, 2014, 03:00:06 AM »

Arcadia

Star Type (Recharge Time): G7V "Pan" (188 hours)
Position in System: 1 (of 6)
Time to Jump Point: 6.57 days
Number of Satellites: 1 (Aeaea [Liny])
Surface Gravity: 1.5 G
Atm. Pressure: High (Breathable)
Equatorial Temperature: 30 °C (Temperate)
Surface Water Coverage: 50 percent
Highest Native Life: Mammals
Continents: East Arcadia, Rechlan, West Arcadia
Population (2800): 1,250,000
Population (2821): 465,000
Orbital Facilities (2821): None

The first world scouted and colonized by the Exodus fleet, originally dubbed "Alpha" Arcadia superficially resembled the paradise it was named for. Water covered half its surface and there was dense vegetation and a fully developed ecosystem. Animal life would give sustenance and vegetation, such as the Arcadian Russet, provided ample building materials. Many Terran species thrived here too, though some fell victim to native species. However, the paradise soon became a living hell, a viral taint in the atmosphere claiming many lives before counter-agents could be developed. Additionally, extreme volcanism and tectonic activity hampered the establishment of colonies in some regions. Nonetheless, the world was resource rich, mineral wealth adding to its biological largesse, and the Star League-in-Exile colonists prospered. These riches also spelled the planet's doom during the Exodus Civil War as bitter conflicts erupted over them. Nuclear, biological and chemical weapons hammered the cities and the planetary population dropped dramatically. When the Clans returned they found a world dotted with ruins though many factions refused to admit defeat and continued to fight.

Note: The sole moon of Arcadia is officially called Aeaea, but most of the Arcadians call it Liny because of the streaks made by wispy clouds in its thin atmosphere.
Logged
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Kojak

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Re: Arcadia
« Reply #1 on: April 05, 2014, 03:01:17 AM »

Clan Blood Spirit

Overview: Just as their Khan had envisioned, Clan Blood Spirit was the glue that held the Arcadia operation together. Favoring no combat specialization, the Spirits complemented the Steel Vipers, with whom they were paired for most of the operation, sometimes playing hammer and sometimes anvil in coordinated attacks. More importantly, Khan Schmitt was the voice of reason on Arcadia, reminding her fellow Khans of why they were there and what Nicholas Kerensky's vision was.

Abilities: Clan Blood Spirit prides itself on its spirit of cooperation with its fellow Clans. In any battle in which one or more other Clan's forces are in cooperation with the Blood Spirits, all allied Clan forces (whether they are one single "side" or are operating as multiple independent forces) gain a +1 modifier to all Initiative rolls. Additionally, the Blood Spirits have the ability to Force the Initiative and use Overrun Combat. The Blood Spirits will conduct a bid prior to battle when they are alone or in conjunction with another Clan that will also bid; in this case, the Clan force receives a +1 bonus to all Initiative rolls. So long as all Blood Spirit warriors involved in the battle utilize and follow zellbrigen (see pp. 274-275, TW), they receive a +1 bonus to all Initiative rolls.

Khan Schmitt took on the role of negotiator and peacemaker within the Clans. She gains a +4 roll modifier to any negotiation or interaction rolls with other Clansmen. While she is on the battlefield, any Clan troops she is operating with will not break.

Total BV: 121,696
Total Tonnage: 2,230


1st Binary
Khan Colleen Schmitt (0/0) - Highlander HGN-732c
Star Captain Kieren Church (0/1) - Crockett CRK-5003-1b
Mechwarrior Stepan Pitcher (1/2) - King Crab KGC-000b
Mechwarrior Annie Blackburn (1/3) - Stalker STK-3Fb
Mechwarrior Wilson Yanez (1/4) - Shogun SHG-2H

Star Commander Dale Keller (0/2) - Archer ARC-2Rb
Mechwarrior Zoltan Osborne (1/1) - Thunderbolt TDR-5Sb
Mechwarrior Rod Chusovitina (2/3) - Catapult CPLT-C1b
Mechwarrior Dalia Lange (1/4) - Hunchback HBK-4Gb
Mechwarrior Hiroshi Dumont (0/4) - Hunchback HBK-4Gb


2nd Binary
Star Captain Devon Boques (1/0) - Black Knight BL-6b-KNT
Mechwarrior Hrachik Kemp (1/2) - Marauder MAD-2R
Mechwarrior Hannah Cluff (1/1) - Hoplite HOP-4Bb
Mechwarrior Tonu Gammoudi (2/2) - Hunchback HBK-4Gb
Mechwarrior Kam Fischer (1/3) - Wyvern WVE-5Nb

Star Commander Dain Lewis (1/1) - Crab CRB-27b
Mechwarrior Terry Vardanyan (3/3) - Excalibur EXC-B2b
Mechwarrior Kelly Jiawel (3/4) - Excalibur EXC-B2b
Mechwarrior Lao Despatie (1/2) - Champion CHP-1Nb
Mechwarrior Niklaus Sanchez (1/3) - Starslayer STY-3D


3rd Binary
Star Captain Moses Campbell (0/1) - Exterminator EXT-4Db
Mechwarrior Gilliam Bush (1/3) - Phoenix Hawk PXH-1c
Mechwarrior Celia Mengual (2/4) - Night Hawk NTK-2S
Mechwarrior Xu Samis (2/3) - Night Hawk NTK-2S
Mechwarrior Sibel Holmes (3/1) - Stinger STG-3Gb

Star Commander Alessandra Carmichael (0/2) - Hussar HSR-200-Db
Mechwarrior Clinton Mitshan (1/2) - Mongoose MON-66b
Mechwarrior Ramazan Sinjab (0/3) - Locust LCT-1Vb
Mechwarrior Dusko Zadok (2/2) - Locust LCT-1Vb
Mechwarrior Asset Jalal (1/2) - Mercury MCY-99b


4th Binary
Star Captain Jose McFadden (0/2) - Ahab AHB-443b
Pilot Richard Geirsson (2/3) - Thunderbird TRB-36b
Pilot Takashi Vargras (2/3) - Chippewa CHP-W5b
Pilot Ko Redmond (1/3) - Ironsides IRN-SD1b
Pilot Ariel Chukwumerije (1/2) - Hellcat II HCT-214

Star Commander Melanie Johns (1/1) - Hammerhead HMR-HDb
Pilot Anna Galen (3/2) - Sabre SB-27b
Pilot Patricia Dibaba (2/4) - Spad SPD-503
Pilot Natalie Olufemi (1/2) - Trident TRN-3Tb
Pilot Koki Bosma (2/2) - Swift SW-606
Logged
"I wonder if in some weird Freudian way, Kojak was sucking on his own head."
- Steve Webster on Kojak's lollipop

Kojak

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Re: Arcadia
« Reply #2 on: April 05, 2014, 03:08:30 AM »

Clan Ghost Bear

Overview: Even before the start of Operation KLONDIKE, Clan Ghost Bear's penchant for the slow and methodical was well-known. But while their Khans publicly espoused the ideals of teamwork and cooperation, time and again the Ghost Bears would cooperate with their fellow Clans only if they were in the predominant position. Their fierce independence (almost to the point of petulance) and tactical inflexibility marred the Arcadia operation from the start, leading to unnecessary losses, numerous delays, and set the stage for future events that would tarnish the Ghost Bears' reputation.

Abilities: Apply a +1 modifier when rolling to randomly determine Star weight for Clan Ghost Bear. The Ghost Bears suffer a -1 Initiative modifier when they are the attackers in a scenario. Ghost Bears may use Off-Map Movement rules.

Loyal almost to a fault to any individual she considers "family," Khan Sandra Tseng will support and fight for those individuals within Clan society as well as on the field of battle -- which includes readily placing herself in the line of fire and a willingness to sacrifice herself if it means her family will be protected. On the other hand, due to the many tragedies she and her families -- both actual and adopted -- have endured over the years, she is extremely distrustful of any who do not fall into the category family. She may fight alongside them or temporarily ally with those who are not family, but she will never sacrifice (either herself or others) for them.

Once an impetuous fighter, Hans Jorgensson's youthful indiscretions gave way to patience and caution during the Terran campaign, a quality that grew within him only more following his study of the ghost bear. He also gained a fierce rage towards any enemy after the death of his son. On the battlefield, he and any force he leads is subject to a -2 Initiative modifier. (This same modifier also applies to any Skill roll made to deal socially or diplomatically with a perceived enemy.) However, on and off the battlefield, he and any that he leads into a conflict or confrontation with a true enemy (as opposed to a casual opponent) receive a +1 Skill roll modifier for any rolls made to "attack" the enemy (be it a weapon attack, or a Negotiation Skill roll in the midst of a heated debate). This modifier does not apply to any Skill rolls tangential to the confrontation (such as Climbing or Piloting Skill rolls), reflecting this single-minded devotion to defeating an enemy head-on. When in doubt, the gamemaster must decide where such modifiers apply.

Total BV: 136,027
Total Tonnage: 2,660


Command Star
Khan Sandra Tseng (0/1) - Imp IMP-1C
Star Captain Norge DelVillar (1/2) - Devastator DVS-2
Mechwarrior Emma Hambash (2/3) - King Crab KGC-000b
Mechwarrior Alex Silva (2/3) - Highlander HGN-732b
Mechwarrior Chias Vong (0/2) - Shogun SHG-2H


1st Binary
saKhan Hans Jorgensson (1/2) - Orion ON1-Vb (Jorgenssen)
Star Commander Alexandre MacKenzie (2/1) - Thug THG-11Eb
Mechwarrior Christine Bazso (2/2) - Warhammer WHM-7A
Mechwarrior Sergio Weissenborn (2/1) - Thunderbolt TDR-5Sb
Mechwarrior Ishi Noble (3/2) - Cestus CTS-6Y

Star Commander Bryan Kabrinski (0/2) - Excalibur EXC-B2b
Mechwarrior Gao Hannifan (2/2) - Ostroc OSR-2Cb
Mechwarrior Renata Sobis (1/2) - Champion CHP-1Nb
Mechwarrior Nicole Homaovi (3/3) - Shadow Hawk SHD-2Hb
Mechwarrior Kerri Babushkina (1/2) - Starslayer STY-3D


2nd Binary
Star Captain Guillaume Snuka (0/1) - Warhammer WHM-7A
Mechwarrior Xavier Allin (3/2) - Archer ARC-2Rb
Mechwarrior Aneta Wayne (0/4) - Black Knight BL-6b-KNT
Mechwarrior Victo Memba (0/4) - Thunderbolt TDR-5Sb
Mechwarrior Tayana Rand (2/1) - Crusader CRD-2R

Star Commander Aslanbek Hall (0/3) - Lancelot LNC25-01b
Mechwarrior Cao Forrester (2/3) - Exterminator EXT-4Db
Mechwarrior Eero Zeevi (2/4) - Phoenix Hawk PXH-1c
Mechwarrior Jan Oldebrecht (2/2) - Talon TLN-5W
Mechwarrior Sada Cook (3/4) - Mongoose MON-66b


3rd Binary
Star Captain Rafael Bekker (0/1) - Victor VTR-9Ab
Mechwarrior Orestes Harlow (0/2) - Thug THG-11Eb
Mechwarrior Ra Vishio (1/3) - Warhammer WHM-7A
Mechwarrior Melban Carrera (3/3) - Thunderbolt TDR-5Sb
Mechwarrior Tessa Polkamp (0/3) - Cestus CTS-6Y

Star Commander Jaroslav Gurdel (0/2) - Shootist ST-8A
Mechwarrior Ana-Lucia Hawkins (2/3) - Hoplite HOP-4Bb
Mechwarrior Mebrahtom Cote (2/3) - Hoplite HOP-4Bc
Mechwarrior Allison Ivankova (1/3) - Wyvern WVE-5Nb
Mechwarrior Yukiko Ortiz (3/2) - Whitworth WTH-1b


Aero Star
Star Commander Darren Gilmour (1/4) - Stuka STU-K5b
Pilot Else Bourjon (2/4) - Rapier RPR-100b
Pilot Robert Woods (3/3) - Gotha GTHA-500b
Pilot Sergey Lemmons (3/2) - Ironsides IRN-SD1b
Pilot Marie Devon (3/4) - Sabre SB-27b


Orion ON1-Vb (Jorgenssen)

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-E
Production Year: 2820
Cost: 7,699,875 C-Bills
Battle Value: 1,916

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   114 points                4.00
    Internal Locations: 3 LT, 6 LA, 5 RA
Engine:             Fusion Engine                300                      19.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double                       10(20)                    0.00
Gyro:               Standard Gyro                                          3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Ferro-Fibrous                AV - 231                 13.00
    Armor Locations: 2 CT, 2 LT, 2 RT, 2 LA, 2 RA, 2 LL, 2 RL
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     23           35       
                                 Center Torso (rear)                  11       
                                           L/R Torso     16           24       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     12           24       
                                             L/R Leg     16           32       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            HD        2         1         1.00
Gauss Rifle                                  RT        1         7        15.00
LRM-15                                       LT        5         3         7.00
    Artemis IV FCS                           LT        -         1         1.00
2 Medium Lasers                              RA        6         2         2.00
2 Medium Lasers                              LA        6         2         2.00
@Gauss Rifle (16)                            RT        -         2         2.00
@LRM-15 (Artemis) (16)                       LT        -         2         2.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 19
4          5       5       3       0      3     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SOA, IF 1

Logged
"I wonder if in some weird Freudian way, Kojak was sucking on his own head."
- Steve Webster on Kojak's lollipop

Kojak

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Re: Arcadia
« Reply #3 on: April 05, 2014, 03:10:59 AM »

Clan Star Adder

Overview: As the author of Operation KLONDIKE, Khan Truscott assumed overall command of the Arcadia invasion, planning the operation down to every last detail and contingency -- in the process, alienating the Ghost Bear Khans. Nevertheless, it was Truscott's preparations that allowed his Adders to survive disaster -- having drilled plan upon plan for every battle and contingency into his warriors through years of training, his Clan acted as one, immediately reacting to every tactical shift with precision. Still, outside of battle or emergency, the Clan moved carefully and acted only once they possessed a clear tactical picture.

Abilities: Due to their diligence in preparing for any contingency, the warriors of Clan Star Adder gain a blanket +2 Initiative modifier. They may also use Off-Map Movement and Overrun Combat.

As a former aide to Aleksandr Kerensky and one of just a few SLDF generals that went on to become a Clan warrior, Absalom Truscott commands a great deal of respect throughout the Clans; with few exceptions, any Clansman will automatically defer to his experience and rank. On the other hand, many of his fellow Khans are jealous or threatened by him and will attempt to oppose him. While on the battlefield, he may automatically chose home side/deployment zone (if appropriate). Truscott's BattleMech may always move last in a turn (regardless of Initiative) and may always make use of Overrun Combat.

Where Truscott is the consummate general, Devon LeFabre is the everyman. He is plainspoken but direct, with an easy air about him. While this often draws the derision of other Clan leaders, it allows him to connect with the rank-and-file. He gains a +2 roll modifier in any social interaction with his subordinates. Prior to becoming a MechWarrior, LeFabre was an elite technician. Owing to his years as a First Sergeant, he also gained a number of cross-trained skills; there is a 50% chance that he will possess any combat or non-combat military Skill Rating at least at the green level (AToW Skill levels 0 to +2).

Total BV: 128,704
Total Tons: 2,435


Command Star
Khan Absalom Truscott (0/1) - Highlander HGN-732b
Star Captain Arlitt Guidice (0/2) - Atlas II AS7-D-H2
Mechwarrior Sarka Cannon (2/2) - Pillager PLG-3Z
Mechwarrior Davis Connery (1/3) - Crockett CRK-5003-1b
Mechwarrior Jessica Reller (2/2) - Stalker STK-3Fb


1st Binary
saKhan Devon LeFabre (1/0) - Thug THG-11Eb
Star Commander Ezekiel Graves (1/2) - Warhammer WHM-7A
Mechwarrior Alison Cathis (3/2) - Black Knight BL-6b-KNT
Mechwarrior Tamas Nguyi (2/2) - Thunderbolt TDR-5Sb
Mechwarrior Walton Valerio (3/4) - Cestus CTS-6Y

Star Commander Frederic Turgidson (1/1) - Flashman FLS-8Kb
Mechwarrior Park Kingston (3/3) - Bombardier BMB-12Db
Mechwarrior Tracy Yabune (2/1) - Ostroc OSR-2Cb
Mechwarrior Nazyr Amoyan (1/3) - Kyudo KY2-D-02
Mechwarrior Maria Nix (2/2) - Kintaro KTO-19b


2nd Binary
Star Captain Kensington Talasko (0/1) - Shootist ST-8Ab
Mechwarrior Richard Hatton (1/1) - Orion ON1-Vb
Mechwarrior Daut Gaiba (3/2) - Crusader CRD-2R
Mechwarrior Masae Ockenden (0/2) - Catapult CPLT-C1b
Mechwarrior Vadzim Daniels (1/3) - Wyvern WVE-5Nb

Star Commander Emiko N'Buta (0/2) - Griffin GRF-2N
Mechwarrior Hiroyuki Earle (3/3) - Starslayer STY-3D
Mechwarrior Moon Topi (1/3) - Lynx LNX-9R
Mechwarrior Constantina Phoushath (3/2) - Crab CRB-27b
Mechwarrior Gloria Meytani (2/2) - Firefly FFL-3SLE


3rd Binary
Star Captain Heather Banacek (1/1) - Exterminator EXT-4Db
Mechwarrior Nadia Jamal (3/2) - Phoenix Hawk PXH-1c
Mechwarrior Erin Starskiy (1/4) - Phoenix Hawk PXH-1c
Mechwarrior Renee Mikino (2/4) - Sentinel STN-3Lb
Mechwarrior Zersenay da Silva (3/2) - Night Hawk NTK-2S

Star Commander Ge DeMarque (1/3) - Spector SPR-5F
Mechwarrior Jonas Andersen (1/4) - Talon TLN-5W
Mechwarrior Daniele Irons (3/2) - Hermes HER-1Sb
Mechwarrior Larisa Mikhaylov (2/3) - Spider SDR-5Vb
Mechwarrior Meng Ajete (2/3) - Ostscout OTT-7Jb


Aero Star
Star Commander Sanjay Paik (1/2) - Thunderbird TRB-36b
Pilot Mirela Gena (3/3) - Ahab AHB-443b
Pilot Zivko Pershaw (2/4) - Ironsides IRN-SD1b
Pilot Grant Ashby (2/4) - Gotha GTHA-500b
Pilot Murilo Lahiri (3/3) - Lightning LTN-G15b
Logged
"I wonder if in some weird Freudian way, Kojak was sucking on his own head."
- Steve Webster on Kojak's lollipop

Kojak

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Re: Arcadia
« Reply #4 on: April 05, 2014, 03:13:03 AM »

Clan Steel Viper

Overview: Favoring lightning warfare, the Steel Vipers were at once both a powerful rapier and a frustrating variable. Once committed to battle, the Vipers under Khan Kinnison focused on the destruction of their primary objective, oftentimes ignoring everything else -- from bypassing enemy strongpoints or paying no heed to flanking forces (which others would be forced to contend with) to rushing headlong into the thick of battle in dangerous terrain or weather conditions. Their lack of fear brought them outstanding success, though at a high cost -- both to them as well as their allies.

Abilities: Clan Steel Viper may Force the Initiative and use Overrun Combat. Additionally, so long as a Viper unit uses its maximum movement (either its maximum run/flank MPs, not counting any available due to MASC, or its maximum Jump MPs) and its target is in medium or short range, the Viper warrior makes ranged weapon attacks at a -1 to-hit modifier (this bonus is not available at a weapon's long range or for physical attacks). The Steel Vipers will conduct a bid prior to battle when they are alone or in conjunction with another Clan that will also bid; in this case, the Clan force receives a +1 Initiative modifier. Furthermore, so long as all Steel Viper warriors involved in the battle utilize and follow zellbrigen (see pp. 274-275, TW), they receive an additional +1 Initiative modifier.

While there are other Khans who are just as strident a follower of Nicholas Kerensky's vision, Ellie Kinnison is the most militant about it. She does not suffer those about her that do not show a deep commitment to Kerensky's ideals, and especially to her Clan. She is also something of a berserker; unafraid of the dying in battle, she willingly wades into the thick of combat. Whenever Kinnison does so, her warriors follow, keeping her secure; in any turn where Kinnison begins within 5 hexes of 2 or more enemy units, her force receives a -2 Initiative modifier, but gains a +1 to-hit modifier to all attacks.

After a long and distinguished career, Antonius Zalman's health began to fail; he thus receives a -2 to-hit modifier to all physical skills, and there is a 25% chance that he will be unavailable for an assignment (roll 2D6; if both dice are 3 or less, Zalman is unavailable). He is the oldest of the Clan warriors, with decades more experience than any others; though he focuses most of his energies upon training Clan Steel Viper, he does willingly mentor other Clans' warriors. As a result, he receives a +1 Skill roll modifier when dealing socially with any other Clansmen.

Total BV: 102,841
Total Tons: 1,845


Command Star
Khan Ellie Kinnison (0/1) - Spartan SPT-N2 (Kinnison)
Star Captain Adam Andrews (1/2) - Flashman FLS-8Kb
Mechwarrior Sheena Running-Elk (1/4) - Bombardier BMB-12Db
Mechwarrior Monica DeLuca (2/3) - Ostroc OSR-2Cb
Mechwarrior Servet Thibaudeau (2/3) - Kyudo KY2-D-02


1st Binary
saKhan Steven Breen (0/2) - Lynx LNX-9R
Star Commander Kobe Gerard (2/4) - Crab CRB-27b
Mechwarrior Noeki Bukannon (1/1) - Griffin GRF-2N
Mechwarrior Ever Patrick (2/3) - Shadow Hawk SHD-2Hb
Mechwarrior Bolat Mathews (3/3) - Starslayer STY-3D

Star Commander Kenny Moffat (0/4) - Exterminator EXT-4Db
Mechwarrior Giampiero Olezko (3/4) - Phoenix Hawk PXH-1c
Mechwarrior Olesya Black (3/4) - Vulcan VL-5Tb
Mechwarrior Miguel Ayvazian (2/2) - Javelin JVN-10Fb
Mechwarrior Yanina Varga (2/4) - Firestarter FS9-Hb


2nd Binary
Star Captain Shandra Zalman (0/3) - Wolverine II WVR-7H (Zalman)
Mechwarrior Timothy Sinclair (0/4) - Excalibur EXC-B2b
Mechwarrior Yun Roland (1/3) - Champion CHP-1Nb
Mechwarrior Wu Callaghan (0/4) - Kintaro KTO-19b
Mechwarrior Shalane Kearny (1/2) - Dervish DV-6Mb

Star Comander Anton Grimani (1/1) - Lancelot LNC25-01b
Mechwarrior Kip Nixon (2/1) - Scorpion SCP-1Nb
Mechwarrior Lauren Foster (2/2) - Sentinel STN-3Lb
Mechwarrior Alba Maria Tola (1/3) - Night Hawk NTK-2S
Mechwarrior Logi Eun-Chui (1/3) - Thorn THE-Nb


3rd Binary
Star Captain Ian Ahmed (0/2) - Assassin ASN-21b (Ahmed)
Mechwarrior Liam Hartford (2/2) - Spector SPR-5F
Mechwarrior Efe Chapman (3/3) - Spider SDR-5Vb
Mechwarrior Els Zukov (2/3) - Spider SDR-5Vb
Mechwarrior Takuya Reid (3/1) - Stinger STG-3Gb

Star Commander Christiane Mercer (1/4) - Talon TLN-5W
Mechwarrior Khasan Stoklas (3/1) - Hussar HSR-200-Db
Mechwarrior Eric Quesnel (2/3) - Hermes HER-1Sb
Mechwarrior Zou Yanev (3/2) - Mongoose MON-66b
Mechwarrior Kim Pyre (2/2) - Mercury MCY-99b


Aero Star
Star Commander Summer Tamm (1/2) - Hammerhead HMR-HDb
Pilot Elena Masters (2/2) - Samurai SL-26
Pilot Gustavo Cochraine (3/4) - Hellcat II HCT-214
Pilot Derrik Monet (2/4) - Zero ZRO-116b
Pilot Ibrahim Tsongas (3/3) - Spad SPD-503


Spartan SPT-NF (Kinnison)

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/X-F-X
Production Year: 2820
Cost: 21,656,239 C-Bills
Battle Value: 1,829

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 1 HD, 3 LT, 1 RT, 3 LA, 2 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             400                      26.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double                       16(32)                    6.00
Gyro:               Standard Gyro                                          4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 240                 15.00
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           38       
                                 Center Torso (rear)                  9         
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     13           26       
                                             L/R Leg     17           32       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-4 CP                              CT        3         2         3.00
Anti-Missile System                          RT        1         1         0.50
Beagle Active Probe                          RT        0         2         1.50
Guardian ECM Suite                           RT        0         2         1.50
ER PPC                                       LT        15        3         7.00
TAG                                          LT        0         1         1.00
3 ER Medium Laser CPs                        RA        15        3         4.50
@Streak SRM-4 CP (25)                        RT        -         1         1.00
@Anti-Missile System (12)                    RT        -         1         1.00
                                            Free Critical Slots: 10

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 18
5          4       4       1       0      4     0   Structure:  4
Special Abilities: AMS, PRB, RCN, ECM, TAG, CASE, SRCH, ES, SOA



Wolverine II WVR-7H (Zalman)

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-F
Production Year: 2820
Cost: 11,072,507 C-Bills
Battle Value: 1,693

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 1 CT, 3 LT, 3 RT, 4 LA, 3 RA
Engine:             XL Fusion Engine             275                       8.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LL, 2 RL                                   2.50
Heat Sinks:         Double                       11(22)                    1.00
Gyro:               Standard Gyro                                          3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 185                 12.00
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           27       
                                 Center Torso (rear)                  9         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 HD        3         1         1.00
Medium Laser                                 RT        3         1         1.00
Beagle Active Probe                          RT        0         2         1.50
SRM-6                                        LT        4         2         3.00
Guardian ECM Suite                           LT        0         2         1.50
PPC                                          RA        10        3         7.00
Snub-Nose PPC                                LA        10        2         6.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
5j         3       3       1       0      2     1   Structure:  3
Special Abilities: ECM, PRB, RCN, CASE, SRCH, ES, SOA



Assassin ASN-21b (Ahmed)

Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-F
Production Year: 2820
Cost: 7,783,213 C-Bills
Battle Value: 1,257

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 1 HD, 1 CT, 4 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine:             XL Fusion Engine             280                       8.00
    Walking MP: 7
    Running MP: 11
    Jumping MP: 7 Standard
    Jump Jet Locations: 1 CT, 3 LT, 3 RT                                   3.50
Heat Sinks:         Double                       10(20)                    0.00
Gyro:               Standard Gyro                                          3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 136                  8.50
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           17       
                                 Center Torso (rear)                  6         
                                           L/R Torso     10           15       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     6            12       
                                             L/R Leg     10           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Streak SRM-2s                              LT        4         2         3.00
Guardian ECM Suite                           LT        0         2         1.50
Snub-Nose PPC                                RA        10        2         6.00
@Streak SRM-2 (50)                           LT        -         1         1.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
7j         2       2       0       0      2     0   Structure:  2
Special Abilities: ECM, CASE, SRCH, ES, SOA

Logged
"I wonder if in some weird Freudian way, Kojak was sucking on his own head."
- Steve Webster on Kojak's lollipop
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