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Author Topic: Dire Wolf Heavy Cruiser  (Read 2266 times)

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Dragon Cat

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Dire Wolf Heavy Cruiser
« on: November 13, 2014, 07:58:03 PM »

I actually thought this was on Forum already my thanks to Corsair_SG's assistance and due to the intro being cool I had to keep it

Briefing

 As per the Star League Intelligence Agency, CDI(Corsair Development Technologies) has completed it review of the new Dire Wolf cruiser variant being currently deployed by Clan Wolf. Right off the start we noticed that there was two mistakes from the Intel provided but was well in the allowable parameters, this was a simple mistake on most Intel efforts where the original old Star League info was provided for secondary defense weapons and the original armor, these two factors have been corrected, as future Intel of this ship class comes in we will updated the recognition books as fast as possible for dissemination to the fleet via HPG.

CDI




Code: [Select]
                    AeroTech 2 Vessel Technical Readout
                               * CUSTOM WEAPONS

Class/Model/Name:  Dire Wolf Sovetskii Soyuz-class Heavy Cruiser  Dire Wolf
Tech:              Clan / 3067
Vessel Type:       WarShip
Rules:             Level 3, Standard design
Rules Set:         AeroTech2

Mass:              830,000 tons
Hull:              40X Templar
K-F Drive System:  KF King LX
Length:            803 meters
Sail Diameter:     1,250 meters
Power Plant:       Harlan B8-160 Standard
Safe Thrust:       2
Maximum Thrust:    3
Armor Type:        Bowman JK3 Improved Ferro-aluminum
Armament:         
    8 Killer Whale
   16 Piranha*
   24 NL45
   44 AMS
   12 NAC/20
    8 Medium NPPC
Manufacturer:   Blue Nose Clipperships
  Location:     Mars
Communications System:  KAT 701
Targeting & Tracking System:  ASTROC 4-b
------------------------------------------------------------------------------
==Overview:==
 Developed by Clan Wolf as an upgrade of the venerable Sovetskii Soyuz-class
Heavy Cruiser design following a series of necessary refits on their own Dire
Wolf.  This upgrade was first debuted in 3075 in conflict with a Clan Hell’s
Horses attack on the fleet base of the Outpost system where it surprised and
blunted the Hell’s Horses attack.  The rest of the Clans quickly struggled to
gain the design specifications and begin upgrades of their own Sovetskii
Soyuz-class Heavy Cruisers.

==Capabilities:==
  The Dire Wolf Sovetskii Soyuz-class upgrade keeps the same maneuvering
engines, fuel, Structural Integrity, K-F Dive and Lithium Fusion Battery.  The
upgrade also retrains the same type of Improved Ferro-Aluminium armour,
although at a greatly improved level, double that of the original class.  The
upgraded Sovetskii Soyuz also retains the same amount of DropShips as the
standard Clan Sovetskii Soyuz however in the region of fighters and small
craft the vessel‘s capabilities have been upgraded.  While the Clan Sovetskii
Soyuz has traditionally carried twenty aerospace fighters and eight small
craft the new Sovetskii Soyuz carries thirty aerospace fighters and no small
craft, instead the fighter bays can double as small craft bays if the need
arises for the vessel to carry such craft.

   Offensively the upgrades to the class have been extensive.  Up front the
original two Killer Whale Capital Missile Launchers have been joined with two
more Killer Whale launchers and four newly developed Piranha Sub-Capital
Missile Launchers making for massive capital missile barrage for any incoming
enemy vessels.  The Capital Launchers have been provided for with fifteen
missiles each while the Piranhas have thirty missiles.

   In each of the fore arcs the vessel’s triple Naval Laser class-45s and
single Barracuda Capital Missile Launcher has been joined by a three more
class-45 Naval Lasers and three Piranha Sub-Capital Missile Launchers these
have added to the fore and side attacking arcs.  In each of the broadside arcs
the triple Naval Auto-cannon class-20s and dual Medium Naval Particle
Projection Cannons has been joined by a triple mount of Naval Laser class-45s
making for a more substantial Broadside arc at extreme ranges while retaining
the point-blank punch.

   The Aft-side Arcs have been upgraded with the three Naval Auto-cannon
class-20s and the two Medium Naval Particle Projection Cannons retained.  The
Barracuda Naval Launcher has been replaced with four Piranha launchers and
their ammo with three more added to each side arc while three Naval Laser
class-45s have been added to the arc significantly upgrading the firepower.
Finally the aft arcs which traditionally had no weapons have been given the
same firepower as the fore weapons array four Killer Whale Capital Missile
Launchers and four Barracuda Capital Missile Launchers.

   In 3082 SLDF upgrades prompted Clan Wolf to do the same with forty-four
Anti-Missile Systems added to protect the ship from any and all missile
attacks.  Ten tons of ammo for each launcher provides plenty ammunition for
most engagements.

==Deployment==
  The first vessel of this new upgrade the Dire Wolf, flagship of Clan Wolf,
was launched in 3075 under a cloud of secrecy only being revealed in 3075 at
the Outpost Shipyards in the Clan Wolf Occupation Zone.  Its exact launch date
is unknown because of the secrecy but the vessel’s combat debut was in
November 3075 when it blunted a Hell’s Horses invasion force in the system
destroying one Hell’s Horses vessel and severely damaging another.

   In 3082 the SLDF launched the Athena, the Wolf’s Dragoons Sovetskii
Soyuz-class vessel disabled in the Terra system which they delivered back to
the Dragoons.  Differing from the Clan vessel this ship had full Anti-Missile
arrays automated from the command bridge.  About three months later the Dire
Wolf itself sported exactly the same bays causing the SLDF to review
intelligence security.

  Following the 3093 "Serpents" invasion the status of the Wolf Shipyards in the
Outpost system is currently unknown.

------------------------------------------------------------------------------
Class/Model/Name:  Dire Wolf Sovetskii Soyuz-class Heavy Cruiser  Dire Wolf
Mass:              830,000 tons

Equipment:                                                            Mass 
Power Plant, Drive & Control:                                       99,600.00
Thrust:  Safe Thrust: 2
      Maximum Thrust: 3
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 17)               375,575.00
Lithium Fusion Battery                                               8,300.00
Jump Sail: (Integrity = 5)                                              72.00
Structural Integrity: 80                                            66,400.00
Total Heat Sinks:    2,000 Double                                    1,509.00
Fuel & Fuel Pumps:                                                   3,570.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              2,075.00
Fire Control Computers:                                                   .00
Food & Water:  (481 days supply)                                       957.50
Hyperpulse Generator:                                                   50.00
Armor Type:  Improved Ferro-aluminum  (844 total armor pts)          1,136.50
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                136
   Fore-Left/Right:                  145/145
   Aft-Left/Right:                   145/145
   Aft:                                 128

Cargo:
   Bay 1:  Fighters (30) with 6 doors                                4,500.00
           Small Craft (10) with 2 doors                             2,000.00
   Bay 2:  Cargo (1) with 2 doors                                  176,527.00

DropShip Capacity:  5 Docking Hardpoints                             5,000.00
Grav Deck #1:  (90-meter diameter)                                      50.00
Grav Deck #2:  (55-meter diameter)                                      50.00
Escape Pods:  20 (7 tons each)                                         140.00

Crew and Passengers:
     50 Officers (50 minimum)                                          500.00
    162 Crew (161 minimum)                                           1,134.00
     76 Gunners (76 minimum)                                           532.00
    110 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
4 Killer Whale(60 msls)    Nose        16     16     16     16   80  3,600.00
4 Piranha*(120 msls)       Nose        12     12     12     --   36  1,600.00
6 NL45                     FL/R        27     27     27     27  840 10,800.00
10 AMS(1200 rounds)        FL/R        --     --     --     --   20    110.00
3 NAC/20(300 rounds)       L/RBS       60     60     60     --  360 15,240.00
2 Medium NPPC              L/RBS       18     18     18     18  540  7,200.00
3 NL45                     L/RBS       14     14     14     14  420  5,400.00
3 NAC/20(300 rounds)       AL/R        60     60     60     --  360 15,240.00
2 Medium NPPC              AL/R        18     18     18     18  540  7,200.00
3 NL45                     AL/R        14     14     14     14  420  5,400.00
4 Piranha*(120 msls)       AL/R        12     12     12     --   72  3,200.00
8 AMS(960 rounds)          AL/R        --     --     --     --   16     88.00
4 Killer Whale(60 msls)    Aft         16     16     16     16   80  3,600.00
4 Piranha*(120 msls)       Aft         12     12     12     --   36  1,600.00
8 AMS(960 rounds)          Aft         --     --     --     --    8     44.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 3,828     830,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        18,948,230,000 C-Bills
Battle Value:      120,090
Cost per BV:       157,783.58
Weapon Value:      56,735 (Ratio = .47)
Damage Factors:    SRV = 4,785;  MRV = 4,583;  LRV = 3,611;  ERV = 1,413
Maintenance:       Maintenance Point Value (MPV) = 373,682
                   (80,096 Structure, 157,058 Life Support, 136,528 Weapons)
                   Support Points (SP) = 333,794  (89% of MPV)
BattleForce2:      Not applicable
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The original CBT thread
Dragon Cat on CBT


Really, as long as there is an unbroken line of people calling themselves "Clan Nova Cat," it doesn't really matter to me if they're still using Iron Wombs or not. They may be dead as a faction, but as a people they still exist. It's not uncommon in the real world, after all.

Corsair_SG

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Re: Dire Wolf Heavy Cruiser
« Reply #1 on: November 14, 2014, 12:11:07 AM »

Glad to be of help, feel free to use CDI as a secondary support type for redesigns and custom builds using our newly refitted Newgrange mobile shipyard which is constanly changing location to preserve its security along with its escort force of 1 Carrier and 1 Heavy Cruiser and 4 DD's.
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When in Doubt, Superior Firepower and Armor helps a lot.
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