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Author Topic: Ragnarok: Final Rasalhague Defense  (Read 21671 times)

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drakensis

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Re: Ragnarok: Final Rasalhague Defense
« Reply #15 on: February 13, 2020, 03:52:12 AM »

Another prospect would be artillery. Cheaper than battlemechs, less mobile - but in a stand or die situation who cares about that - and something that most of the Clans don't use. Admittedly Clan Wolf is the exception.

Towed guns would be easiest, but the SLDF and HAF had a significant range of self-propelled guns and artillery missile launchers, several of which had copies floating around. At a minimum, some arm-twisting on ComStar could yield data on the Chaparral, Padilla and Marksman.
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Takiro

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Re: Ragnarok: Final Rasalhague Defense
« Reply #16 on: February 13, 2020, 06:23:39 AM »

Good point drak, I know panzerfaust went heavy in that direction with his excellent fanfic, Clover Spear - The Story of the '56 War. I do think the other aspect he is missing there is aerospace support (augmenting this arm which is an InnerSphere advantage is important too) and to be absolutely frank he was pushing an offensive against the Clan Occupation Zone not a defensive.

Reading up on the Winter War between Finland and the Soviet Union there doesn't seem to be any great defensive strategy employed just a number of factors which swung Finland's way. Interesting read on the Sissi (Finnish Light Infantry) though;

https://en.wikipedia.org/wiki/Sissi_(Finnish_light_infantry)

What role do you think MIMIR can play here as part of the Occupation Zone resistance?

https://www.sarna.net/wiki/Mimir

I think we should have one overall focus in the successful defense of the Republic, rescue of Ragnar Magnusson. Especially before his interaction with the Ghost Bears which cements their hold over Rasalhague.
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Bradshaw

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Re: Ragnarok: Final Rasalhague Defense
« Reply #17 on: February 13, 2020, 11:51:29 AM »

Intelligence at this point is dealing with subversive people within the refugees. A lot of pissed off civilians at this point. I doubt anything really organized is remaining of FRR government. A puppet state at best with Comstar calling the shots. Causing friction because of this as well. Its basically a 7 planet DMZ at this point.


In regards to their military. I figure Tukayyid is strictly policed by Comstar and the other 6 have a Battalion with support personal each. I see maybe something odd like an agreement with OWA for some Wings of Aerospace for Comstar assistance and trade. Just to get them somehow involved in politics in the IS.
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Bradshaw

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Re: Ragnarok: Final Rasalhague Defense
« Reply #18 on: February 13, 2020, 01:03:23 PM »

Possible structure looking at both FRR and Finland Military structure

Jaeger Regiment
Recon Company

1st Jaeger Battalion
     1st Jaeger Company
     2nd Jaeger Company
     3rd Jaeger Company

2nd Jaeger Battalion
     4th Jaeger Company
     5th Jaeger Company
     6th Jaeger Company

3rd Jaeger Battalion
     7th Jaeger Company
     8th Jaeger Company
     9th Jaeger Company

BattleMech Battalion
     1st Drakon Company
     1st Hussar Company
     1st Kavalleri Company

1st Infantry Regiment
     1st Battalion Foot
     2nd Battlaion Foot
     3rd Battalion Canine Foot

2nd Infantry Regiment
     1st Battalion Mechanized
     2nd Battalion Mechanized
     3rd Battalion Jump

Engineer battalion
     1st Engineer company
     Technical company

Artillery Regiment
     Mortar Battalion (note that this unit is infantry, not artillery per se)
     1st Artillery Battery
     2nd Artillery battery
     Forward Observation and Signal Battery

Signal Battalion
     HQ company
     1st Signals company
     2nd Signals company

Supply battalion
     Supply Company
     Truck Company
     MP Company

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Ice Hellion

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Re: Ragnarok: Final Rasalhague Defense
« Reply #19 on: February 13, 2020, 04:23:45 PM »

With only 7 worlds, the Free Rasalhague Republic has no strategic depth.
With 4 BattleMech regiments (discounting additional forces and militia), it lacks the might to resist any invasion by a foreign power, even more the Clans.

It only has two options : buy time on space then land to allow the cavalry to come or become such a potential nuisance that no one will try to come along.
Both are a bit of the same tactics with the use of heavily fortified positions but the second one could be more trying to impress or saying and being ready to use weapons of mass destruction and turning every single man and woman in a militia fighter (the Clans are not prepared to deal with that).

For space, Aerospace Fighters, mines and pocket WarShips are the way to go. On ground, artillery, Aerospace Fighters, hidden units (denying the fight for the first option), mines, guerrilla, lines after lines of defence positions forcing the Clans to lose one Warrior after another.

While looking for inspiration, I found this https://en.wikipedia.org/wiki/Flexible_defense or https://en.wikipedia.org/wiki/Flypaper_theory_(strategy)

Meanwhile, Pertra opertatives could stage raids on other planets to disturb the arrival of supplies or to try to raise people against their new owners.




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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Ragnarok: Final Rasalhague Defense
« Reply #20 on: February 13, 2020, 09:04:49 PM »

Interesting Bradshaw, I did have two Periphery Powers in mind to join the new Martial Alliance and one was the Outworlds Alliance. I could see their aerospace arm being valued teachers for the InnerSphere militaries helping them enhance their capabilities versus the Clans.

I was thinking of an LCT model for the FRR defense with a Mech battalion, armor regiment (is this your Jaeger battalions?), and perhaps two infantry regiments. I have to look in FM ComStar for their supporting canon conventional forces.

Interesting Ice Hellion. Earlier development of Pocket Warships could be prioritized by the InnerSphere powers. I'll have to read up on your inspiration in detail, thanks! 
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Bradshaw

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Re: Ragnarok: Final Rasalhague Defense
« Reply #21 on: February 13, 2020, 09:08:32 PM »

Yes Jaegers were vehicle battalions
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Ice Hellion

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Re: Ragnarok: Final Rasalhague Defense
« Reply #22 on: February 14, 2020, 04:53:48 PM »

have to look in FM ComStar for their supporting canon conventional forces.

I looked at it and they say that during Clan Invasion, the KungsArmé went from 206 Regiments to 26.

Then I did the maths and split among 6 units of each sort, the KungsArmé has:
- 4 Regiments of BattleMechs,
- 1 Regiment and 1 Company of Aerospace Fighters,
- 4 Regiments and 1 Company of Armour,
- 6 Regiments and 1 Battalion of Infantry.

All this split on 7 worlds (perhaps only 6 since ComStar might be garrisoning Tukkayid).
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Ice Hellion

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Re: Ragnarok: Final Rasalhague Defense
« Reply #23 on: February 15, 2020, 02:44:33 AM »

I looked at it and they say that during Clan Invasion, the KungsArmé went from 206 Regiments to 26.

Then I did the maths and split among 6 units of each sort, the KungsArmé has:
- 4 Regiments of BattleMechs,
- 1 Regiment and 1 Company of Aerospace Fighters,
- 4 Regiments and 1 Company of Armour,
- 6 Regiments and 1 Battalion of Infantry.

All this split on 7 worlds (perhaps only 6 since ComStar might be garrisoning Tukkayid).

Which means we are missing 11 Regiments. Are they militia units, not worth of being mentioned? Were the report and the T0&E written at different times?
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Ice Hellion

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Re: Ragnarok: Final Rasalhague Defense
« Reply #24 on: February 15, 2020, 02:48:26 AM »

Interesting Ice Hellion. Earlier development of Pocket Warships could be prioritized by the InnerSphere powers. I'll have to read up on your inspiration in detail, thanks!

But would the Free Rasalhague Republic have the shipyards to do it? Or will it have to rely on ComStar or others?
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Ragnarok: Final Rasalhague Defense
« Reply #25 on: February 15, 2020, 03:40:59 PM »

I think the Republic would have to rely on others to a large degree Ice.

Your research checks out from the Field Manuals with only the Black Outlaws being an oversight in the mercenary department.

3rd Drakons (2 BattleMech battalions – Veteran/Fanatical)
Holy Valkyries (Aerospace company – Regular/Fanatical)
1st Ueda Cavaliers (Armor battalion – Regular/Reliable)
3rd Ueda Infantry (Infantry regiment – Regular/Reliable)

2nd Freemen (BattleMech regiment – Veteran/Fanatical)
Headhunters (Aerospace wing – Veteran/Fanatical)
2nd Dehgolan Light Armor (Armor regiment – Regular/Reliable)
7th Dehgolan Militia (Infantry regiment – Regular/Reliable)

3rd Hussars (2 BattleMech battalions – Veteran/Fanatical)
3rd Hussars Aerospace (Aerospace wing – Veteran/Reliable)
1st Gumium Armored Militia (2 Armor battalions – Green/Reliable)
3rd Grumium Mechanized Infantry (Infantry Regiment – Veteran/Fanatical)

2nd Kavalleri (BattleMech battalion – Veteran/Fanatical)
Delta Darts (Aerospace company – Regular/Fanatical)
2nd Karbala Heavy Armor (Armor regiment – Regular/Reliable)
2nd Kavalleri Infantry (2 Infantry regiments – Veteran/Fanatical)

4th Kavalleri (BattleMech regiment – Regular/ Questionable)
4th Kavalleri Aerospace (Aerospace Company – Regular/Questionable)
1st Al Hillah Lancers (Armor regiment – Green/Reliable)
3rd Al Hillah Assault Infantry (Infantry regiment – Green/Reliable)

1st Tyr (BattleMech battalion – Elite/Fanatical)
1st Orestes Lancers (Aerospace company – Veteran/Fanatical)
4th Orestes Armor (Armor company – Regular/Reliable)
2nd Orestes Motorized Infantry (Infantry battalion – Veteran/Reliable)

Black Outlaws (BattleMech battalion)

Totals
4 BattlMech regiments and 1 battalion
3 Aerospace wings and 1 company
5 Armor regiments and 1 company
6 Infantry regiments and 1 battalion
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Ice Hellion

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Re: Ragnarok: Final Rasalhague Defense
« Reply #26 on: February 16, 2020, 12:42:46 AM »

I think the Republic would have to rely on others to a large degree Ice.

Your research checks out from the Field Manuals with only the Black Outlaws being an oversight in the mercenary department.

I think they would have to do so on more than a large degree.

You took the same list as I did but I didn't look in other books and not in the mercenary ones (after all, the people of the Free Rasalhague disliked them :P).

Still, this left us with quite a few unknown regiments.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

fabulousorcboy

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Re: Ragnarok: Final Rasalhague Defense
« Reply #27 on: April 24, 2021, 12:03:47 AM »

Again with the thread necro, but I think what FRR did in canon makes just as much sense in this situation.  The military scenario is dire and effectively unwinnable -- pocket warships are probably the best of a lot of bad options.  One political solution is thus to unify with the Bears and weaken the Clan alliance by turning one of the major Clans into an Inner Sphere nation.  The other three options are re-unification with the Combine (probably not feasible), the FedCom (not sure that the FedCom would want the aggravation), or ComStar, which is the de facto situation.

If FRR is effectively part of ComStar (as a protectorate or satellite), then they also have all the resources of Terra to draw from, including the massive Titan Shipyards, the Mars shipyards, and potentially even rebuilt New Earth shipyards -- isn't one of Takiro's canon ComStar characters the Precentor of New Earth?  Not to mention the Kungsarme would have the ComGuard backing them up on-world.  So if ComStar is supplying the regiments, and the aerospace flights, as well as the pocket warships -- and ComStar retains Terra throughout the entire Truce period (meaning, no Wobbly takeover or Case White), then this is actually doable.

You can even use some Jihad Blake designs, like the Tiamat.  With a 15-year truce, no need to develop a drone CASPAR system, and with a slightly accelerated timeline, you could have Tiamats with Naval C3 ready to beat down the antiquated (and paper-thin armor) of a Clan warship fleet.  Surprise, Clanner!  8) 8) 8)

Even if it's "only" a whole mess of Dragaus, those assault Dropships have insane thrust and really nasty firepower.  I'd pit a few squads of Naval-C3 Dragaus against stars of Clan Omnifighters every day of the week, and twice on Sundays.  And used in packs, they'd blow through most Clan warships as well.  Soyuz and Lola classes would be hurting, badly.
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Takiro

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Re: Ragnarok: Final Rasalhague Defense
« Reply #28 on: April 24, 2021, 08:59:45 AM »

I am actually going with a fourth option here, a protectorate of the Martial Alliance. This anti-Clan alliance (link below) will be the Second Star League of this setting which is more like NATO than a Pan-Spheric Empire.

https://www.ourbattletech.com/forum/index.php?topic=3868.0

I kind of picture this rump state as a 'Free France' with many partisans working behind the lines to destablize the invaders. The seven world Holdfast will have a major ComStar presence but I can't see any other realm trying to absorb it at the moment.

I'd like to include a story about the Elected Prince coming up for election in 3054 which is right around the corner. In canon it seemed like the two term limit eluded to in 20 Year Update (page 46-47) was simply ignored by Haakon Magnusson until he stepped down in 3061. This never sat quite right to me. Yes, it was a stunning invasion which dramatically altered the Republic but picking a new leader to go forward in this new environment seems more vital now more than ever.

I think any Ragnar candidacy would be a no go at this time with the Clans being so new but perhaps it is a way for Haakon to stay in power as a Regent for his captured son. That I guess I could see. Christian Månsdottir is another intriguing candidate although I am not sure when he was rescued by the Wolf Dragoons 7th Kommando? Tor Miraborg is interesting as well but seems to be living in the Clan OZ at this time. Any other canon candidates I am missing?

We could also make someone up with a good story. A Sorenson who was the former ruling family of Rasalhague under Kurita?? A successful anti-Clan rebel???
« Last Edit: April 24, 2021, 10:18:36 AM by Takiro »
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fabulousorcboy

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Re: Ragnarok: Final Rasalhague Defense
« Reply #29 on: April 24, 2021, 08:49:14 PM »

Sarna says that Tor Miraborg returned to the FRR in 3057 after the Refusal War, along with the Wolf-in-Exiles.  Until then he'd have been in the Wolf Occupation Zone.

Why not just accelerate the regency of Christian Maansdottir?  If the Wolfs Dragoons rescue wasn't during the initial Invasion, just retcon as such, and have him elected Prince in the 3054 election and serve just one term as a caretaker-type candidate.  If you accelerate the poisoning attempt, and introduce Motstaand as an anti-Military Alliance group, not just an anti-Ghost Bear group, that would let you introduce one of the younger generation in the 3064 election, just before the revival of the Clan Invasion.

My suggestion is Anika Janssen, who I bring up in the other thread.  She's just 27 in 3053, but will be 38 (and probably quite accomplished) by the time the next election rolls around.  And in canon she eventually becomes a ComStar Precentor, so would probably be pretty pro-Alliance.
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