Thor
Mass: 55 tons
Tech Base: Clan
Motive Type: Wheeled OmniVehicle
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 1,876,641 C-Bills
Battle Value: 456
Power Plant: Strand 255 Fusion Engine
Cruise Speed: 54.0 km/h
Flanking Speed: 86.4 km/h
Armor: Compound E91 Ferro-Fibrous Ferro-Fibrous
Armament:
18.0 tons of pod space.
Manufacturer: LM VA 11-43
Primary Factory: Sheridan
Communications System: Redstar III
Targeting and Tracking System: TBR LaserTrac
Overview:
Several proposed urban combat vehicle propsals were rejected by Clan Star Adder
as too expensive to fill what they saw as a limited role. It wasn't as if they
were the Smoke Jaguars who might need them to turn upon their civilian castes.
At the last minute, a solution was found by chance. Researching possible names,
a scientist had noted the SLDF's Thor Artillery Vehicle. This had wheels and
evidently space for sizeable armament. Even better, the general disregard for
artillery by the Clans (and the focus on Arrow IV systems when they were used)
meant that literally thousands of the vehicles were stored in various Brian
Caches. Restored and upgraded, these could cut the costs of development
massively.
The Clan Council approved and a new chapter in the history of the Thor began.
Capabilities:
The Thor retains the original engine, leaving it a respectable 86kph top speed
in the field or almost 100 kph on paved roads. The original armour has been
replaced and improved upon with 7.5 tons of modern ferro-fibrous armour
(already produced by the Star Adders for the Ishtar).
The large turret of the Thor can carry a wide variety of armaments. Most
commonly this includes an assault-grade autocannon, a medium laser and a SRM
launcher. This is more than sufficient to shatter light and medium combat units
in short order.
The Thor has two configurations that don't cater to urban environments. The A
configuration is the first of these, reinstalling the original Thumper
artillery piece. The Star Adders have found in trials that this long range
weapon is excellent for goading more aggressive Clans or in engaging
fast-moving units that might otherwise be able to avoid contact.
The Thor B is focused on Streak missiles, capable of salvoing thirty missiles
at a time. The chassis also carries limited anti-infantry armament with two
machineguns. The ammunition payload isn't as high as might be desired but
Streak technology ensures none is lost.
In C configuration the Thor returns to fitting an autocannon to the turret,
this time supported by a LRM rack for use in air-defense as well as the
occasional long avenue or parkland engagement.
Carrying almost half-again the SRM tubes of the Thor B, the D configuration
lacks Streak technology and compensates by mounting missile launchers facing in
all directions and carrying a heavier ammunition payload.
The Thor E is another non-urban configuration, instead providing Air Defense
with two LB-X autocannon and two medium lasers - one in the turret and one
forward-firing.
Battle History:
The Thor saw action on Arcadia when the Steel Vipers made a bid to seize a Star
Adder ammunition factory. A point of Thor A softened up the Steel Viper trinary
with long range fire and lured them into a point-blank engagement outside the
factory. It was at this point the rest of the vehicle Star, evenly divided
between Thor B and Thor D, exited buildings and launched massive salvos. While
most of the 'Mechs survived the salvo, many were seriously damaged and unable
to resist when the other half of the defending binary - five assault 'Mechs -
cut them off from withdrawal. The Star Adders completed the humliation by
revealing that all forty-five warriors particpating were freeborn.
Deployment:
The relatively low cost of converting a SLDF Thor into the omni-vehicle version
has allowed them to proliferate rapidly within Star Adder garrison units.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 30 points 5.50
Engine: Fusion Engine 255 19.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 3.00
Lift Equipment: 0.00
Turret: 1.50
Armor: Ferro-Fibrous AV - 143 7.50
Armor
Factor
Front 34
Left/Right 28/28
Turret 28
Rear 25
================================================================================
Loadout Name: Prime Cost: 3,056,016
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,113
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
LB 20-X AC T 6 1 12.00
ER Medium Laser T 5 1 1.00
SRM-4 T 3 1 1.00
@LB 20-X (Cluster) (10) BD - 0 2.00
@LB 20-X (Slug) (5) BD - 0 1.00
@SRM-4 (25) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 11
5w 3 3 0 0 2 0 Structure: 3
Special Abilities: OMNI, CASE, TUR(3/3/0, FLK 1/1/0), FLK 1/1/0
================================================================================
Loadout Name: A Cost: 2,211,328
Tech Rating/Era Availability: F/X-X-E-A BV2: 614
Rules Level: Advanced Rules
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
2 ER Small Lasers FR 4 2 1.00
Thumper T 6 1 15.00
@Thumper (40) BD - 0 2.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 6
5w 3 1 0 0 2 0 Structure: 3
Special Abilities: OMNI, ARTT, CASE, TUR(2/0/0)
================================================================================
Loadout Name: B Cost: 2,848,828
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,317
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Machine Gun FR 0 1 0.25
(R) Machine Gun RR 0 1 0.25
5 Streak SRM-6s T 20 5 15.00
@Streak SRM-6 (30) BD - 0 2.00
@MG (1/2) (100) BD - 0 0.50
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 13
5w 5 5 0 0 2 0 Structure: 3
Special Abilities: OMNI, CASE, TUR(5/5/0)
================================================================================
Loadout Name: C Cost: 2,581,875
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,044
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Flamer FR 3 1 0.50
Flamer LS 3 1 0.50
Flamer RS 3 1 0.50
Ultra AC/10 T 3 1 10.00
LRM-10 T 4 1 2.50
@Ultra AC/10 (30) BD - 0 3.00
@LRM-10 (12) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 10
5w 3 3 3 0 2 0 Structure: 3
Special Abilities: OMNI, CASE, HT1, TUR(3/3/3), IF 1
================================================================================
Loadout Name: D Cost: 3,374,766
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,441
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
4 SRM-4s FR 12 4 4.00
SRM-4 LS 3 1 1.00
(R) SRM-4 RR 3 1 1.00
SRM-4 RS 3 1 1.00
2 ER Medium Lasers T 10 2 2.00
6 SRM-4s T 18 6 6.00
@SRM-4 (75) BD - 0 3.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 14
5w 7 7 0 0 2 0 Structure: 3
Special Abilities: OMNI, CASE, TUR(5/5/0, SRM 3/3/0), SRM 5/5/0
================================================================================
Loadout Name: E Cost: 2,928,516
Tech Rating/Era Availability: F/X-X-E-A BV2: 1,040
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
ER Medium Laser FR 5 1 1.00
2 LB 5-X ACs T 2 2 14.00
ER Medium Laser T 5 1 1.00
@LB 5-X (Cluster) (40) BD - 0 2.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 10
5w 2 2 1 0 2 0 Structure: 3
Special Abilities: OMNI, CASE, TUR(2/2/1), FLK 0/1/1