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Author Topic: Optimizing the Clint  (Read 11659 times)

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Abele

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  • A Man in a Tin Suit
Re: Optimizing the Clint
« Reply #30 on: March 31, 2020, 01:24:22 PM »

In 3049, Oskar Boehringer, the Seniro VP for Research and Development for StarCorps Industries, sent out the design specifications for a new Clint chassis to all eight StarCorps facilities throughout the Inner Sphere. His instruction for the design teams at each location to design a new variant, based on regional needs and supplies, of this 'Mech. In the end only two facilities, Son Hoa and Fletcher, did not submit proposal back to StarCorps headquarters

Loburg

The factory in the Lyran half of the Federated Commonwealth submitted a design built around the new LB 10-X autocannon and a new 240XL engine. This Mech is designed to exploit Mechs that are already damaged using the cluster ammunition. Two pulse lasers and a medium laser supply the backup fire power while an extra ton of armor has been added.

Code: [Select]
Clint CLNT-4-1

Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3054
Dry Cost: 6,924,680 C-Bills
Total Cost: 6,956,680 C-Bills
Battle Value: 966

Chassis: Andoran Model IIIES Endo-Steel
Power Plant: Edasich 240 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Andoran Model JJII
    Jump Capacity: 180 meters
Armor: Durallex Medium Standard Armor w/ CASE
Armament:
    1 Defiance Disintegrator LB 10-X AC
    1 Defiance P5M Medium Pulse Laser
    1 Defiance B3M Medium Laser
    1 Defiance D5S Small Pulse Laser
Manufacturer: Star Corps
    Primary Factory: Loburg
Communications System: Raldon R1
Targeting and Tracking System: Sloane 220 Lockover System

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 1 HD, 1 CT, 3 LT, 3 RT, 3 LA, 3 RA
Engine:             XL Fusion Engine             240                       6.00
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 1 LT, 1 RT, 2 LL, 2 RL                             3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV -  88                  5.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           13       
                                 Center Torso (rear)                  4         
                                           L/R Torso     10           11       
                                    L/R Torso (rear)                  3         
                                             L/R Arm     6            7         
                                             L/R Leg     10           10       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           CT        4         1         2.00
Small Pulse Laser                            LT        2         1         1.00
LB 10-X AC                                   RA        2         6        11.00
Medium Laser                                 LA        3         1         1.00
@LB 10-X (Cluster) (10)                      RT        -         1         1.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 10
6j         3       2       1       0      2     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1


Menke

The main Capellan facility's submission replaces the old autocannon with Artemis IV-equipped LRM15 launcher with three tons of ammunition. This is all
made possible by using a 240XL engine and the new endo-steel chassis. The special weapon is the Guardian ECM that helps cut the risk of counter battery fire.
Armor protection is greatly increased by the addition of 2.5 tons of extra armor. A medium pulse laser and a standard medium laser provide the close-in
support.

Code: [Select]
Clint CLNT-4-2

Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3054
Dry Cost: 7,028,280 C-Bills
Total Cost: 7,208,280 C-Bills
Battle Value: 1,134

Chassis: Andoran Model IIIES Endo-Steel
Power Plant: Pitban 240 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Andoran Model JJII
    Jump Capacity: 180 meters
Armor: ProtecTech 6 Standard Armor w/ CASE
Armament:
    1  LRM-15 w/ Artemis IV FCS
    1 Ceres Arms W Medium Pulse Laser
    1 Firmir Standard Medium Laser
    1 Apple Churchill Golden Shield Guardian ECM Suite
Manufacturer: Star Corps
    Primary Factory: Menke
Communications System: Raldon R1
Targeting and Tracking System: Sloane 220 Lockover System

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 1 HD, 3 LT, 3 RT, 4 LA, 3 RA
Engine:             XL Fusion Engine             240                       6.00
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 1 LT, 1 RT, 2 LL, 2 RL                             3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 112                  7.00
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           16       
                                 Center Torso (rear)                  5         
                                           L/R Torso     10           13       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            10       
                                             L/R Leg     10           14       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Guardian ECM Suite                           CT        0         2         1.50
Medium Laser                                 LT        3         1         1.00
LRM-15                                       RA        5         3         7.00
    Artemis IV FCS                           RA        -         1         1.00
Medium Pulse Laser                           LA        4         1         2.00
@LRM-15 (Artemis) (24)                       RT        -         3         3.00
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 11
6j         2       3       2       0      2     0   Structure:  2
Special Abilities: ECM, CASE, SRCH, ES, SEAL, SOA, IF 1


Crofton

From the Federated Suns side of the Commonwealth comes this new configuration that features a pair of twinned ER large lasers a medium pulse lasers.
A total of twelve double heatsinks help stem the heat buildup, However, pilots using this Mech should still avoid alpha strikes as this could caus serious
damage to the Mech Seven tons of standard armor protect this version of the Clint.

Code: [Select]
Clint CLNT-4-3

Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3054
Dry Cost: 7,682,080 C-Bills
Total Cost: 7,682,080 C-Bills
Battle Value: 1,428

Chassis: Andoran Model IIIES Endo-Steel
Power Plant: Pitban 240 Fusion XL Engine
Walking Speed: 64.8 km/h (75.6 km/h)
Maximum Speed: 97.2 km/h (118.8 km/h)
Jump Jets: Andoran Model JJII
    Jump Capacity: 180 meters
Armor: ProtecTech 6 Standard Armor
Armament:
    2 BlazeFire Sweetshot ER Large Lasers
    2 Magna 600P Medium Pulse Lasers
Manufacturer: Star Corps
    Primary Factory: Crofton
Communications System: Raldon R1
Targeting and Tracking System: Sloane 220 Lockover System

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 1 HD, 3 LT, 5 RT, 2 LA, 3 RA
Engine:             XL Fusion Engine             240                       6.00
    Walking MP: 6 (7)
    Running MP: 9 (11)
    Jumping MP: 6 Standard
    Jump Jet Locations: 2 CT, 2 LT, 2 RT                                   3.00
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 LT, 1 LA, 1 RA
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
    TSM Locations: 1 LA, 1 RA, 2 LL, 2 RL
Armor:              Standard Armor               AV - 112                  7.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           16       
                                 Center Torso (rear)                  5         
                                           L/R Torso     10           13       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            10       
                                             L/R Leg     10           14       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Pulse Laser                           RT        4         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
ER Large Laser                               RA        12        2         5.00
ER Large Laser                               LA        12        2         5.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 14
6j         3       3       2       0      2     0   Structure:  2
Special Abilities: TSM, ENE, SRCH, ES, SEAL, SOA


Emris IV

This Marik version of the Clint features the CBD-designed Binary Laser Cannon, which the local StarCorps is attempting to get a license to. This heavy hitting
weapon is supproted by two medium lasers and a machinegun. Eleven double heat sinks allow the Clint jump and shoot the Blazer with no heat buildup. Armor protection has been nearly doubled and CASE protects the ammo bin.

Code: [Select]
Clint CLNT-4-4

Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3054
Dry Cost: 6,693,680 C-Bills
Total Cost: 6,694,180 C-Bills
Battle Value: 1,149

Chassis: Andoran Model IIIES Endo-Steel
Power Plant: Hermes 240 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Andoran Model JJII
    Jump Capacity: 180 meters
Armor: ProtecTech 6 Standard Armor w/ CASE
Armament:
    1 CBD Model 2a Binary Laser Cannon
    2 Magna 400P Medium Pulse Lasers
    1 M100 Heavy Machine Gun
Manufacturer: Star Corps
    Primary Factory: Emris IV
Communications System: Raldon R1
Targeting and Tracking System: Sloane 220 Lockover System

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 1 HD, 1 CT, 3 LT, 3 RT, 3 LA, 3 RA
Engine:             XL Fusion Engine             240                       6.00
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 1 LT, 1 RT, 2 LL, 2 RL                             3.00
Heat Sinks:         Double Heat Sink             11(22)                    1.00
    Heat Sink Locations: 1 LT, 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 120                  7.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           17       
                                 Center Torso (rear)                  6         
                                           L/R Torso     10           14       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            10       
                                             L/R Leg     10           16       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Machine Gun                                  CT        0         1         0.50
Medium Pulse Laser                           LT        4         1         2.00
Binary Laser Cannon                          RA        16        4         9.00
Medium Pulse Laser                           LA        4         1         2.00
@MG (1/2) (100)                              RT        -         1         0.50
                                            Free Critical Slots: 7

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 11
6j         3       3       0       0      2     0   Structure:  2
Special Abilities: CASE, SRCH, ES, SEAL, SOA


St. Ives

The St. Ives addition to the Clint family is a dedicated scout platform armed with the full array of pulse lasers and a modern electronics suite. A Streak SRM2 launcher provides additional short-range firepower. Seven tons of standard armor provide all of the armor protection this Clint needs, but not all that it wanted.

Code: [Select]
Clint CLNT-4-5

Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-E
Production Year: 3054
Dry Cost: 7,155,680 C-Bills
Total Cost: 7,209,680 C-Bills
Battle Value: 1,006

Chassis: Andoran Model IIIES Endo-Steel
Power Plant: Pitban 240 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Andoran Model JJII
    Jump Capacity: 180 meters
Armor: ProtecTech 6 Standard Armor w/ CASE
Armament:
    1 Sutel Precision Line Large Pulse Laser
    1 Sutel Precision Line Medium Pulse Laser
    1 Federated SuperStreak Streak SRM-2
    1 Sutel Precision Line Small Pulse Laser
    1 Garrett-Guardian Interface 2B Guardian ECM Suite
    1 Cyclops-Beagle Sensory Probe Beagle Active Probe
Manufacturer: Star Corps
    Primary Factory: St. Ives
Communications System: Raldon R1
Targeting and Tracking System: Sloane 220 Lockover System

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 3 LT, 5 RT, 3 LA, 3 RA
Engine:             XL Fusion Engine             240                       6.00
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 1 LT, 1 RT, 2 LL, 2 RL                             3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 112                  7.00
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           16       
                                 Center Torso (rear)                  5         
                                           L/R Torso     10           13       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            10       
                                             L/R Leg     10           14       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Small Pulse Laser                            HD        2         1         1.00
Beagle Active Probe                          CT        0         2         1.50
Streak SRM-2                                 RT        2         1         1.50
Guardian ECM Suite                           LT        0         2         1.50
Large Pulse Laser                            RA        10        2         7.00
Medium Pulse Laser                           LA        4         1         2.00
@Streak SRM-2 (50)                           RT        -         1         1.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 10
6j         3       3       0       0      2     0   Structure:  2
Special Abilities: ECM, PRB, RCN, CASE, SRCH, ES, SEAL, SOA


Terra

The Terran model is a dedicated Clanbuster platform. Due to the 320XL being added, this ER PPC armed model has the speed to engage Clan Omnis and still survive
the outcome due the application of 7.5 tons of standard armor. It only carries six jump jets and the minimum number of double heat sinks.

Code: [Select]
Clint CLNT-4-6

Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3054
Dry Cost: 8,306,947 C-Bills
Total Cost: 8,306,947 C-Bills
Battle Value: 1,349

Chassis: Andoran Model IIIES Endo-Steel
Power Plant: Pitban 320 Fusion XL Engine
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: Andoran Model JJII
    Jump Capacity: 180 meters
Armor: ProtecTech 6 Standard Armor
Armament:
    1  ER PPC
    2  Medium Lasers
Manufacturer: Star Corps
    Primary Factory: Terra
Communications System: Raldon R1
Targeting and Tracking System: Sloane 220 Lockover System

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    67 points                2.00
    Internal Locations: 1 HD, 2 CT, 2 LT, 2 RT, 3 LA, 2 RA, 1 LL, 1 RL
Engine:             XL Fusion Engine             320                      11.50
    Walking MP: 8
    Running MP: 12
    Jumping MP: 6 Standard
    Jump Jet Locations: 2 LT, 2 RT, 1 LL, 1 RL                             3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 120                  7.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           16       
                                 Center Torso (rear)                  5         
                                           L/R Torso     10           14       
                                    L/R Torso (rear)                  4         
                                             L/R Arm     6            10       
                                             L/R Leg     10           17       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
ER PPC                                       RA        15        3         7.00
2 Medium Lasers                              LA        6         2         2.00
                                            Free Critical Slots: 17

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 13
8/4j       2       2       1       0      2     0   Structure:  2
Special Abilities: ENE, SRCH, ES, SEAL, SOA

« Last Edit: April 10, 2020, 10:34:04 AM by Abele »
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Abele

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Re: Optimizing the Clint
« Reply #31 on: March 31, 2020, 01:34:51 PM »

This Canopian model is a dedicated brawler and replaces the original Clint's weapon with an array of medium lasers, both standard and pulse. Armor protection has increased by nearly 75% while the Pitban 240 has been redesigned to be equipped with double heat sink due to the assistance of Capellan engineers. Each arm is fitted with a standard and pulser medium lasers, while another medium laser is mounted in the center torso. A machine gun is mounted in a rear firing position in the center torso. All onboard electronics has been replaced by locally produced gear. When local suppliers could not be used, Capellan sources have been used.

Code: [Select]
Clint CLNT-3-4MC

Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-D
Production Year: 3054
Dry Cost: 3,853,080 C-Bills
Total Cost: 3,853,580 C-Bills
Battle Value: 1,096

Chassis: Andoran Model III Standard
Power Plant: Pitban 240D 240 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Pitban LFT-20
    Jump Capacity: 180 meters
Armor: Dureallex Super Medium Ferro-Fibrous
Armament:
    2 Ceres W Medium Pulse Lasers
    3 Martell Model 5 Medium Lasers
    1 SperryBrowning Machine Gun
Manufacturer: Majesty Metals and Manufacturing
    Primary Factory: Canopus IV
Communications System: Magestrix Alpha
Targeting and Tracking System: Magestrix Gamma

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      67 points                4.00
Engine:             Fusion Engine                240                      11.50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 1 LT, 1 RT, 2 LL, 2 RL                             3.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
    Heat Sink Locations: 1 LT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 134                  7.50
    Armor Locations: 1 HD, 3 LT, 4 RT, 3 LA, 3 RA

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           17       
                                 Center Torso (rear)                  6         
                                           L/R Torso     10           15       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     6            12       
                                             L/R Leg     10           19       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 CT        3         1         1.00
(R) Machine Gun                              CT        0         1         0.50
Medium Pulse Laser                           RA        4         1         2.00
Medium Laser                                 RA        3         1         1.00
Medium Pulse Laser                           LA        4         1         2.00
Medium Laser                                 LA        3         1         1.00
@MG (1/2) (100)                              RT        -         1         0.50
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 11
6j         3       3       0       0      2     0   Structure:  3
Special Abilities: SRCH, ES, SEAL, SOA

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The Honor of Men cannot be bound by the words of Fools- Marco Hietala
I hear and I forget. I see and I remember. I do and I understand. - Confucius
May God defend me from my friends; I can defend myself from my enemies. - Voltaire
Chaos doesn't need a recipe, just a list of ingredients. - Drakensis
Kachi ni Fushigi no Kachi Ari. Make ni Fushigi no Make Nashi
Wielder of the Ferro-Carbide Bat of Doom™®©

Takiro

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Re: Optimizing the Clint
« Reply #32 on: March 31, 2020, 01:55:46 PM »

Nice designs Abele!

Bah, I am still using Heavy Metal Pro here Red Pins. Just drew up this model based on a talk I had with Bradshaw yesterday.

This review is gonna be a big one!!

CLNT-1-2D CLINT

Mass: 40 tons
Chassis: Andoran Model III
Power Plant: Nissan 200
Cruising Speed: 55 kph
Maximum Speed: 87 kph
Jump Jets: Andoran Model JJII
Jump Capacity: 150 meters
Armor: StarGuard CIV Ferro-Fibrous
Armament:
1 Parti-Kill Heavy Cannon PPC
1 ChisComp 43 Special Large Laser
1 Martell Medium Laser
Manufacturer: Robinson Standard BattleWorks
Primary Factory: Robinson
Communication System: Raldon R1
Targeting & Tracking System: Sloane 220 Lockover System

Overview:
The old axiom that one man's trash is another man's treasure defines the development of the CLNT-1-2D Clint. The depravations of the Succession Wars took their toll on many BattleMechs but none more so then the Clint which used non-standard parts. The manufacturer Andoran Industries, Limited utilized these components in order to profit from their original bid to undercut competitors. These shoddy parts which seldom lasted a year needed replacement which was highly profitable during the Star League era but quickly became a technicians’ worst nightmare once the unity of the InnerSphere fell apart. The destruction of Andoran facilities in 2812 effectively made the search for spare parts into an impossible quest. Prices, particularly for a Clint’s gyroscope, skyrocketed and many were simply stripped for parts to repair other damaged machines. Over one hundred of these chassis were in FedCom scrapyards until the Clan Invasion forced the AFFC to redeploy garrisons from the Draconis March. Desperate to replenish its BattleMech forces to acceptable levels several projects were begun including this one which would recycle scrapped Clints for service once more.

Capabilities:
   Plucking Clints from boneyards in the Federated Commonwealth and beyond many Andoran Model III chassis were shipped to Robinson Standard BattleWorks for complete refurbishment. Stripped down to its internal structure and musculature techs found that the core of the Clint was still good as were its electronic systems and jump jets. While these lifters had to be repositioned to the legs and center torso, they remained quite operational. Even the original Martell Medium Laser mounted in the center torso was simply reconditioned as part of the process. The Nissan 200 Fusion Engine and two-ton gyroscope newly manufactured on Robinson for other rumored designs in pre-production eliminated maintenance concerns while freeing up mass for armor and weaponry.  Six tons of StarGuard CIV Ferro-Fibrous previously used on the Enforcer refit and a ChisComp 43 Special Large Laser which replaced the old Medium Laser in the left torso were imported from New Avalon. These products made at Archernar BattleMechs along with Double Heat Sinks allowed this Clint to operate almost hassle free. Lastly a Parti-Kill Heavy Cannon made by New Earth Trading Company and previously featured on the Manticore replaced the old Armstrong J11 Autocannon/5. This PPC was a drastic offensive improvement over that ballistic weapon even though it generated far more heat.

Deployment:
   The CLNT-1-2D has been issued to recalled veterans, formerly dispossessed, and new recruits throughout the Draconis March by an anxious Duke Sandoval. Quickly earning praise from Mechwarriors and Technicians as the ‘Little Enforcer’ it rarely requires maintenance like its forebearer. Its all energy arsenal also means it can stay in the field for a long time without returning for resupply.

Type: CLNT-1-2D Clint
Technology Base: Inner Sphere - Level 2
Tonnage: 40

Equipment                        Mass
Internal Structure:                     4
Engine:            200            8.5
Walking MP:         5
Running MP:         8
Jumping MP:         5
Heat Sinks:            11 (22)            1
Gyro:                           2
Cockpit:                        3
Armor Factor:            108            6

Internal Structure   Armor Value
Head            3         9
Center Torso         12         16 / 5
R/L Torso         10         10 / 4
R/L Arm         6         10
R/L Leg         10         15

Weapons and Ammo      Location      Critical   Tonnage
PPC            Right Arm      3      7      
Large Laser         Left Torso      2      5
Medium Laser         Center Torso      1      1
Jump Jets         Center Torso      1      .5
Jump Jets         Right Leg      2      1
Jump Jets         Left Leg      2      1

Cost - 3,259,946 C-bills
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Takiro

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Re: Optimizing the Clint
« Reply #33 on: April 03, 2020, 09:33:41 PM »

Well still a week to go for this one folks. Hopefully there will be a few more designs to go. ;)
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Ice Hellion

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Re: Optimizing the Clint
« Reply #34 on: April 04, 2020, 04:18:16 PM »

Here is my take.
I went with the fluff of TRO 3025 and 3050 where the Clint is rare.

Code: [Select]
Clint CLNT-2-3U Little Dancer

Mass: 40 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-D-A
Production Year: 2750
Dry Cost: 4 042 080 C-Bills
Total Cost: 4 042 080 C-Bills
Battle Value: 1 201

Chassis: Andoran Model III Standard
Power Plant: Pitban 240 Fusion Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets: Andoran Model JJII
    Jump Capacity: 180 meters
Armor: Hellespont Lite Ferro-Fibrous Ferro-Fibrous
Armament:
    1 Ceres Metai  ER PPC
    3 Ceres Metal Industries/Ceres Arm Medium Lasers
Manufacturer: Andoran Industries Ltd.
    Primary Factory: Bell
Communications System: Raldon R1
Targeting and Tracking System: Sloane 220 Lockover System

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      67 points                4,00
Engine:             Fusion Engine                240                      11,50
    Walking MP: 6
    Running MP: 9
    Jumping MP: 6 Standard
    Jump Jet Locations: 1 LT, 1 RT, 2 LL, 2 RL                             3,00
Heat Sinks:         Double Heat Sink             10(20)                    0,00
    Heat Sink Locations: 1 RT
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV -  98                  5,50
    Armor Locations: 7 LT, 7 RT

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     12           13       
                                 Center Torso (rear)                  4         
                                           L/R Torso     10           13       
                                    L/R Torso (rear)                  3         
                                             L/R Arm     6            9         
                                             L/R Leg     10           11       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 CT        3         1         1,00
Medium Laser                                 LT        3         1         1,00
ER PPC                                       RA        15        3         7,00
Medium Laser                                 LA        3         1         1,00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 12
6j         2       2       1       0      2     1   Structure:  3
Special Abilities: ENE, SRCH, ES, SEAL, SOA

The 2nd St. Ives Lancers was always the workhorse of the St. Ives Armoured Cavalry, eager and willing to do their duty whatever the odds.
Part of this performance came from the dedication, part of their training and part of their willingness to explore new avenues to improve their efficiency, like the acceptance and then generalisation of the VND-1R St. Ives Blue turning it into the VND-1SIC, the standard Vindicator used by the Saint Ives Military Command.

Eager to make her familial Clint outperform anyone, SubCommander Xiulan Pound had first decided to retrofit her CLNT-2-3T to a CLNT-2-3U giving it more firepower and making it less supply dependant. However, she soon found herself complaining about the lack of range of its secondary weapons and lack of increased protection to deal with the new threats on the battlefield.

This is why together with a team of techs of the 2nd St. Ives Lancers, she upgraded the 3U making her own Little Dancer (the name of her ‘Mech) version of it. Her first move was to drop the twin Medium Pulse Lasers for a trio of Medium Lasers, increasing both the firepower and the range of the secondary weapons. With the free ton left, they decided to upgrade the armour bringing it to 5.5 tons and turning it into a ferro-fibrous one, improving the overall protection by around a third.

Willing to play a trick with Little Dancer against the Capellan Confederation, she ordered that all the weapons and equipments should come from typical Capellan ‘Mechs like the Raven or the Vindicator. Luckily for her, the 2nd St. Ives Lancers was in the process of being upgraded, meaning that a lot of “outdated” or damaged equipments were available for her to make as she saw fit.

So far, the CLNT-2-3U Little Dancer has only seen action against the SIAMS Training Group where her recon Lance (made only of ‘Mechs with energy weapons) has been performing deep strike raids on a regular basis while proving difficult to catch thanks to their combo of firepower (with the Clint being the main reason behind the firepower of this Lance) and speed.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Red Pins

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Re: Optimizing the Clint
« Reply #35 on: April 04, 2020, 09:44:16 PM »

Hmm.  Reminds me of a slightly heavier Wolfhound, plus Jump.  Good rationalization of new parts/loadout, too.  Well done!  This one gets my vote.
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Takiro

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Re: Optimizing the Clint
« Reply #36 on: April 05, 2020, 07:57:39 AM »

Hey Red Pins, you just reminded me that while browsing yesterday I noticed that your otherwise excellent Clint CLNT-5U-T still features MRMs which is too advanced for this setting. It is currently 3053 or 3054 at latest which is far too early for the Taurian Concordat to be fielding them. Thanks again, sorry to be such a nag.
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Red Pins

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Re: Optimizing the Clint
« Reply #37 on: April 05, 2020, 10:22:06 AM »

Ugh.  We did this before, too.  Really have to read the fine print, first.  I'll change it today.
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Ice Hellion

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Re: Optimizing the Clint
« Reply #38 on: April 05, 2020, 04:23:36 PM »

Hmm.  Reminds me of a slightly heavier Wolfhound, plus Jump.  Good rationalization of new parts/loadout, too.  Well done!  This one gets my vote.

Thanks.
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Optimizing the Clint
« Reply #39 on: April 05, 2020, 04:26:32 PM »

Ugh.  We did this before, too.  Really have to read the fine print, first.  I'll change it today.

No worries Red Pins! Just don't give Ice Hellion to much credit, you know how fast that will spread. ;)
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Red Pins

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Re: Optimizing the Clint
« Reply #40 on: April 06, 2020, 01:05:57 AM »

Fixed.  Again.
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Takiro

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Re: Optimizing the Clint
« Reply #41 on: April 06, 2020, 07:35:10 AM »

Awesome, thanks Red Pins!
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Ice Hellion

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Re: Optimizing the Clint
« Reply #42 on: April 06, 2020, 04:38:30 PM »

Ugh.  We did this before, too.  Really have to read the fine print, first.  I'll change it today.

No worries Red Pins! Just don't give Ice Hellion to much credit, you know how fast that will spread. ;)

 ;D
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"In turn they tested each Clan namesake
in trial against the Ice Hellion's mettle.
Each chased the Ice Hellion, hunting it down.
All failed to match the predator's speed and grace.
Khan Cage smiled and said, "And that is how we shall be."

The Remembrance (Clan Ice Hellion) Passage 5, Verse 3, Lines 1 - 5

Takiro

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Re: Optimizing the Clint
« Reply #43 on: April 09, 2020, 04:24:22 PM »

One more day remaining for the Clint challenge folks. If you have fluff or a design that needs to get done, then get it done! 8)
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Abele

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Re: Optimizing the Clint
« Reply #44 on: April 10, 2020, 10:36:17 AM »

Minor fluffy bits have been added to my mob of Clints
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