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Author Topic: Quicksilver Program #30: Clan Helicopter Gunship  (Read 15391 times)

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Takiro

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #15 on: January 06, 2015, 01:36:10 PM »

Wow, that is fast!

Unfortunately the XL makes it a no no here but it certainly has potential!

Hopefully I'd like to see it in a Clan unit someday.
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drakensis

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #16 on: January 06, 2015, 03:29:08 PM »

Christ on a Cracker Drake.... you might as well have popped an Arrow IV on that thing too!
Alas artillery and VTOLs don't mix. Otherwise I most certainly would have. I had great fun with that before it was ruled illegal.

when was the Yellow Jacket Arrow IV ruled illegal?
I don't recall but it was very depressing.
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JPArbiter

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #17 on: January 06, 2015, 04:21:14 PM »

I know that Tube Artillery can not be mounted on aircraft (well it can, but it can only be fired from the ground) but Arrow IV's were suppoused to be an exception, hence the Planetlifter tactical support aircraft.

likewise even though it is an "Aircraft" helicopters and WiGEs are considered combat vehicles for rules purposes, so this really does not make a lick of sense.

*Edit*

I was right, there is an entire section on airborn targeting in Tac Ops pp 180-181 and involves the Arrow IV exclusively.  Further Tac Ops page 284 describes Arrow IVs as being available to Battlemechs, Industrial mechs, Combat Vehicles, Support Vehicles, Aerospace Fighters, Conventional Fighters, Small Craft, Dropships and Mobile Structures.
« Last Edit: January 06, 2015, 04:27:21 PM by JPArbiter »
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Takiro

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #18 on: January 06, 2015, 07:20:37 PM »

I must admit I too was completely unaware of any issues regarding the placement of Arrow IV Systems on VTOLs. Does not really seem to make sense as unless I am mistaken the Arrow IV is a large missile delivery system. Where could we get an official ruling on this issue? Cause I am inclined to go with JP's rule citation seems very solid.

Some great designs thus far, anymore on the way?

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JPArbiter

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #19 on: January 07, 2015, 12:45:22 AM »

nah, an intentional rule breaking society design is about my upper limit.
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drakensis

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #20 on: January 07, 2015, 03:43:51 AM »

I must admit I too was completely unaware of any issues regarding the placement of Arrow IV Systems on VTOLs. Does not really seem to make sense as unless I am mistaken the Arrow IV is a large missile delivery system. Where could we get an official ruling on this issue? Cause I am inclined to go with JP's rule citation seems very solid.

Works for me! I always liked the idea of someone trying to counter-battery-fire against artillery that was flying.

The Fenris M with an Arrow IV system has been added to the list of configurations.

Thanks JP!
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Takiro

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #21 on: January 07, 2015, 06:01:57 AM »

I love it when you break the rules JP!

Nice job drak. ;)
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JPArbiter

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #22 on: January 07, 2015, 10:18:54 AM »

I must admit I too was completely unaware of any issues regarding the placement of Arrow IV Systems on VTOLs. Does not really seem to make sense as unless I am mistaken the Arrow IV is a large missile delivery system. Where could we get an official ruling on this issue? Cause I am inclined to go with JP's rule citation seems very solid.

Works for me! I always liked the idea of someone trying to counter-battery-fire against artillery that was flying.

The Fenris M with an Arrow IV system has been added to the list of configurations.

Thanks JP!

a VTOL flying at NOE is still subject to counter battery fire depending on elevation levels.  a low altitude aircraft may be subject to AA Fire or interception by other aircraft.  when you get something like the Yellowjacket or Hadur, you pretty much NEED an airstrike to take it out.
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Takiro

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #23 on: January 07, 2015, 05:12:25 PM »

I looked up the Hadur and the Yellow Jacket both bring a new meaning to mobile artillery. BTW, the write up on BattleTechWiki for the Yellow Jacket has the Arrow IV variant with no mention of illegality.

http://www.sarna.net/wiki/Yellow_Jacket
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drakensis

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #24 on: January 08, 2015, 02:00:49 AM »

I must admit I too was completely unaware of any issues regarding the placement of Arrow IV Systems on VTOLs. Does not really seem to make sense as unless I am mistaken the Arrow IV is a large missile delivery system. Where could we get an official ruling on this issue? Cause I am inclined to go with JP's rule citation seems very solid.

Works for me! I always liked the idea of someone trying to counter-battery-fire against artillery that was flying.

The Fenris M with an Arrow IV system has been added to the list of configurations.

Thanks JP!

a VTOL flying at NOE is still subject to counter battery fire depending on elevation levels.  a low altitude aircraft may be subject to AA Fire or interception by other aircraft.  when you get something like the Yellowjacket or Hadur, you pretty much NEED an airstrike to take it out.

My imagination paints the opposing artillery calculating their position by back-tracking the ballistic arcs (yes, I know missiles aren't always ballistic, tell my imagination that) and firing at the hex were the line is traced too... but the VTOLs are hovering above ground and therefore safely displaced laterally from the expected location.
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JPArbiter

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #25 on: January 08, 2015, 01:15:44 PM »

Blast wave could asphysxiate the engine or shrapnel can devastate rotors
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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #26 on: January 08, 2015, 04:02:01 PM »

Have they ever gone 3D with the artillery splash rule? Meaning not only do the adjacent ground hexes get area of effect damage but so would the air above. Hence a VTOL hovering at Level 1 would be hit by artillery fire striking the ground adjacent.
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JPArbiter

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #27 on: January 08, 2015, 04:19:55 PM »

again, per tac ops, Artillerty detonations effect up to 5 elevations above ground zero, which is standard VTOL Cruising altitude anyway.
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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #28 on: January 08, 2015, 04:48:22 PM »

Very good!
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Takiro

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Re: Quicksilver Program #30: Clan Helicopter Gunship
« Reply #29 on: January 09, 2015, 04:50:09 PM »

Okay folks just about seven hours left in this contest so get those entries in before midnight!
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