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Author Topic: An SI in the Concordat - GhostRider's Revenants Rev.2  (Read 115584 times)

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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #75 on: October 18, 2020, 03:50:19 PM »

Boy, I had been dreaming for so long to say this to their faces...
The silence then the silent denial, followed by the understanding was going on like I had foreseen it. And I had everything recorded from various angles and in high resolution... unfortunately not in 3D/holographic as the equipment for that was too big to hide well.
A few minutes latter
‘How?' asked Jaime, keeping a calm air, but his eyes and tone of voice indicated that the time for joking was over.
‘It is a damn Wolverine, it has to be with the ’Mech and equipment that he showed more than a decade ago,' Natasha almost screamed with a very dangerous look, forgotten the Wolfnet information that debunked that theory, and almost jumping out of the chair.
‘First, thanks to confirm that information’  I said in a calm voice with a small, tense, smile. ‘How? It is quite simple, after all – after you stopped communicating home in early 3020s,  the Smoke Jaguars sent a ship to investigate. Fortunately for us, said ship suffered a misjump and ended stranded deep in the Periphery, with almost all the electronics fried, and all people dead. About two years ago, one of my teams, searching for hidden SLDF bases, found it. Like I said, both the JumpShip and DropShip electronics were fried and all aboard were dead, but the personal data crystals are another story. And in the captain’s cabin we found several heavily encrypted crystals, with a variant of late SLDF codes. A few months ago, the decoded files arrived to my hands, and they told me a very interesting story about your little group. Your mission, your TO&E, including several WarShips that you never showed, a lot about the political and history of the Clans – interesting stuff,  Trueborns and Freeborns, Bloodnames, Wardens and Crusaders, and a not-named Clan, that I believe is the Wolverines, by your reaction, - and their mission, finding you to discover why you stopped sending them intel. So, I will ask you one more time, why did you stop send information back, and what are your intentions these days?’
‘And what do you intend to do with that information?' asked Jaime after a long exchange of glances with Natasha without answering my question.
'Good question - in reality what is really of interest to me is what you intend to do, when as I predict, either the Crusaders – that I infer just want to invade - win the majority, and decide to mount a campaign to ‘free’ us, or the Terran Explorer Corps come face to face with one of the worlds of the Clans? From what I know, and from what I got from the Wolverines data, I have a good idea of the location of the Clans worlds and the TEC is getting close. From what I know, the Clans have equipment superior to the best that even the Royals had. So I ask you again, when the Crusaders invade, what do you plan to do, and in case it's helping us, when do you plan to start?’
This was followed by a prolonged silence with several exchanges of glances between the two.
Since they didn't decide to talk, I added 'as far as I know the last time you carried out a resupply mission and received more Clan personnel was almost 30 years ago, so, what happened? You decided to stay, or you received secret orders from your Clan to stop all contact?’
‘Eliminating you will not solve this issue, will it?’ asked Natasha, but her posture and stance made it clear that she didn't intend to do something stupid.
‘Apart from these PA(L)s just outside that door, there is also a WarShip in orbit. Let’s say that if you try something violent, you won't leave this system alive, so spare me the useless menaces, ok?’ after a moment, Natasha acquiesced, and I continued ‘If I understand what I read about the society that the Clans have created - you don't have a future there in case you want to come back, right?’
Again, a prolonged silence with the respective exchange of glances. Finally, Jaime looked at me.
'We have a lot to think about, before making a decision that affects the totality of the Dragoons, can we have a few hours?’
'A reasonable time, yes but not a single minute more.’ was my answer.
‘We will come back to you, before the end of the day’ say Jaime Wolf, and with that they both departed for their DropShip.
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #76 on: October 19, 2020, 04:01:40 AM »

The integration of the Aurigan Reach in the Taurian Concordat was finally concluded on October 4, 3047, eleven and half years after the Agreement in March 3036.
The changes to the Aurigan side were fewer than one would have expected, mostly because the Aurigan legislation was loosely based on the Taurian one and because we were already partly economically integrated..

However, some problems needed to be addressed. For starters, the fact that there wasn’t a ‘Province’ in the whole Taurian Concordat or anything close to that. After that, that said Province was to be governed hereditary by the Arano-Bassot family also needed to be included into the Taurian law. And many other big or small details, all vital for the good and pacific integration of both realms. Thomas took advantages of the need for so many changes in the Taurian laws to add a few of his owns with some of them being discarded after later review by the Concordat Courts. One of the big problems caused by the integration was that the Arano-Bassot were at the top of the power families, just under the Calderons, something the other families didn’t like very much for obvious reasons. A lot of political soft power and a few behind the scenes negotiations were needed to get the legislation to pass, and even then with a closer margin than Thomas liked or would have thought (which probably meant more troubles ahead of us) Thankfully, for Thomas, the status of the rest of the Reach nobles, already left without much power by Kamea, was not touched upon by the new legislation, and they were considered as the equals of the Concordat ones. On the negative side, all these nobles were a group of unhappy people with some power, that sooner or later would need to be dealt with.
While many problems still existed, the decision to advance with the integration was made from both sides and from history, it was known that wanting  all the problems to be fixed would mean running the risk of the unification never happening. After all, the Federated Commonwealth merge occurred with plenty of problems to be fixed. 
During these eleven years a subtle campaign to win the hearts and minds of the Aurigans (and the Taurians) to the new future was run, with a remarkable success, aided, no doubt by the Aurigan royal family doing everything they could to ease the transaction – they would be governing the province after the unification, had signed the accords, and were not interested in troubles, after all.
The fact that during the past twenty years, first the Bassot companies and in the last decade the Concordat, had invested heavily inside the Reach, also helped. For example the shipyard in Mechdur, that before could barely repair a JumpShip at once, turned before the unification in a full shipyard, starting producing Invaders, while at same time being able to provide maintenance to six JumpShips at the same time. In reality, it had been planed that the first JumpShip should be built before the integration, but the Comstar / HPG Crisis had delayed that. And even if the population of the Reaches might still be lacking the skills to work there, they benefited from all these investments.
With so many things that still needed to be done, it was going to take several decades for the worlds to be fully integrated in the Concordat, but the process that had started eleven years ago, was coming to  a new phase.
The ceremony held for this unification was festive in Taurus, and dignified in Coromodir – understandably, the ruling house had less to celebrate as they adjust changed from the supreme rulers of a nation to rulers – with a superior – of a province.
Soon after, the TDF forces and the Taurian diplomats started to ‘visit’ the free / independent worlds in the area that existed near Detroit and Herotitus. These worlds that the Aurigan Reach had in the past considered too poor to annex and that had mostly been abandoned by the Concordat, the Capellan Confederation or the Magistracy of Canopus long ago, were now from a security point of view, to be absorbed.
After all, it wasn’t a good idea to have independent world inside the Concordat, and unlike the Reach or the investment program going on, they could be taken and brought to better standards without crippling the finances.
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #77 on: November 01, 2020, 03:57:35 AM »

As agreed, Jaime and Natasha returned to my office at the end of the day. By the serious, closed expressions, I got the idea that it wasn't going to be an easy conversation, and that it was better to be extremely careful with what I was going to say.
After the usual banalities, I went straight to the point - 'I assume you made a decision, can I know what it is?’
'What the Dragoons are and do, only concern them' answered Natasha with clenched teeth and a bellicose look. This is not starting well was my immediate thought.
'We are not confirming anything, Your Highness but Natasha is right and the Concordat has nothing to do with the internal affairs of the Dragoons.' replied Jaime in a calmer tone, but looking me straight in the eye and with a posture and tone of voice that left no room for doubt that I was on the road to big troubles if I kept on this path.
'Understood' was my immediate response as I processed the position of both.
‘With that, I think it is time for us to leave.' asked Natasha standing up with a challenging look.
'Of course, there is no conflict between the two parties' was my answer to Natasha 'but I think that the initial reason for your coming here could still be discussed, don't you think?' I continued, trying to get something out of this mess.
‘I must say you are not lacking...' replied Kerensky with a laugh, starting to get up in order to leave, but was interrupted by Jaime.
‘He's right, Natasha,' Jaime answered without getting up and with a thoughtful air, 'after all, we came here to discuss contracts and options of equipment production, not politics or loyalties.’
‘You've got to be kidding me,' murmured the famous Black Widow as she sat down again.
'For my part, I'm interested in hiring for six months, Natasha's forces for advanced training' I was interrupted by a short laugh and a funny look  from the red hair legend 'and as for the construction of Assault ’Mechs, I see no problem in creating a production line for the Shogun, if the sale is authorized for the TDF, which will make production profitable. For other customers, subject to your permission, of course'.
After an exchange of glances between Jaime and Natasha, Jaime replied 'Unfortunately Colonel Kerensky's forces are unavailable for the foreseeable future' to train the Dragoons in Clan tactics, it was my thought 'however I could give you Zeta or Epsilon for that job.' Jaime replied 'As for the Shogun, I think we can come to an agreement.’
‘Zeta? Please, Colonel, Zeta is the kind of blunt instrument that you aim at a target and say “Zeta, smash”' Natasha laughed at this ' but it is not the kind of unit that is useful in training other forces, Epsilon is acceptable. As for the Shogun, I was thinking of producing an updated version, like the -2H'.
‘The initial SLDF model?' asked Jaime, after I agreed, he continued, 'if the first production run is for us we have an agreement.’
‘I think that access to advanced technology is out of the question?' I asked without much hope 'In your dreams', was the answer in an ironic tone from Natasha, while Jaime more diplomatically shook his head.
‘’And regarding your “findings”, I think you will keep them for yourself? After all, I think I read this sort of crap by dozens by now.’ said Jaime.
‘Why not? After all, we are business partners and it is not as if we were on the verge of being invaded’ was my conclusion.
As I watched the Chieftain heading into space, I thought that I hadn't achieved much with this meeting, this is what you get when you underestimate your opponents. At least I didn't have to give complicated explanations to anyone.

Still thinking about it and even if I had been at first confused by the refusal of Jaime and Natasha to help the Inner Sphere so far, it was not that surprising.
Jaime was a very bitter man at this time as I saw it. He was founded to hate three of the four Houses of the Inner Sphere and this might explain his “refusal” to carry out his orders:
Kurita - for their breach of honor and backstab of both troops and dependents.
Marik - for the death of his brother and maybe his children as well as of innocent civilians, even if it was repaid in blood and fire, the bitterness could still be here..
Liao for hiring the Dragoons off to Marik as shock troops for the rebellion and using them as tools in their little games.


Or he could have had a problem of foreseeing how to do it alone without a real proof of the Clans and without  the possibility to harm innocent ones back “home” if he told everyone about it.
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Takiro

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #78 on: November 01, 2020, 09:36:59 PM »

Good to see your still working away on this paulo brito!
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #79 on: November 02, 2020, 04:18:06 AM »

In 3049 and knowing that all the IS nations - including Terra - had and were building WarShips, and in the case of Terra and of the FWL - thanks to the now Word of Blake - larger and more powerful ones than those owned by the  TDF, a new construction plan was decided for the Navy.
The admirals wanted Battleships or at least Battle Cruisers and a substantial modernization of the Concordat Frigates, that were still under construction.
The realities of the budget quickly put an end to these dreams of greatness.
Ships larger than the Concordat were out of the question, not only because they were prohibitively expensive, but they took too long to build, which would lead to very few ships available.
After several heated discussions, a construction plan was decided that would allow a (relatively) versatile Navy with a reasonable number of ships without breaking the Concordat budget.

The Concordat Frigate would be improved to  mod.III, even if it was not as much as the Navy wanted.
The armor would be replaced by improved ferrous-aluminum and not by lamelor ferro-carbide - too expensive - and it would not receive a mobile HPG. However, it would receive 24 AMS, 6 Arrow IV SAM,  the LRM get Artemis IV, the Large and Medium lasers were upgraded to pulse models, 12 ASF were added and the 7 Naval Lasers would be all of the NL55 model. They also received 2 AR-10 launchers, and the Taurians being the Taurians, every ship would carry some ‘special’ warheads for the capital missiles.
All these upgrades came at the cost of reducing the cargo capacity, the cargo could ‘only’ carry 30k tons, instead of the just over 50k tons on the standard model.
Using the same base design - to save on costs, research, and construction speed - a carrier version would be built.  Removing the NAC/20 and the respective ammo allowed it to receive a total of 36 internal Fighters. The modifications also included CAG installations, flagship installations, advanced communications and sensors, and a mobile HPG while armor, naval lasers and defensive systems equaled  those of the Mod.III. The fuel capacity was doubled, and spares, ammo and fuel reserves for the ASF greatly increased.
The complement of DropShips would be 4 Lee-CV, which together with the internal ASF would give this carrier a staggering 196 ASF, more than enough to dominate any adversary force. And if that was not enough, you could always add the 36 extra ASF from the three escorting Concordat Frigates. And any ASF that the DropShips loaded in said frigates could carry.


To complement these ships, it was decided that a modernized version of the Pinto class Corvette - with the 80 MG replaced by 24 AMS and the 800 SHS by 600 DHS - would be produced in large quantities.
The main purpose of this ship would be to patrol Concordat systems as it was more than capable of dealing with any pirate or any force not accompanied by WarShips, which would free the other ships for other duties.
The result of Dr. Murad's team ingenuity (in reality heavily based on a design from Nebfer at SB), the Mriya was a fast armed military transport. Incredibly expensive, it was to be only for use by the TDF  and took two years to be completed, the first to be delivered in 3052. Because of the price, only a few were ordered, enough to move a quick reaction team the size of a reinforced combined arms brigade.
Mriya JumpShip – Fast Military Transport
Weight: 400,000 tons
Cost: 2,274,159,434 C-bills


Heat Sinks: 142 DHS [284]
Fuel Points: 742 (297.0 tons)
Armor: 100 (Capital Scale) (Improved Ferrous-Aluminum) – 167 tons.
Equipped with lithium-fusion battery system.
Armed with 12 ER LL,8 ERPPC,12 MPL and 12 AMS
Carrying Capacity
Aerospace Fighter (2 doors) - 2 units (2 recovery open)
Small Craft (2 doors) - 4 units (2 recovery open)
Cargo Space (2 doors) - 724 tons
Dropship Capacity: 4
Grav Decks: 1 (100 m)
Escape Pods: 0
Life Boats: 19

With all the changes and alterations needed on the shipyards, none of these new ships – the Concordat Mod.III, the Concordat Carrier, the Pinto and the Mriya – was planned to start construction before mid 3051 at least.
At 200 tons, the Flanker was a replacement for the Tigress, an enlarged, much more advanced one. Using the latest technologies available, it was armed with 3 ERPPC in the nose, 1 Gauss Rifle on each wing, with 2 tons of ammo each, 2 rear facing Medium Lasers and 1 AMS with 2 tons of ammo. It was also equipped with a Beagle Active Probe and a Guardian ECM while being protected by 20.5 tons of Ferro-Aluminum, and using 18 DHS. It could also carry externally, under the wings, 6 Arrow IV AShM/AAM or 2 Alamos.
Its production would start in mid 3049. This TDF only unit would be deployed at the zenith and nadir jump points.

The integration in the Concordat led to the production of Griffins in Mechdur and Jenners in Detroit being modernized.
The Griffin -1N production line was upgraded to the -2N model (Royal) and the Jenner was redesigned with an Endo-Steel chassis, Ferro-Fibrous armor, 10 DHS, its SRM-4 being replaced by 2 Streak-2 and CASE to protect the ammo.
The Leclerc series of vehicles received a new variant. In the fusion engine ones, the AC/5 and LRM15 were replaced by a Gauss Rifle with 4 tons of ammo.

In 3049, although the full production of the PA(L) specializing in infiltration / stealth had not started, some had been built. Like those from Comstar / Terra / WoB, they were extremely expensive and had to be produced manually by specialized technicians, however ours were extensive modifications of the standard models and not personally customized. The main utility of the two built was to be used as OpFor for sensor tests capable of defeating their advanced stealth systems, or for counter infiltration training by organizations that had this technology. At first TMI was very interested in some stealth PA(L), but they balked at the price and maintenance hours. This was a very maintenance intensive ‘toy’, after all. After some complains, they managed to get their hands on some of them, as they were ideally suited for their black ops.
An interesting side of PA(L)s production was that it greatly helped solving several problems affecting other battle armor models. The new Jack-II included several improvements and corrections and it was superior in all aspects to the previous models. Unlike the old one, the Jack-II could to use the new Light TAG that was coming into service on the TDF in 3049.
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #80 on: November 14, 2020, 01:01:25 PM »

Outreach
Harlech City
Early 3051
Office of Colonel Natasha Kerensky

Natasha Kerensky and Elizabeth Nichole were in a comfortable looking sofa, sampling the contents of the well equipped whiskey stock of Natasha.
‘So, Nichole, how is it to train the Reachers?’
‘That depends, Natasha. The former Royal Guards, now the Reach Guards, are a standard battalion of moderately competent fanatics, but lacking in imagination and with standard equipment. They take the punishment and might one day improve’.
‘And the little Prince’s pet troops? Are they a decent adversary?’
‘The Revenants? God, they are a nightmare. They have hardware you don’t find in other forces, Battle Armor, almost a battalion of these buggers, Fighters armed with AAM and AShM variants of Arrow IV missiles,  a lot of EW equipment and other things that nobody has.  And they are starting to know how to use them.’
‘Well, everyone is starting to produce these new toys, it is just a matter of time before we also get some. I’m confident that you will find a way to overcome these toys.’
‘Well, while everybody is indeed starting production of these, and the key word is starting, the Revenants have already plenty of them and are developing a doctrine to use them and they have used us to test it and train their personnel. They also have  another variant of the Arrow IV,  the FASCAM one, that deploy minefields on demand. Real nasty, until now I have see that one at ‘home’. On top of that, they also have a new arty smoke shell. This one also messes with IR, Radar and Lidar. Some of my techs think they use a mix of hot, persistent particles, magnetic ones and a new type of aerosol with a real impact on Lidar systems. They successfully mixed all these in a single warhead and when fired in numbers, they turn your forces almost blind. They like to use them just before launching an ambush or to stop a rush.
‘I see I need to arrange some exercises against them, I always liked a challenge. Something more to report?’
‘The troubles begin in space, with these heavy Fighters loaded with their special missiles, they can defeat many invaders there. After that, they have these armed satellites and SDS lite forts with Naval Lasers. I’m telling you, only a force with WarShip support could invade a world like that. And that is just the beginning.’
‘Oh? Tell me more.’ said Natasha refilling the cups.
‘The Revenants have a bigger than normal Aerospace Fighter component. All, even the light ones are armed with these dammed missiles. On top of that, in the atmosphere, they use some modified old cargo planes, with DropShips like sensors and comms, that give them better sensor range and allow for better coordination of the Fighters. Normally they are very fragile, but you can’t get to them. If you try, you end in a trap against Heavy ASF with plenty of these triple dammed missiles. I only  was able to win against them a few times.’
‘New toys and new doctrine. I see the Little Prince has been busy.’ commented Natasha.
‘Don’t tell me. As soon as they achieve air domination, they deploy high altitude – out of the range of ground weapons – high endurance drones, with passive sensors, IR and neutrino detectors my techs speculate so that they can detect our forces anywhere.’
‘Have you tried scenarios without them having air domination?’ asked Natasha after a bit.
‘Yes, they are eager to try these also. No good. It is slightly better, because they don’t deploy these radars, but our own aerospace forces couldn’t do much as they deploy a lot of Leclercs in the flak configuration supported by Valis with SAMs. My aerospace forces hates the Revenants by now. They are trounced most of the time.’ said Nichole with a melancholic air.
‘And other than the these bad news, what new surprises do they have in stock?’ asked Natasha, after emptying the cup and with an interested look.
‘Let me see… They love arty. Between these smoke shells and minefields on demand, they can stop any assault very fast. Trying to destroy it is complicated as it is very mobile  and always protected by strong forces. They like to use the new Leclerc variants for that, one that is equipped with a Gauss Rifle and can do nasty things to the Light ‘Mechs sent against the Arty. Somehow, they also have a new heavy camo net, that can help conceal the tanks way better than the normal ones.’ said Nichole, taking the bottle and refilling her cup.
‘And on the ’Mechs side? Also bad news?’
‘Apart from the fact that they have a lot of them equipped with Beagle or Guardian ECM units, and  that they most of the time refuse decisive battles, not so much. The Prince as you like to call him, prefer to send fast units to deal with our depots and kill us with a thousand cuts strategy. He has modified some of the Maultier hovers to fast carry battle-armor, using them to execute said raids to destroy our depots. The silver lining is that they are just starting using that new doctrine and toys, so, we got them several times because of failed coordination, wrong sense of timing everything that happens when you are not yet proficient in a job.’
‘Ouch.’ said Natasha with a sympathetic look ‘and how did the Arano-Bassot behave on the battlefield?’
‘Only the daughter fought. Kamea is busy ruling the Province, and Jean-Luc is more in the HQ, coordinating his brainchild. But I have seen both in the range and they are good, very good in fact. The young one is not bad for her age and experience, piloting one of these new Toro ’Mechs they started to deploy which is basically an advanced Wolfhound with jump-jets. By the way, my ’MechWarriors want to get some of these.’
‘What I think is strange, is that they are showing you, well us, so much new hardware and their new doctrines. Normally these are state secrets, not show in front of mercenaries, much less ones that are resident in another nation.’
‘Oh, the Prince, wants us to know his ideas, he calls them Air-Land Battle 3050  and he want your and Jaime’s input. In fact, he asked to know what you both think about the results if they were to be used against forces from Home.’ looking intensely at Natasha, Nichole continued ‘I think that the Prince considers a serious possibility that an invasion will take place in the near future.’
‘So, he knows something and is preparing. That makes sense in a way. The Revenants are gearing to a very different kind of warfare and we need to adapt or be left behind.’ Said Natasha refilling her cup again. ‘Any bright-side on that depressing report, Nichole?’
‘Some. For starters, we are a better unit than the Revenants, if you remove the fancy toys and novel doctrine. They are still adjusting / learning to implement it and several times it failed. It is  also very expensive to implement and much of that demand that they obtain early air supremacy. My suggestion is that we invest in EW and enlarge our aerospace arm. We also need to advance with our Battle Armor program faster.’
Wolfnet analysis and conclusions – no recommendations at this time

Technologies that started to be produced by several nations.

Battle-armor
AAM Arrow IV
SAM Arrow IV

Technology / designs used by Comstar / Terra / WoB / Taurian Concordat

PA(L)

Technology / designs only used by the TDF / Revenants - The Revenants because of their close association with VMI get almost all the Concordat tech early on
AWACS - cargo plane with DropShips class sensors and comms suit. It is not a factory made conversion, more a field modification, probably made by the V4RU VMI department. Only one observed.
Drones - long endurance not manned drones that fly at altitudes higher than any ’Mech weapon can reach with IR and Neutrino passive sensors. Factory made, only 3 observed. Probably prototypes / first production run for field test. Numbers show not enough for a continuous field survey.
Heavy / advanced camo net -  similar to late SLDF Royal models, but apparently a bit more advanced.
FASCAM - minefields deployed by arty / Arrow IV.
Advanced 'smoke' shells - smoke shells with hot particles + magnetic particles and a mix of improved aerosol that do a mess to any laser system (Lidar, rangefinder, or other)
Maultier BA - modified Maultier hover transport modified to move Battle Armours Factory made models.
AShM Arrow IV - very good to destroy DropShips, outside the range of said DropShips weapons.

While other nations use passive deployed sensors, the Revenants use more and more advanced ones.
Note – While the Revenants are integrated in the TDF after the merging of the Aurigan Reach with the Taurian Concordat, they still have a considerable margin of independence.
Wolfnet considers unusual that the Revenants show so much new hardware and doctrine to the Wolf’s Dragoons. It seems  that for unknown reason, the decision makers from the Taurian side or the Arano-Bassot regents want this knowledge and their capabilities to be known and understood by us.
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #81 on: November 14, 2020, 03:37:56 PM »

Note: In this chapter, several of the shipyards and WarShips being built have nothing to do with OTL / Lore. The differences are significant. Note that it is the initial phase of construction, of new designs, with the exception of some cases pointed out, which means that the first ones produced are still many years away from being considered operational.


TMI Report regarding the construction of WarShips by other nations.

Federated Commonwealth
New Corvette design in Port Simon Naval Shipyards (Galax) and Ioto Galactic Enterprises (Gibbs).
New Heavy Cruiser or Battlecruiser design in Port Sydney Naval Shipyards (Alarion)
New Heavy Cruiser or Battlecruiser design in Kathil Shipworks (Kathil) - different design from the one under construction in Alarion.

Capellan Confederation
New Heavy or Light Cruiser design in Saroyan Shipyards (Sian).

Free Worlds League
New Corvette design in Illium Shpyards (Atreus).
New Heavy Cruiser design in Illium Shipyards (Atreus and Ionus).

Draconis Combine
New Corvette design in Midway Shipyards (Midway) and Terada Warship Yard (Dieron).
New Frigate design in Midway Shipyards (Midway).
Narukami class Destroyer (Block II / modernized?) in Luthien Naval Yard (Luthien).
Samarkand class Carrier (Block II / modernized?) in Luthien Naval Yard (Luthien).

Earth
New Destroyer design on Titan Yards (Sol).
Dante class Frigate in Titan Yards (Sol).

Apart from the Frigate produced in the Sol system and the Destroyer and Carrier under construction in Luthien, all these are new models, all in the initial construction phase of the first model of their class and it is most likely that they will suffer from delays as well as problems before real production can begin.
TMI estimates that none of theses new designs could be operational earlier than in five years.
In the case of the FWL, the considerable fleet of ex-SLDF WarShips is maintained by a new dockyard in orbit of Gibson, the system gifted to the WoB by Thomas Marik. That said ships are all still crewed by WoB operatives and that none were transferred to the FWLN is a source of tension between both groups.

The race-to-arms in the dark navy explains mostly why we don’t see many new ’Mech designs, the other nations military are content with upgrading  the current models with refit kits , or upgrading the lines to include the new technologies for the next production runs.
Addendum – The mystery of the new JumpShips deployed by the Magistracy of Canopus

While not WarShip related, it came to our attention that during the last decade the MoC has deployed several more JumpShips than it is supposed to have. The first ones were old ones, but their origin is still today unknown. In the last two years the MoC started to deploy more brand new Invaders than their only shipyard in the Canopus system can produce. We couldn’t find any link with other nations making a purchase unlikely . TMI postulate that the MoC has a hidden shipyard, somewhere. So far, none of our ships that routinely visit the MoC to deliver goods, has found anything. If you add to it, the six months disappearance of the Second Canopian Fusiliers eleven years ago, it is probable that the MoC has found a lost colony in the Deep Periphery, one with a functional shipyard, and managed to conquer it.
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Takiro

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #82 on: November 14, 2020, 03:44:09 PM »

I always wanted to do a warship salvage program for the Great Houses at the time of the invasion rather than just build new. As you study the old memory core wouldn't be good to try to restore some of the old derelicts sitting around your empire? It stands to reason that a few were in poor shape as a result of the Succession Wars but with the Gray Death discovery working its way around why not try to restore some of your old fleet before or while building new??
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #83 on: November 14, 2020, 03:50:20 PM »

Some chapters ago I reported that both the FC and the DC showed some older warships. the TC also found some old ones. These are repaired / refit at a great cost.
The DC construction of old designs is based on the fact that they have units of these models in a bad state, but good enough to be studied and copied.
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #84 on: November 22, 2020, 04:34:09 AM »

The Federated Commonwealth, sick of the pirate attacks launched from the Tortuga Dominions, finally decided to settle the matter once and for all.
The Lexington Combat Group brigade was sent, with extensive support from CV DropShips, assault DropShips, the first Pocket WarShips built in the FC - Overlord A-3 - and the two Mako Corvettes, that fortunately had just undergone a complete refit.
A large group of space marines, special forces, and several tug-class DropShips were also sent.
A force perhaps excessive to eliminate pirates, even considering the size of the groups that operated from Tortuga, but the AFFC Navy took advantage of the occasion and the fact that it was a relatively low intensity operation, far from the usual opponents eyes, to test new doctrines and gain much needed combat experience.

Note: Because in this AU the collaboration between the FC and the DC don't exist (no Clan invasion so far) the Overlord A-3 has 2 AR-10 tubes instead of 1 AR-10 and 1 Kraken-T.

The operations started with almost simultaneous emergence at both Nadir and Zenith jump-points of Tortuga Prime. At each site, one Mako Corvette accompanied by an Invader JumpShip carrying 1 Overlord A-3, 1 Avenger and 1 Leopard CV exited hyperspace and quickly took control of the present JumpShips and the few forces that the pirates had locally.
Two hours later, the rest of the invading force emerged at the Nadir jump-point, and immediately headed for Tortuga Prime III.
Even though the operations at the jump-points was very favorably to the Federated Commonwealth, at least one pirate JumpShip was stationed at a pirate jump-point, very close to the planet and because they detected the invasion in time, managed to escape.
The rest, even if they fought viciously and with the energy of despair, knowing well what was waiting for them, had no chance. The mercenary unit in charge of this operation had recently modernized their equipment, and easily won total space and air superiority. Paula Trevaline's body was taken from the wreckage of her Banshee, Lady Death.
This situation was repeated in the other five systems of Tortuga Dominions - Morgan's Holdfast, New Port Royal, Fletcher's Feast, New Hati and New Gascony. For some obvious reasons, the few pirates that escaped each time did not alert their fellow groups in the other systems of the Dominion, preferring to depart to distant and safer places at full speed, rather than facing once more the Federated forces (I guess this is what you get when you use a hammer to smash a nut with a sinking morale). In the end, only 3 JumpShips carrying half a dozen DropShips escaped destination unknown. Several thousands of slaves were liberated, about a dozen JumpShips and two dozen DropShips were captured in diverse state, some needed parts and a tender ship with skilled technicians to be operational again, but that could be arranged.
Note: In this AU, there was no 'clean-up' operation in 3042, executed by 9th FedCom RCT – at that time the FC was distracted with the HPG Crisis. And as such, Paula Trevaline is the leader of the pirates in 3051, when this operation is executed.

Following up, several regiments of militia / second rate units took home on the just conquered planets, and a half supported program of colonizing the 6 systems started with some terraforming and water purification systems being delivered.

How does the Taurian Concordat know about this ?
During the last decade the ex-agents of MIM that moved to the Reach had started a school in seduction, compromising and infiltration, to be attended by selected members of the Reach Intelligence – very beautiful woman with the right mentality. This school was later expanded to the full Taurian Concordat, and a full collaboration with TMI  started.
One of the best results was the seduction and subsequent compromising of a high level clerk with very high classified clearance in New Avalon. The information of said source was transmitted back to the Concordat via selected JumpShips of the growing Taurian commercial fleet, that routinely visit the Federated Commonwealth.
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #85 on: November 22, 2020, 12:22:00 PM »

Note.: ships designs courtesy of Adventwolf.

The TMI report on other nations shipbuilding plans as well as the report on the AFFC starting using WarShips in combat operations, caused a major shake-up in the TDF leadership.
Two nations - Earth and the FWL (although in this case more precisely the WoB) already had not only larger navies, but also bigger ships. Worse, all the large neighboring nations, the FWL, the FC and the CC, were building Cruisers, a type of WarShip that the TDF had decided not so long ago, it would not need.
The need for a proper navy in a few years was made evident and the construction plans had to be changed accordingly, following the wishes of the Admiralty that like all good naval officers always aimed at the biggest machines possibles
Two new types of WarShips were added. One was the very modernized and extended version of the old Taurian Cruiser class Winchester, the other was a completely new design.
Class: Winchester II / Cruiser
Mass: 770,000 tones
Armor Type: Improved Ferro-aluminum
Armament (Capital): 11 NL55, 2 NAC/30, 8 NAC/20, 1 NAC/10, 6 AR-10 Launchers.
Armament (Secondary): 10 ER Large Lasers, 20 LB 10-X AC, 16 ER Medium Lasers
12 ASF and 6 small crafts
3 DropShips
LF Battery

Class: Ajax / Fast Destroyer
Mass: 390,000 tones
Armor Type: Improved Ferro-aluminum
Armament (Capital): 3 NAC/20, 10 NAC/10, 9 NL55, 2 NL35
Armament (Secondary): 16 AMS, 20 LB 10-X AC, 22 ER Large Lasers, 6 LRM 20+ArtIV
18 ASF
2 DropShips
LF Battery

While the construction of the Winchester class, was not a major problem from a technical point of view, the Ajax suffered from all the problems that a new design had - delays, cost overruns, glitches on the first ship, etc.
As the budget was not unlimited, even after the information of the construction plans of the neighboring nations, the number of Concordat (Frigates and Carriers) had to be reduced in order to provide means for the construction of the new ships.

The two Concordat variants (Frigates and Carriers), the Cruiser, and the new Destroyer, were all LF battery equipped, allowing task forces equipped with these WarShips to have great mobility, unlike the Pintos, already relegated to patrol and anti-piracy operations.
To accompany / refuel the task forces, a fleet train equipped with Mriyas, each carrying three Starlifter DropShips (50k+ monsters), was planned, as they were the only type of JumpShips equipped with LF battery, and thus able to cope with the speed and range of these task forces.
Although the TDF had a clear preference towards using their new standard Lee class DropShips, these were tremendously expensive, and with most of the available funds allocated for the construction of WarShips, the use of more economical DropShips had to be accepted in some areas.
Thus, a new variant of Union (Union-BA) was accepted, with a capacity to carry 72 battle-armor troops, and  to rearm, repair and maintain the BAs.
Another was a (relatively) cheap version of Leopard. Eliminating the cargo capacity, it was equipped with a NL35 spinal mounted, thus creating the cheapest (and not ammo dependent) pocket WarShip in service on the TDF Navy.
Meanwhile, the shipyards at New Vandenberg and Mechdur were in the middle of the upgrading / expansion to be capable to also build Pintos. The bigger WarShips for now, could only be produced in the shipyards at Bolthole and Taurus. In Badlands and Pinard, two new dockyards were in the early phase of construction.
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #86 on: November 29, 2020, 10:24:59 AM »

Several studies and simulations showed that although the Taurian WarShips were better defended than the SLDF ones against Aerospace Fighters (including those carrying Alamos), they still needed increase defenses to stand a chance to survive against a determined adversary.
While having a lower range and power than the capital missiles and without the capability of being armed with nukes, the Arrow IV SAMs were still very effective against ASFs.  They were also much cheaper and took a lot less of volume and mass compared to the more conventional options. And until the heavy AMS systems reached production phase (which was still a long way to go), they were the best defense option available.
ABRD (Arano-Bassot Research and Development), based on Coromodir, was working on adapting the tracking and targeting systems of the AMS to be used with Pulse and ER Lasers. The difficult part was to let the weapons switch from AMS mode to the ‘normal’ one and vice-versa. If / when successful, these systems could be used in WarShips and DropShips, to defend them against all kind of missiles from SRMs and LRMs, to Arrow IV anti-ship, or even capital missiles, greatly improving the defenses of said Ships. While very promising, the program still had several problems to resolve.
Because of this, a change in the configuration of the new Winchester II Heavy Cruiser was submitted just before it entered production, changing the layout of the weaponry.

Winchester II - final weapon configuration
Capital Weapons - 11 NL55, 4 NAC/30, 8 NAC/20, 2 NAC/10, 6 AR10 Launcher
Secondary Weapons - 16 ER Medium Laser, 22 ER Large Laser, 20 LB 10-X AC, 12 Arrow IV SAM
At the same time, all WarShips models, including the ones already in service (except the low-cost Pinto) also received 12 Arrow IV SAM, to substantially increase their defenses against ASFs.
This change was not well received by the shipyards as it would create  delays in the construction of the first WarShips with all the needed changes in planning and logistics, without forgetting increases in the costs.

Meanwhile, things were moving ahead on the political front too. The immense power that the Arano-Bassot family had in the Concordat was not seen with good eyes by the other groups, with the exception, of course, of the ruling family. This led to continued protests, and in order to calm down the situation, Thomas ended up withdrawing the New Vandenberg government from Jean-Luc and hand it over to one of his most influential supporters groups that was against the situation.
Jean-Luc and Kamea, who had been waiting a long time for this to happen, were neither surprised nor offended by the position Thomas had to take, viewing it as a necessary measure to maintain power. Just as it was clear that it did not affect Jean-Luc's position in the various companies in which he had a stake, this being much more important for the family.
The exception being the Arano-Bassot shares in the New Vandenberg shipyard, that they are also ‘forced’ to sell to a conglomerate controlled by the politicians that had forced the relinquish of the government of the same system. The Arano-Bassot family, instead of fighting that in the tribunals, accepted the deal pacifically and immediately invested the received funds in the shipyard in the Mechdur system. That group also wanted to buy the Arano-Bassot shares in VMI, but they didn’t have enough funds for that after having to buy the shares of the family in the shipyards. For now. They had a lot of political pull and financial might, but not enough money to pay for it. Their goal was to  keep the Arano-Bassot within the Reach province.
However, their plan would lead them to nothing as in the last decade, Jean-Luc had used his influence and Kamea tax incentives and in some cases subsidies, to attract several Taurian companies in the Reach to create branches, if possible in Coromodir V, the former planet of the Espinosa family now fully controlled by the Arano-Bassot family.

The TMI was also getting better at finding info about the other powers even in the Inner Sphere.
For example, in recent years the intensity and severity of attacks by pro-Capellan guerrilla groups on the worlds that the Concordat had captured in the war in the 3030s, had increased substantially.
Unfortunately for the Concordat, their security forces had little experience in counterinsurgency operations (COIN). Only in Ward, which had been captured by the Reach, was the situation slightly better. This was due to the fact that due to years of having to deal with pro-Espinosa fanatics, Reach security forces had more experience in COIN operations.
During their regular exchanges with the  MIIO, the TMI discovered that the same thing was happening in the Sarna March, Romano Liao had clearly adopted a different strategy this time, one that made raids in retaliation unlikely.
On November the 2nd, of 3051, Hanse Davion suffered a mild heart attack. Although he recovered almost completely, he was forced to reduce his work rate substantially, with Melissa Steiner-Davion taking over many of her husband's duties. At that time, Victor Steiner-Davion who was on active duty in the  12th Donegal Guards RCT, had been called back to New Avalon, but it was apparently decided that he would not take the throne before gaining more experience.
Curiously, around the same time, Katherine Steiner-Davion also entered NAIS for prolonged medical treatment, but it was not specified for which illness.
Rumors were that the AFFC had started to field ’Mechs equipped with more variants of Ultra and LBX cannons – LBX-2, 5, and 20 and Ultra 2, 10 and 20. So far none had been confirmed, but if one took in consideration the ‘love’ the Davions have for ballistic weapons, it has to be expected.

The TMI confirmed that all nations had initiated searching programs where there had been ancient naval battles, apparently looking for wrecks of WarShips that were possible to recover. At the moment, they had no information on the results, only that the ongoing searches were extensive.
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #87 on: December 12, 2020, 10:39:42 AM »

From the very beginning of her reign, Kamea had decided that Coromodir V, the old Espinosa home-world, not touched by the civil war, and now directly controlled world by her family, would have its already impressive (impressive for the Reaches that is) industrial infrastructure expanded, while Coromodir VI, the capital world, was going to be restored to a non industrially-polluted world.
At first,  progress was very slow, in no small part because othe lack of funds. But bit by bit and after a while with my help, when I located as many of my companies as possible in Coromodir V, the world evolved to a very respectable industrial powerhouse. At first, in the civilian side, but bit by bit, the infrastructure and support industries for a military-industrial complex were created. Now, in the early 50s, the results were evident.
Thanks to the investments of the Arano-Bassot family in Coromodir V, the production line of the Shogun SHG-2H started in February 3052  instead of in New Vandenberg.
Coromodir V in 3052 also had operational production lines for the Karnov VTOL,   the production license had been secured in 3028, the Cobra VTOL in its Command and MASH variants  and the Vector VTOL in its Scout, EW and Attack variants. Two production lines of industrial ’Mechs also went operational in February 3052.
While the Cobra being an old and common design was no problem with its license,  the Vector was a General Motors one. Luckily for Arano-Bassot, they had a very good relation with GM, so negotiating the license of production was relatively easy.
The fact that, except for the Shogun, which was produced by the local VMI branch, all these designs were  VTOLs produced by a new industrial group, Coromodir Heavy Industries, Ltd (totally controlled by the Arano-Bassot family).
In Coromodir V, industries capable of supporting the production of 'Mechs, ASFs and other diverse military equipment had been built, with only the assembly lines missing, since only the one for the Shogun was available.
Thanks to the big investments in the shipyard in Mechdur, it was foreseen that in 3055, it would be able to produce 3 Pintos and 4 Invaders per year, keeping 6 other slips available for maintenance.
To solve the problems with the terrorist groups of the Maskirovka / Death Commandos units, the TDF resorted to hire several groups of mercenaries specialized in counter-insurgency operations (COIN). Less known and discreet than the large units that used '’Mechs, these mercenary forces like all specialized forces had their use. Fortunately, several groups were available in early 3052, and although they had to pay a (relatively) higher price because some didn't want to go to Periphery, all the available units were hired by the Taurian Concordat.
By this time a new wave of pirates had started to target the Concordat JumpShips. Every tentative of protecting them with military DropShips and / or armored marines failed. The pirates apparently had too good information and didn’t target the protected ships. Since no one from crew returned or no member of these pirate groups was captured, no information on them was available, but the TMI suspected because of their efficiency that they were Capellan sponsored.
In retaliation for these operations and the insurgence groups, both suspected of being Capellan sponsored, Thomas authorized TTI to help HildCo Interplanetary in St Ives to (re)build the production lines of the Pillager PLG-3Z, something that the Federated Commonwealth has not helped the small nation with. The price of said help was the production rights of the advanced Assault ‘Mech for TTI, turning them into the second company to produce Assault ‘Mechs in the Concordat.
VMI  was Thomas’ first choice  but the political in-fight inside the Concordat forced him to select TTI, that not only was based on Taurus, but also was not controlled by the Arano-Bassot.
Due to the implosion of Comstar and by association of the MRB,  MRBC succeeded it with a base in Outreach, basically the same as Jean-Luc remembered.
The second generation of ground defenses i the Concordat was a bigger fortress with a pair or two of Heavy NPPCs, greatly improving the capability of defending the word they were installed in against light WarShips. Ground based batteries of Killer Whale capital missiles started to be installed at the same time, even if for now they were in small numbers and only in strategic worlds, providing an extra capability against any orbital menace.

News of a new civil war in the FWL began to circulate in March 3052.
From what was known, in early March 3052, units from Regulus had tried to capture WoB WarShips in the Gibson system. Tried and failed. In retaliation, WoB WarShips had executed an orbital bombing of Regulus shortly after, showing to everyone what the Word of Blake really was, that is a group of trigger-happy bastards. The escalation, as well as the number of deaths caused, led many to rise up against such action, and against the WoB, in the Parliament in Atreus. Shortly after, the FWL was again involved in a civil war, with the forces loyal to Thomas and supported by the WoB being the only ones with WarShips. 
But not everything was going well for the loyalists and the WoB. One of their WarShips, the WoBS Herald of Retribution, an Aegis class Heavy Cruiser, was destroyed by a violent attack executed by several squadrons of ASFs in retaliation for Regulus and if rumors were to be believed with the use of several Alamos.
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #88 on: December 19, 2020, 10:22:01 AM »

TTI (Taurus Territorial Industries), a long time adversary of VMI, now had a solid support in the political group that opposed the Arano-Bassot family inside the Concordat, heavily lobbying for selling their own production to the TDF and the militia.

The principal focus of the company had been  in the last decades the aerospace and vehicles divisions, with their ‘Mech department being neglected. However, in the last years of the 40s they had upgraded their production and assembling lines and by now, they were able to produce not only the brand new and advanced Assault ‘Mech, having got the contract for the Pillager -PLG-3Z but also Locust (1V) and Wasp (3A), while still producing older designs. Thanks to their investments, they were able to produce about 10 new ’Mechs per month, on each line.
But their true jewel was the new Wolverine WVR-7TC, replacing the old 6R line. A brand new variant, the result of the in-house research team and  a very capable medium even if a bit too ammo dependent.
The engine had been replaced by a XL model and the armor upgraded to FF, while both torso sides received CASE. For weapons the SRM-6 was kept, while the Medium Laser was replaced by a Pulse one and the AC/5 by a Gauss Rifle.  The Heat Sins were also upgraded to 10 Freezers, turning the ’Mech in an oversinked one, capable of pushing its limits even in the most demanding grounds. The only limitation was that both the SRM-6 and the Gauss Rifle only had one ton of ammo each.
After evaluating the first prototype, the TDF ordered two changes before it would buy some. They wanted the Laser to become an ER one and the Gauss Rifle ammo to be increased to two tons. The changes were easy to implement and once done, the TDF immediately bought the entire first year of production.
The cheap Wasp and Locust were bought in bulk by the TDF to fill the quotas of Light ‘Mechs in several units and the rest was sold to Militia units or exported, for cash strapped mercenaries that needed ’Mechs but didn’t have the money for the most expensive ones.
Pinard Protectorates Limited (PPL), that already produced the Toro II under license, started the production of several variants of the Phoenix Hawk. The budget one was the standard PXH-1, the other two were the PXH-TC1, that removes both machine guns and respective ammo, upgrading the Heat Sinks with Freezers, while upgrading the Laser to an ER one while adding a Small Laser and a Beagle Active Probe. The TC2  only differed from the TC1 by exchanging the BAP for a Guardian ECM Suite.
Continuing their long policy of cross-licensing with VMI, PPL traded the licenses of these ’Mechs in exchange for the rights to produce the Jack II and the Colibri (the PA(L) produced by VMI), also with Coromodir Heavy Industries, even if for now VMI and CHI didn’t have the budget to start the production of new lines.
Several mercenary units with long-term contracts with the TDF like Gordon’s Armored Cavalry were also offered to become house units, meaning that by early 3052 the number of mercenary formations inside the Concordat was at an all-time low, none bigger than a battalion.

At the same time, Jean-Luc found evidences in the files from the Taurian R&D that decades ago a team had found out a leak towards making sub-capital weapons and even produced some workable models. After the mandatory cursing, he began working on securing the funds needed to produce these weapons while passing the information to the teams working on WarShips and Pocket WarShips.


Note.: ‘Mech production in the Taurian Concordat in mid 3052
Light - Jenner (DHS), Toro II (Wolfhound F-2 with FF, ES and JJ), Stinger (3R), Locust (1V), Wasp (3A)
Medium - Shadow Hawk (DHS), Griffin TC (ERPPC, LRM10, 2ML, DHS), Talos II (2ERLL, 4ML, DHS), Phoenix Hawk (-1, TC1, TC2)
Heavy – Archer (4M), Marauder (2R), Warhammer (7A), Penetrator TC (2 more DHS and ECM), Thunderbolt (5Sb)
Assault - Marauder II TC (2ERPPC, 2ML, 2LRM10, JJ), Hellfire (2ERPPC, 2LPL), Shogun (2H), Pillager (3Z)
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paulo brito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #89 on: December 25, 2020, 05:12:28 AM »

‘Emma must have access to an advanced equipment source somewhere in the Deep Periphery' concluded Anne-Marie at the end of her report on the Magistracy of Canopus. 'Otherwise how did she get about two regiments of ’Mechs, all late SLDF or unknown designs, as well as the dozen Dictator DropShips that appeared at the same time?’
'And your sources couldn't find out their origin?' asked Kamea leaning forward with an interested look.
‘Not yet. The first series of JumpShips and DropShips, we now know about, came from the Alexandrian Covenant, Emma captured an intact shipyard there, as well as several operational Ships. Letting this information leak out is  an indication that the Magistracy is probably done with the place, as they do hope that other intel agencies will waste time and resources looking in the place. SOP for the MIM. We still don't know exactly where the installation has been bought but it likely to be in an uninhabited one near Canopus' replied Anne-Marie consulting her notes 'Regarding these new forces, my sources are adamant that this new equipment comes from another place. Apparently, they got several civilian DropShips, about a dozen JumpShips, Star Lords and Monoliths, a dozen Dictators, and I think an operational WarShip'.
‘An operational WarShip?' I asked, astonished 'what are you basing this on?’
‘Well, Emma, in recent years, has been very insistent in negotiations to get some WarShips from Thomas' answered Anne-Marie putting down the documents and looking at us 'more recently, she basically no longer press on this issue, and I’m reasonably sure that no other nation is even willing to sell WarShips. My conclusion is that along the rest, they probably also found at least one operational or in a state that Emma thinks she can repair without help'.
‘Aunt Anne-Marie, couldn’t Emma just have changed priorities or simply have no money to buy one?’ asked Sara, that had just recently started to participate in these reunions.
‘Yes, in both cases,  Dear’ replied Kamea  ‘but with all her neighbors getting WarShips or already having some, and that nasty civil war on her border, it is difficult to believe that Emma don’t want one or two also.’
‘But, how can we be certain Emma got one WarShips?’ asked Sara again.
‘There are at least two ways’ answered Kamea ‘ TMI can get that info’ as these words were pronounced we could hear a snort from Anne-Marie’s side, ‘yes, Dear I know MIM is still way better than TMI even if TMI has improved a lot but I am sure they could do it.’ and without a pause, Kamea continued in stride ‘The other option is sending a ship to look for us in all these uninhabited systems near Canopus, the most probable location of the hidden shipyard and logically said WarShip.’
‘But Mother, if a WarShip is in one of these systems, don’t we risk losing the searching JumpShip?’
‘No, if it is a Mriya as they have LF battery, and could escape before interception, Dear. But, it is both a time-consuming and expensive operation a,d I don’t know if Thomas would authorize that. Anyway, we don’t have any Mriya or any orders to give to the TMI, so it is not up to us.’ finalized Kamea. 
‘As for the origin of these supposed WarShip, I've never heard of a colony in this area with that kind of equipment and the SLDF list of bases doesn't include anything either' I replied thoughtfully, looking at my notes in my personal noteputer. ‘That leaves us with some options, none of them good. First, a base or a colony created after the Amaris Crisis, and that for this reason is out of the Argo database. Not impossible but unlikely because at that time, the Star League lacked the resources for new colonies, and new bases would have been in areas closer to the conflict, not in a remote area. Second, it may be related to the SLS Dobrev, which was more or less lost in this area'.
‘The SLS Dobrev? I've never heard of it, Jean-Luc' replied Anne-Marie with a curious look, while Kamea and Sara also leaned towards me with an interested look 'what are you talking about?’
'Do you remember when the Revenants captured that Assault Mech, the Bull Shark? At the same time we fought pirates having advanced weapons.' They all agreed, and I continued, after looking again at my notes 'Good, when we captured the base of the smuggler who was behind those weapons, a Notker Baumann, we also found the records of a JumpShip that belonged to SLDF, the SLS Dobrev. This JumpShip was  totally wrecked, had supposedly left with Kerensky in the SLDF Exodus, but  was found for some reason, by Baumann  South of our border with the Deep Periphery. Now, we know that Kerensky went North, so something must have happened. Stranger is that the shipping records, even if damaged, recorded part of a voyage coming from a  location far in the North. It could be a second Exodus, from part of Kerensky's forces, that went wrong, somewhere South of the Aurigan Reach'.
Kamea and Anne-Marie looked at each other with a thoughtful air.

‘It may be, but it seems a bit far-fetched,’ Kamea said, then turning to Anne-Marie, 'See if your connections can find out more about this equipment. An increase in the Magistracy power, even if at the moment, a friendly nation, is always to be looked at with caution.’
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