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Author Topic: Quicksilver Program #30: Clan Helicopter Gunship  (Read 15303 times)

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Takiro

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Quicksilver Program #30: Clan Helicopter Gunship
« on: January 04, 2015, 01:41:48 PM »

Welcome to Phase Three of the Quicksilver Program where this time we will be designing seven (7) Clan OmniVehicles. First up will be the Clan Helicopter Gunship and it must be powered by a Fusion Engine. Keep in mind that this VTOL is being built just after the Truce of Tukayyid (3052) on the Clan Homeworlds and must adhere to Clan Tech Level 2 rules of the time. Finally all entries must follow established Naming Conventions for Clan Vehicles meaning Gods of War should be your guide.

The six Clans are involved in the creation of these Combat OmniVehicles are Hell’s Horses, Blood Spirit, Star Adder, Ice Hellion, Wolf, and Diamond Shark. The effort to build a new Clan Armored Corps is so far pretty cooperative between these six. I was thinking Ice Hellion might be your best choice for manufacturer of this design but I will leave that up to you. Coyote as well as Kindraa Payne and Kindraa Kline of the Fire Mandrills we actively assist.

Steel Viper and Ghost Bear originally forwarded the IIC Vehicle Compromise which largely ignored by both sides in the debate. They along with Cloud Cobra, Goliath Scorpion, Nova Cat, and Snow Raven have little to no interest in the OmniVehicle project. I could see an observer or some kind of peripheral involvement at best but apathy is the rule of the day here. Burrock, Jade Falcon, and Smoke Jaguar all hate this whole concept and will go out of their way to wreck Phase Three if possible.

I have finalized the Primary Industrial Commitments of the Clans following the Quicksilver Program.

Primary Industrial Commitments
Blood Spirit [3 OmniMechs & 1 OmniVehicle]
Burrock [3 OmniMechs & 1 OmniFighter]
Cloud Cobra [1 OmniMech, 2 OmniFighters, & 1 Aerospace Fighter]
Coyote [2 OmniMechs, 1 OmniFighter, & 3 BattleMechs]
Diamond Shark [3 OmniMechs, 1 OmniFighter, 1 OmniVehicle, & 1 Aerospace Fighter]
Fire Mandrill [2 OmniMechs, 1 OmniFighter, & 1 BattleMech]
Ghost Bear [5 OmniMechs, 2 OmniFighters, & 1 BattleMech]
Goliath Scorpion [1 OmniMech, 1 OmniFighter, & 2 BattleMechs]
Hell's Horses [1 OmniMech, 1 OmniFighter, 3 OmniVehicles, & 1 BattleMech]
Ice Hellion [2 OmniMechs, 1 OmniFighter, & 1 OmniVehicle]
Jade Falcon [6 OmniMechs & 2 OmniFighters]
Nova Cat [3 OmniMechs, 1 OmniFighter, & 2 BattleMechs]
Smoke Jaguar [5 OmniMechs & 1 OmniFighter]
Snow Raven [1 OmniMech & 3 OmniFighters]
Star Adder [3 OmniMechs, 1 OmniFighter, 1 OmniVehicle, & 1 BattleMech]
Steel Viper [4 OmniMechs, 1 OmniFighter, & 1 BattleMech]
Wolf [6 OmniMechs, 1 OmniFighter, & 1 OmniVehicle]

I do have several no binding suggestions to help any potential designers who may be interested. The topic of Conventional vs. Ultralight Vehicles is a neat idea which may see development during these Trails. Can OmniVehciles under 15 tons piloted by a single warrior change Clan Warfare forever or will heavier Combat Vehicles with a crew prevail? I for one am looking forward to some very interesting design submissions which could be revolutionary.

At the same time I would like to fill the missing gaps in the existing Clan Vehicle Force which can be seen in Technical Readout 3060. This has been a consistent theme of the Quicksilver Program and after some thought I would like to see it continue here. This VTOL will not be able to fill out any of the missing tonnage increments since my research shows six unfilled mass categories (45 tons, 55 tons, 70 tons, 80 tons, 90 tons, 95 tons). This would serve to augment existing Clan designs even though they are not modular in nature.

Another big positive for me over the entire Quicksilver Program has been hearing about the use of existing components. Existing frames, power plants (Fusion Engines), weapons, armor, and electronics all help to speed development and reduce cost. Recycling equipment goes hand in hand with existing Clan behavior so they could for example go back to SLDF designs to draw inspiration. I would think constructing an OmniVehicle is easy when compared to a Mech or Fighter but the Clans have not had a lot of practice in this area. Also the Clans normally do not use Targeting Computers (see Athena) on their vehicles.

Criteria
Type: VTOL
Power Plant: Fusion Engine
Name: Clan Vehicle Naming Conventions (Gods of War)
Era: 3052, just following the Truce of Tukayyid
Tech: Clan Level 2
Manufacturer: Hell’s Horses (2), Blood Spirit (1), Star Adder (1), Ice Hellion (1), Wolf (1), and Diamond Shark (1)

Fluff
An absolute must and since I love fluff it is a requirement. Bonus points to those who integrate existing Quicksilver and Clarion Call plot points.

Art
This would be nice if you could but is not at all required to enter this contest.
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drakensis

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #1 on: January 04, 2015, 02:44:31 PM »

Morrigan

Code: [Select]
Mass: 22 tons
Tech Base: Clan
Motive Type: VTOL OmniVehicle
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 624,000 C-Bills
Battle Value: 197

Power Plant: Clan 60 Fusion Engine
Cruise Speed: 97.2 km/h
Flanking Speed: 151.2 km/h
Armor: Compound JX2 Ferro-Fibrous
Armament:
    10.0 tons of pod space.
Manufacturer: York Vehicle Y2 Facility
    Primary Factory: York
Communications System: Consolidated Type 2M
Targeting and Tracking System: Consolidated Type V TTS

Overview:
The Donar attack helicopter has long been the benchmark of the Clans attack
VTOL arm (such as it is). Thus it's unsurprising that Clan Blood Spirit
initially intended to build their proposed omni-VTOL around the chassis.

As they couldn't manufacture the same fusion reactor, the Blood Spirits instead
drew on their Shamash Recon Vehicle and used the slightly larger reactor from
that. This allowed slightly greater payload on the airframe and the the Spirits
took advantage of this.

The design was stalled for some time as the Blood Spirits have never been
experts in the use of omnitechnology and their only successes of late - the
Kinslayer and Stone Lion omnimechs were collaberative efforts. The Goliath
Scorpions had no interest in putting their scanty resources into an OmniVehicle
when approached but the Fire Mandrill ilChi was warmy received by Kindraa Kline
and Kindraa Payne - Kindraa Kline ultimately won the Trial of Possession to
participate in the project.


Capabilities:
Unsurprisingly the Morrigan - named for the three-aspected Celtic wargoddess,
appropriately for an omnivehicle - matches the earlier Donar for speed and
general protection although the Blood Spirits elected to reinforce the frontal
armour at the expense of the front and rear - suggesting that aggressive
tactics are preferred.

The primary configuration uses an extended range laser like the Donar but pairs
it with long range missile launchers and - radically - a targeting computer
identical to that used on the Fire Moth to provide accurate long-range fire.

Similarly focused on long range fire support, the Morrigan A removes the laser
and triples the size of the missile launchers. Prudent co-ordination by the
technicans in the back-seats can allow the Blood Spirit warriors acting as
pilot/gunner to even fly nap of the earth and hit targets from behind cover
although this is reserved for situations where Zellbrigen has been discarded.

Needing the extra frontal armour, the Morrigan B presses in for close attacks
with several Streak SRM launchers. This configuration is especially effective
for engaging other VTOLs.

Much less popular with warriors is the electronics-heavy C-configuration - the
primary reason that the Morrigan needs a back-seat technican to control this
part of the payload while the warrior has access only to a moderate armament of
two medium lasers and a missile launcher.

The final configuration is the Morrigan D, a dedicated transport capable of
carrying an Elemental point internally in addition to using the omni-technology
handles for exterior riding. A full Star of Morrigans can thus carry four Stars
of Elementals although they're also used to transport conventional Infantry
Points quite often, or to replace the larger Anhur as an executive transport
for senior clan personnel. A number of pulse lasers are fitted to the Morrigan
in this configuration, to clear infantry from around a Landing Zone.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                2.50
Engine:             Fusion Engine                 60                       2.50
    Cruise MP:  9
    Flank MP:   14
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         1.50
Lift Equipment:                                                            2.50
Armor:              Ferro-Fibrous                AV -  57                  3.00

                                                      Armor     
                                                      Factor     
                                               Front     24       
                                          Left/Right   11/11       
                                                Rear     9         
                                               Rotor     2         



================================================================================
Loadout Name: Prime                                          Cost: 1,217,667
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,119

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Single Heat Sink             12                        2.00

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER Large Laser                               FR        12        1         4.00
2 LRM-5s                                     FR        4         2         2.00
Targeting Computer                           BD        -         1         1.00
@LRM-5 (24)                                  BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 11
9v         2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, IF 1


================================================================================
Loadout Name: A                                              Cost: 1,382,333
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,042

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 LRM-15s                                    FR        10        2         7.00
@LRM-15 (24)                                 BD        -         0         3.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 10
9v         2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, LRM 2/2/2, IF 2


================================================================================
Loadout Name: B                                              Cost: 1,404,000
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 923

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
4 Streak SRM-4s                              FR        12        4         8.00
@Streak SRM-4 (50)                           BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 9
9v         4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: C                                              Cost: 2,552,333
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 965

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ECM Suite                                    FR        0         1         1.00
Active Probe                                 FR        0         1         1.00
Anti-Missile System                          FR        1         1         0.50
TAG                                          FR        0         1         1.00
SRM-6                                        FR        4         1         1.50
    Artemis IV FCS                           FR        -         0         1.00
2 ER Medium Lasers                           FR        10        2         2.00
@Anti-Missile System (24)                    BD        -         0         1.00
@SRM-6 (Artemis) (15)                        BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 10
9v         3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, ECM, PRB, RCN, AMS, TAG, CASE


================================================================================
Loadout Name: D                                              Cost: 1,020,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 566

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           FR        4         1         2.00
Small Pulse Laser                            LS        2         1         1.00
(R) Small Pulse Laser                        RR        2         1         1.00
Small Pulse Laser                            RS        2         1         1.00
Infantry Bay (5.0 tons)                      BD        0         1         5.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 6
9v         2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, ENE
« Last Edit: January 04, 2015, 02:45:54 PM by drakensis »
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masterarminas

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #2 on: January 04, 2015, 11:46:24 PM »

APOLLO



Overview

When the ilKhan announced Phase III of Project Quicksilver, it was met with a wide range of emotions amongst the various Clans.  Some, more traditional and conservative Clans, reacted with bitter anger and promises of Trial after Trial to kill the concept.  Others were neutral, but some were enthusiastic over the possibilities that presented themselves.

Khan Tyler of Clan Ice Hellion in particular wanted desperately to add a new OmniVehicle to his Touman.  The Hellion Flurry concept was proving itself as a viable option and he wanted to give his Warriors (second-line though they may be) a flexible and capable design worthy of the Hellions.

With the opening competition for an Attack VTOL/Gunship, Tyler saw his opportunity.  He directed his Scientists to turn their efforts towards the creation of an Omni-VTOL that could serve the Hellions well. 

Troubles immediately arose.  The Hellions had no experience in designing such a vehicle and the first weeks of computer modeling and simulations resulted in abject failures.  Frustrated, Tyler turned to the historians of the Clans (Clan Goliath Scorpion) for assistance.

Although the Scorpions were not interested in contributing to Phase III, Tyler offered to take upon the Hellions a portion of the Scorpion debt to the Diamond Sharks in exchange for a working base concept which his Scientists could then put into production.

It was an offer that Khan Suvorov simply could not refuse.

Opening their databases, the Scorpions studied every known VTOL design of the Star League, the Terran Hegemony, the five Great Houses, the minor Houses of the Periphery, and even the ancient helicopters of the 20th and 21st Century used by the Terran Alliance.

After much internal debate, the Scorpions presented Khan Tyler with their selection:  an Omni-VTOL based upon the SLDF Ripper, although 50% heavier in tonnage.

Still rather small at just 15-tons, the Scorpions noted that this vehicle would require just a single Warrior as crew . . . a feature which greatly appealed to Khan Tyler and his Hellion Warriors.  The new design would use the Omni 70 Fusion Engine of the original SLDF model; while not quite as speedy as the original, it was faster than any other existing Clan VTOL, with a cruise speed of 118.8 kilometers per hour and a flank speed of 183.6 kph, which once again met the expectations of the Hellion Warriors.

Armor remained at a mere two tons, but this was sufficient to provide enough protection on the sides and rear to resist a strike from a Clan Medium Laser.  Meanwhile, the nose featured enough plating to stop a direct hit from a Gauss Rifle or a Clan ER PPC.  The rotors remained vulnerable, but this was a problem with all VTOL designs.

The elimination of the troop bay and increase in tonnage also allowed for the inclusion of six tons of pod-space for weapons and equipment--fully 40% of the vehicle's tonnage!

Code-named Apollo (after the Greek God who included in his lengthy portfolio the title of God of Archery), the design was accepted by the Hellions . . . who were then forced by reality to come to the realization that they did not produce any of the components (not the frame, not the engine, not the electronics) that the vehicle required.

In desperation, Khan Tyler turned to Khan Fletcher of Clan Hell's Horses.  The Herd had long used the SLDF Ripper, even after the adoption of the Donar and Anhur VTOLs.  Indeed, this venerable design (albeit unarmed) remained in limited production for the Horse civilian castes where it serves as a flying ambulance and fast courier.

Intrigued by the proposal, Khan Fletcher demanded the right to produce the design herself; in return, she would provide the electronics from the Donar as well as a supply of the Type II 70 Fusion engines that the Hellions needed. 

Tyler was dismayed by this demand, especially when he realized that if the Apollo was successful, the Horses would put it in full production at their Kirin Armory Plant 4 . . . capable of producing more than three times the annual production of the largest Hellion plant that Tyler had considered converting.  Even so, the Hellion Khan knew that his Touman needed the design, so made Fletcher a counter-offer.

The Horses would submit the design and have full and exclusive production rights.  However, the Hellions would have the right to purchase the first 15% of each annual production at cost in perpetuity.  And would receive full credit as the architects of the design (the Scorpion involvement was not mentioned by Tyler) in the event that the Apollo was successful in winning the competition.

An amused Khan Fletcher agreed, and the Apollo was born.

Code: [Select]
Apollo

Mass: 15 tons
Tech Base: Clan
Motive Type: VTOL OmniVehicle
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3052
Cost: 365,625 C-Bills
Battle Value: 135

Power Plant: Type II 70 Fusion Engine
Cruise Speed: 118.8 km/h
Flanking Speed: 183.6 km/h
Armor: Compound A2F Ferro-Fibrous
Armament:
    6.0 tons of pod space.
Manufacturer: Kirin
    Primary Factory: Kirin Armory Plant 4
Communications System: Unit 2J "Boxer"
Targeting and Tracking System: HT9 TTS

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      10 points                1.50
Engine:             Fusion Engine                 70                       3.00
    Cruise MP:  11
    Flank MP:   17
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         1.00
Lift Equipment:                                                            1.50
Armor:              Ferro-Fibrous                AV -  38                  2.00

                                                      Armor     
                                                      Factor     
                                               Front     15       
                                          Left/Right    7/7         
                                                Rear     7         
                                               Rotor     2
       

Capabilities

The Scorpion design for the new Apollo featured the same single-pilot/gunner cockpit of the SLDF Ripper, the same 70-rate Standard Fusion Engine, and the same main/tail rotor assembly.  The troop bay was eliminated and the frame lengthened, with space beneath the cockpit left open for the inclusion of up to six tons of weapons, munitions, and equipment.

Upon receiving the schematics from the Hellions, Horse Scientists were worried that the design might be too nose-heavy; however, computer simulations showed that by altering the location of the engine and the fuel tanks (moving the engine and rotors almost a meter to the rear) would correct this potential problem and the chassis was modified before the first unit had begun assembly.

Rather than re-use the ancient SLDF communications and targeting systems, the Horses instead fitted the Apollo with the Unit 2J "Boxer" comm array and the HT9 TTS targeting and tracking system, both acquired from the local Donar assembly line.

Likewise, the Horses simply redirected ferro-fibrous armor plating (Compound A2F) from the same production facility, reducing the overall bulk of the Apollo even further by using the modern Clan armor instead of first-generation SLDF ferro-fibrous.

Already in limited production for civilian use, the Type II 70 Fusion engine was exactly the same as that used by the SLDF Ripper.  Early simulations and the first flight tests showed that the computer modeling was indeed accurate and the Apollo proved to be faster than the Fire Moth OmniMech (without the OmniMech activating MASC, that is).

Maneuverability and agility was actually improved by the lengthened fuselage and the addition of two 'snub' wings on the right and left sides.  Intended for carrying external stores (such as single-shot rocket pods), the Apollo was rather limited in how much additional weaponry the frame could bear.  However, these 'winglets' gave Horse Scientists ample space to include hand-holds, mag-locks, and power connectors for Elemental Warriors to ride outside the chassis . . . two per side.  A fifth (rather precarious) such perch was included at the rear, just beneath the tail rotor.  Due to the danger inherent to this location, it is usually the Point Commander who rides there.

Six tons are available for weapons, sensors, and munitions bins within the forward (indeed, only) Omni-weapons bay.

Configurations

The Apollo Prime is armed with a Large Pulse Laser.  Accurate, hard-hitting, and with a good range, this weapon allows even the Second-line Warriors of a Flurry to give a good accounting of themselves.

Configuration A replaces the Large Pulse Laser with a longer-ranged ER Large Laser and two additional hit sinks.  Less accurate, the Apollo A is generally assigned only to veteran or elite Warriors who are capable of consistently hitting their targets at even the most extreme range.

Configuration B is armed with four LRM-5 missile racks, supplied by two tons of ammunition (48 total missile salvos; for a total of 12 quad salvos).  Although capable (potentially) of inflicting twice the damage of either the Prime or A Configurations, the Apollo B's damage tends to spread and is not concentrated in a single area.

Configuration C sacrifices range for increased sensor resolution and ECM coverage.  Equipment consists of an Active Probe, an ECM Suite, and a TAG system for designated targets for artillery and bomb strikes.  Weaponry consists of just two ER Medium Lasers; however, these lasers are tied into a one-ton Targeting Computer for maximum accuracy.

Finally, the Apollo D is rather unusual.  The sole weapon is an LB-2X autocannon with one ton of ammunition (45 bursts of cluster ammunition is specified, although slug can be used in an emergency).  The extremely low damage potential detracts many Warriors from this configuration; it most be noted, however, that no other Clan (or Inner Sphere) weapon fielded to date has the reach of the LB-2X.  Able to exploit a greater range than any other weapon system, the Apollo D excels at harassing an enemy from ranges greater than they can reply to . . . a fact which infuriates many Clan opponents, although not (quite) a breach of zellbrigen.  Combined with the high speed and agility of the design, the Apollo D is often assigned to newly promoted Hellion Warriors to teach the Warrior the value of patience . . . a value that too few Hellions accept, but one that is vital for a lighter combat vehicle to win against a heavier foe.

Code: [Select]
================================================================================
Loadout Name: Prime                                          Cost: 693,750
Tech Rating/Era Availability: F/X-X-E                         BV2: 819

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            FR        10        1         6.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 8
11         2       2       2       0      1     0   Structure:  1
Special Abilities: OMNI, CASE, ENE


================================================================================
Loadout Name: A                                              Cost: 748,125
Tech Rating/Era Availability: F/X-X-E                         BV2: 775

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Single Heat Sink             12                        2.00

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER Large Laser                               FR        12        1         4.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 8
11         1       1       1       0      1     0   Structure:  1
Special Abilities: OMNI, CASE, ENE


================================================================================
Loadout Name: B                                              Cost: 650,625
Tech Rating/Era Availability: F/X-X-E                         BV2: 739

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
4 LRM-5s                                     FR        8         4         4.00
@LRM-5 (48)                                  BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 7
11         0       0       0       0      1     0   Structure:  1
Special Abilities: OMNI, CASE, LRM 1/1/1, IF 1


================================================================================
Loadout Name: C                                              Cost: 1,528,125
Tech Rating/Era Availability: F/X-X-E                         BV2: 908

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Active Probe                                 FR        0         1         1.00
ECM Suite                                    FR        0         1         1.00
TAG                                          FR        0         1         1.00
2 ER Medium Lasers                           FR        10        2         2.00
Targeting Computer                           BD        -         1         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 9
11         2       2       0       0      1     0   Structure:  1
Special Abilities: OMNI, PRB, RCN, ECM, TAG, ENE


================================================================================
Loadout Name: D                                              Cost: 650,175
Tech Rating/Era Availability: F/X-X-E                         BV2: 272

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
LB 2-X AC                                    FR        1         1         5.00
@LB 2-X (Cluster) (45)                       BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 3
11         1       1       1       0      1     0   Structure:  1
Special Abilities: OMNI, CASE

Deployment

Clan Hell's Horses has produced a full Trinary of Apollo Omni-VTOLs.  Retaining a Star for their own testing, they have presented the ilKhan with the second, and given the third (without charge) to the Hellions.  Field testing by the Ebon Keshik, the Ice Hellions, and the Hell's Horses have revealed that this vehicle is quite deadly when an experienced Warrior is at the controls.  It is, on the other hand, incredibly fragile, albeit that is somewhat offset by the relatively inexpensive nature of this combat unit.
« Last Edit: January 05, 2015, 01:24:26 AM by masterarminas »
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Abele

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #3 on: January 05, 2015, 03:30:16 AM »

I'm just getting this one out there and will add fluff in the next day or two, but here is the Menhit. I went for size on this one, but have not decided if it will be Ice Hellion, Hell's Horse and/or Wolf. BTW, Menhit means 'she who massacres'.

Code: [Select]
MENHIT

Mass: 30 tons
Tech Base: Clan
Motive Type: VTOL OmniVehicle
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3050
Cost: 1,337,500 C-Bills
Battle Value: 182

Power Plant:  160 Fusion Engine
Cruise Speed: 108.0 km/h
Flanking Speed: 162.0 km/h
Armor:  Compound VM20 Ferro-Fibrous
Armament:
    11.0 tons of pod space.
Manufacturer: Niles Industriplex Alpha
    Primary Factory: Niles
Communications System: Build 1700-5 Tacticom
Targeting and Tracking System: Series XL FWS
================================================================================

Overview:

With a need for a battlefield scout platform, Clan Hell's Horses decide to take a two-pronged approach, a ground-based vehicle project (Codename: HEPHAESTUS) and a VTOL project (Codename: MENHIT) With powerplant issues clouding the development of the Hephaestus, focus was shifted to the Anhur-based Menhit. Using the powerplant from the Corvis battlemech, the Menhit would have twenty percent increase in overall speed over its parent craft. However, it carried a half-ton less armor than the cargo craft. The design believed the increase in speed would offset the loss of armor. This left the Menhit with a total of eleven tons for weaponry and/or electronics. With the ability to reach 150kph on the battlefield, the Menhit would be one of the faster combat vehicles within the Clans. As this VTOL would require a crew of two, most believed that no Trueborn warrior would ever fly this craft if they had to share the glory with another warrior. In order to alleviate this perceived problem, the actual piloting of the craft would be left to the technician responsible for the maintenance for each individual. this left the gunnery, where the actual glory would be earned, to a trained warrior,whether Trueborn or not.

Configurations:

Prime Configuration: Unlike most Prime configuration for Omni-capable Warcraft, this appears to be rather generic and simple. A class 5 Ultra autocannon with two tons of ammunition is the main weapon. This autocannon is backed up by a pair of extended range medium lasers.

Alternate Configuration A: This configuration is intended as a deep penetration scout and attack aircraft. It features an extended range large laser with two additional heat sinks is the main weapon. The laser is backed up by a pair of four-tube SRM launchers. To aid in the scouting role, an ECM suite and a TAG unit are also carried.

Alternate Configuration B: A variation on the previous configuration it replaces the extended range large laser with a large pulse laser. A pair of five-tube LRM launchers replace the SRM launchers. All of the remaining kit remains unchanged.

Alternate Configuration C: A long-range support craft it features an Artemis IV-equipped twenty-tube LRM launcher/ The launcher is fed two tons of ammunition. As backup weapons a medium pulse laser and a small pulse laser are mounted.

Alternate Configuration D: This configuration is a short-range version of the previous configuration. A pair of six-tube Streak SRM launchers replace the LRMl launcher. Secondary weapons include a pair each of extended range medium lasers and machineguns.

Alternate Configuration E: The final version of the Menhit is the true killer of the lot.  It features an extended range PPC as the only weapon carried. The remaining tonnage is taken up by the addition of five additional heat sinks.

Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                3.00
Engine:             Fusion Engine                160                       9.00
    Cruise MP:  10
    Flank MP:   15
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         1.50
Lift Equipment:                                                            3.00
Armor:              Ferro-Fibrous                AV -  47                  2.50

                                                      Armor     
                                                      Factor     
                                               Front     15       
                                          Left/Right   10/10       
                                                Rear     10       
                                               Rotor     2         



================================================================================
Loadout Name: Prime                                          Cost: 2,362,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 947

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           FR        10        2         2.00
LB 5-X AC                                    FR        1         1         7.00
@LB 5-X (Cluster) (20)                       BD        -         0         1.00
@LB 5-X (Slug) (20)                          BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 9
10v        2       2       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: A                                              Cost: 2,772,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,007

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Single Heat Sink             12                        2.00

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER Large Laser                               FR        12        1         4.00
TAG                                          FR        0         1         1.00
2 SRM-4s                                     FR        6         2         2.00
ECM Suite                                    BD        0         1         1.00
@SRM-4 (25)                                  BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 10
10v        3       3       1       0      1     0   Structure:  2
Special Abilities: OMNI, TAG, ECM, CASE, SRM 1/1/0


================================================================================
Loadout Name: B                                              Cost: 2,550,000
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,124

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            FR        10        1         6.00
2 LRM-5s                                     FR        4         2         2.00
TAG                                          FR        0         1         1.00
ECM Suite                                    BD        0         1         1.00
@LRM-5 (24)                                  BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 11
10v        2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, TAG, ECM, CASE, IF 1


================================================================================
Loadout Name: C                                              Cost: 2,402,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,196

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
LRM-20                                       FR        6         1         5.00
    Artemis IV FCS                           FR        -         0         1.00
Medium Pulse Laser                           FR        4         1         2.00
(R) Small Pulse Laser                        RR        2         1         1.00
@LRM-20 (Artemis) (12)                       BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 12
10v        3       3       2       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, IF 2


================================================================================
Loadout Name: D                                              Cost: 2,362,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,309

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 Streak SRM-6s                              FR        8         2         6.00
2 ER Medium Lasers                           FR        10        2         2.00
Machine Gun                                  FR        0         1         0.25
(R) Machine Gun                              RR        0         1         0.25
@Streak SRM-6 (30)                           BD        -         0         2.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 13
10v        4       4       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: E                                              Cost: 2,112,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,129

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Single Heat Sink             15                        5.00

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER PPC                                       FR        15        1         6.00

« Last Edit: January 06, 2015, 01:35:20 AM by Abele »
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JPArbiter

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #4 on: January 05, 2015, 03:53:25 PM »

Clan Ice Hellion's Fury Campaign/Temper Tantrum after the revival trials brought a lot of territory, or at least footholds on various planets.  more territory then their mid sized and definitavly light Touman could adequetly defend.  breaking out every  Star Leauge Defense Force cache they could, the Hellions created their irregular Flurry clusters, not attached to any given Galaxy, so as to defend thier footholds long enough to prompt a proper response.

one of the beneficiaries of this uncaching was the re-introduction of the Vector Helicopter.  the VFector was a top of the line VTOL noted for it's ease of maintenance, particularly thanks to it's semi modular nature akin to the Mercury Battlemech.  This was despite a dusted fan style counter rotor and a main rotor that tilted on an acutator rather then tilting the entire vtol forward for lateral thrust.

Flurry Cluster technicians were already used to modifying their vectors on the fly for any mission needed, so when the call came out for a VTOL that could act as a gunship as well as mission specific equipment, Flurry commanders were all to eager to present what to them was standard operating procedure.  it only took some factory retooling, freed up from the forcibly abandoned Hellion Omnimech, to make the Vector Truly an Omnivehicle.  in keeping (loosely) with Clan naming Conventions, the new Omni Vector was named Helios, after the Greek Sun God, typically depicted as a charioteer.

the Prime, A, and C Configuations are all made to match original Vector specs as closely as possible, the the increased heat from Clan ER Lasers has proven a problem.  Alternate configuration D is meant to be a gunship in the truest sense.  Taking inspiration from an American Empire aircraft called the "Spectre"  a Large Pulse laser is mounted on the side of the helicopter, and pilots are instructed to fly in a counter clockwise circle to keep on target while maintaining maximum distance and mobility.

Configurations B and F are companion vehicles, one meant to tag opponents with NARC Pods and the other to provide long range bombardment.  Clan Jade Falcon Solhma commanders have expressed interest in this paring, liking it to the Howler Battlemech so often denied to them.

Finally Configuration E is a fire support platform meant to sow havoc on the field.  On approach the gunner designates targets for the targeting and tracking system.  once an attack run is initiated the missiles are fired when the computer reaches it's most optimal solution.  in addition to individual targets, the Gunner can also use pre designed attack patterns mean to fire missiles at pre designated coordinates regardless of whether a target is there.  though scoffed at as a waste or resources, in the combined arms environment of the Inner Sphere such a weapon can prove effective against armor collumns.



Code: [Select]
Helios

Mass: 22 tons
Tech Base: Clan
Motive Type: VTOL OmniVehicle
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-E-E-A
Production Year: 3025
Cost: 852,222 C-Bills
Battle Value: 243

Power Plant:  125 Fusion Engine
Cruise Speed: 129.6 km/h
Flanking Speed: 194.4 km/h
Armor:  Ferro-Fibrous
Armament:
    6.0 tons of pod space.
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                2.50
Engine:             Fusion Engine                125                       6.00
    Cruise MP:  12
    Flank MP:   18
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         1.50
Lift Equipment:                                                            2.50
Armor:              Ferro-Fibrous                AV -  67                  3.50

                                                      Armor     
                                                      Factor     
                                               Front     18       
                                          Left/Right   18/18       
                                                Rear     11       
                                               Rotor     2         



================================================================================
Loadout Name: Prime                                          Cost: 1,458,889
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 1,070

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 SRM-4s                                     FR        6         2         2.00
2 ER Medium Lasers                           FR        10        2         2.00
@SRM-4 (25)                                  BD        -         0         1.00
@SRM-4 (Inferno) (25)                        BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 11
12v        3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRM 1/1/0


================================================================================
Loadout Name: A                                              Cost: 1,580,222
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 980

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            FR        2         1         1.00
2 Medium Pulse Lasers                        FR        8         2         4.00
ECM Suite                                    BD        0         1         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 10
12v        2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, ECM, ENE


================================================================================
Loadout Name: AA                                             Cost: 1,580,222
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 925

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            FR        2         1         1.00
2 Medium Pulse Lasers                        FR        8         2         4.00
Active Probe                                 FR        0         1         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 9
12v        2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, ENE


================================================================================
Loadout Name: B                                              Cost: 1,047,222
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 749

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
3 LRM-5s                                     FR        6         3         3.00
@LRM-5 (Narc) (72)                           BD        -         0         3.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 7
12v        1       1       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, IF 1


================================================================================
Loadout Name: C                                              Cost: 1,025,556
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 536

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              FR        5         1         1.00
Infantry Compartment (5.0 tons)              BD        0         1         5.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 5
12v        1       1       0       0      1     0   Structure:  2
Special Abilities: OMNI, ENE


================================================================================
Loadout Name: D                                              Cost: 1,231,389
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 964

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Large Pulse Laser                            LS        10        1         6.00


================================================================================
Loadout Name: E                                              Cost: 1,025,556
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 687

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
SRM-2                                        FR        2         1         0.50
3 SRM-2s                                     LS        6         3         1.50
(R) SRM-2                                    RR        2         1         0.50
3 SRM-2s                                     RS        6         3         1.50
@SRM-2 (50)                                  BD        -         0         1.00
@SRM-2 (Inferno) (50)                        BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 7
12v        2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRM 1/1/0


================================================================================
Loadout Name: F                                              Cost: 1,242,222
Tech Rating/Era Availability: F/X-E-E-A                       BV2: 618

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Narc Launcher                                FR        0         1         2.00
ER Medium Laser                              FR        5         1         1.00
@Narc (Homing) (18)                          BD        -         0         3.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 6
12v        1       1       0       0      1     0   Structure:  2
Special Abilities: OMNI, SNARC, CASE


Logged
BattleTech products aren't Pokemon Cards. You don't have to catch, or collect them all.

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JPArbiter

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #5 on: January 05, 2015, 03:59:30 PM »

Before someone gets on my ass about Helios not being strictly a War God.  I should point out that Epona is not either, but instead the Patron of Horses, Donkeys, and Mules.  and contrary to what Rocky and Bulwinkle cartoons (Thinking specifically Aesop and Son) taught us, Chariots were not used as personal transport.
« Last Edit: January 05, 2015, 04:03:53 PM by JPArbiter »
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Takiro

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #6 on: January 05, 2015, 05:03:15 PM »

Wow, four good designs. Looking like we are going to have some interesting competition here and hopefully there will be more entries to come.  ;)

Odin is not exactly a God of War either but if your close enough JP no worries. I think nearly any God with some kind of martial aspect would be acceptable.
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drakensis

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #7 on: January 05, 2015, 05:49:01 PM »

It's surprisingly hard to find suitable small fusion engines.





Fenris

Code: [Select]
Mass: 30 tons
Tech Base: Clan
Motive Type: VTOL OmniVehicle
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 1,112,500 C-Bills
Battle Value: 251

Power Plant: Clan 100 Fusion Engine
Cruise Speed: 86.4 km/h
Flanking Speed: 129.6 km/h
Armor: Airframe Pattern 2841 Ferro-Fibrous
Armament:
    14.0 tons of pod space.
Manufacturer: W-5 Facility
    Primary Factory: Eden
Communications System: Khan-series (Type 2)
Targeting and Tracking System: Mark 11 IHADS

Overview:
Wanting to make the most of the new categories for the Quicksilver programme
but unwilling to commit heavy resources, Clan Wolf stripped hardware out of an
Anhur transport to replace the cargo-bay with a formidable weapon-payload.


Capabilities:
The Anhur is already operating at an acceptable speed for a combat helicopter
and with its reinforced armour the Fenris is a little more survivable.

The selling point is the internal space however. The prime configuration
mirrors the Anhur, reducing cargo space to fit electronic counter-measures.

The other variants - and Wolf experimentation has produced a massive variety -
field almost every conceivable weapon-system. most popular are the use of heavy
autocannon and gauss rifles but payloads of missile launchers and even
energy-weapons have proven themselves viable.

Utility roles aren't neglected and some tests have employed electronics for
reconnaissence purposes. The Fenris L usues almost the entire tonnage available
for cargo, enabling the transport of up to three points of Elementals or
conventional infantry.


Deployment:
Clan Wolf is enthusiastically marketing the Fenris as a refit package for
existing Anhurs, something that could allow any Clan to field them in short
order.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                3.00
Engine:             Fusion Engine                100                       4.50
    Cruise MP:  8
    Flank MP:   12
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         1.50
Lift Equipment:                                                            3.00
Armor:              Ferro-Fibrous                AV -  76                  4.00

                                                      Armor     
                                                      Factor     
                                               Front     21       
                                          Left/Right   18/18       
                                                Rear     17       
                                               Rotor     2         



================================================================================
Loadout Name: Prime                                          Cost: 2,127,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 834

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Single Heat Sink             13                        3.00

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER Medium Laser                              FR        5         1         1.00
Medium Pulse Laser                           FR        4         1         2.00
(R) Medium Pulse Laser                       RR        4         1         2.00
(R) ECM Suite                                RR        0         1         1.00
Infantry Compartment (5.0 tons)              BD        0         1         5.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 8
8v         2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, ECM, ENE


================================================================================
Loadout Name: A                                              Cost: 2,312,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,043

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Ultra AC/20                                  FR        7         1        12.00
@Ultra AC/20 (10)                            BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 10
8v         3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: B                                              Cost: 2,612,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 813

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
LB 20-X AC                                   FR        6         1        12.00
@LB 20-X (Cluster) (5)                       BD        -         0         1.00
@LB 20-X (Slug) (5)                          BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 8
8v         2       2       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, FLK 1/1/0


================================================================================
Loadout Name: C                                              Cost: 1,862,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,007

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Gauss Rifle                                  FR        1         1        12.00
@Gauss Rifle (16)                            BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 10
8v         2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: D                                              Cost: 1,987,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 611

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Ultra AC/5                                   FR        1         1         7.00
LB 2-X AC                                    FR        1         1         5.00
@LB 2-X (Cluster) (45)                       BD        -         0         1.00
@Ultra AC/5 (20)                             BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 6
8v         1       1       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: E                                              Cost: 2,112,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,198

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Heat Sinks:         Single Heat Sink             15                        5.00

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
ER PPC                                       FR        15        1         6.00
Streak SRM-4                                 FR        3         1         2.00
@Streak SRM-4 (25)                           BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 12
8v         3       3       2       0      1     0   Structure:  2
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: F                                              Cost: 2,862,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,351

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 LRM-20s                                    FR        12        2        10.00
    Artemis IV FCS                           FR        -         0         2.00
@LRM-20 (Artemis) (12)                       BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 14
8v         3       3       3       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, IF 2


================================================================================
Loadout Name: G                                              Cost: 2,712,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,170

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
8 SRM-6s                                     FR        32        8        12.00
@SRM-6 (30)                                  BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 12
8v         5       5       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, SRM 5/5/0


================================================================================
Loadout Name: H                                              Cost: 2,462,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,110

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
5 Streak SRM-4s                              FR        15        5        10.00
(R) Streak SRM-4                             RR        3         1         2.00
@Streak SRM-4 (50)                           BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 11
8v         3       3       0       0      1     0   Structure:  2
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: I                                              Cost: 2,037,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,184

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           FR        10        2         2.00
Streak SRM-6                                 FR        4         1         3.00
LRM-5                                        LS        2         1         1.00
(R) LRM-5                                    RR        2         1         1.00
LRM-5                                        RS        2         1         1.00
@LRM-5 (24)                                  BD        -         0         1.00
@Streak SRM-6 (15)                           BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 12
8v         4       4       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: J                                              Cost: 3,390,625
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 1,143

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Active Probe                                 FR        0         1         1.00
Anti-Missile System                          FR        1         1         0.50
ECM Suite                                    FR        0         1         1.00
TAG                                          FR        0         1         1.00
ER Small Laser                               FR        2         1         0.50
2 LRM-15s                                    FR        10        2         7.00
@Anti-Missile System (24)                    BD        -         0         1.00
@LRM-15 (16)                                 BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 11
8v         2       2       2       0      1     0   Structure:  2
Special Abilities: OMNI, PRB, RCN, AMS, ECM, TAG, CASE, LRM 1/1/1, IF 1


================================================================================
Loadout Name: K                                              Cost: 2,512,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 909

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
LB 10-X AC                                   FR        2         1        10.00
ER Medium Laser                              FR        5         1         1.00
(R) ER Medium Laser                          RR        5         1         1.00
@LB 10-X (Cluster) (10)                      BD        -         0         1.00
@LB 10-X (Slug) (10)                         BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 9
8v         2       2       1       0      1     0   Structure:  2
Special Abilities: OMNI, CASE, FLK 1/1/1


================================================================================
Loadout Name: L                                              Cost: 1,412,500
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 566

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           FR        4         1         2.00
(R) Medium Pulse Laser                       RR        4         1         2.00
Cargo, Standard (10.0 tons)                  BD        0         1        10.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 6
8v         1       1       0       0      1     0   Structure:  2
Special Abilities: OMNI, ENE


================================================================================
Loadout Name: M                                              Cost: 2,237,500
Tech Rating/Era Availability: E/X-X-E-A                       BV2: 818
Rules Level: Advanced Rules

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Arrow IV Missile                             FR        10        1        12.00
@Arrow IV (Cluster) (5)                      BD        -         0         1.00
@Arrow IV (Homing) (5)                       BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 8
8v         2       0       0       0      1     0   Structure:  2
Special Abilities: OMNI, ARTAC
« Last Edit: January 07, 2015, 03:41:03 AM by drakensis »
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JPArbiter

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #8 on: January 05, 2015, 06:22:45 PM »

Christ on a Cracker Drake.... you might as well have popped an Arrow IV on that thing too!
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Takiro

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #9 on: January 05, 2015, 07:04:07 PM »

I think you can do that quite easily.  Nice entry!
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masterarminas

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #10 on: January 05, 2015, 08:52:29 PM »

Entries so far:  [UPDATED]

Pele:  10 tons; 11/17 movement; AV-38; 3.0 tons pod-soace; 1-man crew (Abele; SA)
R-77:  11 tons; 20/30 movement (XL engine!; AV-24; 2.5 tons pod-space; 1-man crew [JPArbiter; Society)
Apollo:  15 tons; 11/17 movement; AV-38; 6.0 tons pod-space; 1-man crew (Master Arminas; IH/HH(GS))
Helios:  22 tons; 12/18 movement; AV-67; 6.0 tons pod-space; 2-man crew (JPArbiter; IH)
Morrigan:  22 tons; 9/14 movement; AV-57; 10.0 tons pod-space; 2-man crew (Drakensis; BS)
Fenris:  30 tons; 8/12 movement; AV-76; 14.0 tons pod-space; 2-man crew (Drakensis; W)
Menhit:  30 tons; 10/15 movement; AV-47; 11.0 tons pod-space; 2-man crew (Abele; HH))

Five separate Clans (and the proto-Society) represented, every movement profile from 8/12 to 12/18 (and 20/30!!), and pod-space from 2.5-14 tons.  NICE.

MA
« Last Edit: January 06, 2015, 12:34:07 PM by masterarminas »
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Abele

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #11 on: January 06, 2015, 02:26:13 AM »

Make that five clans represented as I present the Pele from Clan Star Adder. It is also the lightest VTOL with the least amount of podspace.

Code: [Select]
Pele

Mass: 10 tons
Tech Base: Clan
Motive Type: VTOL OmniVehicle
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 225,000 C-Bills
Battle Value: 121

Power Plant:  60 Fusion Engine
Cruise Speed: 118.8 km/h
Flanking Speed: 183.6 km/h
Armor:  Ferro-Fibrous
Armament:
    3.0 tons of pod space.
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

Overview:
The Pele comes from the need of Clan Star Adder to have a quick strike
capability for its ground forces. it began development in the mid-3030s as
ground up new design. The only item that it shared with an exist war machine
was the rotor housing of the Ripper VTOL from the Star League era.


Using Leenex 60 fusions salvaged from the decomissioning of the Clan's
UrbanMechs, the Pele was not originally intended as an
Omni-capable vehicle. However, as development proceded, it was discovered that
the utility of the craft could be brought to bear as an omni-capable vehicle.
This slowed the development as the architecture had to be redone slightly.
Development came to a halt in 3048 thanks to the capture of the Outbound
Light
and the subsequent invasion trials. Once the invasion began,
development returned at a higher pace than before.


The first flight of the Pele took place in February of 3050 and was a
resounding success. As trials continued, the manueverability of the VTOL proved
to be its shinging point. At a mere ten tons in weight, the Pele is as a
nimble as a hummingbird. As light craft, there is not much room for armor or
armaments. Armor was restricted to two tons of Compound VM20 ferro-fibrous
armor. This left a meager three tons for weaponry.


Variants:
With just three tons to work with, Clan Star Adder scientists were still able
to develop five configurations for the Pele;


Prime Configuration:
A dedicated attack platforme, the prime is armed with a
pair of extended range medium lasers. To aid in its battlefield survival an ECM
suite is mounted to mask its approach to a target area.

Alternate Configuration A: Another attack platform, this model is a dedicated
battlefield support craft. Armament is limited to a trio of small pulse lasers
to be used against enemy vehicles and infantry as it strafes them in repatd
attack runs.

Alternate Configuration B: Armed with a medium pulse laser and a target
acquisition unit. The B model is a dedicated spotter for Arrow IV-equpped
vehicles and battlemechs.

Alternate Configuration C: A dedicated scout unit, a quartet of extended range
small lasers provide the firepower while an active probe unit tkes cre of the
scouting mission.

Alternate Configurations D and E: These two configurations are missile support
platforms. Armed with either a five-tube LRM launcher or a four-tube SRM
launcher, respectively. Each variant features an extended range medium laser as
its sole backup weapon.


Code: [Select]
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                       5 points                1.00
Engine:             Fusion Engine                 60                       2.50
    Cruise MP:  11
    Flank MP:   17
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         0.50
Lift Equipment:                                                            1.00
Armor:              Ferro-Fibrous                AV -  38                  2.00

                                                      Armor     
                                                      Factor     
                                               Front     12       
                                          Left/Right    8/8         
                                                Rear     8         
                                               Rotor     2         



================================================================================
Loadout Name: Prime                                          Cost: 825,000
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 742

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 ER Medium Lasers                           FR        10        2         2.00
ECM Suite                                    FR        0         1         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 7
11v        2       2       0       0      1     0   Structure:  1
Special Abilities: OMNI, ECM, ENE


================================================================================
Loadout Name: A                                              Cost: 305,000
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 306

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
3 Small Pulse Lasers                         FR        6         3         3.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 3
11v        1       1       0       0      1     0   Structure:  1
Special Abilities: OMNI, ENE


================================================================================
Loadout Name: B                                              Cost: 408,333
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 407

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           FR        4         1         2.00
TAG                                          FR        0         1         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 4
11v        1       1       0       0      1     0   Structure:  1
Special Abilities: OMNI, TAG, ENE


================================================================================
Loadout Name: C                                              Cost: 633,333
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 453

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
4 ER Small Lasers                            FR        8         4         2.00
Active Probe                                 FR        0         1         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 5
11v        2       2       0       0      1     0   Structure:  1
Special Abilities: OMNI, PRB, RCN, ENE


================================================================================
Loadout Name: D                                              Cost: 408,333
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 559

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
LRM-5                                        FR        2         1         1.00
ER Medium Laser                              FR        5         1         1.00
@LRM-5 (24)                                  BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 6
11v        1       1       1       0      1     0   Structure:  1
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: E                                              Cost: 458,333
Tech Rating/Era Availability: F/X-X-E-A                       BV2: 513

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
SRM-4                                        FR        3         1         1.00
ER Medium Laser                              FR        5         1         1.00
@SRM-4 (25)                                  BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 5
11v        2       2       0       0      1     0   Structure:  1
Special Abilities: OMNI, CASE

« Last Edit: January 07, 2015, 06:15:04 AM by Abele »
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drakensis

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #12 on: January 06, 2015, 02:41:57 AM »

Christ on a Cracker Drake.... you might as well have popped an Arrow IV on that thing too!
Alas artillery and VTOLs don't mix. Otherwise I most certainly would have. I had great fun with that before it was ruled illegal.
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JPArbiter

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #13 on: January 06, 2015, 11:22:24 AM »

Christ on a Cracker Drake.... you might as well have popped an Arrow IV on that thing too!
Alas artillery and VTOLs don't mix. Otherwise I most certainly would have. I had great fun with that before it was ruled illegal.

when was the Yellow Jacket Arrow IV ruled illegal?
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JPArbiter

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #14 on: January 06, 2015, 11:43:19 AM »

Out of Character.  Speed is life!

Trans Cell Memorandum.
Transmission Sept FM 2718
Receptor Sept CC 1148

Colleague.

in continuing to evaluate military options, our cell has been hard at work in militarizing some of our survey vehicles.  The R-77 VTOL has long been a staple of Scientist caste surveyors and has proven to be ubiquitous among various clans who need durable high speed transport, and the ability to haul minor amounts of cargo.  Replacing the industrial grade armor with military is easy enough, particularly if stripped from Star League period vehicles and mechs that can not be refurbished to combat capability.  the replacement of the ICE engine with a small capacity XL Fusion engine boost the speed dramatically.  in a combat situation, the lack of armor protection will be a secondary concern compared to the unparalleled maneuverability afforded.  the ability of the R-77 to harass forces and provide reconnaissance should be valuable, particularly if the 55T Battle Epsilon Project proves successful.  currently we are experimenting with Inner Sphere C3 Systems as well, and encourage all Electronic Warfare oriented cells, particularly our Burrock ones, with researching this technology.

Code: [Select]
R-77 Militarized.

Mass: 11 tons
Tech Base: Clan
Motive Type: VTOL OmniVehicle
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3025
Cost: 882,639 C-Bills
Battle Value: 114

Power Plant:  125 Fusion XL Engine
Cruise Speed: 216.0 km/h
Flanking Speed: 324.0 km/h
Armor:  Standard Armor
Armament:
    2.5 tons of pod space.
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      10 points                1.50
Engine:             XL Fusion Engine             125                       3.00
    Cruise MP:  20
    Flank MP:   30
Heat Sinks:         Single Heat Sink             10                        0.00
Control Equipment:                                                         1.00
Lift Equipment:                                                            1.50
Armor:              Standard Armor               AV -  24                  1.50

                                                      Armor     
                                                      Factor     
                                               Front     10       
                                          Left/Right    5/5         
                                                Rear     2         
                                               Rotor     2         

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
CASE                                         BD        -         0         0.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 1
20v        0       0       0       0      1     0   Structure:  1
Special Abilities: OMNI, ENE


================================================================================
Loadout Name: Prime                                          Cost: 978,733
Tech Rating/Era Availability: X/X-X-X-A                       BV2: 812

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
5 ER Small Lasers                            FR        10        5         2.50
CASE                                         BD        -         0         0.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 8
20v        3       3       0       0      1     0   Structure:  1
Special Abilities: OMNI, ENE


================================================================================
Loadout Name: A                                              Cost: 916,806
Tech Rating/Era Availability: X/X-X-X-A                       BV2: 269

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               FR        0         2         0.50
SRM-2                                        FR        2         1         0.50
CASE                                         BD        -         0         0.00
@MG (1/2) (100)                              BD        -         0         0.50
@SRM-2 (50)                                  BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 3
20v        1       1       0       0      1     0   Structure:  1
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: B                                              Cost: 1,019,306
Tech Rating/Era Availability: X/X-X-X-A                       BV2: 411

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
SRM-6                                        FR        4         1         1.50
CASE                                         BD        -         0         0.00
@SRM-6 (15)                                  BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 4
20v        1       1       0       0      1     0   Structure:  1
Special Abilities: OMNI, CASE


================================================================================
Loadout Name: C                                              Cost: 1,004,358
Tech Rating/Era Availability: X/X-X-X-A                       BV2: 683

Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------

Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           FR        4         1         2.00
(R) ER Small Laser                           RR        2         1         0.50
CASE                                         BD        -         0         0.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      1    Points: 7
20v        1       1       0       0      1     0   Structure:  1
Special Abilities: OMNI, ENE
Logged
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