And here are Takiro’s favorite Diamond Sharks!
CLAN DIAMOND SHARK
FRONT LINE FORCES
Clan Command
Diamond Skate (Elite/Fanatical)
1st Marine Elemental Cluster (The Devil Sharks) (Elite/Fanatical)
Nightlord-class Battleship (Terror of the Deep-Flagship)
Alpha Galaxy (Deathstrike)
Sapphire Skate (Elite/Fanatical)
21st Assault Cluster (Nagasawa's Sharks) (Elite/Fanatical)
27th Cruiser Cluster (Flashing Ivory) (Elite/Fanatical)
39th Strike Cluster (The Frenzy) (Elite/Fanatical)
Beta Galaxy (Predator)
Pearl Skate (Elite/Reliable)
7th Cruiser Cluster (Riptides) (Elite/Reliable)
6th Strike Cluster (Blood Hunters) (Elite/Reliable)
42nd Strike Cluster (Gnashers) (Elite/Reliable)
Gamma Galaxy (Snapping Jaws)
Emerald Skate (Elite/Fanatical)
8th Assault Cluster (Rogue Hunter) (Veteran/Reliable)
28th Cruiser Cluster (Strum Wache) (Veteran/Fanatical)
31st Strike Cluster (The Merfolk) (Veteran/Reliable)
Zeta Galaxy (Territorial Waters)*
Agate Skate (Elite/Fanatical)*
57th Assault Cluster (Devil's Chum) (Veteran/Reliable)*
15th Cruiser Cluster (Slashing Spines) (Veteran/Reliable)*
11th Strike Cluster (Depth Charge) (Veteran/Fanatical)*
SECOND LINE/GARRISON FORCES
Lambda Garrison Galaxy
13th Shark Guardians (Poisoned Spine) (Veteran/Fanatical)
17th Shark Guardians (Bloody Seas) (Veteran/Reliable)
44th Shark Guardians (Land Sharks) (Regular/Reliable)
51st Shark Guardians (Diamond Hide) (Regular/Reliable)
Rho Garrison Galaxy*
4th Shark Guardians (Unblinking Eyes) (Regular/Questionable)*
10th Shark Guardians (Diamond Torpedoes) (Regular/Reliable)*
33rd Shark Guardians (Aqua Marines) (Green/Questionable)*
61st Shark Guardians (Death from Below) (Green/Reliable)*
Omega Garrison Galaxy*
35th Shark Guardians (The Urchins) (Green/Questionable)*
37th Shark Guardians (Free Air) (Regular/Questionable)*
83rd Shark Guardians (Cutting Pace) (Regular/Reliable)*
101st Shark Guardians (Maine's Marauders) (Green/Reliable)*
Sigma Garrison Galaxy*
14th Shark Guardians (Arctic Fox) (Regular/Questionable)*
18th Shark Guardians (Fire Fox) (Regular/Questionable)*
23rd Shark Guardians (Red Fox) (Green/Reliable)*
79th Shark Guardians (Sand Fox) (Green/Reliable)*
NAVAL FORCES
White Shark Naval Star
Sovetskii Soyuz-class Heavy Cruiser (Nagasawa)
Lola III-class Destroyer (Predator)
Essex-class Destroyer (Sharon)
Fredasa-class Corvette (Swift Strike)
Thresher Naval Star*
Aegis-class Heavy Cruiser (Bloodlust)*
Lola III-class Destroyer (Space Hunter)*
Essex-class Destroyer (Tracy)*
Fredasa-class Corvette (Devourer)*
Kraken Transport Star
Potemkin-class Troop Cruiser (Kraken; Red Tide)
Volga-class Transport (Bold Venture)
Tsunami Transport Star
Potemkin-class Troop Cruiser (Titanic; Tsunami)
Volga-class Transport (Star Swimmer)
Poseidon Transport Star*
Potemkin-class Troop Cruiser (Bloodletter; Poseidon)*
Volga-class Transport (Speculator)*
Units marked with an asterisk (*) remain in the Homeworlds.
Clan Totals
Front Line Clusters: 18
Garrison Clusters: 16
WarShips: 18
Diamod Shark Touman Organization and Overview
Although there are some who deride the Diamond Sharks as the merchant Clan, they remain accomplished (and lethal) Warriors. Their sharp business dealings are backed up by deadly formations well able to hold their own against any of the Clans of Kerensky.
The Diamond Sharks diverge from more traditional Cluster formations, hosting a disparity of units and being over strength compared to other Clans. But this gives the Sharks options when they must resort to combat that other Clans frequently do not have. Diamond Shark front line Clusters are built around eighteen Stars, whereas a ‘normal’ Cluster has fifteen: a Command Star with 5 OmniMechs, two Trinary with 15 OmniMechs, two Supernova Binary each with 10 OmniMechs and 50 Elementals, and a Trinary with 30 Aerospace Fighters, giving each Shark front line Cluster a strength of 55 OmniMechs, 100 Elementals, and 30 OmniFighters. Each Cluster has five Union-C class (two standard, two modified for the Supernovas, and one modified as a Cluster command ship for the Command Star) and one Charybdis class DropShips. All front-line Clusters except for the Diamond Skate (the Clan’s Command Keshik) are assigned a single Voyager-class JumpShip for transport. The Diamond Skate is embarked aboard the Clan Flagship, the Nightlord-class Terror of the Deep, modified for five docking collars. In addition, the Terror of the Deep has had the internal ‘Mech deployment bays removed for an extensive Clan Command facility. The flagship still carries a full complement of 500 Elemental Marines (organized as the 1st Marine Elemental Cluster, with six Trinary of 75 Elementals each and a command Binary of 50 Elementals), however, and expands the fighter complement from 20 to 30, while adding 10 Small Craft that can be used to quickly deliver the Elemental force from the ship to the surface if the Diamond Skate needs reinforcements.
Second line/garrison Clusters differ slightly. Each contains three Trinary built around 10 BattleMechs and 10 combat vehicles, two Infantry Trinary with 10 combat vehicles, 125 Conventional Infantry, and 25 Elementals each, and one Aerospace Trinary with 30 Aerospace Fighters. Transport is three Lion class DropShips (rebuilt to handle 10 BattleMechs and 10 vehicles), 2 newly built Seeker-C DropShips (for each Infantry Trinary), and one Charybdis class DropShip. Unlike most other Clans, every second line/garrison Cluster is supplied with their own Voyager-class JumpShip for strategic mobility.
The majority of the Diamond Shark Fleet is assigned to three separate Transport Stars, but the Clan retains a formidable force in the two Naval Stars, exclusive of the battleship Terror of the Deep. The Shark Merchant Fleet is the single largest among the Clans, with over 220 active duty and reserve JumpShips. The active duty fleet contains 5 Wanderer-class (500,000 design with an HPG, Lithium-Fusion Batteries, and seven docking collars), 8 Voyager-class, 20 Traveler-class, 30 Odyssey-class, 30 Discovery-class, 30 Aggressor-class, and 20 Hunter-class, for a total of 143 JumpShips on active service. The reserve Fleet mothballed over Tathis contains an additional 80 ships: 5 Wanderer-class, 10 Voyager-class, 10 Traveler-class, 10 Odyssey-class, 15 Discovery-class, 15 Aggressor-class, and 15 Hunter-class.
Total strength of the Shark Touman consists of 18 WarShip, 223 JumpShips (10 Wanderer-class, 50 Voyager-class, 30 Traveler-class, 40 Odyssey-class, 45 Discovery-class, 45 Aggressor-class, and 35 Hunter-class), 176 military DropShips (including 11 Assault DropShips), 1072 civilian DropShips, 935 OmniMechs, 480 BattleMechs, 800 Vehicles, 3700 Elementals, 4000 Conventional Infantry, 690 OmniFighters, and 480 Aerospace Fighters.
Operation Revival
Winning an enclave on Syrstart (shared with the Hell’s Horses), the Sharks have invested considerable time and effort in building up a massive industrial complex on that world. Defended by Lambda Garrison Galaxy, Syrstart is currently home to Alpha, Beta, and Delta Galaxies, as well as the Clan Command Keshik and a large portion of the Shark Fleet. For good or ill, whether the other Clans win, lose, or draw during this Invasion, the Shark Khans plan for their Clan to profit from this adventure. Accordingly, the Sharks have made known to every Clan that they have supplies stockpiled that are available for trade—but the Sharks plan on negotiating from a position of strength when Clans that haven’t planned for the events to come arrive at their door seeking parts, equipment, and weapons.
Back in the Homeworlds, the Sharks have already experienced a windfall from Revival. In return for the entire Goliath Scorpion enclave on both Marshall and Tokasha, the Sharks contracted back in 3029 to begin transporting the vast majority of the Scorpion civilian castes from the Homeworlds to Rondane. Twenty years later, on the eve of the Invasion, over 80% of the entire Scorpion civilian population (42,000,000) have been relocated to Rondane in the Chainelane Isles, along with virtually all of the Scorpion manufacturing facilities (excepting only factories on Marshall and Tokasha which were turned over to the Sharks). Although several Clans have taken exception to this mass exodus (only 11,000,000 remain on Dagda, Roche, and Strana Mechty), the Sharks are very pleased with the bargain they struck.
Still, the increase in Shark holding has only strained those forces left behind. Zeta Galaxy (the only front-line formation remaining in the Homeworlds) has been assigned to garrison the Shark capital of Tathis and their enclave on Strana Mechty. Two Clusters each from Rho, Omega, and Sigma Galaxies are stationed on Babylon, Delios, Priori, Marshall, Strata Domingo, and Tokasha. The Thresher Naval Star and Poseidon Transport Star have remained behind as well to support the Shark forces in the Homeworlds.
Blood Spirit: 17 Front Line, 15 2nd line/Garrison, 8 Warships, 81 JumpShips, 1395 'Mechs, 400 ASF, 930 vehicles, 1425 Elementals, and 5625 Conventional Infantry.
Burrock: 18 Front Line, 16 2nd line/Garrison, 8 Warships, 143 JumpShips, 1345 'Mechs, 660 ASF, 640 vehicles, 2300 Elementals, and 8000 Conventional Infantry.
Cloud Cobra: 17 Front Line, 15 2nd line/Garrison, 15 Warships, 120 JumpShips, 915 'Mechs, 2010 ASF, 480 vehicles, 1675 Elementals, and 3000 Conventional Infantry.
Coyote: 20 Front line, 16 2nd line/Garrison, 12 WarShips, 120 JumpShips, 1560 ‘Mechs, 860 ASF, 320 vehicles, 1975 Elementals, and 8000 Conventional Infantry.
Diamond Shark: 18 Front line, 16 2nd line/Garrison, 18 WarShips, 223 JumpShips, 1415 ‘Mechs, 1170 ASF, 800 vehicles, 3700 Elementals, and 4000 Conventional Infantry.